Got more stuff connected up and working
This commit is contained in:
parent
7cddfd2de6
commit
a1141cd2b8
7 changed files with 111 additions and 97 deletions
|
@ -2,6 +2,7 @@ import 'dart:io';
|
|||
|
||||
import 'package:libac_flutter/packets/packets.dart';
|
||||
import 'package:libac_flutter/utils/IOTools.dart';
|
||||
import 'package:servermanager/game.dart';
|
||||
import 'package:servermanager/packets/ClientPackets.dart';
|
||||
import 'package:servermanager/structs/settings.dart';
|
||||
|
||||
|
@ -9,7 +10,10 @@ void main() async {
|
|||
ClientPackets.register();
|
||||
// Set up paths
|
||||
Settings settings = Settings();
|
||||
settings.Read();
|
||||
await settings.Read();
|
||||
|
||||
print(
|
||||
"Server Admin Credentials\nUsername: ${settings.serverLoginCreds.username}\nPassword: ${settings.serverLoginCreds.password}");
|
||||
|
||||
PathHelper helper = PathHelper(pth: Directory.current.path);
|
||||
helper = helper.resolve("data").mkdir();
|
||||
|
@ -17,13 +21,38 @@ void main() async {
|
|||
PathHelper steamCmd =
|
||||
PathHelper.builder(helper.build()).resolve("steamcmd").mkdir();
|
||||
PathHelper game = PathHelper.builder(helper.build()).resolve("game").mkdir();
|
||||
PathHelper proton = PathHelper(pth: helper.build()).resolve("proton").mkdir();
|
||||
|
||||
settings.base_path = helper.build();
|
||||
settings.game_path = game.build();
|
||||
settings.steamcmd_path = steamCmd.build();
|
||||
settings.proton_path = proton.build();
|
||||
|
||||
print("Setup of local system variables completed");
|
||||
|
||||
settings.Write();
|
||||
settings.initializeSteamCmd();
|
||||
print("Wrote settings.dat");
|
||||
|
||||
print("Initializing SteamCMD");
|
||||
await settings.initializeSteamCmd();
|
||||
print("Initialized Steamcmd and Proton");
|
||||
|
||||
print("Checking for game server updates...");
|
||||
await settings.RunUpdate();
|
||||
print("Finished checking for game server updates...");
|
||||
|
||||
if (settings.FTS) {
|
||||
print(
|
||||
"Aborting server startup procedure, initial server setup is not yet complete\n\n[ You must log in with the ServerManager to continue ]");
|
||||
} else {
|
||||
print("Downloading mods...");
|
||||
await doDownloadMods(false);
|
||||
|
||||
print("Scanning mods...");
|
||||
settings.inst!.mods = await doScanMods();
|
||||
}
|
||||
|
||||
print("Starting up server manager server wrapper");
|
||||
await PacketServer.start();
|
||||
|
||||
print("Server stopping");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue