diff --git a/AVsitter2/IMPORT_GUIDE.md b/AVsitter2/IMPORT_GUIDE.md index 7f6a2c2..161053f 100644 --- a/AVsitter2/IMPORT_GUIDE.md +++ b/AVsitter2/IMPORT_GUIDE.md @@ -6,36 +6,37 @@ If you would prefer a packaged version of the latest release, and to receive pac ## Importing the AVsitter2 scripts into Second Life / OpenSim -1. Visit the [AVsitter project releases page](https://github.com/AVsitter/AVsitter/releases) and download the ```.zip``` file for the latest AVsitter2 release to your computer. +1. Visit the [AVsitter project releases page](https://github.com/AVsitter/AVsitter/releases) and download the `.zip` file for the latest AVsitter2 release to your computer. 2. Unpack the file you downloaded to a folder where you plan on keeping your AVsitter distributions. 3. In your Second Life inventory, locate a suitable place and create a folder named AVsitter, where you'll save all the scripts and needed objects. -4. For each ```.lslo``` file that you unpacked from the ```.zip``` file, create a new script in your Second Life inventory and rename it to match exactly the same name as the file you unpacked, but without the ```.lslo``` at the end of the name. +4. For each `.lslo` or `.lsl` file that you unpacked from the `.zip` file, create a new script in your Second Life inventory and rename it to match exactly the same name as the file you unpacked, but removing the `.lslo` or `.lsl` at the end of the name. - For example, if the script you unpacked was called **[AV]sitA.lslo** then the script you create in Second Life should be named simply **[AV]sitA**. The name of the script is important! Do not add ```.lslo``` at the end of the name. + For example, if the script you unpacked was called **[AV]sitA.lslo** then the script you create in Second Life should be named simply **[AV]sitA**. The name of the script is important! Do not add `.lslo` at the end of the name. 5. For each script you just created in Second Life: - Open the script in Second Life by double-clicking it. - - Open the corresponding ```.lslo``` file on your computer with a plain text editor (e.g. Notepad). + - Open the corresponding `.lslo` file on your computer with a plain text editor (e.g. Notepad). - Select All text in the file (CTRL-A) and Copy (CTRL-C). - In SL, replace the script's content with the text you've copied. You can do this by overwriting the text of the default script by Selecting All (CTRL-A) and pasting the code you've copied from your computer's text editor (CTRL-V). - Once you do this, hit **Save** to compile the script. If you get a script error, then you have not correctly replaced the entire script's contents with the content of the file on your computer. - No errors? Then proceed similarly with the rest of the scripts. - When you have finished this process you should have created one script for each ```.lslo``` file that was in the ```.zip``` file, copied the file's contents from your computer and saved it in the corresponding Second Life script. + When you have finished this process you should have created one script for each `.lslo` or `.lsl` file that was in the `.zip` file, copied the file's contents from your computer and saved it in the corresponding Second Life script. -6. There's still one thing to do to have the distribution working: +6. Prepare an **[AV]helper** object. - In Second Life, rez a box and name it **[AV]helper**. - - Inside its contents, drop the **[AV]helper** script that, at this point, you must have created by following the above procedure. + - Take the **[AV]helper** object to your inventory. + +7. There's still one thing to do to have the distribution working: + + - Create a notecard in your inventory and name it **AVpos**. + - Open it and write this text in it: `This notecard is empty` (any text that is not an AVpos command will do, even a space). + - *Save* it. This step is very important. Notecards that have never been saved after being created will cause problems. + - Use that notecard as an empty notecard when following the user instructions below. After importing the AVsitter2 scripts into Second Life you are ready to follow the [AVsitter2 User Instructions](https://avsitter.github.io/avsitter2_home). Where the instructions mention the **[AV]helper** object, it refers to the object we've just created with the script inside. - - - - - -