Add code that forces an error if compiled in LSO to all scripts

This should prevent accidents when saving in inventory in the official viewer.
This commit is contained in:
Sei Lisa 2018-05-18 00:28:02 +02:00 committed by Sei-Lisa
parent 9c84243390
commit f1ec6bde26
22 changed files with 46 additions and 32 deletions

View file

@ -30,6 +30,7 @@ vector default_size = <0.12,0.12,3.5>;
key key_request;
vector my_pos;
rotation my_rot;
list A = [CURRENT_AV]; // Force error in LSO //OSS::
stop_all_anims()
{
@ -70,7 +71,8 @@ set_text()
setup()
{
alpha = llList2Float(llGetPrimitiveParams([PRIM_COLOR, 0]), 1);
CURRENT_AV = "";
CURRENT_AV = llList2Key(A, 0); //OSS::CURRENT_AV = "";
A = []; //OSS::
vector size = default_size;
if (llGetCreator() != llGetInventoryCreator(llGetScriptName()))
{