Add code that forces an error if compiled in LSO to all scripts
This should prevent accidents when saving in inventory in the official viewer.
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22 changed files with 46 additions and 32 deletions
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@ -57,7 +57,7 @@ list anim_animsequences;
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list running_uuid;
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list running_sequence_indexes;
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list running_pointers;
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list SITTERS;
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list SITTERS = [key_request]; //OSS::list SITTERS; // Force error in LSO
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list SITTER_POSES;
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integer get_number_of_scripts()
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