Refactor project, get server-client coms working
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22 changed files with 730 additions and 677 deletions
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import 'dart:io';
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import 'package:libac_flutter/packets/packets.dart';
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import 'package:libac_flutter/utils/IOTools.dart';
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import 'package:servermanager/packets/ClientPackets.dart';
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import 'package:servermanager/structs/settings.dart';
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void main() async {
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ClientPackets.register();
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// Set up paths
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Settings settings = Settings();
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settings.Read();
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PathHelper helper = PathHelper(pth: Directory.current.path);
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helper = helper.resolve("data").mkdir();
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PathHelper steamCmd =
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PathHelper.builder(helper.build()).resolve("steamcmd").mkdir();
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PathHelper game = PathHelper.builder(helper.build()).resolve("game").mkdir();
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settings.game_path = game.build();
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settings.steamcmd_path = steamCmd.build();
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settings.Write();
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settings.initializeSteamCmd();
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await PacketServer.start();
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