Add code that forces an error if compiled in LSO to all scripts

This should prevent accidents when saving in inventory in the official viewer.
This commit is contained in:
Sei Lisa 2018-05-18 00:28:02 +02:00 committed by Sei-Lisa
parent 9c84243390
commit f1ec6bde26
22 changed files with 46 additions and 32 deletions

View file

@ -24,7 +24,7 @@ integer notecard_section;
integer SCRIPT_CHANNEL;
string myPose;
key mySitter;
list camera_triggers;
list camera_triggers = [myPose]; //OSS::list camera_triggers; // Force error in LSO
list camera_settings;
integer lastByButton = -1;
string lastPose;
@ -109,6 +109,7 @@ default
state_entry()
{
camera_triggers = [];
SCRIPT_CHANNEL = (integer)llGetSubString(llGetScriptName(), llSubStringIndex(llGetScriptName(), " "), 99999);
notecard_key = llGetInventoryKey(notecard_name);
if (llGetInventoryType(notecard_name) == INVENTORY_NOTECARD)