Adds current code

This commit is contained in:
Zontreck 2023-11-01 03:28:33 -07:00
commit fac61e008f
138 changed files with 5658 additions and 0 deletions

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.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
build
.idea
*.lock
*.hive

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.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: android
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: ios
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: linux
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: macos
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: web
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
- platform: windows
create_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
base_revision: 6c4930c4ac86fb286f30e31d0ec8bffbcbb9953e
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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README.md Normal file
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# servermanager
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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analysis_options.yaml Normal file
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include: package:flutter_lints/flutter.yaml
linter:
rules:
prefer_const_constructors: false
prefer_final_fields: false
use_key_in_widget_constructors: false
prefer_const_literals_to_create_immutables: false
prefer_const_constructors_in_immutables: false
avoid_print: false

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android/.gitignore vendored Normal file
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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android/app/build.gradle Normal file
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plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
android {
namespace "dev.zontreck.servermanager"
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "dev.zontreck.servermanager"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="servermanager"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>

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package dev.zontreck.servermanager
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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android/build.gradle Normal file
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buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip

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android/settings.gradle Normal file
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pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}
settings.ext.flutterSdkPath = flutterSdkPath()
includeBuild("${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle")
plugins {
id "dev.flutter.flutter-gradle-plugin" version "1.0.0" apply false
}
}
include ":app"
apply from: "${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle/app_plugin_loader.gradle"

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compile.sh Normal file
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#!/bin/bash
./run_hive_generator.sh
flutter build

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ios/.gitignore vendored Normal file
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**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>11.0</string>
</dict>
</plist>

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import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View file

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"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -0,0 +1,5 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

49
ios/Runner/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Servermanager</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>servermanager</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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@ -0,0 +1 @@
#import "GeneratedPluginRegistrant.h"

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@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

18
lib/credentials.dart Normal file
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@ -0,0 +1,18 @@
import 'package:hive/hive.dart';
part 'credentials.g.dart';
@HiveType(typeId: 1)
class Credentials {
@HiveField(0)
String username;
@HiveField(1)
String password;
@HiveField(2)
String secret;
Credentials(
{required this.username, required this.password, required this.secret});
}

47
lib/credentials.g.dart Normal file
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@ -0,0 +1,47 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'credentials.dart';
// **************************************************************************
// TypeAdapterGenerator
// **************************************************************************
class CredentialsAdapter extends TypeAdapter<Credentials> {
@override
final int typeId = 1;
@override
Credentials read(BinaryReader reader) {
final numOfFields = reader.readByte();
final fields = <int, dynamic>{
for (int i = 0; i < numOfFields; i++) reader.readByte(): reader.read(),
};
return Credentials(
username: fields[0] as String,
password: fields[1] as String,
secret: fields[2] as String,
);
}
@override
void write(BinaryWriter writer, Credentials obj) {
writer
..writeByte(3)
..writeByte(0)
..write(obj.username)
..writeByte(1)
..write(obj.password)
..writeByte(2)
..write(obj.secret);
}
@override
int get hashCode => typeId.hashCode;
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is CredentialsAdapter &&
runtimeType == other.runtimeType &&
typeId == other.typeId;
}

86
lib/dialogbox.dart Normal file
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@ -0,0 +1,86 @@
// ignore_for_file: non_constant_identifier_names, prefer_typing_uninitialized_variables, prefer_const_constructors
import 'package:flutter/material.dart';
class InputBox extends StatelessWidget {
String hintText = "";
Function(String) changed;
Function() onSubmit;
Function() onCancel;
bool isDefault = false;
bool showsCaseSensitiveWarning = false;
bool isNumeric = false;
String promptText = "";
bool hasInputField = true;
TextEditingController value = TextEditingController();
InputBox(String defaultText,
{super.key,
this.hintText = "",
required this.promptText,
required this.changed,
required this.onSubmit,
required this.onCancel,
required this.isDefault,
this.showsCaseSensitiveWarning = false,
this.isNumeric = false,
this.hasInputField = true}) {
if (isDefault) {
value.text = "";
} else
value.text = defaultText;
}
@override
Widget build(BuildContext context) {
return AlertDialog(
backgroundColor: Color.fromARGB(179, 0, 145, 125),
icon: Icon(showsCaseSensitiveWarning ? Icons.warning : Icons.info),
elevation: 8,
actions: [
ElevatedButton(
onPressed: () {
onSubmit();
Navigator.of(context).pop();
},
child: hasInputField ? Text("Submit") : Text("OK"),
style: ButtonStyle(
backgroundColor: MaterialStateColor.resolveWith(
(states) => const Color.fromARGB(255, 0, 83, 3))),
),
ElevatedButton(
onPressed: () {
onCancel();
Navigator.of(context).pop();
},
child: Text("Cancel"),
style: ButtonStyle(
backgroundColor: MaterialStateColor.resolveWith(
(states) => const Color.fromARGB(255, 109, 7, 0))))
],
content: Container(
height: 128,
//decoration: BoxDecoration(
//border: Border.all(style: BorderStyle.solid),
//borderRadius: BorderRadius.all(Radius.circular(12))),
child: Column(
children: [
if (showsCaseSensitiveWarning) Text("WARNING: Case Sensitive"),
Text(promptText),
if (hasInputField)
TextField(
decoration: InputDecoration(
border: OutlineInputBorder(), hintText: hintText),
onChanged: changed,
controller: value,
keyboardType:
isNumeric ? TextInputType.number : TextInputType.text,
),
Row(
children: [],
)
],
)));
}
}

316
lib/game.dart Normal file
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@ -0,0 +1,316 @@
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:hive_flutter/adapters.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/settings.dart';
class GameServerPage extends StatefulWidget {
Settings settings;
GameServerPage({super.key, required this.settings});
@override
GameServerPageState createState() => GameServerPageState(settings: settings);
}
class GameServerPageState extends State<GameServerPage> {
Settings settings;
GameServerPageState({required this.settings});
var downloading = false;
late Stream<List<int>> download_stream;
TextEditingController ValueControl = TextEditingController();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager - Game Server"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
onWillPop: () async {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text("Wait until the download completes")));
return false;
} else
return true;
},
child: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Column(
children: [
ListTile(
title: settings.serverInstalled()
? Text("Update / Validate Server Install")
: Text("Initial Server Download"),
subtitle: settings.serverInstalled()
? Text(
"Validates game files or performs an update. This is done when starting the server as well.")
: Text(
"Download the game server. This is step 1, after having downloaded steamcmd."),
leading: Icon(Icons.numbers),
onTap: () async {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text("Wait until the download completes")));
return;
}
if (!settings.isValid()) return;
Directory(settings.getServerPath()).createSync();
setState(() {
downloading = true;
});
// Start server download into folder
await settings.RunUpdate();
setState(() {
downloading = false;
});
},
),
if (downloading)
ListTile(
title: Text("Downloading..."),
leading: Icon(Icons.downloading),
),
ListTile(
title: Text("Mods"),
leading: Icon(Icons.build),
subtitle: Text("Server Mod Management"),
onTap: () {
if (downloading) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text("Wait until the download completes")));
return;
}
Navigator.pushNamed(context, "/server/mods");
},
),
ListTile(
title: Text("Status:"),
subtitle: Text("Not Running"),
leading: Icon(Icons.error),
)
],
)),
),
);
}
}
class ModManager extends StatefulWidget {
Settings settings;
ModManager({super.key, required this.settings});
@override
ModManagerState createState() => ModManagerState(settings: settings);
}
class ModManagerState extends State<ModManager> {
Settings settings;
ModManagerState({required this.settings});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager - Mod Manager"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
child: ReorderableListView.builder(
onReorder: (oldIndex, newIndex) {
if (oldIndex < newIndex) {
// From top to Bottom
int end = newIndex - 1;
Mod item = settings.mods[oldIndex];
int i = 0;
int local = oldIndex;
do {
settings.mods[local] = settings.mods[++local];
i++;
} while (i < end - oldIndex);
settings.mods[end] = item;
} else if (oldIndex > newIndex) {
//From bottom to top
Mod item = settings.mods[oldIndex];
for (int i = oldIndex; i > newIndex; i--) {
settings.mods[i] = settings.mods[i - 1];
}
settings.mods[newIndex] = item;
}
setState(() {
settings.Write();
});
},
itemBuilder: (ctx, idx) {
Mod mod = settings.mods[idx];
return Padding(
key: Key("${mod.mod_instance_id}"),
padding: EdgeInsets.all(12),
child: ListTile(
title: Text(mod.mod_name),
subtitle: Text("ID: " + mod.mod_id.toString()),
onTap: () async {
final reply = await Navigator.pushNamed(
context, "/server/mods/edit",
arguments: Mod(
mod_id: mod.mod_id,
mod_name: mod.mod_name,
newMod: false));
if (reply != null)
setState(() {
settings.mods[idx] = reply as Mod;
});
else
setState(() {
settings.mods.removeAt(idx);
});
},
),
);
},
itemCount: settings.mods.length,
),
onWillPop: () async {
Navigator.pop(context);
return true;
},
),
floatingActionButton: ElevatedButton(
child: Icon(Icons.add),
onPressed: () async {
// Open new mod info screen
final reply = await Navigator.pushNamed(context, "/server/mods/edit",
arguments: Mod(newMod: true));
if (reply != null) {
Mod mod = reply as Mod;
setState(() {
settings.mods.add(mod);
settings.Write();
});
}
},
),
);
}
}
class ModPage extends StatelessWidget {
bool initDone = false;
TextEditingController id = TextEditingController();
TextEditingController name = TextEditingController();
String instance = "";
bool isNewMod = false;
bool willDelete = false;
@override
Widget build(BuildContext context) {
final args = ModalRoute.of(context)!.settings.arguments as Mod?;
if (!initDone) {
initDone = true;
if (args != null) {
id.text = args.mod_id.toString();
name.text = args.mod_name;
isNewMod = args.newMod;
instance = args.mod_instance_id;
}
}
return Scaffold(
appBar: AppBar(
title: Text("Mod Editor"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
child: SingleChildScrollView(
padding: const EdgeInsets.all(16),
child: Column(children: [
Row(
children: [
SizedBox(
width: 150,
child: ListTile(
leading: Icon(Icons.abc_rounded),
title: Text("Mod Name"),
)),
Expanded(
child: TextField(
controller: name,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4)))),
)
],
),
SizedBox(
height: 16,
),
Row(
children: [
SizedBox(
width: 150,
child: ListTile(
leading: Icon(Icons.perm_identity),
title: Text("Mod ID")),
),
Expanded(
child: TextField(
controller: id,
keyboardType: TextInputType.number,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4))),
))
],
),
SizedBox(
height: 16,
),
ListTile(
title: Text("Mod Instance ID"),
subtitle: Text(instance),
),
if (!isNewMod)
ElevatedButton(
onPressed: () {
willDelete = true;
Navigator.pop(context);
},
child: Row(
children: [
Icon(Icons.delete),
SizedBox(
width: 4,
),
Text("Remove Mod")
],
))
]),
),
onWillPop: () async {
int id_val = 0;
try {
id_val = int.parse(id.text);
} catch (E) {}
if (willDelete)
Navigator.pop(context, null);
else
Navigator.pop(context,
Mod(mod_id: id_val, mod_name: name.text, newMod: false));
return true;
},
),
);
}
}

96
lib/home.dart Normal file
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@ -0,0 +1,96 @@
import 'dart:io';
import 'package:file_selector/file_selector.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:servermanager/settings.dart';
class HomePage extends StatefulWidget {
Settings settings;
HomePage({super.key, required this.settings});
@override
HomePageState createState() => HomePageState(settings: settings);
}
class HomePageState extends State<HomePage> {
Settings settings = Settings();
HomePageState({required this.settings});
@override
Widget build(BuildContext context) {
settings.Read();
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
drawer: Drawer(
child: SingleChildScrollView(
child: Column(children: [
DrawerHeader(
child: Column(
children: [
Icon(Icons.computer),
Text("Conan Exiles Server Manager")
],
)),
Column(
children: [
ListTile(
title: Text("S E R V E R"),
leading: Icon(Icons.cloud),
subtitle: Text("The game server!"),
onTap: () {
Navigator.pushNamed(context, "/server");
},
)
],
)
]),
)),
body: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Column(
children: [
ListTile(
title: Text("SteamCMD"),
leading: Icon(Icons.comment_rounded),
subtitle: settings.steamcmd_path.isEmpty
? Text("Path Not Set")
: Text(settings.steamcmd_path),
onTap: () {
if (settings.steamcmd_path.isNotEmpty) {
Navigator.pushNamed(context, "/steamcmd");
}
},
),
ListTile(
title: Text("Server Path"),
leading: Icon(CupertinoIcons.folder),
subtitle: settings.game_path.isEmpty
? Text("Not Set")
: Text(settings.game_path),
onTap: () async {
var path = await getDirectoryPath();
setState(() {
if (path != null && path.isNotEmpty) {
settings.game_path = path;
settings.steamcmd_path =
path + Platform.pathSeparator + "scmd";
Directory.current = Directory(settings.game_path);
}
});
await settings.Open();
settings.Read();
},
)
],
)),
);
}
}

40
lib/main.dart Normal file
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@ -0,0 +1,40 @@
import 'package:flutter/material.dart';
import 'package:hive_flutter/adapters.dart';
import 'package:servermanager/credentials.dart';
import 'package:servermanager/game.dart';
import 'package:servermanager/home.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/settings.dart';
import 'package:servermanager/steamcmd.dart';
Future<void> main() async {
await Hive.initFlutter();
Hive.registerAdapter(CredentialsAdapter());
Hive.registerAdapter(ModAdapter());
runApp(MyApp());
}
class MyApp extends StatelessWidget {
MyApp({super.key});
Settings appSettings = Settings();
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Server Manager',
theme: ThemeData.dark(useMaterial3: true),
home: HomePage(
settings: appSettings,
),
routes: {
"/home": (context) => HomePage(settings: appSettings),
"/steamcmd": (context) => SteamCMD(
settings: appSettings,
),
"/server": (context) => GameServerPage(settings: appSettings),
"/server/mods": (context) => ModManager(settings: appSettings),
"/server/mods/edit": (context) => ModPage(),
"/steamcmd/creds": (context) => CredentialsPrompt()
});
}
}

18
lib/mod.dart Normal file
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@ -0,0 +1,18 @@
import 'package:hive/hive.dart';
import 'package:uuid/v4.dart';
part 'mod.g.dart';
@HiveType(typeId: 2)
class Mod {
@HiveField(0)
String mod_name;
@HiveField(1)
int mod_id;
bool newMod = false;
final mod_instance_id = UuidV4().generate();
Mod({this.mod_name = "undef", this.mod_id = 0, this.newMod = false});
}

44
lib/mod.g.dart Normal file
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@ -0,0 +1,44 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'mod.dart';
// **************************************************************************
// TypeAdapterGenerator
// **************************************************************************
class ModAdapter extends TypeAdapter<Mod> {
@override
final int typeId = 2;
@override
Mod read(BinaryReader reader) {
final numOfFields = reader.readByte();
final fields = <int, dynamic>{
for (int i = 0; i < numOfFields; i++) reader.readByte(): reader.read(),
};
return Mod(
mod_name: fields[0] as String,
mod_id: fields[1] as int,
);
}
@override
void write(BinaryWriter writer, Mod obj) {
writer
..writeByte(2)
..writeByte(0)
..write(obj.mod_name)
..writeByte(1)
..write(obj.mod_id);
}
@override
int get hashCode => typeId.hashCode;
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is ModAdapter &&
runtimeType == other.runtimeType &&
typeId == other.typeId;
}

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import 'dart:io';
import 'package:hive/hive.dart';
import 'package:servermanager/credentials.dart';
import 'package:servermanager/mod.dart';
import 'package:servermanager/steamcmd.dart';
class Settings {
void Read() {
if (!isValid()) return;
var box = Hive.box("settings");
var ml = box.get("modlist", defaultValue: []);
for (final item in ml) {
try {
Mod X = item as Mod;
mods.add(X);
} catch (E) {}
}
steam_creds = box.get("creds");
}
void Write() {
if (!isValid()) return;
var box = Hive.box("settings");
box.put("modlist", mods);
if (steam_creds != null) box.put("creds", steam_creds);
}
bool isValid() {
if (!Hive.isBoxOpen("settings")) {
return false;
} else
return true;
}
Future<Box<E>> Open<E>() {
Close();
return Hive.openBox("settings", path: game_path);
}
static void Close() {
if (Hive.isBoxOpen("settings")) {
Hive.box("settings").close();
}
}
String getServerPath() {
return game_path + Platform.pathSeparator + "server";
}
List<Mod> mods = [];
String steamcmd_path = "";
String game_path = "";
Credentials? steam_creds;
bool checkInitDone() {
if (File(steamcmd_path + Platform.pathSeparator + "cxinit").existsSync()) {
return true;
} else
return false;
}
String getSteamCmd() {
return steamcmd_path +
Platform.pathSeparator +
"steamcmd" +
(Platform.isWindows ? ".exe" : ".sh");
}
bool serverInstalled() {
return File(
getServerPath() + Platform.pathSeparator + "ConanSandboxServer.exe")
.existsSync();
}
Future<ProcessResult> RunUpdate() {
return Process.run(getSteamCmd(), [
"+@sSteamCmdForcePlatformType",
"windows",
"+force_install_dir",
getServerPath(),
"+login",
"anonymous",
"+app_update",
"443030",
"public",
"validate",
"+quit"
]);
}
}

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import 'dart:io';
import 'package:archive/archive_io.dart';
import 'package:dio/dio.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:hive_flutter/adapters.dart';
import 'package:servermanager/credentials.dart';
import 'package:servermanager/dialogbox.dart';
import 'package:servermanager/settings.dart';
class SteamCMD extends StatefulWidget {
Settings settings;
SteamCMD({super.key, required this.settings});
@override
SteamCMDState createState() => SteamCMDState(settings: settings);
}
class SteamCMDState extends State<SteamCMD> {
final String windows =
"https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip";
final String linux =
"https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz";
final String Base2FAPath =
"https://github.com/zontreck/steamcmd-2fa/releases/download/0.2.0/steamcmd-2fa";
Settings settings = Settings();
SteamCMDState({required this.settings});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Conan Exiles Server Manager - Steam Command"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: SingleChildScrollView(
child: Column(
children: [
ListTile(
title: Text("Download/Initialize SteamCmd"),
leading: Icon(CupertinoIcons.cloud_download),
subtitle: Text(
"Creates the steamcmd folder, and downloads the steamcmd bootstrap. Then performs the initial update."),
onTap: () {
showDialog(
context: context,
builder: (X) => InputBox(
"",
promptText:
"This action will delete any existing copy of SteamCMD and download a fresh copy. \nAre you sure?",
changed: (X) {},
onSubmit: () async {
// Yes, Proceed
var x = Directory(settings.steamcmd_path);
try {
await x.delete(recursive: true);
} catch (e) {}
await x.create(recursive: true);
Directory.current = Directory(settings.steamcmd_path);
final dio = Dio();
Process proc;
if (Platform.isWindows) {
// Download zip file
final path = settings.steamcmd_path +
Platform.pathSeparator +
"windows.zip";
final reply = await dio.download(windows, path);
final bytes = File(path).readAsBytesSync();
final arc = ZipDecoder().decodeBytes(bytes);
for (final file in arc) {
final name = file.name;
if (file.isFile) {
final data = file.content as List<int>;
File(name)
..createSync(recursive: true)
..writeAsBytesSync(data);
} else {
Directory(name).create(recursive: true);
}
}
Process.runSync("echo", ["X", ">", "cxinit"]);
proc =
await Process.start("steamcmd.exe", ["+quit"]);
} else {
// Download tgz file
final path = settings.steamcmd_path +
Platform.pathSeparator +
"linux.tgz";
final reply = await dio.download(linux, path);
final bytes = File(path).readAsBytesSync();
final arc = GZipDecoder().decodeBytes(bytes);
final arc2 = TarDecoder().decodeBytes(arc);
for (final file in arc2) {
final name = file.name;
if (file.isFile) {
final data = file.content as List<int>;
File(name)
..createSync(recursive: true)
..writeAsBytesSync(data);
} else {
Directory(name).create(recursive: true);
}
}
Process.runSync("chmod", ["+x", "steamcmd.sh"]);
Process.runSync(
"chmod", ["+x", "linux32/steamcmd"]);
Process.runSync("touch", ["cxinit"]);
proc =
await Process.start("./steamcmd.sh", ["+quit"]);
}
Directory.current = Directory(settings.game_path);
},
onCancel: () {},
isDefault: false,
hasInputField: false,
));
},
),
ListTile(
title: Text("Download SteamCmd-2fa"),
leading: Icon(CupertinoIcons.lock_shield_fill),
subtitle: Text(
"Downloads a modified version of steamcmd-2fa from https://github.com/zontreck/steamcmd-2fa"),
onTap: () async {
final dio = Dio();
await dio.download(
Base2FAPath + (Platform.isWindows ? ".exe" : ""),
settings.steamcmd_path +
Platform.pathSeparator +
(Platform.isWindows
? "steamcmd-2fa.exe"
: "steamcmd-2fa"));
if (!Platform.isWindows)
var proc = await Process.start("chmod", [
"+x",
settings.steamcmd_path +
Platform.pathSeparator +
"steamcmd-2fa"
]);
}),
ListTile(
title: Text("Credentials"),
leading: Icon(Icons.key_sharp),
subtitle: Text("Steam Credentials"),
onTap: () async {
var creds = await Navigator.pushNamed(context, "/steamcmd/creds",
arguments: settings.steam_creds);
if (creds != null) {
Credentials cred = creds as Credentials;
setState(() {
settings.steam_creds = cred;
settings.Write();
});
}
},
),
],
)),
);
}
}
// Returns a Credentials Object
class CredentialsPrompt extends StatelessWidget {
TextEditingController username = TextEditingController();
TextEditingController password = TextEditingController();
TextEditingController secret = TextEditingController();
bool initialInitDone = false;
@override
Widget build(BuildContext context) {
final args = ModalRoute.of(context)!.settings.arguments as Credentials?;
if (args != null) {
if (!initialInitDone) {
username.text = args.username;
password.text = args.password;
secret.text = args.secret;
initialInitDone = true;
}
}
return Scaffold(
appBar: AppBar(
title:
Text("Conan Exiles Server Manager - Steam Command - Credentials"),
backgroundColor: Color.fromARGB(255, 100, 0, 0),
),
body: WillPopScope(
child: SingleChildScrollView(
padding: EdgeInsets.all(16),
child: Column(
children: [
Row(
children: [
SizedBox(
width: 150,
child: Row(
children: [
Icon(Icons.person),
Text("Username:"),
],
)),
Expanded(
child: TextField(
controller: username,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4))),
),
)
],
),
SizedBox(
height: 16,
),
Row(
children: [
SizedBox(
width: 150,
child: Row(
children: [
Icon(Icons.key),
Text("Password:"),
],
)),
Expanded(
child: TextField(
controller: password,
keyboardType: TextInputType.visiblePassword,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4))),
),
)
],
),
SizedBox(
height: 16,
),
Row(
children: [
SizedBox(
width: 150,
child: Row(
children: [
Icon(Icons.dangerous),
Text("Secret:"),
],
)),
Expanded(
child: TextField(
controller: secret,
keyboardType: TextInputType.visiblePassword,
decoration: InputDecoration(
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(4)),
hintText:
"2FA Shared Secret Code (Do Not Share With Others!)"),
))
],
)
],
)),
onWillPop: () async {
Navigator.pop(
context,
Credentials(
username: username.text,
password: password.text,
secret: secret.text));
return true;
},
));
}
}

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flutter/ephemeral

139
linux/CMakeLists.txt Normal file
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# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "servermanager")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.servermanager")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

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# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

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//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <file_selector_linux/file_selector_plugin.h>
void fl_register_plugins(FlPluginRegistry* registry) {
g_autoptr(FlPluginRegistrar) file_selector_linux_registrar =
fl_plugin_registry_get_registrar_for_plugin(registry, "FileSelectorPlugin");
file_selector_plugin_register_with_registrar(file_selector_linux_registrar);
}

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//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,24 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
file_selector_linux
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

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linux/main.cc Normal file
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#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

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linux/my_application.cc Normal file
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#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication
{
GtkApplication parent_instance;
char **dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication *application)
{
MyApplication *self = MY_APPLICATION(application);
GtkWindow *window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen *screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen))
{
const gchar *wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0)
{
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar)
{
GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "Server Manager");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
}
else
{
gtk_window_set_title(window, "Server Manager");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView *view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication *application, gchar ***arguments, int *exit_status)
{
MyApplication *self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error))
{
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GObject::dispose.
static void my_application_dispose(GObject *object)
{
MyApplication *self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass *klass)
{
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication *self) {}
MyApplication *my_application_new()
{
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

18
linux/my_application.h Normal file
View file

@ -0,0 +1,18 @@
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

7
macos/.gitignore vendored Normal file
View file

@ -0,0 +1,7 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

View file

@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

View file

@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

View file

@ -0,0 +1,14 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import file_selector_macos
import path_provider_foundation
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
FileSelectorPlugin.register(with: registry.registrar(forPlugin: "FileSelectorPlugin"))
PathProviderPlugin.register(with: registry.registrar(forPlugin: "PathProviderPlugin"))
}

View file

@ -0,0 +1,695 @@
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/* Begin XCConfigurationList section */
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defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 33CC10E52044A3C60003C045 /* Project object */;
}

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,98 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1430"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "servermanager.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "servermanager.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
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BuildableName = "RunnerTests.xctest"
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</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
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BuildableName = "servermanager.app"
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</BuildableReference>
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<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
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runnableDebuggingMode = "0">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "servermanager.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View file

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,9 @@
import Cocoa
import FlutterMacOS
@NSApplicationMain
class AppDelegate: FlutterAppDelegate {
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
return true
}
}

View file

@ -0,0 +1,68 @@
{
"images" : [
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_16.png",
"scale" : "1x"
},
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "2x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "1x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_64.png",
"scale" : "2x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_128.png",
"scale" : "1x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "2x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "1x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "2x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_1024.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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