// Placed in prop objects, this script sends the uuid of any Lockguard rings to the script in furniture. // Ring prims in the prop should be named with "ring" in their prim name. e.g. "ring1", "ring2" integer COMM_CHANNEL = -57841689; integer comm_handle; list findPrimsWithSubstring(string name) { list found; integer index = llGetLinkNumber() != 0; integer number = llGetNumberOfPrims() + index; for (; index <= number; index++) { if (~llSubStringIndex(llToLower(llGetLinkName(index)), name)) { found += [llGetLinkName(index), llGetLinkKey(index)]; } } return found; } default { on_rez(integer start) { if (!llGetStartParameter()) return; comm_handle = llListen(COMM_CHANNEL, "", NULL_KEY, "INFORM"); } listen(integer listen_channel, string name, key id, string msg) { list ring_prims = findPrimsWithSubstring("ring"); llSay(COMM_CHANNEL, llDumpList2String(["ATTACHPOINTS"] + ring_prims, "|")); llListenRemove(comm_handle); } }