Add code that forces an error if compiled in LSO to all scripts
This should prevent accidents when saving in inventory in the official viewer.
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22 changed files with 46 additions and 32 deletions
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@ -49,7 +49,7 @@ integer SEARCHhandle;
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integer CHECKhandle;
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integer ASKROLEhandle;
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list DETECTED_AVATAR_SHORTNAMES;
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list DETECTED_AVATAR_KEYS;
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list DETECTED_AVATAR_KEYS = [WAITPOSE]; //OSS::list DETECTED_AVATAR_KEYS; // Force error in LSO
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integer awaiting_results;
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string baseCaptureRestrictions = "@unsit=n";
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string baseReleaseRestrictions = "@unsit=force";
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