Switch to wine, add winetricks
This commit is contained in:
parent
0c30b3f820
commit
0ae098318a
10 changed files with 104 additions and 79 deletions
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@ -24,12 +24,10 @@ void main() async {
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PathHelper steamCmd =
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PathHelper.builder(helper.build()).resolve("steamcmd").mkdir();
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PathHelper game = PathHelper.builder(helper.build()).resolve("game").mkdir();
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PathHelper proton = PathHelper(pth: helper.build()).resolve("proton").mkdir();
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settings.base_path = helper.build();
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settings.game_path = game.build();
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settings.steamcmd_path = steamCmd.build();
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settings.proton_path = proton.build();
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print("Setup of local system variables completed");
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@ -38,7 +36,11 @@ void main() async {
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print("Initializing SteamCMD");
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await settings.initializeSteamCmd();
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print("Initialized Steamcmd and Proton");
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print("Initialized Steamcmd");
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print("Running winetricks");
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await settings.initializeWine();
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print("Finished installing needed DLLs");
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print("Checking for game server updates...");
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await settings.RunUpdate(valid: false);
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@ -69,7 +71,17 @@ void main() async {
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}
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print("Starting up server manager server wrapper");
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await PacketServer.start();
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File logFile = File(PathHelper.builder(settings.getServerPath())
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.resolve("ConanSandbox")
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.resolve("Saved")
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.resolve("Logs")
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.resolve("ConanSandbox.log")
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.build());
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await logFile.create(recursive: true);
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tailAndPrint(logFile);
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await PacketServer.start(settings.inst?.serverSettings.WrapperPort ?? 25306);
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print("Server stopping");
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}
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@ -54,7 +54,16 @@ class ServerPage extends StatelessWidget {
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// Send login packet to server
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Settings settings = Settings();
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settings.client = PacketClient();
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await settings.client!.startConnect(serverIP.text);
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int port = 25306;
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String ip = serverIP.text;
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List<String> ipParts = ip.split(':');
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if (ipParts.length == 2) {
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ip = ipParts[0];
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port = int.parse(ipParts[1]);
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}
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print("Attempting to connect to FQDN/IP : ${ip} on port ${port}");
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await settings.client!.startConnect(ip, port);
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C2SLoginPacket login = C2SLoginPacket();
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login.username = username.text;
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@ -10,25 +10,26 @@ class ServerSettingsPage extends StatefulWidget {
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}
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class ServerSettingsState extends State<ServerSettingsPage> {
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bool firstRun = true;
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String pass = "";
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TextEditingController passwordController = TextEditingController();
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int rconPort = 0;
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int gPort = 0;
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int qPort = 0;
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int wPort = 25306;
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@override
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void didChangeDependencies() {
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var args = ModalRoute.of(context)!.settings.arguments as ServerSettings;
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passwordController.text = args.RconPassword;
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rconPort = args.RconPort;
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gPort = args.GamePort;
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qPort = args.QueryPort;
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wPort = args.WrapperPort;
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}
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@override
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Widget build(BuildContext context) {
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if (firstRun) {
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var args = ModalRoute.of(context)!.settings.arguments as ServerSettings;
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passwordController.text = args.RconPassword;
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rconPort = args.RconPort;
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gPort = args.GamePort;
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qPort = args.QueryPort;
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firstRun = false;
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}
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return Scaffold(
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appBar: AppBar(
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title: Text("Server Settings"),
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@ -130,7 +131,8 @@ class ServerSettingsState extends State<ServerSettingsPage> {
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RconPassword: passwordController.text,
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RconPort: rconPort,
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GamePort: gPort,
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QueryPort: qPort));
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QueryPort: qPort,
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WrapperPort: wPort));
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},
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child: Text("Submit"))
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],
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@ -55,11 +55,11 @@ class HomePageState extends State<HomePage> {
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child: Column(
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children: [
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if (Platform.isLinux)
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ListTile(
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title: Text("Proton"),
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leading: Icon(CupertinoIcons.gear),
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subtitle: Text("Linux Proton: ${settings.proton_path}"),
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), // Not yet implemented
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SwitchListTile(
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value: true,
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onChanged: (V) {},
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title: Text("Wine"),
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),
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ListTile(
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title: Text("SteamCMD"),
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leading: Icon(Icons.comment_rounded),
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@ -4,10 +4,10 @@ import 'dart:io';
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import 'package:libac_dart/packets/packets.dart';
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import 'package:libac_dart/utils/IOTools.dart';
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import 'package:servermanager/game.dart';
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import 'package:servermanager/proton.dart';
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import 'package:servermanager/structs/SessionData.dart';
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import 'package:servermanager/structs/mod.dart';
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import 'package:servermanager/structs/settings.dart';
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import 'package:servermanager/wine.dart';
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enum States {
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Idle, // For when the state machine is waiting for a state change
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@ -145,7 +145,7 @@ class StateMachine {
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conanArgs,
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workingDirectory: settings.getServerPath());
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} else {
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runDetachedProton(
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runDetachedWine(
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PathHelper.combine(
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settings.getServerPath(), "ConanSandboxServer.exe"),
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conanArgs,
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@ -7,19 +7,22 @@ class ServerSettings {
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final int RconPort;
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final int GamePort;
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final int QueryPort;
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final int WrapperPort;
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const ServerSettings(
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{required this.RconPassword,
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required this.RconPort,
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required this.GamePort,
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required this.QueryPort});
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required this.QueryPort,
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required this.WrapperPort});
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static ServerSettings deserialize(CompoundTag tag) {
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return ServerSettings(
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RconPassword: tag.get(TAG_PASSWORD)?.asString() ?? "",
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RconPort: tag.get(TAG_RCON_PORT)?.asInt() ?? 25565,
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GamePort: tag.get(TAG_GAME_PORT)?.asInt() ?? 0,
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QueryPort: tag.get(TAG_QUERY_PORT)?.asInt() ?? 0);
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QueryPort: tag.get(TAG_QUERY_PORT)?.asInt() ?? 0,
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WrapperPort: tag.get(TAG_WRAPPER_PORT)?.asInt() ?? 25306);
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}
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CompoundTag serialize() {
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@ -28,6 +31,7 @@ class ServerSettings {
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tag.put(TAG_RCON_PORT, IntTag.valueOf(RconPort));
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tag.put(TAG_GAME_PORT, IntTag.valueOf(GamePort));
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tag.put(TAG_QUERY_PORT, IntTag.valueOf(QueryPort));
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tag.put(TAG_WRAPPER_PORT, IntTag.valueOf(WrapperPort));
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return tag;
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}
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@ -37,4 +41,5 @@ class ServerSettings {
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static const TAG_RCON_PORT = "rcon";
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static const TAG_GAME_PORT = "game";
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static const TAG_QUERY_PORT = "query";
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static const TAG_WRAPPER_PORT = "wrapper";
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}
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@ -15,8 +15,7 @@ import 'package:servermanager/statemachine.dart';
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import 'package:servermanager/structs/credentials.dart';
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import 'package:servermanager/structs/mod.dart';
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import 'package:servermanager/structs/settingsEntry.dart';
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import '../proton.dart';
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import 'package:servermanager/wine.dart';
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class Settings {
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final String windows =
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@ -27,9 +26,6 @@ class Settings {
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final String Base2FAPath =
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"https://github.com/zontreck/steamcmd-2fa/releases/download/0.2.0/steamcmd-2fa";
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final String PROTON_URL =
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"https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton9-5/GE-Proton9-5.tar.gz";
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Settings._();
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static final Settings Instance = Settings._();
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@ -37,7 +33,6 @@ class Settings {
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String steamcmd_path = "";
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String game_path = "";
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String proton_path = "";
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String base_path = "";
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bool FTS = true;
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Credentials serverLoginCreds =
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@ -56,7 +51,6 @@ class Settings {
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CompoundTag tag = CompoundTag();
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tag.put("steamcmd", StringTag.valueOf(steamcmd_path));
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tag.put("game", StringTag.valueOf(game_path));
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tag.put("proton", StringTag.valueOf(proton_path));
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tag.put("base", StringTag.valueOf(base_path));
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NbtUtils.writeBoolean(tag, "fts", FTS);
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@ -79,7 +73,6 @@ class Settings {
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steamcmd_path = tag.get("steamcmd")!.asString();
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game_path = tag.get("game")!.asString();
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proton_path = tag.get("proton")!.asString();
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base_path = tag.get("proton")!.asString();
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FTS = NbtUtils.readBoolean(tag, "fts"); // First Time Setup.
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// FTS should be disabled by the client when sending it back to the server in a C2SApplySettingsPacket
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@ -170,18 +163,6 @@ class Settings {
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return PathHelper(pth: base_path).resolve("mods.jail").build();
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}
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String getProtonPath() {
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return PathHelper(pth: base_path).resolve("proton").build();
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}
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String getProtonExecutablePath() {
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return PathHelper(pth: base_path)
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.resolve("proton")
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.resolve("GE-Proton9-5")
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.resolve("proton")
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.build();
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}
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Future<void> createModFolderIfNotExists() async {
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if (Directory(getModPath()).existsSync()) {
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return;
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@ -269,10 +250,6 @@ class Settings {
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flush: true, mode: FileMode.writeOnly);
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}
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Future<void> initializeProtonPrefix() async {
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runProton("echo", ["hello"]);
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}
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Future<bool> sendRconCommand(String command) async {
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try {
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createSocket("127.0.0.1", port: inst!.serverSettings.RconPort);
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@ -289,19 +266,13 @@ class Settings {
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}
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}
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Future<void> initializeProton() async {
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Dio dio = Dio();
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print("Downloading proton...");
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final path = PathHelper(pth: getProtonPath()).resolve("proton.tar.gz");
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await dio.download(PROTON_URL, path.build());
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String oldWD = Directory.current.path;
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Directory.current = getProtonPath();
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Process.runSync("tar", ["-xvf", "proton.tar.gz"]);
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Process.runSync("rm", ["-f", "proton.tar.gz"]);
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Directory.current = oldWD; // Restore the old working directory
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print("Finished!");
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Future<void> initializeWine() async {
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await runWinetrick("win10");
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await runWinetrick("vcrun2015");
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await runWinetrick("vcrun2017");
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await runWinetrick("vcrun2019");
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await runWinetrick("vcrun2022");
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await runWinetrick("corefonts");
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}
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Future<void> initializeSteamCmd() async {
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@ -377,9 +348,6 @@ class Settings {
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Process.runSync("touch", ["cxinit"]);
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Process.runSync("./steamcmd.sh", ["+quit"]);
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print("Completed. Initializing Proton");
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await initializeProton();
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}
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Directory.current = Directory(game_path);
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@ -18,7 +18,8 @@ class SettingsEntry {
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RconPassword: "Password01234",
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RconPort: 7779,
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GamePort: 7780,
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QueryPort: 7782);
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QueryPort: 7782,
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WrapperPort: 25306);
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static SettingsEntry deserialize(CompoundTag tag) {
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SettingsEntry st = SettingsEntry();
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@ -4,7 +4,7 @@ import 'package:libac_dart/utils/IOTools.dart';
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import 'package:servermanager/statemachine.dart';
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import 'package:servermanager/structs/settings.dart';
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Future<void> runProton(String command, List<String> argx) async {
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Future<void> runWine(String command, List<String> argx) async {
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Settings settings = Settings();
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Directory dir =
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Directory(PathHelper.builder(settings.base_path).resolve("pfx").build());
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@ -15,15 +15,14 @@ Future<void> runProton(String command, List<String> argx) async {
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await dir.create(recursive: true);
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Map<String, String> env = Map.from(Platform.environment);
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env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] = "~/.steam";
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env["STEAM_COMPAT_DATA_PATH"] = dir.path;
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env["WINEPREFIX"] = dir.path;
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try {
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List<String> args = ["run", command];
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List<String> args = [command];
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args.addAll(argx);
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ProcessResult res = await Process.run(
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settings.getProtonExecutablePath(),
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"wine",
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args, // Run arbitrary command with arguments
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environment: env,
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);
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@ -36,7 +35,37 @@ Future<void> runProton(String command, List<String> argx) async {
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}
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}
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Future<void> runDetachedProton(
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Future<void> runWinetrick(String trick) async {
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Settings settings = Settings();
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Directory dir =
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Directory(PathHelper.builder(settings.base_path).resolve("pfx").build());
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if (dir.existsSync()) {
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await dir.delete(recursive: true);
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}
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await dir.create(recursive: true);
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Map<String, String> env = Map.from(Platform.environment);
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env["WINEPREFIX"] = dir.path;
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try {
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List<String> args = ["-q", trick];
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ProcessResult res = await Process.run(
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"winetricks",
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args, // Run arbitrary command with arguments
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environment: env,
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);
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print('Exit code: ${res.exitCode}');
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print('stdout: ${res.stdout}');
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print('stderr: ${res.stderr}');
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} catch (e) {
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print('Error executing command: $e');
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}
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}
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Future<void> runDetachedWine(
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String command, List<String> argx, String workingDir) async {
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Settings settings = Settings();
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Directory dir =
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@ -48,15 +77,14 @@ Future<void> runDetachedProton(
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await dir.create(recursive: true);
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Map<String, String> env = Map.from(Platform.environment);
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env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] = "~/.steam";
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env["STEAM_COMPAT_DATA_PATH"] = dir.path;
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env["WINEPREFIX"] = dir.path;
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try {
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List<String> args = ["run", command];
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List<String> args = [command];
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args.addAll(argx);
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StateMachine.PROC = await Process.start(settings.getProtonExecutablePath(),
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args, // Run arbitrary command with arguments
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StateMachine.PROC = await Process.start(
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"wine", args, // Run arbitrary command with arguments
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environment: env,
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workingDirectory: workingDir,
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mode: ProcessStartMode.normal);
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@ -40,7 +40,7 @@ dependencies:
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crypto:
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libac_dart:
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hosted: https://git.zontreck.com/api/packages/AriasCreations/pub/
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version: 1.0.22
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version: 1.0.26
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dev_dependencies:
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flutter_test:
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