Change the way that Vintage Story API is added to the CI server
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5 changed files with 92 additions and 17 deletions
34
LinuxGeneralCompiler/dlvs.sh
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34
LinuxGeneralCompiler/dlvs.sh
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#!/bin/bash
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# Function to download game files based on version
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download_game() {
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local version=$1
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local url
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local extract_path="/vintagestory_${version}"
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# Check if version contains a "-"
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if [[ $version == *"-"* ]]; then
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url="https://cdn.vintagestory.at/gamefiles/unstable/vs_server_linux-x64_${version}.tar.gz"
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else
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url="https://cdn.virtualstory.at/gamefiles/stable/vs_server_linux-x64_${version}.tar.gz"
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fi
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# Check if extract path already exists and is not empty
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if [ -d "$extract_path" ] && [ ! -z "$(ls -A "$extract_path")" ]; then
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echo "Extract path $extract_path already exists and is not empty, skipping download."
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return
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fi
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# Download game files
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download_path="/vs_server_linux-x64_${version}"
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wget "$url" -O "${download_path}.tar.gz"
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# Extract and clean up
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cd $extract_path
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tar -xvf "${download_path}.tar.gz" && rm "${download_path}"/"${version}"*.tar.gz
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cd /
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}
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# Call the function with version as argument (e.g. "1.20.12")
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download_game "$1"
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