Refactor hierarchy

This commit is contained in:
zontreck 2024-05-22 00:14:25 -07:00
parent fe4f77d290
commit 110b2d150c
151 changed files with 79 additions and 7 deletions

45
client/.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: android
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: ios
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: linux
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: macos
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: web
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: windows
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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client/README.md Normal file
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# servermanager
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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include: package:flutter_lints/flutter.yaml
linter:
rules:
prefer_const_constructors: false
prefer_final_fields: false
use_key_in_widget_constructors: false
prefer_const_literals_to_create_immutables: false
prefer_const_constructors_in_immutables: false
avoid_print: false

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client/android/.gitignore vendored Normal file
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
android {
namespace "dev.zontreck.servermanager"
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "dev.zontreck.servermanager"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="servermanager"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>

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package dev.zontreck.servermanager
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true

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@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip

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pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}
settings.ext.flutterSdkPath = flutterSdkPath()
includeBuild("${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle")
plugins {
id "dev.flutter.flutter-gradle-plugin" version "1.0.0" apply false
}
}
include ":app"
apply from: "${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle/app_plugin_loader.gradle"

4
client/compile.bat Normal file
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@echo off
call run_hive_generator.bat
call flutter build windows

4
client/compile.sh Executable file
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@ -0,0 +1,4 @@
#!/bin/bash
./run_hive_generator.sh
flutter build linux

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client/ios/.gitignore vendored Normal file
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**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>11.0</string>
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#include "Generated.xcconfig"

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#include "Generated.xcconfig"

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View file

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import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View file

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{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Servermanager</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>servermanager</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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@ -0,0 +1 @@
#import "GeneratedPluginRegistrant.h"

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@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

164
client/lib/autorestart.dart Normal file
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import 'dart:math';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:hive/hive.dart';
import 'package:servermanager/settings.dart';
part 'autorestart.g.dart';
@HiveType(typeId: 3)
class AutomaticRestartInfo {
@HiveField(0, defaultValue: 0)
final int hours;
@HiveField(1, defaultValue: 0)
final int minutes;
@HiveField(2, defaultValue: 0)
final int seconds;
@HiveField(3, defaultValue: false)
final bool enabled;
const AutomaticRestartInfo(
{this.hours = 0,
this.minutes = 0,
this.seconds = 0,
this.enabled = false});
}
class AutoRestartPage extends StatefulWidget {
AutoRestartPage({super.key});
@override
AutoRestartState createState() => AutoRestartState();
}
class AutoRestartState extends State<AutoRestartPage> {
Settings settings = Settings();
bool firstDisplay = true;
bool enabled = false;
int seconds = 0;
int minutes = 0;
int hours = 0;
@override
Widget build(BuildContext context) {
if (firstDisplay) {
var args =
ModalRoute.of(context)!.settings.arguments as AutomaticRestartInfo;
enabled = args.enabled;
seconds = args.seconds;
minutes = args.minutes;
hours = args.hours;
firstDisplay = false;
}
return Scaffold(
appBar: AppBar(
title: Text("Automatic Restart"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
onWillPop: () async {
Navigator.pop(
context,
AutomaticRestartInfo(
enabled: enabled,
hours: hours,
minutes: minutes,
seconds: seconds));
return true;
},
child: SingleChildScrollView(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(children: [
SwitchListTile(
value: enabled,
onChanged: (val) {
setState(() {
enabled = !enabled;
});
},
title: Text("Enabled"),
),
Row(
children: [
SizedBox(
width: 256,
child: ListTile(
title: Text("Hours"),
subtitle: Text("${hours}"),
),
),
Expanded(
child: Slider(
max: 24,
min: 0,
value: hours.toDouble(),
onChanged: (value) {
setState(() {
hours = value.toInt();
});
},
),
)
],
),
Row(
children: [
SizedBox(
width: 256,
child: ListTile(
title: Text("Minutes"),
subtitle: Text("${minutes}"),
),
),
Expanded(
child: Slider(
max: 60,
min: 0,
value: minutes.toDouble(),
onChanged: (value) {
setState(() {
minutes = value.toInt();
});
},
),
)
],
),
Row(
children: [
SizedBox(
width: 256,
child: ListTile(
title: Text("Seconds"),
subtitle: Text("${seconds}"),
),
),
Expanded(
child: Slider(
max: 60,
min: 0,
value: seconds.toDouble(),
onChanged: (value) {
setState(() {
seconds = value.toInt();
});
},
),
)
],
)
]),
)),
),
);
}
}

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@ -0,0 +1,24 @@
import 'package:hive/hive.dart';
part 'credentials.g.dart';
@HiveType(typeId: 1)
class Credentials {
@HiveField(0, defaultValue: "")
String username;
@HiveField(1, defaultValue: "")
String password;
@HiveField(2, defaultValue: "")
String secret;
@HiveField(3, defaultValue: false)
bool has_2fa = false;
Credentials(
{required this.username,
required this.password,
required this.secret,
required this.has_2fa});
}

87
client/lib/dialogbox.dart Normal file
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@ -0,0 +1,87 @@
// ignore_for_file: non_constant_identifier_names, prefer_typing_uninitialized_variables, prefer_const_constructors
import 'package:flutter/material.dart';
class InputBox extends StatelessWidget {
String hintText = "";
Function(String) changed;
Function() onSubmit;
Function() onCancel;
bool isDefault = false;
bool showsCaseSensitiveWarning = false;
bool isNumeric = false;
String promptText = "";
bool hasInputField = true;
TextEditingController value = TextEditingController();
InputBox(String defaultText,
{super.key,
this.hintText = "",
required this.promptText,
required this.changed,
required this.onSubmit,
required this.onCancel,
required this.isDefault,
this.showsCaseSensitiveWarning = false,
this.isNumeric = false,
this.hasInputField = true}) {
if (isDefault) {
value.text = "";
} else {
value.text = defaultText;
}
}
@override
Widget build(BuildContext context) {
return AlertDialog(
backgroundColor: Color.fromARGB(179, 0, 145, 125),
icon: Icon(showsCaseSensitiveWarning ? Icons.warning : Icons.info),
elevation: 8,
actions: [
ElevatedButton(
onPressed: () {
onSubmit();
Navigator.of(context).pop();
},
style: ButtonStyle(
backgroundColor: MaterialStateColor.resolveWith(
(states) => const Color.fromARGB(255, 0, 83, 3))),
child: hasInputField ? Text("Submit") : Text("OK"),
),
ElevatedButton(
onPressed: () {
onCancel();
Navigator.of(context).pop();
},
style: ButtonStyle(
backgroundColor: MaterialStateColor.resolveWith(
(states) => const Color.fromARGB(255, 109, 7, 0))),
child: Text("Cancel"))
],
content: SizedBox(
height: 128,
//decoration: BoxDecoration(
//border: Border.all(style: BorderStyle.solid),
//borderRadius: BorderRadius.all(Radius.circular(12))),
child: Column(
children: [
if (showsCaseSensitiveWarning) Text("WARNING: Case Sensitive"),
Text(promptText),
if (hasInputField)
TextField(
decoration: InputDecoration(
border: OutlineInputBorder(), hintText: hintText),
onChanged: changed,
controller: value,
keyboardType:
isNumeric ? TextInputType.number : TextInputType.text,
),
Row(
children: [],
)
],
)));
}
}

568
client/lib/game.dart Normal file
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@ -0,0 +1,568 @@
import 'dart:io';
import 'package:crypto/crypto.dart';
import 'package:file_selector/file_selector.dart';
import 'package:flutter/material.dart';
import 'package:servermanager/autorestart.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/pathtools.dart';
import 'package:servermanager/serversettings.dart';
import 'package:servermanager/settings.dart';
import 'package:servermanager/statemachine.dart';
Future<void> doDownloadMods(String modsFolder) async {
Settings settings = Settings();
if (!settings.inst!.downloadMods) return;
// Now, invoke SteamCmd to download the workshop mods. This is an authenticated action, and does require Scmd2fa
String code = "";
if (settings.inst!.steam_creds!.has_2fa) {
var result = await Process.run(settings.getSteamCmd2FA(),
["--raw", "--secret", settings.inst!.steam_creds!.secret]);
code = result.stdout as String;
}
// Build download command
List<String> manifest = [
"+@sSteamCmdForcePlatformType",
"windows",
"+force_install_dir",
modsFolder,
"+login",
settings.inst!.steam_creds!.username,
settings.inst!.steam_creds!.password,
if (settings.inst!.steam_creds!.has_2fa) code.trim()
];
for (Mod M in settings.inst!.mods) {
manifest.add("+workshop_download_item");
manifest.add("440900");
manifest.add("${M.mod_id}");
}
await settings.createModFolderIfNotExists();
manifest.add("+quit");
//print(
// "Running command: ${settings.getSteamCmd()} ${manifest.join(" ")}");
var result = await Process.run(settings.getSteamCmd(), manifest);
print(result.stdout);
}
Future<void> doMigrateMods() async {
// Migrate the mods from the configured SteamLibrary path to the mods folder
Settings settings = Settings();
await settings.createModFolderIfNotExists();
if (settings.inst!.downloadMods) return;
// Copy the mods to their destination
for (Mod M in settings.inst!.mods) {
var ph = PathHelper.builder(settings.game_path)
.resolve("mods")
.resolve("steamapps")
.resolve("workshop")
.resolve("content")
.resolve("440900")
.resolve("${M.mod_id}")
.removeDir()
.mkdir();
var ph2 = PathHelper.builder(settings.inst!.conanExilesLibraryPath)
.resolve("steamapps")
.resolve("workshop")
.resolve("content")
.resolve("440900")
.resolve("${M.mod_id}");
Directory dir = new Directory(ph2.build());
await for (var f in dir.list()) {
if (f is File && f.path.endsWith("pak")) {
String modDest =
ph.resolve(f.path.split(Platform.pathSeparator).last).build();
await f.copy(modDest);
}
}
}
}
Future<List<Mod>> doScanMods(String modsFolder) async {
Settings settings = Settings();
List<Mod> ret = [];
for (Mod M in settings.inst!.mods.toList()) {
var index = settings.inst!.mods.indexOf(M);
// Assemble final path.
String modsPath = PathHelper.builder(settings.game_path)
.resolve("mods")
.resolve("steamapps")
.resolve("workshop")
.resolve("content")
.resolve("440900")
.resolve("${M.mod_id}")
.build();
Directory dir = Directory(modsPath);
await for (var entity in dir.list()) {
if (entity is File && entity.path.endsWith("pak")) {
String name = entity.path.split(Platform.pathSeparator).last;
var content = await entity.readAsBytes();
var data = md5.convert(content);
var hash = data.toString();
M.mod_pak = name;
M.mod_hash = hash;
print("Discovered mod file: ${name}");
print("Hash: ${hash}");
// Update the mod instance, and retain the original modlist order
ret.add(Mod(
mod_hash: hash,
mod_id: M.mod_id,
mod_pak: name,
mod_name: M.mod_name));
}
}
}
return ret;
}
class GameServerPage extends StatefulWidget {
Settings settings;
GameServerPage({super.key, required this.settings});
@override
GameServerPageState createState() => GameServerPageState(settings: settings);
}
class GameServerPageState extends State<GameServerPage> {
Settings settings;
GameServerPageState({required this.settings});
var downloading = false;
late Stream<List<int>> download_stream;
TextEditingController ValueControl = TextEditingController();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager - Game Server"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
onWillPop: () async {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text("Wait until the download completes")));
return false;
} else {
return true;
}
},
child: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Column(
children: [
ListTile(
title: settings.serverInstalled()
? Text("Update / Validate Server Install")
: Text("Initial Server Download"),
subtitle: settings.serverInstalled()
? Text(
"Validates game files or performs an update. This is done when starting the server as well.")
: Text(
"Download the game server. This is step 1, after having downloaded steamcmd."),
leading: Icon(Icons.numbers),
onTap: () async {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text("Wait until the download completes")));
return;
}
if (!settings.isValid()) return;
Directory(settings.getServerPath()).createSync();
setState(() {
downloading = true;
});
// Start server download into folder
await settings.RunUpdate();
setState(() {
downloading = false;
});
},
),
if (downloading)
ListTile(
title: Text("Downloading..."),
leading: Icon(Icons.downloading),
),
ListTile(
title: Text("Mods"),
leading: Icon(Icons.build),
subtitle: Text("Server Mod Management"),
onTap: () {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text("Wait until the download completes")));
return;
}
Navigator.pushNamed(context, "/server/mods");
},
),
if (settings.inst!.downloadMods)
ListTile(
title: Text("Download Mods"),
subtitle: Text("Downloads the mods"),
leading: Icon(Icons.download_sharp),
onTap: () async {
setState(() {
downloading = true;
});
await doDownloadMods(settings.getModPath());
setState(() {
downloading = false;
});
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text("Scanning mods...")));
var mods = await doScanMods(settings.getModPath());
setState(() {
settings.inst!.mods = mods;
settings.Write();
});
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text("Mod scanning complete")));
},
),
if (!settings.inst!.downloadMods)
ListTile(
title: Text("Conan Exiles Install Path"),
subtitle:
Text("Set the Steam Library location of Conan Exiles"),
leading: Icon(Icons.folder),
onTap: () async {
// Open the folder select prompt
var path = await getDirectoryPath();
setState(() {
settings.inst!.conanExilesLibraryPath =
path ?? settings.inst!.conanExilesLibraryPath;
if (path == null) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text(
"You must select a valid SteamLibrary folder")));
}
});
},
),
ListTile(
title: Text("Configure AutoRestart"),
leading: Icon(Icons.timer),
onTap: () async {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text("Wait until the download completes")));
return;
}
var reply = await Navigator.pushNamed(
context, "/server/autorestart",
arguments: settings.inst!.timer);
setState(() {
settings.inst!.timer = reply as AutomaticRestartInfo;
});
},
),
SwitchListTile(
value: settings.inst!.downloadMods,
onChanged: (value) {
setState(() {
settings.inst!.downloadMods = value;
});
},
title: Text("Automatic Download of Mods"),
subtitle: Text(
"If enabled, downloads mods using steamcmd, if disabled, you must configure the SteamLibrary folder location"),
),
ListTile(
title: Text("Configure Server Ports"),
leading: Icon(Icons.numbers),
onTap: () async {
var reply = await Navigator.pushNamed(
context, "/server/ports",
arguments: settings.inst!.serverSettings);
setState(() {
settings.inst!.serverSettings = reply as ServerSettings;
settings.Write();
});
},
),
ListTile(
title: Text("Status:"),
subtitle: Text(settings.subsys.currentState != States.Inactive
? "Active"
: "Not Running"),
leading: Icon(settings.subsys.currentState != States.Inactive
? Icons.play_arrow
: Icons.error),
onTap: () async {
// Toggle state
setState(() {
if (settings.subsys.currentState == States.Inactive) {
settings.subsys.changeState(States.Starting);
} else
settings.subsys.changeState(States.FullStop);
});
},
),
],
)),
),
);
}
}
class ModManager extends StatefulWidget {
Settings settings;
ModManager({super.key, required this.settings});
@override
ModManagerState createState() => ModManagerState(settings: settings);
}
class ModManagerState extends State<ModManager> {
Settings settings;
ModManagerState({required this.settings});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager - Mod Manager"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
child: ReorderableListView.builder(
onReorder: (oldIndex, newIndex) {
if (oldIndex < newIndex) {
// From top to Bottom
int end = newIndex - 1;
Mod item = settings.inst!.mods[oldIndex];
int i = 0;
int local = oldIndex;
do {
settings.inst!.mods[local] = settings.inst!.mods[++local];
i++;
} while (i < end - oldIndex);
settings.inst!.mods[end] = item;
} else if (oldIndex > newIndex) {
//From bottom to top
Mod item = settings.inst!.mods[oldIndex];
for (int i = oldIndex; i > newIndex; i--) {
settings.inst!.mods[i] = settings.inst!.mods[i - 1];
}
settings.inst!.mods[newIndex] = item;
}
setState(() {
settings.Write();
});
},
itemBuilder: (ctx, idx) {
Mod mod = settings.inst!.mods[idx];
return Padding(
key: Key(mod.mod_instance_id()),
padding: EdgeInsets.all(12),
child: ListTile(
title: Text(mod.mod_name),
subtitle: Text("ID: ${mod.mod_id}"),
onTap: () async {
final reply = await Navigator.pushNamed(
context, "/server/mods/edit",
arguments: Mod(
mod_id: mod.mod_id,
mod_name: mod.mod_name,
mod_pak: mod.mod_pak,
mod_hash: mod.mod_hash,
newMod: false));
if (reply != null) {
setState(() {
settings.inst!.mods[idx] = reply as Mod;
});
} else {
setState(() {
settings.inst!.mods.removeAt(idx);
});
}
},
),
);
},
itemCount: settings.inst!.mods.length,
),
onWillPop: () async {
Navigator.pop(context);
return true;
},
),
floatingActionButton: ElevatedButton(
child: Icon(Icons.add),
onPressed: () async {
// Open new mod info screen
final reply = await Navigator.pushNamed(context, "/server/mods/edit",
arguments: Mod(newMod: true));
if (reply != null) {
Mod mod = reply as Mod;
setState(() {
settings.inst!.mods.add(mod);
settings.Write();
});
}
},
),
);
}
}
class ModPage extends StatelessWidget {
bool initDone = false;
TextEditingController id = TextEditingController();
TextEditingController name = TextEditingController();
String instance = "";
bool isNewMod = false;
bool willDelete = false;
String pak = "Not initialized";
String hash = "";
@override
Widget build(BuildContext context) {
final args = ModalRoute.of(context)!.settings.arguments as Mod?;
if (!initDone) {
initDone = true;
if (args != null) {
id.text = args.mod_id.toString();
name.text = args.mod_name;
isNewMod = args.newMod;
instance = args.mod_instance_id();
pak = args.mod_pak;
hash = args.mod_hash;
}
}
return Scaffold(
appBar: AppBar(
title: Text("Mod Editor"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
child: SingleChildScrollView(
padding: const EdgeInsets.all(16),
child: Column(children: [
Row(
children: [
SizedBox(
width: 150,
child: ListTile(
leading: Icon(Icons.abc_rounded),
title: Text("Mod Name"),
)),
Expanded(
child: TextField(
controller: name,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4)))),
)
],
),
SizedBox(
height: 16,
),
Row(
children: [
SizedBox(
width: 150,
child: ListTile(
leading: Icon(Icons.perm_identity),
title: Text("Mod ID")),
),
Expanded(
child: TextField(
controller: id,
keyboardType: TextInputType.number,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4))),
))
],
),
SizedBox(
height: 16,
),
ListTile(
title: Text("Mod Instance ID"),
subtitle: Text(instance),
),
ListTile(
title: Text("Mod Pak File: $pak"),
subtitle:
Text("Mod pak file name as detected during downloading"),
),
ListTile(
title: Text("Mod Hash"),
subtitle: Text("$hash"),
),
if (!isNewMod)
ElevatedButton(
onPressed: () {
willDelete = true;
Navigator.pop(context);
},
child: Row(
children: [
Icon(Icons.delete),
SizedBox(
width: 4,
),
Text("Remove Mod")
],
))
]),
),
onWillPop: () async {
int idVal = 0;
try {
idVal = int.parse(id.text);
} catch (E) {}
if (willDelete) {
Navigator.pop(context, null);
} else {
Navigator.pop(context,
Mod(mod_id: idVal, mod_name: name.text, newMod: false));
}
return true;
},
),
);
}
}

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import 'dart:io';
import 'package:file_selector/file_selector.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:servermanager/settings.dart';
class HomePage extends StatefulWidget {
Settings settings;
HomePage({super.key, required this.settings});
@override
HomePageState createState() => HomePageState(settings: settings);
}
class HomePageState extends State<HomePage> {
Settings settings = Settings();
HomePageState({required this.settings});
@override
Widget build(BuildContext context) {
settings.Read();
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
drawer: Drawer(
child: SingleChildScrollView(
child: Column(children: [
DrawerHeader(
child: Column(
children: [
Icon(Icons.computer),
Text("Conan Exiles Server Manager")
],
)),
Column(
children: [
ListTile(
title: Text("S E R V E R"),
leading: Icon(Icons.cloud),
subtitle: Text("The game server!"),
onTap: () {
Navigator.pushNamed(context, "/server");
},
)
],
)
]),
)),
body: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Column(
children: [
if (Platform.isLinux)
ListTile(
title: Text("Proton"),
leading: Icon(CupertinoIcons.gear),
subtitle: Text("Linux Proton"),
onTap: () {
if (settings.steamcmd_path.isNotEmpty) {
Navigator.pushNamed(context, "/proton");
}
},
), // Not yet implemented
ListTile(
title: Text("SteamCMD"),
leading: Icon(Icons.comment_rounded),
subtitle: settings.steamcmd_path.isEmpty
? Text("Path Not Set")
: Text(settings.steamcmd_path),
onTap: () {
if (settings.steamcmd_path.isNotEmpty) {
Navigator.pushNamed(context, "/steamcmd");
}
},
),
ListTile(
title: Text("Server Path"),
leading: Icon(CupertinoIcons.folder),
subtitle: settings.game_path.isEmpty
? Text("Not Set")
: Text(settings.game_path),
onTap: () async {
var path = await getDirectoryPath();
setState(() {
if (path != null && path.isNotEmpty) {
settings.game_path = path;
settings.steamcmd_path =
"$path${Platform.pathSeparator}scmd";
Directory.current = Directory(settings.game_path);
}
});
await settings.Open();
settings.Read();
},
)
],
)),
);
}
}

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import 'package:flutter/material.dart';
import 'package:hive_flutter/adapters.dart';
import 'package:servermanager/autorestart.dart';
import 'package:servermanager/credentials.dart';
import 'package:servermanager/game.dart';
import 'package:servermanager/home.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/proton.dart';
import 'package:servermanager/serversettings.dart';
import 'package:servermanager/settings.dart';
import 'package:servermanager/settingsEntry.dart';
import 'package:servermanager/steamcmd.dart';
Future<void> main() async {
await Hive.initFlutter();
Hive.registerAdapter(CredentialsAdapter());
Hive.registerAdapter(ModAdapter());
Hive.registerAdapter(SettingsEntryAdapter());
Hive.registerAdapter(AutomaticRestartInfoAdapter());
Hive.registerAdapter(ServerSettingsAdapter());
runApp(MyApp());
}
class MyApp extends StatelessWidget {
MyApp({super.key});
Settings appSettings = Settings();
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Server Manager',
theme: ThemeData.dark(useMaterial3: true),
home: HomePage(
settings: appSettings,
),
routes: {
"/home": (context) => HomePage(settings: appSettings),
"/proton": (context) => Proton(settings: appSettings),
"/steamcmd": (context) => SteamCMD(
settings: appSettings,
),
"/server": (context) => GameServerPage(settings: appSettings),
"/server/autorestart": (context) => AutoRestartPage(),
"/server/ports": (context) => ServerSettingsPage(),
"/server/mods": (context) => ModManager(settings: appSettings),
"/server/mods/edit": (context) => ModPage(),
"/steamcmd/creds": (context) => CredentialsPrompt()
});
}
}

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import 'package:hive/hive.dart';
import 'package:uuid/v4.dart';
part 'mod.g.dart';
@HiveType(typeId: 2)
class Mod {
@HiveField(0, defaultValue: "")
String mod_name = "";
@HiveField(1, defaultValue: 0)
int mod_id = 0;
@HiveField(2, defaultValue: "")
String mod_pak = "";
@HiveField(3, defaultValue: "")
String mod_hash = "";
bool newMod = false;
String _id = "";
String mod_instance_id() {
if (_id.isEmpty) {
_id = UuidV4().generate();
}
return _id;
}
Mod(
{this.mod_name = "undef",
this.mod_id = 0,
this.newMod = false,
this.mod_pak = "Not Initialized",
this.mod_hash = ""});
}

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import 'dart:io';
class PathHelper {
String pth = "";
PathHelper({required this.pth});
static String combine(String path1, String path2) {
return path1 + Platform.pathSeparator + path2;
}
static PathHelper builder(String startPath) {
return PathHelper(pth: startPath);
}
PathHelper resolve(String path2) {
pth += Platform.pathSeparator + path2;
return this;
}
PathHelper conditionalResolve(bool flag, String path) {
if (flag) pth += Platform.pathSeparator + path;
return this;
}
bool deleteDirectory({bool recursive = false}) {
Directory dir = new Directory(build());
try {
dir.deleteSync(recursive: recursive);
return true;
} catch (E) {
return false;
}
}
bool deleteFile() {
File file = new File(build());
try {
file.deleteSync(recursive: true);
return true;
} catch (E) {
return false;
}
}
PathHelper removeDir() {
deleteDirectory(recursive: true);
return this;
}
PathHelper removeFile() {
deleteFile();
return this;
}
PathHelper mkdir() {
Directory dir = new Directory(build());
dir.createSync(recursive: true);
return this;
}
String build() {
return pth;
}
}

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import 'dart:io';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:servermanager/settings.dart';
class Proton extends StatefulWidget {
Settings settings;
Proton({super.key, required this.settings});
@override
ProtonState createState() => ProtonState(settings: settings);
}
Future<void> runProton(String command, List<String> argx) async {
Settings settings = Settings();
Directory dir =
Directory("${settings.game_path}${Platform.pathSeparator}pfx");
if (dir.existsSync()) {
await dir.delete(recursive: true);
}
await dir.create(recursive: true);
Map<String, String> env = Map.from(Platform.environment);
env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] = "~/.steam";
env["STEAM_COMPAT_DATA_PATH"] = dir.path;
try {
List<String> args = ["run", command];
args.addAll(argx);
ProcessResult res = await Process.run(
"proton", args, // Run arbitrary command with arguments
environment: env,
);
print('Exit code: ${res.exitCode}');
print('stdout: ${res.stdout}');
print('stderr: ${res.stderr}');
} catch (e) {
print('Error executing command: $e');
}
}
Future<void> runDetachedProton(
String command, List<String> argx, String workingDir) async {
Settings settings = Settings();
Directory dir =
Directory("${settings.game_path}${Platform.pathSeparator}pfx");
if (dir.existsSync()) {
await dir.delete(recursive: true);
}
await dir.create(recursive: true);
Map<String, String> env = Map.from(Platform.environment);
env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] = "~/.steam";
env["STEAM_COMPAT_DATA_PATH"] = dir.path;
try {
List<String> args = ["run", command];
args.addAll(argx);
Process.start("proton", args, // Run arbitrary command with arguments
environment: env,
workingDirectory: workingDir);
} catch (e) {
print('Error executing command: $e');
}
}
class ProtonState extends State<Proton> {
Settings settings;
ProtonState({required this.settings});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Proton Manager"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: SingleChildScrollView(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
children: [
ListTile(
title: Text("Init Prefix"),
subtitle: Text("Resets proton prefix"),
leading: Icon(CupertinoIcons.folder_fill),
onTap: () {
runProton(
"echo", ["hello"]); // Change to "cmd" to execute 'cmd'
},
)
],
),
),
),
);
}
}

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import 'dart:ffi';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:hive/hive.dart';
part 'serversettings.g.dart';
@HiveType(typeId: 5)
class ServerSettings {
@HiveField(0, defaultValue: "Password01234")
final String RconPassword;
@HiveField(1, defaultValue: 7779)
final int RconPort;
@HiveField(2, defaultValue: 7780)
final int GamePort;
@HiveField(3, defaultValue: 7782)
final int QueryPort;
const ServerSettings(
{required this.RconPassword,
required this.RconPort,
required this.GamePort,
required this.QueryPort});
}
class ServerSettingsPage extends StatefulWidget {
ServerSettingsPage({super.key});
@override
ServerSettingsState createState() => ServerSettingsState();
}
class ServerSettingsState extends State<ServerSettingsPage> {
bool firstRun = true;
String pass = "";
TextEditingController passwordController = TextEditingController();
int rconPort = 0;
int gPort = 0;
int qPort = 0;
@override
Widget build(BuildContext context) {
if (firstRun) {
var args = ModalRoute.of(context)!.settings.arguments as ServerSettings;
passwordController.text = args.RconPassword;
rconPort = args.RconPort;
gPort = args.GamePort;
qPort = args.QueryPort;
firstRun = false;
}
return Scaffold(
appBar: AppBar(
title: Text("Server Settings"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
onWillPop: () async {
Navigator.pop(
context,
ServerSettings(
RconPassword: passwordController.text,
RconPort: rconPort,
GamePort: gPort,
QueryPort: qPort));
return true;
},
child: Padding(
padding: const EdgeInsets.all(16.0),
child: SingleChildScrollView(
child: Column(
children: [
Row(
children: [
SizedBox(
width: 256,
child: ListTile(title: Text("Rcon Password")),
),
Expanded(
child: TextField(
controller: passwordController,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(8))),
))
],
),
Row(
children: [
SizedBox(
width: 256,
child: ListTile(
title: Text("Rcon Port"),
subtitle: Text("${rconPort}"),
),
),
Expanded(
child: Slider(
value: rconPort.toDouble(),
onChanged: (value) {
setState(() {
rconPort = value.toInt();
});
},
min: 5000,
max: 8000,
))
],
),
Row(
children: [
SizedBox(
width: 256,
child: ListTile(
title: Text("Game Port"),
subtitle: Text("${gPort}"),
),
),
Expanded(
child: Slider(
value: gPort.toDouble(),
onChanged: (value) {
setState(() {
gPort = value.toInt();
});
},
min: 5000,
max: 8000,
))
],
),
Row(
children: [
SizedBox(
width: 256,
child: ListTile(
title: Text("Query Port"),
subtitle: Text("${qPort}"),
),
),
Expanded(
child: Slider(
value: qPort.toDouble(),
onChanged: (value) {
setState(() {
qPort = value.toInt();
});
},
min: 5000,
max: 8000,
))
],
)
],
)),
),
),
);
}
}

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import 'dart:io';
import 'package:hive/hive.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/pathtools.dart';
import 'package:servermanager/settingsEntry.dart';
import 'package:servermanager/statemachine.dart';
class Settings {
Settings._();
static final Settings Instance = Settings._();
String steamcmd_path = "";
String game_path = "";
StateMachine subsys = StateMachine();
factory Settings() {
return Instance;
}
SettingsEntry? inst;
void Read() {
if (!isValid()) return;
var box = Hive.box("settings");
inst = box.get("entry", defaultValue: SettingsEntry()) as SettingsEntry;
}
void Write() {
if (!isValid()) return;
var box = Hive.box("settings");
box.put("entry", inst);
box.compact();
}
bool isValid() {
if (!Hive.isBoxOpen("settings")) {
return false;
} else {
return true;
}
}
Future<Box<E>> Open<E>() {
Close();
return Hive.openBox(
"settings",
path: game_path,
compactionStrategy: (entries, deletedEntries) {
return deletedEntries > 1;
},
);
}
static void Close() {
if (Hive.isBoxOpen("settings")) {
var box = Hive.box("settings");
box.compact();
box.close();
}
}
String getServerPath() {
return "$game_path${Platform.pathSeparator}server";
}
bool checkInitDone() {
if (File("$steamcmd_path${Platform.pathSeparator}cxinit").existsSync()) {
return true;
} else {
return false;
}
}
String getSteamCmd() {
return "$steamcmd_path${Platform.pathSeparator}steamcmd${Platform.isWindows ? ".exe" : ".sh"}";
}
String getSteamCmd2FA() {
return "$steamcmd_path${Platform.pathSeparator}steamcmd-2fa${Platform.isWindows ? ".exe" : ""}";
}
String getModPath() {
return "$game_path${Platform.pathSeparator}mods";
}
String getModJailPath() {
return "$game_path${Platform.pathSeparator}mods.jail";
}
Future<void> createModFolderIfNotExists() async {
if (Directory(getModPath()).existsSync()) {
return;
} else {
await Directory(getModPath()).create(recursive: true);
}
}
Future<void> createModJailFolderIfNotExists() async {
if (Directory(getModJailPath()).existsSync()) {
return;
} else {
await Directory(getModJailPath()).create(recursive: true);
}
}
bool serverInstalled() {
return File(
"${getServerPath()}${Platform.pathSeparator}ConanSandboxServer.exe")
.existsSync();
}
Future<ProcessResult> RunUpdate({bool valid = true}) {
return Process.run(getSteamCmd(), [
"+@sSteamCmdForcePlatformType",
"windows",
"+force_install_dir",
getServerPath(),
"+login",
"anonymous",
"+app_update",
"443030",
"public",
if (valid) "validate",
"+quit"
]);
}
Future<void> createServerModFolderIfNotExists() async {
Directory dir = Directory(PathHelper(pth: getServerPath())
.resolve("ConanSandbox")
.resolve("Mods")
.build());
if (await dir.exists()) {
return;
} else
await dir.create(recursive: true);
}
File getModListFile() {
return File(PathHelper(pth: getServerPath())
.resolve("ConanSandbox")
.resolve("Mods")
.resolve("modlist.txt")
.build());
}
Future<void> writeOutModListFile() async {
await createServerModFolderIfNotExists();
var file = getModListFile();
List<String> paths = [];
for (Mod mod in inst!.mods) {
var pth = PathHelper(pth: getModPath())
.resolve("steamapps")
.resolve("workshop")
.resolve("content")
.resolve("440900")
.resolve("${mod.mod_id}")
.resolve("${mod.mod_pak}")
.build();
if (Platform.isWindows) {
paths.add(pth);
} else {
var rpl = []; // proton's
rpl.addAll(pth.split('/'));
rpl[0] = "Z:";
paths.add(rpl.join("\\"));
}
}
await file.writeAsString(paths.join("\n"),
flush: true, mode: FileMode.writeOnly);
}
}

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import 'package:hive/hive.dart';
import 'package:servermanager/autorestart.dart';
import 'package:servermanager/credentials.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/serversettings.dart';
part 'settingsEntry.g.dart';
@HiveType(typeId: 0)
class SettingsEntry {
@HiveField(0, defaultValue: [])
List<Mod> mods = [];
@HiveField(3)
Credentials? steam_creds;
@HiveField(4, defaultValue: AutomaticRestartInfo())
AutomaticRestartInfo timer = AutomaticRestartInfo();
@HiveField(5,
defaultValue: ServerSettings(
RconPassword: "Password01234",
RconPort: 7779,
GamePort: 7780,
QueryPort: 7782))
ServerSettings serverSettings = ServerSettings(
RconPassword: "Password01234",
RconPort: 7779,
GamePort: 7780,
QueryPort: 7782);
@HiveField(6, defaultValue: true)
bool downloadMods = true;
@HiveField(7, defaultValue: "")
String conanExilesLibraryPath = "";
}

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import 'dart:async';
import 'dart:io';
import 'package:servermanager/game.dart';
import 'package:servermanager/pathtools.dart';
import 'package:servermanager/proton.dart';
import 'package:servermanager/settings.dart';
import 'package:mc_rcon_dart/mc_rcon_dart.dart';
enum States {
Idle, // For when the state machine is waiting for a state change
Starting, // For when the server is starting up
ModUpdateCheck, // For when the mods are being checked in the jail folder against the live mods
WarnPlayersNonIntrusive, // Gives a non-instrusive warning about the upcoming restart
WarnPlayersIntrusive, // Sends a message intrusively about the upcoming restart
FullStop, // Intends to set the inactive state, and immediately stops the server
Inactive // The inactive state will be used for when the state machine is not supposed to be doing anything.
}
class StateMachine {
var _currentState = States.Inactive;
StreamController<States> _stateController = StreamController.broadcast();
Stream<States> get stateChanges => _stateController.stream;
States get currentState => _currentState;
void changeState(States n) {
_currentState = n;
_stateController.add(n);
}
Future<void> runTask() async {
if (currentState == States.Idle) {
return; // Nothing to do here
} else if (currentState == States.FullStop) {
Settings settings = Settings();
await createSocket("127.0.0.1",
port: settings.inst!.serverSettings.RconPort);
login(settings.inst!.serverSettings.RconPassword);
sendCommand("shutdown");
changeState(States.Inactive);
} else if (currentState == States.Starting) {
// Server startup in progress
Settings settings = Settings();
await settings.RunUpdate(valid: false);
if (settings.inst!.downloadMods)
await doDownloadMods(settings.getModPath());
else
await doMigrateMods();
settings.inst!.mods = await doScanMods(settings.getModPath());
await settings.writeOutModListFile();
var conanArgs = [
"-RconEnabled=1",
"-RconPassword=${settings.inst!.serverSettings.RconPassword}",
"-RconPort=${settings.inst!.serverSettings.RconPort}",
"-Port=${settings.inst!.serverSettings.GamePort}",
"-QueryPort=${settings.inst!.serverSettings.QueryPort}",
"-log"
];
// Start the server now
if (Platform.isWindows) {
Process.start(
PathHelper.combine(
settings.getServerPath(), "ConanSandboxServer.exe"),
conanArgs,
workingDirectory: settings.getServerPath());
} else {
runDetachedProton(
PathHelper.combine(
settings.getServerPath(), "ConanSandboxServer.exe"),
conanArgs,
settings.getServerPath());
}
changeState(States.Idle);
}
}
StateMachine() {
stateChanges.listen((event) async {
await runTask();
});
}
}

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import 'dart:io';
import 'package:archive/archive_io.dart';
import 'package:dio/dio.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:servermanager/credentials.dart';
import 'package:servermanager/dialogbox.dart';
import 'package:servermanager/settings.dart';
class SteamCMD extends StatefulWidget {
Settings settings;
SteamCMD({super.key, required this.settings});
@override
SteamCMDState createState() => SteamCMDState(settings: settings);
}
class SteamCMDState extends State<SteamCMD> {
final String windows =
"https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip";
final String linux =
"https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz";
final String Base2FAPath =
"https://github.com/zontreck/steamcmd-2fa/releases/download/0.2.0/steamcmd-2fa";
Settings settings = Settings();
SteamCMDState({required this.settings});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager - Steam Command"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: SingleChildScrollView(
child: Column(
children: [
ListTile(
title: Text("Download/Initialize SteamCmd"),
leading: Icon(CupertinoIcons.cloud_download),
subtitle: Text(
"Creates the steamcmd folder, and downloads the steamcmd bootstrap. Then performs the initial update."),
onTap: () {
showDialog(
context: context,
builder: (X) => InputBox(
"",
promptText:
"This action will delete any existing copy of SteamCMD and download a fresh copy. \nAre you sure?",
changed: (X) {},
onSubmit: () async {
// Yes, Proceed
var x = Directory(settings.steamcmd_path);
try {
await x.delete(recursive: true);
} catch (e) {}
await x.create(recursive: true);
Directory.current = Directory(settings.steamcmd_path);
final dio = Dio();
Process proc;
if (Platform.isWindows) {
// Download zip file
final path =
"${settings.steamcmd_path}${Platform.pathSeparator}windows.zip";
final reply = await dio.download(windows, path);
final bytes = File(path).readAsBytesSync();
final arc = ZipDecoder().decodeBytes(bytes);
for (final file in arc) {
final name = file.name;
if (file.isFile) {
final data = file.content as List<int>;
File(name)
..createSync(recursive: true)
..writeAsBytesSync(data);
} else {
Directory(name).create(recursive: true);
}
}
Process.runSync("echo", ["X", ">", "cxinit"]);
proc =
await Process.start("steamcmd.exe", ["+quit"]);
} else {
// Download tgz file
final path =
"${settings.steamcmd_path}${Platform.pathSeparator}linux.tgz";
final reply = await dio.download(linux, path);
final bytes = File(path).readAsBytesSync();
final arc = GZipDecoder().decodeBytes(bytes);
final arc2 = TarDecoder().decodeBytes(arc);
for (final file in arc2) {
final name = file.name;
if (file.isFile) {
final data = file.content as List<int>;
File(name)
..createSync(recursive: true)
..writeAsBytesSync(data);
} else {
Directory(name).create(recursive: true);
}
}
Process.runSync("chmod", ["+x", "steamcmd.sh"]);
Process.runSync(
"chmod", ["+x", "linux32/steamcmd"]);
Process.runSync("touch", ["cxinit"]);
proc =
await Process.start("./steamcmd.sh", ["+quit"]);
}
Directory.current = Directory(settings.game_path);
},
onCancel: () {},
isDefault: false,
hasInputField: false,
));
},
),
ListTile(
title: Text("Download SteamCmd-2fa"),
leading: Icon(CupertinoIcons.lock_shield_fill),
subtitle: Text(
"Downloads a modified version of steamcmd-2fa from https://github.com/zontreck/steamcmd-2fa"),
onTap: () async {
final dio = Dio();
await dio.download(
Base2FAPath + (Platform.isWindows ? ".exe" : ""),
settings.steamcmd_path +
Platform.pathSeparator +
(Platform.isWindows
? "steamcmd-2fa.exe"
: "steamcmd-2fa"));
if (!Platform.isWindows) {
var proc = await Process.start("chmod", [
"+x",
"${settings.steamcmd_path}${Platform.pathSeparator}steamcmd-2fa"
]);
}
}),
ListTile(
title: Text("Credentials"),
leading: Icon(Icons.key_sharp),
subtitle: Text("Steam Credentials"),
onTap: () async {
var creds = await Navigator.pushNamed(context, "/steamcmd/creds",
arguments: settings.inst!.steam_creds);
if (creds != null) {
Credentials cred = creds as Credentials;
setState(() {
settings.inst!.steam_creds = cred;
settings.Write();
});
}
},
),
],
)),
);
}
}
// Returns a Credentials Object
class CredentialsPrompt extends StatelessWidget {
TextEditingController username = TextEditingController();
TextEditingController password = TextEditingController();
TextEditingController secret = TextEditingController();
bool initialInitDone = false;
bool z2fa = false;
@override
Widget build(BuildContext context) {
final args = ModalRoute.of(context)!.settings.arguments as Credentials?;
if (args != null) {
if (!initialInitDone) {
username.text = args.username;
password.text = args.password;
secret.text = args.secret;
initialInitDone = true;
}
}
return Scaffold(
appBar: AppBar(
title:
Text("Conan Exiles Server Manager - Steam Command - Credentials"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
child: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Column(
children: [
Row(
children: [
SizedBox(
width: 150,
child: Row(
children: [
Icon(Icons.person),
Text("Username:"),
],
)),
Expanded(
child: TextField(
controller: username,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4))),
),
)
],
),
SizedBox(
height: 16,
),
Row(
children: [
SizedBox(
width: 150,
child: Row(
children: [
Icon(Icons.key),
Text("Password:"),
],
)),
Expanded(
child: TextField(
controller: password,
keyboardType: TextInputType.visiblePassword,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4))),
),
)
],
),
SizedBox(
height: 16,
),
Row(
children: [
SizedBox(
width: 150,
child: Row(
children: [
Icon(Icons.dangerous),
Text("Secret:"),
],
)),
Expanded(
child: TextField(
controller: secret,
keyboardType: TextInputType.visiblePassword,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4)),
hintText:
"2FA Shared Secret Code (Do Not Share With Others!)"),
))
],
),
SwitchListTile(
value: z2fa,
title: Text("Enable 2FA"),
subtitle: Text(
"This may or may not be broken... steamcmd is shit!"),
onChanged: (value) {
z2fa = value;
})
],
)),
onWillPop: () async {
Navigator.pop(
context,
Credentials(
username: username.text,
password: password.text,
secret: secret.text,
has_2fa: z2fa));
return true;
},
));
}
}

1
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flutter/ephemeral

139
client/linux/CMakeLists.txt Normal file
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# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "servermanager")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.servermanager")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

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# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

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//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <file_selector_linux/file_selector_plugin.h>
void fl_register_plugins(FlPluginRegistry* registry) {
g_autoptr(FlPluginRegistrar) file_selector_linux_registrar =
fl_plugin_registry_get_registrar_for_plugin(registry, "FileSelectorPlugin");
file_selector_plugin_register_with_registrar(file_selector_linux_registrar);
}

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//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,24 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
file_selector_linux
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

6
client/linux/main.cc Normal file
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#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

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#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication
{
GtkApplication parent_instance;
char **dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication *application)
{
MyApplication *self = MY_APPLICATION(application);
GtkWindow *window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen *screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen))
{
const gchar *wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0)
{
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar)
{
GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "Server Manager");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
}
else
{
gtk_window_set_title(window, "Server Manager");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView *view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication *application, gchar ***arguments, int *exit_status)
{
MyApplication *self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error))
{
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GObject::dispose.
static void my_application_dispose(GObject *object)
{
MyApplication *self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass *klass)
{
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication *self) {}
MyApplication *my_application_new()
{
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

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#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

7
client/macos/.gitignore vendored Normal file
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# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

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@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

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@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

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@ -0,0 +1,14 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import file_selector_macos
import path_provider_foundation
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
FileSelectorPlugin.register(with: registry.registrar(forPlugin: "FileSelectorPlugin"))
PathProviderPlugin.register(with: registry.registrar(forPlugin: "PathProviderPlugin"))
}

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@ -0,0 +1,695 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
/* Begin PBXAggregateTarget section */
33CC111A2044C6BA0003C045 /* Flutter Assemble */ = {
isa = PBXAggregateTarget;
buildConfigurationList = 33CC111B2044C6BA0003C045 /* Build configuration list for PBXAggregateTarget "Flutter Assemble" */;
buildPhases = (
33CC111E2044C6BF0003C045 /* ShellScript */,
);
dependencies = (
);
name = "Flutter Assemble";
productName = FLX;
};
/* End PBXAggregateTarget section */
/* Begin PBXBuildFile section */
331C80D8294CF71000263BE5 /* RunnerTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 331C80D7294CF71000263BE5 /* RunnerTests.swift */; };
335BBD1B22A9A15E00E9071D /* GeneratedPluginRegistrant.swift in Sources */ = {isa = PBXBuildFile; fileRef = 335BBD1A22A9A15E00E9071D /* GeneratedPluginRegistrant.swift */; };
33CC10F12044A3C60003C045 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 33CC10F02044A3C60003C045 /* AppDelegate.swift */; };
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SWIFT_VERSION = 5.0;
};
name = Debug;
};
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isa = XCBuildConfiguration;
baseConfigurationReference = 33E5194F232828860026EE4D /* AppInfo.xcconfig */;
buildSettings = {
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CLANG_ENABLE_MODULES = YES;
CODE_SIGN_ENTITLEMENTS = Runner/Release.entitlements;
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_VERSION = 5.0;
};
name = Release;
};
33CC111C2044C6BA0003C045 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_STYLE = Manual;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
};
33CC111D2044C6BA0003C045 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
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isa = XCConfigurationList;
buildConfigurations = (
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331C80DD294CF71000263BE5 /* Profile */,
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
33CC10E82044A3C60003C045 /* Build configuration list for PBXProject "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
33CC10FB2044A3C60003C045 /* Build configuration list for PBXNativeTarget "Runner" */ = {
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buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
33CC111B2044C6BA0003C045 /* Build configuration list for PBXAggregateTarget "Flutter Assemble" */ = {
isa = XCConfigurationList;
buildConfigurations = (
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);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 33CC10E52044A3C60003C045 /* Project object */;
}

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,98 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1430"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "servermanager.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "servermanager.app"
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ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
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parallelizable = "YES">
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BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
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</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
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buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
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runnableDebuggingMode = "0">
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BuildableName = "servermanager.app"
BlueprintName = "Runner"
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</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View file

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,9 @@
import Cocoa
import FlutterMacOS
@NSApplicationMain
class AppDelegate: FlutterAppDelegate {
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
return true
}
}

View file

@ -0,0 +1,68 @@
{
"images" : [
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_16.png",
"scale" : "1x"
},
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "2x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "1x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_64.png",
"scale" : "2x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_128.png",
"scale" : "1x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "2x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "1x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "2x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_1024.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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