Fix OpenSim import instructions and refine Mono-related stuff.

This commit is contained in:
Sei Lisa 2017-11-02 21:07:02 +01:00 committed by Sei-Lisa
parent 7a88429ccd
commit 5592032f9d

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@ -8,7 +8,7 @@ If you would prefer a packaged version of the latest release, and to receive pac
1. Visit the [AVsitter project releases page](https://github.com/AVsitter/AVsitter/releases) and download the `.zip` file for the latest AVsitter2 release to your computer.
2. Unpack the file you downloaded to a folder where you plan on keeping your AVsitter distributions.
2. Unpack the file you downloaded to a folder where you plan on keeping your AVsitter distributions. The file for Second Life contains `.lslo` and `.lsl` scripts; the file for OpenSim contains `.oss` scripts.
3. In your Second Life inventory, locate a suitable place and create a folder named AVsitter, where you'll save all the scripts and needed objects.
@ -16,7 +16,9 @@ If you would prefer a packaged version of the latest release, and to receive pac
For example, if the script you unpacked was called **[AV]sitA.lslo** then the script you create in Second Life should be named simply **[AV]sitA**. The name of the script is important! Do not add `.lslo` at the end of the name.
5. Only if you are using the official Second Life viewer (skip to step 6 if not):
In the case of OpenSim, do the same for every `.oss` file.
5. Only if you are using the official viewer in Second Life (skip to step 6 if not):
- Create a box.
- While holding the Ctrl key, drop all scripts you have created in the previous step, from your inventory to the box.
@ -29,6 +31,7 @@ If you would prefer a packaged version of the latest release, and to receive pac
- Open the corresponding `.lslo` file on your computer with a plain text editor (e.g. Notepad).
- Select All text in the file (CTRL-A) and Copy (CTRL-C).
- In SL, replace the script's content with the text you've copied. You can do this by overwriting the text of the default script by Selecting All (CTRL-A) and pasting the code you've copied from your computer's text editor (CTRL-V).
- If you are using the official viewer and followed step 5 above, ensure that the Mono checkbox is checked, and check it if not.
- Once you do this, hit **Save** to compile the script. If you get a script error, then you have not correctly replaced the entire script's contents with the content of the file on your computer.
- No errors? Then proceed similarly with the rest of the scripts.
- If you are using the official viewer and followed step 5 above, copy all the scripts back to your inventory and delete the old ones.