Add code that forces an error if compiled in LSO to all scripts
This should prevent accidents when saving in inventory in the official viewer.
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22 changed files with 46 additions and 32 deletions
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@ -22,7 +22,7 @@ list DESIGNATIONS_NOW;
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key CONTROLLER = NULL_KEY;
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integer KEY_TAKEN;
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string CONTROLLER_NAME;
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list SITTERS_MENUKEYS;
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list SITTERS_MENUKEYS = [CONTROLLER_NAME]; //OSS::list SITTERS_MENUKEYS; // Force error in LSO
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list SITTERS_SHORTNAMES;
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integer menu_channel;
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integer menu_handle;
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