It should help ensuring that you have the right script contents when saving. It also provides a short description, to get a rough idea of what it's about. The only code change is the product name in [AV]xcite! to add a TM symbol to Xcite!
209 lines
7 KiB
Text
209 lines
7 KiB
Text
/*
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* update-sender - Send contents to an item with update-receiver
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright © the AVsitter Contributors (http://avsitter.github.io)
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* AVsitter™ is a trademark. For trademark use policy see:
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* https://avsitter.github.io/TRADEMARK.mediawiki
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*
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* Please consider supporting continued development of AVsitter and
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* receive automatic updates and other benefits! All details and user
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* instructions can be found at http://avsitter.github.io
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*/
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/*
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* Simple script used for updating a large number of furniture items at once
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* This script goes in a "sender" prim along with the latest copies of the
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* (not running) scripts and inventory objects (e.g. prop objects)
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* Touching the sender will shout in a radius and update all prims that respond.
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*/
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integer pin = -29752;
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string receiver_script = "update receiver (auto removing)";
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list objects_to_update;
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list objects_files;
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integer menu_handle;
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key av;
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integer listenhandle;
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integer i;
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particles_on(key target)
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{
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llParticleSystem([
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PSYS_PART_FLAGS, 0 | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK | PSYS_PART_FOLLOW_VELOCITY_MASK | PSYS_PART_EMISSIVE_MASK | PSYS_PART_TARGET_POS_MASK,
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PSYS_SRC_PATTERN, 0 | PSYS_SRC_PATTERN_DROP,
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PSYS_PART_START_ALPHA, 1.0,
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PSYS_PART_END_ALPHA, 1,
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PSYS_PART_START_COLOR, <1, 0, 0>,
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PSYS_PART_END_COLOR, <0, 0, 1>,
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PSYS_PART_START_SCALE, <0.08, 0.2, 0>,
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PSYS_PART_END_SCALE, <0.08, 0.2, 0>,
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PSYS_PART_MAX_AGE, 2.0,
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PSYS_SRC_MAX_AGE, 0,
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PSYS_SRC_ACCEL, <0, 0, 0>,
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PSYS_SRC_BURST_PART_COUNT, 250,
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PSYS_SRC_BURST_RADIUS, 0.0,
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PSYS_SRC_BURST_RATE, 0.05766,
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PSYS_SRC_BURST_SPEED_MIN, 0.07813,
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PSYS_SRC_BURST_SPEED_MAX, 0.15625,
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PSYS_SRC_INNERANGLE, 0.09375,
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PSYS_SRC_OUTERANGLE, 0.0,
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PSYS_SRC_OMEGA, <0, 0, 0>,
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PSYS_SRC_TEXTURE, (key)"",
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PSYS_SRC_TARGET_KEY, target
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]);
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}
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default
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{
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state_entry()
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{
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llParticleSystem([]);
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listenhandle = llListen(pin, "", "", "");
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}
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on_rez(integer x)
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{
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llResetScript();
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}
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timer()
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{
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llSetTimerEvent(0);
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llListenRemove(listenhandle);
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state do_update;
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}
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touch_start(integer touched)
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{
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if (llDetectedKey(0) == llGetOwner() || llSameGroup(llDetectedKey(0)))
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{
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av = llDetectedKey(0);
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objects_to_update = [];
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objects_files = [];
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llSetTimerEvent(10);
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list items;
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integer i;
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for (i = 0; i < llGetInventoryNumber(INVENTORY_ALL); i++)
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{
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if (llGetInventoryName(INVENTORY_ALL, i) != llGetScriptName())
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{
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items += llGetInventoryName(INVENTORY_ALL, i);
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}
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}
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llRegionSayTo(av, 0, "listening...");
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llSay(pin, "OBJECT_SEARCH|" + llDumpList2String(items, "|"));
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}
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}
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listen(integer chan, string name, key id, string msg)
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{
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if (llGetOwnerKey(id) == llGetOwner())
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{
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list data = llParseStringKeepNulls(msg, ["|"], []);
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if (llList2String(data, 0) == "OBJECT_HERE")
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{
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vector mysize = llGetScale();
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float distance = llVecMag(llGetPos() - llList2Vector(llGetObjectDetails(id, [OBJECT_POS]), 0));
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if (distance <= mysize.x / 2)
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{
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objects_to_update += id;
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objects_files += llDumpList2String(llList2List(data, 1, -1), "|");
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}
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}
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}
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}
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}
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state do_update
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{
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state_entry()
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{
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llRegionSayTo(av, 0, "Found " + (string)llGetListLength(objects_to_update) + " prims...");
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i = 0;
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llSetTimerEvent(0.1);
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}
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timer(){
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llRegionSayTo(av, 0, "Processing prim " + (string)(i+1) + "/" + (string)llGetListLength(objects_to_update));
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key object = llList2Key(objects_to_update, i);
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list items = llParseStringKeepNulls(llList2String(objects_files, i), ["|"], []);
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if (1 == 1)
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{
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list scripts_to_update;
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list other_to_update;
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list surplus_to_update;
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integer j;
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for (j = 0; j < llGetListLength(items); j = j + 2)
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{
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string item = llList2String(items, j);
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key item_key = (key)llList2String(items, j + 1);
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if (item_key != llGetInventoryKey(item) || item_key == NULL_KEY)
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{
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if (llGetInventoryType(item) == INVENTORY_SCRIPT)
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{
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scripts_to_update += item;
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}
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else
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{
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other_to_update += item;
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}
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}
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else if (llGetInventoryType(item) == INVENTORY_OBJECT)
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{
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surplus_to_update += item;
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}
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}
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if (llGetListLength(scripts_to_update) == 0 && llGetListLength(other_to_update) == 0)
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{
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}
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else
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{
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particles_on(object);
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if (llGetListLength(other_to_update) > 0)
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{
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if (llListFindList(scripts_to_update, [receiver_script]) == -1)
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{
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scripts_to_update += receiver_script;
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}
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}
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if (llListFindList(scripts_to_update, [receiver_script]) != -1)
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{
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other_to_update += surplus_to_update;
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}
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for (j = 0; j < llGetListLength(scripts_to_update); j++)
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{
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llRegionSayTo(av, 0, "Sending: " + llList2String(scripts_to_update, j) + " to " + llKey2Name(object));
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integer running = TRUE;
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if (llSubStringIndex(llKey2Name(object), "[BOX]") != -1 && llList2String(scripts_to_update, j) != receiver_script)
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{
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running = FALSE; // set scripts not running if the target name contains [BOX]
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}
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integer remove_objects = -1;
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if (llGetListLength(surplus_to_update))
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{
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remove_objects = -1;
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}
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llRemoteLoadScriptPin(object, llList2String(scripts_to_update, j), pin, running, remove_objects);
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}
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for (j = 0; j < llGetListLength(other_to_update); j++)
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{
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llRegionSayTo(av, 0, "Sending: " + llList2String(other_to_update, j) + " to " + llKey2Name(object));
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llGiveInventory(object, llList2String(other_to_update, j));
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}
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}
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}
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i++;
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if(i==llGetListLength(objects_to_update)){
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llRegionSayTo(av, 0, "Updates complete!");
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llResetScript();
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}
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}
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}
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