ConanServerManager/lib/proton.dart

61 lines
1.6 KiB
Dart

import 'dart:io';
import 'package:servermanager/structs/settings.dart';
Future<void> runProton(String command, List<String> argx) async {
Settings settings = Settings();
Directory dir =
Directory("${settings.game_path}${Platform.pathSeparator}pfx");
if (dir.existsSync()) {
await dir.delete(recursive: true);
}
await dir.create(recursive: true);
Map<String, String> env = Map.from(Platform.environment);
env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] = "~/.steam";
env["STEAM_COMPAT_DATA_PATH"] = dir.path;
try {
List<String> args = ["run", command];
args.addAll(argx);
ProcessResult res = await Process.run(
"proton", args, // Run arbitrary command with arguments
environment: env,
);
print('Exit code: ${res.exitCode}');
print('stdout: ${res.stdout}');
print('stderr: ${res.stderr}');
} catch (e) {
print('Error executing command: $e');
}
}
Future<void> runDetachedProton(
String command, List<String> argx, String workingDir) async {
Settings settings = Settings();
Directory dir =
Directory("${settings.game_path}${Platform.pathSeparator}pfx");
if (dir.existsSync()) {
await dir.delete(recursive: true);
}
await dir.create(recursive: true);
Map<String, String> env = Map.from(Platform.environment);
env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] = "~/.steam";
env["STEAM_COMPAT_DATA_PATH"] = dir.path;
try {
List<String> args = ["run", command];
args.addAll(argx);
Process.start("proton", args, // Run arbitrary command with arguments
environment: env,
workingDirectory: workingDir);
} catch (e) {
print('Error executing command: $e');
}
}