Add code that forces an error if compiled in LSO to all scripts
This should prevent accidents when saving in inventory in the official viewer.
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22 changed files with 46 additions and 32 deletions
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@ -34,7 +34,7 @@ list prop_groups;
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list prop_points;
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list sequential_prop_groups;
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integer HAVENTNAGGED = TRUE;
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list SITTERS;
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list SITTERS = [key_request]; //OSS::list SITTERS; // Force error in LSO
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list SITTER_POSES;
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list ATTACH_POINTS =
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[ ATTACH_CHEST, "chest"
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