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AVsitter2/avsitter2_link_message_reference.md
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AVsitter2/avsitter2_link_message_reference.md
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# AVsitter2™ Developer Link Message Reference
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The following [link messages](http://wiki.secondlife.com/wiki/Link_message) are used in AVsitter2.
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This list is not intended for the casual user. Public API info for general users can be found [here](https://avsitter.github.io/avsitter2.html).
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This page may provide additional info if the purpose of a link message is not initially clear.
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**AVsitter2 uses link messages in the range 90000-90500.**
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### 90000
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Play an animation defined in AVpos notecard.
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lMessageLinked(LINK_THIS,90000,<POSE_NAME>,<CUSTOM>);
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Where for <CUSTOM>:
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"" = try to play the pose for all SITTERS.
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UUID = try to play the pose to avatar by UUID.
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integer = apply the pose to a sitter e.g. SITTER 0.
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### 90001
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Play an overlay animation ([AV]adjuster, [AV]faces).
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llMessageLinked(LINK_THIS,90001,<ANIMATION_FILE>,<AVATAR_UUID>);
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### 90002
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Stop an additional animation ([AV]adjuster, [AV]faces).
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llMessageLinked(LINK_THIS,90002,<ANIMATION_FILE>,<AVATAR_UUID>);
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### 90003
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Same as 90000 but ignored by [AV]sequence script to prevent from stopping sequences when [AV]sequence itself plays poses.
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### 90004
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Same as 90005 but returns to top level of the menu (used by [AV]root-RLV when press [MENU]).
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### 90005
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Give the menu. Optionally set controller avatar and submenu.
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llMessageLinked(LINK_SET,90005,"",<AVATAR_UUID>);
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llMessageLinked(LINK_SET,90005,<TOMENU>,[<AVATAR_UUID>|<CONTROLLER_UUID>]);
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TOMENU=-1 ensures when sitters first sit they will get [AV]select menu if the [AV]seclect] script is present
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### 90006
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Register touch or sit to [AV]root-security script from [AV]sitA after permissions granted.
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llMessageLinked(LINK_SET,90006,"",<AVATAR_UUID>);
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llMessageLinked(LINK_SET,90006,<FUNCTION>,<AVATAR_UUID>); // for AVselect!
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FUNCTION=-1 ensures when sitters first sit they will get [AV]select menu if the [AV]seclect] script is present
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### 90007
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[AV]root-security passes touch to [AV]root-control.
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llMessageLinked(LINK_SET,90007,"",<CONTROLLER_UUID>);
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### 90009
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Bring up [AV]select menu, sent by [AV]sitB.
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llMessageLinked(LINK_SET,90009,"",<AVATAR_UUID>);
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### 90010
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Same as 90000 but ignores ETYPE.
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### 90011
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[AV]adjuster tells [AV]sitA scripts to set the llSetLinkCamera().
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### 90012
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[AV]root-security passes touch or sit to [AV]root-RLV.
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llMessageLinked(LINK_THIS, 90012,<ACTIVE_PRIM>,<CONTROLLER_UUID>);
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### 90014
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[AV]root-RLV notifies user scripts of the controlling avatar & captive avatars.
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llMessageLinked(LINK_SET,90014,llDumpList2String([CONTROLLER_UUID,llDumpList2String(CAPTIVES,",")],"|"),"");
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### 90020
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Tells a script to [DUMP] settings.
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llMessageLinked(LINK_THIS,90020,<SITTER>,<SCRIPT_NAME>);
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### 90021
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Tells [AV]adjuster to ask the next script to [DUMP] settings.
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llMessageLinked(LINK_THIS,90021,<SITTER#>,<SCRIPT_NAME>);
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### 90022
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Tell [AV]adjuster a read out settings [DUMP] line.
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llMessageLinked(LINK_THIS,90022,<TEXT>,<SITTER#>);
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### 90030
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Tell [AV]sit scripts and [AV]adjuster to [SWAP] between two sitters.
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llMessageLinked(LINK_THIS,90030,<SITTER#>,<SITTER#>);
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### 90033
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[AV]control tells listeners in [AV]sit & [AV]root-security scripts to reset after capture to prevent captive using an open menu, and when someone "takes control of menu".
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llMessageLinked(LINK_SET,90033,"","");
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### 90045
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[AV]sitA gives info about the pose just played. Received by many scripts.
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link_message(integer sender, integer num, string msg, key id){
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if(num==90045){
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// The avatar UUID
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key AVATAR_UUID = id;
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// Extract the data into a list
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list data = llParseStringKeepNulls(msg,["|"],[]);
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// The SITTER# the pose is playing for
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integer SITTER_NUMBER = (integer)llList2String(data,0);
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// The name of the pose
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string POSE_NAME = llList2String(data,1);
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// The animation file
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string ANIM_FILE = llList2String(data,2);
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// The SET#
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integer SET = (integer)llList2String(data,3);
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// A list of UUIDs of all sitting avatars separated by the ( @ ) character
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list ALL_SITTERS = llParseStringKeepNulls(llList2String(data,4),["@"],[]);
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// The name the SYNC pose the avatar is leaving
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string OLD_SYNC_NAME = llList2String(data,5);
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// TRUE if the pose is a SYNC pose
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integer IS_SYNC = (integer)llList2String(data,6);
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}
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}
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### 90050
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A pose is selected from the menu
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default{
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link_message(integer sender, integer num, string msg, key id){
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if(num==90050){
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key AVATAR_UUID = id;
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list data = llParseStringKeepNulls(msg,["|"],[]);
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string SITTER_NUMBER = llList2String(data,0);
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string POSE_NAME = llList2String(data,1);
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string SET = llList2String(data,2);
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}
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}
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}
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### 90051
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Same as 90050 but when a TOMENU is selected from the menu.
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### 90055
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[AV]sitB sends anim info to other scripts.
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llMessageLinked(LINK_THIS,90055,<SITTER#>,<POSE_NAME,ANIMATION_FILE,POSITION,ROTATION,BROADCAST>);
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Where <BROADCAST> is if we want to send a 90045 in response.
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### 90056
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Same as 90055 but sent from [AV]sitA when an avatar sits (so helper sticks know where to go).
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### 90057
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Sent by [AV]adjuster when helper moves, so [AV]sitA can update position.
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llMessageLinked(LINK_THIS,90057,<SITTER#>,<POSITION,ROTATION>);
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### 90060
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Welcome new sitter!
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llMessageLinked(LINK_SET,90060,"",<AVATAR_UUID>);
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### 90065
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Goodbye Sitter! Received by several scripts.
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llMessageLinked(LINK_SET,90065,<SITTER#>,<AVATAR_UUID>);
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### 90070
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Update list of SITTERS in various scripts after permissions granted. Received by several scripts.
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llMessageLinked(LINK_THIS,90070,<SITTER#>,<AVATAR_UUID>);
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### 90075
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Used by oldschool HELPER 1 method - ask to animate.
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### 90076
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Used by oldschool HELPER 1 method - stop animate.
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### 90100
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Menu choice from [AV]sitA. Also sent by [AV]sitB for [RLV] button and by [AV]root-RLV-extra for [BACK]
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### 90101
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Menu choice. Sent and received by several scripts.
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llMessageLinked(LINK_SET,90101,<SITTER#,MSG,CONTROLLER_UUID>,<AVATAR_UUID>);
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### 90150
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[AV]sitA for SITTER 0 requests all [AV]sitA scripts re-place their sittarget.
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### 90171
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[AV]adjuster add PROP line to [AV]prop.
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### 90172
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[AV]adjuster add ANIM line to [AV]faces.
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### 90173
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[AV]menu add PROP line to [AV]prop.
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### 90174
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[AV]adjuster add CAMERA line to [AV]camera.
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### 90200
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Default integer for a BUTTON line in the AVpos notecard. Used to rez props. If UUID is specified, menu is returned to that avatar. A second UUID can be specified to rez the prop for one avatar, but return the menu to another.
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### 90220
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Same as 90200 but no menu is returned.
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### 90201
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[AV]sitA asks for info about what plugins are available.
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### 90202
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Reply that script exists in root: [AV]root-security (and [AV]root-RLV).
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### 90203 (not used)
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Reply that script exists in root: [AV]texture.
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### 90204 (not used)
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Reply that script exists in root: [AV]color.
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### 90205
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Toggle sound in the [AV]sequence script.
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### 90206
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[AV]root-RLV sends information to [AV]control.
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### 90207
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RLV sends hovertext details.
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### 90208
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[AV]root-RLV tells [AV]root-RLV-extra to open "Un/Dress" menu.
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### 90209
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[AV]root-RLV tells [AV]root-RLV-extra to open "Restrict" menu.
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### 90210
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Default integer for a SEQUENCE line in the AVpos notecard. Used by [AV]sequence.
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### 90211
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[AV]control sends [CAPTURE] message to [AV]root-RLV.
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llMessageLinked(LINK_THIS,90211,"",<CONTROLLER_UUID>);
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### 90230
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Control [AV]camera with BUTTON or link message.
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llMessageLinked(LINK_THIS,90230,<CAMERA_NAME>,<AVATAR_UUID>);
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### 90298
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[AV]djuster tells [AV]sitA to show SitTargets (/5 targets).
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### 90299
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[AV]sitA resets [AV]sitB
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llMessageLinked(LINK_THIS,90299,<SITTER#>,"");
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### 90300
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[AV]sitA, [AV]adjuster updates [AV]sitB.
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### 90301
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More [AV]sitA, [AV]adjuster updates to [AV]sitB.
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### 90302
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[AV]sitA sends initial notecard settings data to [AV]sitB.
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### 90500
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[AV]prop reports on prop events (ATTACHED,DETACHED,REZ,DEREZ).
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default{
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link_message(integer sender, integer num, string msg, key id){
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if(num==90500){
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list data = llParseStringKeepNulls(msg,["|"],[]);
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key AVATAR_UUID = id;
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string EVENT = llList2String(data,0);
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string SITTER_NUMBER = llList2String(data,1);
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string PROP_NAME = llList2String(data,2);
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string PROP_OBJECT = llList2String(data,3);
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string PROP_GROUP = llList2String(data,4);
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string PROP_UUID = llList2String(data,5);
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llOwnerSay(llDumpList2String([EVENT, SITTER_NUMBER, PROP_NAME, PROP_OBJECT, PROP_GROUP, PROP_UUID, AVATAR_UUID],","));
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}
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}
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}
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