Fix failure to load settings NBT due to new values
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2 changed files with 13 additions and 3 deletions
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@ -85,7 +85,11 @@ class Settings {
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FTS = NbtUtils.readBoolean(tag, "fts"); // First Time Setup.
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FTS = NbtUtils.readBoolean(tag, "fts"); // First Time Setup.
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// FTS should be disabled by the client when sending it back to the server in a C2SApplySettingsPacket
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// FTS should be disabled by the client when sending it back to the server in a C2SApplySettingsPacket
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superuser = User.deserialize(tag.get("superuser")!.asCompoundTag());
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if (tag.containsKey("superuser"))
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superuser = User.deserialize(tag.get("superuser")!.asCompoundTag());
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if (tag.containsKey("wine_init"))
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wineInitialized = NbtUtils.readBoolean(tag, "wine_init");
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if (tag.containsKey("main")) {
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if (tag.containsKey("main")) {
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inst = SettingsEntry.deserialize(tag.get("main")!.asCompoundTag());
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inst = SettingsEntry.deserialize(tag.get("main")!.asCompoundTag());
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@ -100,7 +104,13 @@ class Settings {
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var tag = await NbtIo.read("settings.dat");
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var tag = await NbtIo.read("settings.dat");
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inst = SettingsEntry.deserialize(tag.get("entry") as CompoundTag);
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inst = SettingsEntry.deserialize(tag.get("entry") as CompoundTag);
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wineInitialized = NbtUtils.readBoolean(tag, "wine_init");
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if (tag.containsKey("wine_init"))
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wineInitialized = NbtUtils.readBoolean(tag, "wine_init");
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if (tag.containsKey("superuser"))
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superuser = User.deserialize(tag.get("superuser")!.asCompoundTag());
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FTS = NbtUtils.readBoolean(tag, "fts");
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FTS = NbtUtils.readBoolean(tag, "fts");
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} catch (E) {
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} catch (E) {
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print("No existing settings file found, initializing default settings");
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print("No existing settings file found, initializing default settings");
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@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.1.0+39
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version: 1.1.0+41
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environment:
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environment:
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sdk: '>=3.1.4 <4.0.0'
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sdk: '>=3.1.4 <4.0.0'
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