diff --git a/builtins.txt b/builtins.txt new file mode 100644 index 0000000..0f97a9c --- /dev/null +++ b/builtins.txt @@ -0,0 +1,1112 @@ +integer llAbs( integer val ) +float llAcos( float val ) +void llAddToLandBanList( key avatar, float hours ) +void llAddToLandPassList( key avatar, float hours ) +void llAdjustSoundVolume( float volume ) +void llAllowInventoryDrop( integer add ) +float llAngleBetween( rotation a, rotation b ) +void llApplyImpulse( vector force, integer local ) +void llApplyRotationalImpulse( vector force, integer local ) +float llAsin( float val ) +float llAtan2( float y, float x ) +void llAttachToAvatar( integer attach_point ) +void llAttachToAvatarTemp( integer attach_point ) +key llAvatarOnLinkSitTarget( integer link ) +key llAvatarOnSitTarget( ) +rotation llAxes2Rot( vector fwd, vector left, vector up ) +rotation llAxisAngle2Rot( vector axis, float angle ) +integer llBase64ToInteger( string str ) +string llBase64ToString( string str ) +void llBreakAllLinks( ) +void llBreakLink( integer linknum ) +list llCSV2List( string src ) +list llCastRay( vector start, vector end, list params ) +integer llCeil( float val ) +void llClearCameraParams( ) +integer llClearLinkMedia( integer link, integer face ) +integer llClearPrimMedia( integer face ) +void llCloseRemoteDataChannel( key channel ) +float llCloud( vector offset ) +void llCollisionFilter( string name, key id, integer accept ) +void llCollisionSound( string impact_sound, float impact_volume ) +void llCollisionSprite( string impact_sprite ) +float llCos( float theta ) +void llCreateCharacter( list options ) +void llCreateLink( key target, integer parent ) +void llDeleteCharacter( ) +list llDeleteSubList( list src, integer start, integer end ) +string llDeleteSubString( string src, integer start, integer end ) +void llDetachFromAvatar( ) +vector llDetectedGrab( integer number ) +integer llDetectedGroup( integer number ) +key llDetectedKey( integer number ) +integer llDetectedLinkNumber( integer number ) +string llDetectedName( integer number ) +key llDetectedOwner( integer number ) +vector llDetectedPos( integer number ) +rotation llDetectedRot( integer number ) +vector llDetectedTouchBinormal( integer index ) +integer llDetectedTouchFace( integer index ) +vector llDetectedTouchNormal( integer index ) +vector llDetectedTouchPos( integer index ) +vector llDetectedTouchST( integer index ) +vector llDetectedTouchUV( integer index ) +integer llDetectedType( integer number ) +vector llDetectedVel( integer number ) +void llDialog( key avatar, string message, list buttons, integer chat_channel ) +void llDie( ) +string llDumpList2String( list src, string separator ) +integer llEdgeOfWorld( vector pos, vector dir ) +void llEjectFromLand( key avatar ) +void llEmail( string address, string subject, string message ) +string llEscapeURL( string url ) +rotation llEuler2Rot( vector v ) +void llEvade( key target, list options ) +void llExecCharacterCmd( integer cmd, list options ) +float llFabs( float val ) +void llFleeFrom( vector source, float radius, list options ) +integer llFloor( float val ) +void llForceMouselook( integer mouselook ) +float llFrand( float mag ) +key llGenerateKey( ) +vector llGetAccel( ) +integer llGetAgentInfo( key id ) +string llGetAgentLanguage( key avatar ) +list llGetAgentList( integer scope, list options ) +vector llGetAgentSize( key id ) +float llGetAlpha( integer face ) +float llGetAndResetTime( ) +string llGetAnimation( key id ) +list llGetAnimationList( key id ) +string llGetAnimationOverride( string anim_state ) +integer llGetAttached( ) +list llGetBoundingBox( key object ) +vector llGetCameraPos( ) +rotation llGetCameraRot( ) +vector llGetCenterOfMass( ) +list llGetClosestNavPoint( vector point, list options ) +vector llGetColor( integer face ) +key llGetCreator( ) +string llGetDate( ) +string llGetDisplayName( key id ) +float llGetEnergy( ) +string llGetEnv( string name ) +vector llGetForce( ) +integer llGetFreeMemory( ) +integer llGetFreeURLs( ) +float llGetGMTclock( ) +vector llGetGeometricCenter( ) +string llGetHTTPHeader( key request_id, string header ) +key llGetInventoryCreator( string item ) +key llGetInventoryKey( string name ) +string llGetInventoryName( integer type, integer number ) +integer llGetInventoryNumber( integer type ) +integer llGetInventoryPermMask( string item, integer mask ) +integer llGetInventoryType( string name ) +key llGetKey( ) +key llGetLandOwnerAt( vector pos ) +key llGetLinkKey( integer linknumber ) +list llGetLinkMedia( integer link, integer face, list params ) +string llGetLinkName( integer linknumber ) +integer llGetLinkNumber( ) +integer llGetLinkNumberOfSides( integer link ) +list llGetLinkPrimitiveParams( integer linknumber, list rules ) +integer llGetListEntryType( list src, integer index ) +integer llGetListLength( list src ) +vector llGetLocalPos( ) +rotation llGetLocalRot( ) +float llGetMass( ) +float llGetMassMKS( ) +float llGetMaxScaleFactor( ) +integer llGetMemoryLimit( ) +float llGetMinScaleFactor( ) +void llGetNextEmail( string address, string subject ) +key llGetNotecardLine( string name, integer line ) +key llGetNumberOfNotecardLines( string name ) +integer llGetNumberOfPrims( ) +integer llGetNumberOfSides( ) +string llGetObjectDesc( ) +list llGetObjectDetails( key id, list params ) +float llGetObjectMass( key id ) +string llGetObjectName( ) +integer llGetObjectPermMask( integer mask ) +integer llGetObjectPrimCount( key object_id ) +vector llGetOmega( ) +key llGetOwner( ) +key llGetOwnerKey( key id ) +list llGetParcelDetails( vector pos, list params ) +integer llGetParcelFlags( vector pos ) +integer llGetParcelMaxPrims( vector pos, integer sim_wide ) +string llGetParcelMusicURL( ) +integer llGetParcelPrimCount( vector pos, integer category, integer sim_wide ) +list llGetParcelPrimOwners( vector pos ) +integer llGetPermissions( ) +key llGetPermissionsKey( ) +list llGetPhysicsMaterial( ) +vector llGetPos( ) +list llGetPrimMediaParams( integer face, list params ) +list llGetPrimitiveParams( list params ) +integer llGetRegionAgentCount( ) +vector llGetRegionCorner( ) +float llGetRegionFPS( ) +integer llGetRegionFlags( ) +string llGetRegionName( ) +float llGetRegionTimeDilation( ) +vector llGetRootPosition( ) +rotation llGetRootRotation( ) +rotation llGetRot( ) +integer llGetSPMaxMemory( ) +vector llGetScale( ) +string llGetScriptName( ) +integer llGetScriptState( string name ) +float llGetSimStats( integer stat_type ) +string llGetSimulatorHostname( ) +integer llGetStartParameter( ) +list llGetStaticPath( vector start, vector end, float radius, list params ) +integer llGetStatus( integer status ) +string llGetSubString( string src, integer start, integer end ) +vector llGetSunDirection( ) +string llGetTexture( integer face ) +vector llGetTextureOffset( integer face ) +float llGetTextureRot( integer side ) +vector llGetTextureScale( integer side ) +float llGetTime( ) +float llGetTimeOfDay( ) +string llGetTimestamp( ) +vector llGetTorque( ) +integer llGetUnixTime( ) +integer llGetUsedMemory( ) +string llGetUsername( key id ) +vector llGetVel( ) +float llGetWallclock( ) +void llGiveInventory( key destination, string inventory ) +void llGiveInventoryList( key target, string folder, list inventory ) +integer llGiveMoney( key destination, integer amount ) +void llGodLikeRezObject( key inventory, vector pos ) +float llGround( vector offset ) +vector llGroundContour( vector offset ) +vector llGroundNormal( vector offset ) +void llGroundRepel( float height, integer water, float tau ) +vector llGroundSlope( vector offset ) +key llHTTPRequest( string url, list parameters, string body ) +void llHTTPResponse( key request_id, integer status, string body ) +string llInsertString( string dst, integer position, string src ) +void llInstantMessage( key user, string message ) +string llIntegerToBase64( integer number ) +list llJson2List( string json ) +string llJsonGetValue( string json, list specifiers ) +string llJsonSetValue( string json, list specifiers, string value ) +string llJsonValueType( string json, list specifiers ) +string llKey2Name( key id ) +void llLinkParticleSystem( integer linknumber, list rules ) +void llLinkSitTarget( integer link, vector offset, rotation rot ) +string llList2CSV( list src ) +float llList2Float( list src, integer index ) +integer llList2Integer( list src, integer index ) +string llList2Json( string type, list values ) +key llList2Key( list src, integer index ) +list llList2List( list src, integer start, integer end ) +list llList2ListStrided( list src, integer start, integer end, integer stride ) +rotation llList2Rot( list src, integer index ) +string llList2String( list src, integer index ) +vector llList2Vector( list src, integer index ) +integer llListFindList( list src, list test ) +list llListInsertList( list dest, list src, integer start ) +list llListRandomize( list src, integer stride ) +list llListReplaceList( list dest, list src, integer start, integer end ) +list llListSort( list src, integer stride, integer ascending ) +float llListStatistics( integer operation, list src ) +integer llListen( integer channel, string name, key id, string msg ) +void llListenControl( integer number, integer active ) +void llListenRemove( integer number ) +void llLoadURL( key avatar, string message, string url ) +float llLog( float val ) +float llLog10( float val ) +void llLookAt( vector target, float strength, float damping ) +void llLoopSound( string sound, float volume ) +void llLoopSoundMaster( string sound, float volume ) +void llLoopSoundSlave( string sound, float volume ) +string llMD5String( string src, integer nonce ) +void llMakeExplosion( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) +void llMakeFire( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) +void llMakeFountain( integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset ) +void llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) +integer llManageEstateAccess( integer action, key id ) +void llMapDestination( string simname, vector pos, vector look_at ) +void llMessageLinked( integer linknum, integer num, string str, key id ) +void llMinEventDelay( float delay ) +integer llModPow( integer a, integer b, integer c ) +void llModifyLand( integer action, integer brush ) +void llMoveToTarget( vector target, float tau ) +void llNavigateTo( vector point, list options ) +void llOffsetTexture( float u, float v, integer face ) +void llOpenRemoteDataChannel( ) +integer llOverMyLand( key id ) +void llOwnerSay( string msg ) +void llParcelMediaCommandList( list command ) +list llParcelMediaQuery( list query ) +list llParseString2List( string src, list separators, list spacers ) +list llParseStringKeepNulls( string src, list separators, list spacers ) +void llParticleSystem( list rules ) +void llPassCollisions( integer pass ) +void llPassTouches( integer pass ) +void llPatrolPoints( list points, list options ) +void llPlaySound( string sound, float volume ) +void llPlaySoundSlave( string sound, float volume ) +void llPointAt( vector pos ) +float llPow( float base, float exponent ) +void llPreloadSound( string sound ) +void llPursue( key target, list options ) +void llPushObject( key id, vector impulse, vector ang_impulse, integer local ) +void llRefreshPrimURL( ) +void llRegionSay( integer channel, string msg ) +void llRegionSayTo( key target, integer channel, string msg ) +void llReleaseCamera( key avatar ) +void llReleaseControls( ) +void llReleaseURL( string url ) +void llRemoteDataReply( key channel, key message_id, string sdata, integer idata ) +void llRemoteDataSetRegion( ) +void llRemoteLoadScript( key target, string name, integer running, integer start_param ) +void llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param ) +void llRemoveFromLandBanList( key avatar ) +void llRemoveFromLandPassList( key avatar ) +void llRemoveInventory( string item ) +void llRemoveVehicleFlags( integer flags ) +key llRequestAgentData( key id, integer data ) +key llRequestDisplayName( key id ) +key llRequestInventoryData( string name ) +void llRequestPermissions( key agent, integer perm ) +key llRequestSecureURL( ) +key llRequestSimulatorData( string simulator, integer data ) +key llRequestURL( ) +key llRequestUsername( key id ) +void llResetAnimationOverride( string anim_state ) +void llResetLandBanList( ) +void llResetLandPassList( ) +void llResetOtherScript( string name ) +void llResetScript( ) +void llResetTime( ) +integer llReturnObjectsByID( list objects ) +integer llReturnObjectsByOwner( key owner, integer scope ) +void llRezAtRoot( string inventory, vector pos, vector vel, rotation rot, integer param ) +void llRezObject( string inventory, vector pos, vector vel, rotation rot, integer param ) +float llRot2Angle( rotation rot ) +vector llRot2Axis( rotation rot ) +vector llRot2Euler( rotation q ) +vector llRot2Fwd( rotation q ) +vector llRot2Left( rotation q ) +vector llRot2Up( rotation q ) +rotation llRotBetween( vector v1, vector v2 ) +void llRotLookAt( rotation target, float strength, float damping ) +integer llRotTarget( rotation rot, float error ) +void llRotTargetRemove( integer number ) +void llRotateTexture( float angle, integer face ) +integer llRound( float val ) +string llSHA1String( string src ) +integer llSameGroup( key id ) +void llSay( integer channel, string msg ) +integer llScaleByFactor( float scaling_factor ) +void llScaleTexture( float u, float v, integer face ) +integer llScriptDanger( vector pos ) +void llScriptProfiler( integer flags ) +key llSendRemoteData( key channel, string dest, integer idata, string sdata ) +void llSensor( string name, key id, integer type, float range, float arc ) +void llSensorRemove( ) +void llSensorRepeat( string name, key id, integer type, float range, float arc, float rate ) +void llSetAlpha( float alpha, integer face ) +void llSetAngularVelocity( vector angular_velocity, integer local ) +void llSetAnimationOverride( string anim_state, string anim ) +void llSetBuoyancy( float buoyancy ) +void llSetCameraAtOffset( vector offset ) +void llSetCameraEyeOffset( vector offset ) +void llSetCameraParams( list rules ) +void llSetClickAction( integer action ) +void llSetColor( vector color, integer face ) +void llSetContentType( key request_id, integer content_type ) +void llSetDamage( float damage ) +void llSetForce( vector force, integer local ) +void llSetForceAndTorque( vector force, vector torque, integer local ) +void llSetHoverHeight( float height, integer water, float tau ) +void llSetInventoryPermMask( string item, integer mask, integer value ) +void llSetKeyframedMotion( list keyframes, list options ) +void llSetLinkAlpha( integer linknumber, float alpha, integer face ) +void llSetLinkCamera( integer link, vector eye, vector at ) +void llSetLinkColor( integer linknumber, vector color, integer face ) +integer llSetLinkMedia( integer link, integer face, list params ) +void llSetLinkPrimitiveParams( integer linknumber, list rules ) +void llSetLinkPrimitiveParamsFast( integer linknumber, list rules ) +void llSetLinkTexture( integer linknumber, string texture, integer face ) +void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) +void llSetLocalRot( rotation rot ) +integer llSetMemoryLimit( integer limit ) +void llSetObjectDesc( string desc ) +void llSetObjectName( string name ) +void llSetObjectPermMask( integer mask, integer value ) +void llSetParcelMusicURL( string url ) +void llSetPayPrice( integer price, list quick_pay_buttons ) +void llSetPhysicsMaterial( integer flags, float gravity_multiplier, float restitution, float friction, float density ) +void llSetPos( vector pos ) +integer llSetPrimMediaParams( integer face, list params ) +void llSetPrimURL( string url ) +void llSetPrimitiveParams( list rules ) +integer llSetRegionPos( vector pos ) +void llSetRemoteScriptAccessPin( integer pin ) +void llSetRot( rotation rot ) +void llSetScale( vector scale ) +void llSetScriptState( string name, integer run ) +void llSetSitText( string text ) +void llSetSoundQueueing( integer queue ) +void llSetSoundRadius( float radius ) +void llSetStatus( integer status, integer value ) +void llSetText( string text, vector color, float alpha ) +void llSetTexture( string texture, integer face ) +void llSetTextureAnim( integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) +void llSetTimerEvent( float sec ) +void llSetTorque( vector torque, integer local ) +void llSetTouchText( string text ) +void llSetVehicleFlags( integer flags ) +void llSetVehicleFloatParam( integer param, float value ) +void llSetVehicleRotationParam( integer param, rotation rot ) +void llSetVehicleType( integer type ) +void llSetVehicleVectorParam( integer param, vector vec ) +void llSetVelocity( vector velocity, integer local ) +void llShout( integer channel, string msg ) +float llSin( float theta ) +void llSitTarget( vector offset, rotation rot ) +void llSleep( float sec ) +void llSound( string sound, float volume, integer queue, integer loop ) +void llSoundPreload( string sound ) +float llSqrt( float val ) +void llStartAnimation( string anim ) +void llStopAnimation( string anim ) +void llStopHover( ) +void llStopLookAt( ) +void llStopMoveToTarget( ) +void llStopPointAt( ) +void llStopSound( ) +integer llStringLength( string str ) +string llStringToBase64( string str ) +string llStringTrim( string src, integer trim_type ) +integer llSubStringIndex( string source, string pattern ) +void llTakeCamera( key avatar ) +void llTakeControls( integer controls, integer accept, integer pass_on ) +float llTan( float theta ) +integer llTarget( vector position, float range ) +void llTargetOmega( vector axis, float spinrate, float gain ) +void llTargetRemove( integer number ) +void llTeleportAgent( key avatar, string landmark, vector position, vector look_at ) +void llTeleportAgentGlobalCoords( key agent, vector global_coordinates, vector region_coordinates, vector look_at ) +void llTeleportAgentHome( key id ) +void llTextBox( key avatar, string message, integer chat_channel ) +string llToLower( string src ) +string llToUpper( string src ) +key llTransferLindenDollars( key destination, integer amount ) +void llTriggerSound( string sound, float volume ) +void llTriggerSoundLimited( string sound, float volume, vector top_north_east, vector bottom_south_west ) +void llUnSit( key id ) +string llUnescapeURL( string url ) +void llUpdateCharacter( list options ) +float llVecDist( vector v1, vector v2 ) +float llVecMag( vector v ) +vector llVecNorm( vector v ) +void llVolumeDetect( integer detect ) +void llWanderWithin( vector center, vector radius, list options ) +float llWater( vector offset ) +void llWhisper( integer channel, string msg ) +vector llWind( vector offset ) +string llXorBase64( string str1, string str2 ) +string llXorBase64Strings( string str1, string str2 ) +string llXorBase64StringsCorrect( string str1, string str2 ) +const integer ACTIVE = 0x2 +const integer AGENT = 0x1 +const integer AGENT_ALWAYS_RUN = 0x1000 +const integer AGENT_ATTACHMENTS = 0x2 +const integer AGENT_AUTOPILOT = 0x2000 +const integer AGENT_AWAY = 0x40 +const integer AGENT_BUSY = 0x800 +const integer AGENT_BY_LEGACY_NAME = 0x1 +const integer AGENT_BY_USERNAME = 0x10 +const integer AGENT_CROUCHING = 0x400 +const integer AGENT_FLYING = 0x1 +const integer AGENT_IN_AIR = 0x100 +const integer AGENT_LIST_PARCEL = 1 +const integer AGENT_LIST_PARCEL_OWNER = 2 +const integer AGENT_LIST_REGION = 4 +const integer AGENT_MOUSELOOK = 0x8 +const integer AGENT_ON_OBJECT = 0x20 +const integer AGENT_SCRIPTED = 0x4 +const integer AGENT_SITTING = 0x10 +const integer AGENT_TYPING = 0x200 +const integer AGENT_WALKING = 0x80 +const integer ALL_SIDES = -1 +const integer ANIM_ON = 0x1 +const integer ATTACH_AVATAR_CENTER = 40 +const integer ATTACH_BACK = 9 +const integer ATTACH_BELLY = 28 +const integer ATTACH_CHEST = 1 +const integer ATTACH_CHIN = 12 +const integer ATTACH_HEAD = 2 +const integer ATTACH_HUD_BOTTOM = 37 +const integer ATTACH_HUD_BOTTOM_LEFT = 36 +const integer ATTACH_HUD_BOTTOM_RIGHT = 38 +const integer ATTACH_HUD_CENTER_1 = 35 +const integer ATTACH_HUD_CENTER_2 = 31 +const integer ATTACH_HUD_TOP_CENTER = 33 +const integer ATTACH_HUD_TOP_LEFT = 34 +const integer ATTACH_HUD_TOP_RIGHT = 32 +const integer ATTACH_LEAR = 13 +const integer ATTACH_LEFT_PEC = 29 +const integer ATTACH_LEYE = 15 +const integer ATTACH_LFOOT = 7 +const integer ATTACH_LHAND = 5 +const integer ATTACH_LHIP = 25 +const integer ATTACH_LLARM = 21 +const integer ATTACH_LLLEG = 27 +const integer ATTACH_LPEC = 30 +const integer ATTACH_LSHOULDER = 3 +const integer ATTACH_LUARM = 20 +const integer ATTACH_LULEG = 26 +const integer ATTACH_MOUTH = 11 +const integer ATTACH_NECK = 39 +const integer ATTACH_NOSE = 17 +const integer ATTACH_PELVIS = 10 +const integer ATTACH_REAR = 14 +const integer ATTACH_REYE = 16 +const integer ATTACH_RFOOT = 8 +const integer ATTACH_RHAND = 6 +const integer ATTACH_RHIP = 22 +const integer ATTACH_RIGHT_PEC = 30 +const integer ATTACH_RLARM = 19 +const integer ATTACH_RLLEG = 24 +const integer ATTACH_RPEC = 29 +const integer ATTACH_RSHOULDER = 4 +const integer ATTACH_RUARM = 18 +const integer ATTACH_RULEG = 23 +const integer AVOID_CHARACTERS = 1 +const integer AVOID_DYNAMIC_OBSTACLES = 2 +const integer AVOID_NONE = 0 +const integer CAMERA_ACTIVE = 12 +const integer CAMERA_BEHINDNESS_ANGLE = 8 +const integer CAMERA_BEHINDNESS_LAG = 9 +const integer CAMERA_DISTANCE = 7 +const integer CAMERA_FOCUS = 17 +const integer CAMERA_FOCUS_LAG = 6 +const integer CAMERA_FOCUS_LOCKED = 22 +const integer CAMERA_FOCUS_OFFSET = 1 +const integer CAMERA_FOCUS_THRESHOLD = 11 +const integer CAMERA_PITCH = 0 +const integer CAMERA_POSITION = 13 +const integer CAMERA_POSITION_LAG = 5 +const integer CAMERA_POSITION_LOCKED = 21 +const integer CAMERA_POSITION_THRESHOLD = 10 +const integer CHANGED_ALLOWED_DROP = 0x40 +const integer CHANGED_COLOR = 0x2 +const integer CHANGED_INVENTORY = 0x1 +const integer CHANGED_LINK = 0x20 +const integer CHANGED_MEDIA = 0x800 +const integer CHANGED_OWNER = 0x80 +const integer CHANGED_REGION = 0x100 +const integer CHANGED_REGION_START = 0x400 +const integer CHANGED_SCALE = 0x8 +const integer CHANGED_SHAPE = 0x4 +const integer CHANGED_TELEPORT = 0x200 +const integer CHANGED_TEXTURE = 0x10 +const integer CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES = 14 +const integer CHARACTER_AVOIDANCE_MODE = 5 +const integer CHARACTER_CMD_JUMP = 1 +const integer CHARACTER_CMD_SMOOTH_STOP = 2 +const integer CHARACTER_CMD_STOP = 0 +const integer CHARACTER_DESIRED_SPEED = 1 +const integer CHARACTER_DESIRED_TURN_SPEED = 12 +const integer CHARACTER_LENGTH = 3 +const integer CHARACTER_MAX_ACCEL = 8 +const integer CHARACTER_MAX_DECEL = 9 +const integer CHARACTER_MAX_SPEED = 13 +const integer CHARACTER_MAX_TURN_RADIUS = 10 +const integer CHARACTER_ORIENTATION = 4 +const integer CHARACTER_RADIUS = 2 +const integer CHARACTER_STAY_WITHIN_PARCEL = 15 +const integer CHARACTER_TYPE = 6 +const integer CHARACTER_TYPE_A = 0 +const integer CHARACTER_TYPE_B = 1 +const integer CHARACTER_TYPE_C = 2 +const integer CHARACTER_TYPE_D = 3 +const integer CHARACTER_TYPE_NONE = 4 +const integer CLICK_ACTION_BUY = 2 +const integer CLICK_ACTION_NONE = 0 +const integer CLICK_ACTION_OPEN = 4 +const integer CLICK_ACTION_OPEN_MEDIA = 6 +const integer CLICK_ACTION_PAY = 3 +const integer CLICK_ACTION_PLAY = 5 +const integer CLICK_ACTION_SIT = 1 +const integer CLICK_ACTION_TOUCH = 0 +const integer CONTENT_TYPE_ATOM = 4 +const integer CONTENT_TYPE_FORM = 7 +const integer CONTENT_TYPE_HTML = 1 +const integer CONTENT_TYPE_JSON = 5 +const integer CONTENT_TYPE_LLSD = 6 +const integer CONTENT_TYPE_RSS = 8 +const integer CONTENT_TYPE_TEXT = 0 +const integer CONTENT_TYPE_XHTML = 3 +const integer CONTENT_TYPE_XML = 2 +const integer CONTROL_BACK = 0x2 +const integer CONTROL_DOWN = 0x20 +const integer CONTROL_FWD = 0x1 +const integer CONTROL_LBUTTON = 0x10000000 +const integer CONTROL_LEFT = 0x4 +const integer CONTROL_ML_LBUTTON = 0x40000000 +const integer CONTROL_RIGHT = 0x8 +const integer CONTROL_ROT_LEFT = 0x100 +const integer CONTROL_ROT_RIGHT = 0x200 +const integer CONTROL_UP = 0x10 +const integer DATA_BORN = 3 +const integer DATA_NAME = 2 +const integer DATA_ONLINE = 1 +const integer DATA_PAYINFO = 8 +const integer DATA_RATING = 4 +const integer DATA_SIM_POS = 5 +const integer DATA_SIM_RATING = 7 +const integer DATA_SIM_STATUS = 6 +const integer DEBUG_CHANNEL = 0x7FFFFFFF +const float DEG_TO_RAD = 0.017453292 +const integer DENSITY = 0x1 +const string EOF = "\n\n\n" +const integer ERR_GENERIC = -1 +const integer ERR_MALFORMED_PARAMS = -3 +const integer ERR_PARCEL_PERMISSIONS = -2 +const integer ERR_RUNTIME_PERMISSIONS = -4 +const integer ERR_THROTTLED = -5 +const integer ESTATE_ACCESS_ALLOWED_AGENT_ADD = 0x4 +const integer ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 0x8 +const integer ESTATE_ACCESS_ALLOWED_GROUP_ADD = 0x10 +const integer ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 0x20 +const integer ESTATE_ACCESS_BANNED_AGENT_ADD = 0x40 +const integer ESTATE_ACCESS_BANNED_AGENT_REMOVE = 0x80 +const integer FALSE = 0 +const integer FORCE_DIRECT_PATH = 1 +const integer FRICTION = 0x2 +const integer GCNP_RADIUS = 0 +const integer GCNP_STATIC = 1 +const integer GRAVITY_MULTIPLIER = 0x8 +const integer HORIZONTAL = 1 +const integer HTTP_BODY_MAXLENGTH = 2 +const integer HTTP_BODY_TRUNCATED = 0 +const integer HTTP_CUSTOM_HEADER = 5 +const integer HTTP_METHOD = 0 +const integer HTTP_MIMETYPE = 1 +const integer HTTP_PRAGMA_NO_CACHE = 6 +const integer HTTP_VERBOSE_THROTTLE = 4 +const integer HTTP_VERIFY_CERT = 3 +const integer INVENTORY_ALL = -1 +const integer INVENTORY_ANIMATION = 20 +const integer INVENTORY_BODYPART = 13 +const integer INVENTORY_CLOTHING = 5 +const integer INVENTORY_GESTURE = 21 +const integer INVENTORY_LANDMARK = 3 +const integer INVENTORY_NONE = -1 +const integer INVENTORY_NOTECARD = 7 +const integer INVENTORY_OBJECT = 6 +const integer INVENTORY_SCRIPT = 10 +const integer INVENTORY_SOUND = 1 +const integer INVENTORY_TEXTURE = 0 +const integer JSON_APPEND = -1 +const string JSON_ARRAY = "﷒" +const string JSON_DELETE = "﷘" +const string JSON_FALSE = "﷗" +const string JSON_INVALID = "﷐" +const string JSON_NULL = "﷕" +const string JSON_NUMBER = "﷓" +const string JSON_OBJECT = "﷑" +const string JSON_STRING = "﷔" +const string JSON_TRUE = "﷖" +const integer KFM_CMD_PAUSE = 2 +const integer KFM_CMD_PLAY = 0 +const integer KFM_CMD_SET_MODE = 3 +const integer KFM_CMD_STOP = 1 +const integer KFM_COMMAND = 0 +const integer KFM_DATA = 2 +const integer KFM_FORWARD = 0 +const integer KFM_LOOP = 1 +const integer KFM_MODE = 1 +const integer KFM_PING_PONG = 2 +const integer KFM_REVERSE = 3 +const integer KFM_ROTATION = 1 +const integer KFM_TRANSLATION = 2 +const integer LAND_LARGE_BRUSH = 3 +const integer LAND_LEVEL = 0 +const integer LAND_LOWER = 2 +const integer LAND_MEDIUM_BRUSH = 2 +const integer LAND_NOISE = 4 +const integer LAND_RAISE = 1 +const integer LAND_REVERT = 5 +const integer LAND_SMALL_BRUSH = 1 +const integer LAND_SMOOTH = 3 +const integer LINK_ALL_CHILDREN = -3 +const integer LINK_ALL_OTHERS = -2 +const integer LINK_ROOT = 1 +const integer LINK_SET = -1 +const integer LINK_THIS = -4 +const integer LIST_STAT_GEOMETRIC_MEAN = 9 +const integer LIST_STAT_MAX = 2 +const integer LIST_STAT_MEAN = 3 +const integer LIST_STAT_MEDIAN = 4 +const integer LIST_STAT_MIN = 1 +const integer LIST_STAT_NUM_COUNT = 8 +const integer LIST_STAT_RANGE = 0 +const integer LIST_STAT_STD_DEV = 5 +const integer LIST_STAT_SUM = 6 +const integer LIST_STAT_SUM_SQUARES = 7 +const integer LOOP = 0x2 +const integer MASK_BASE = 0 +const integer MASK_EVERYONE = 3 +const integer MASK_GROUP = 2 +const integer MASK_NEXT = 4 +const integer MASK_OWNER = 1 +const string NULL_KEY = "00000000-0000-0000-0000-000000000000" +const integer OBJECT_ATTACHED_POINT = 19 +const integer OBJECT_CHARACTER_TIME = 17 +const integer OBJECT_CREATOR = 8 +const integer OBJECT_DESC = 2 +const integer OBJECT_GROUP = 7 +const integer OBJECT_NAME = 1 +const integer OBJECT_OWNER = 6 +const integer OBJECT_PATHFINDING_TYPE = 20 +const integer OBJECT_PHANTOM = 22 +const integer OBJECT_PHYSICS = 21 +const integer OBJECT_PHYSICS_COST = 16 +const integer OBJECT_POS = 3 +const integer OBJECT_PRIM_EQUIVALENCE = 13 +const integer OBJECT_RENDER_WEIGHT = 24 +const integer OBJECT_RETURN_PARCEL = 0x1 +const integer OBJECT_RETURN_PARCEL_OWNER = 0x2 +const integer OBJECT_RETURN_REGION = 0x4 +const integer OBJECT_ROOT = 18 +const integer OBJECT_ROT = 4 +const integer OBJECT_RUNNING_SCRIPT_COUNT = 9 +const integer OBJECT_SCRIPT_MEMORY = 11 +const integer OBJECT_SCRIPT_TIME = 12 +const integer OBJECT_SERVER_COST = 14 +const integer OBJECT_STREAMING_COST = 15 +const integer OBJECT_TEMP_ON_REZ = 23 +const integer OBJECT_TOTAL_SCRIPT_COUNT = 10 +const integer OBJECT_UNKNOWN_DETAIL = -1 +const integer OBJECT_VELOCITY = 5 +const integer OPT_AVATAR = 1 +const integer OPT_CHARACTER = 2 +const integer OPT_EXCLUSION_VOLUME = 6 +const integer OPT_LEGACY_LINKSET = 0 +const integer OPT_MATERIAL_VOLUME = 5 +const integer OPT_OTHER = -1 +const integer OPT_STATIC_OBSTACLE = 4 +const integer OPT_WALKABLE = 3 +const integer PARCEL_COUNT_GROUP = 2 +const integer PARCEL_COUNT_OTHER = 3 +const integer PARCEL_COUNT_OWNER = 1 +const integer PARCEL_COUNT_SELECTED = 4 +const integer PARCEL_COUNT_TEMP = 5 +const integer PARCEL_COUNT_TOTAL = 0 +const integer PARCEL_DETAILS_AREA = 4 +const integer PARCEL_DETAILS_DESC = 1 +const integer PARCEL_DETAILS_GROUP = 3 +const integer PARCEL_DETAILS_ID = 5 +const integer PARCEL_DETAILS_NAME = 0 +const integer PARCEL_DETAILS_OWNER = 2 +const integer PARCEL_DETAILS_SEE_AVATARS = 6 +const integer PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x08000000 +const integer PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x04000000 +const integer PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x00000040 +const integer PARCEL_FLAG_ALLOW_DAMAGE = 0x00000020 +const integer PARCEL_FLAG_ALLOW_FLY = 0x00000001 +const integer PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000 +const integer PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x02000000 +const integer PARCEL_FLAG_ALLOW_LANDMARK = 0x00000008 +const integer PARCEL_FLAG_ALLOW_SCRIPTS = 0x00000002 +const integer PARCEL_FLAG_ALLOW_TERRAFORM = 0x00000010 +const integer PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x00008000 +const integer PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x00200000 +const integer PARCEL_FLAG_USE_ACCESS_GROUP = 0x00000100 +const integer PARCEL_FLAG_USE_ACCESS_LIST = 0x00000200 +const integer PARCEL_FLAG_USE_BAN_LIST = 0x00000400 +const integer PARCEL_FLAG_USE_LAND_PASS_LIST = 0x00000800 +const integer PARCEL_MEDIA_COMMAND_AGENT = 7 +const integer PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9 +const integer PARCEL_MEDIA_COMMAND_DESC = 12 +const integer PARCEL_MEDIA_COMMAND_LOOP = 3 +const integer PARCEL_MEDIA_COMMAND_LOOP_SET = 13 +const integer PARCEL_MEDIA_COMMAND_PAUSE = 1 +const integer PARCEL_MEDIA_COMMAND_PLAY = 2 +const integer PARCEL_MEDIA_COMMAND_SIZE = 11 +const integer PARCEL_MEDIA_COMMAND_STOP = 0 +const integer PARCEL_MEDIA_COMMAND_TEXTURE = 4 +const integer PARCEL_MEDIA_COMMAND_TIME = 6 +const integer PARCEL_MEDIA_COMMAND_TYPE = 10 +const integer PARCEL_MEDIA_COMMAND_UNLOAD = 8 +const integer PARCEL_MEDIA_COMMAND_URL = 5 +const integer PASSIVE = 0x4 +const integer PATROL_PAUSE_AT_WAYPOINTS = 0 +const integer PAYMENT_INFO_ON_FILE = 0x1 +const integer PAYMENT_INFO_USED = 0x2 +const integer PAY_DEFAULT = -2 +const integer PAY_HIDE = -1 +const integer PERMISSION_ATTACH = 0x20 +const integer PERMISSION_CHANGE_JOINTS = 0x100 +const integer PERMISSION_CHANGE_LINKS = 0x80 +const integer PERMISSION_CHANGE_PERMISSIONS = 0x200 +const integer PERMISSION_CONTROL_CAMERA = 0x800 +const integer PERMISSION_DEBIT = 0x2 +const integer PERMISSION_OVERRIDE_ANIMATIONS = 0x8000 +const integer PERMISSION_RELEASE_OWNERSHIP = 0x40 +const integer PERMISSION_REMAP_CONTROLS = 0x8 +const integer PERMISSION_RETURN_OBJECTS = 0x10000 +const integer PERMISSION_SILENT_ESTATE_MANAGEMENT = 0x4000 +const integer PERMISSION_TAKE_CONTROLS = 0x4 +const integer PERMISSION_TELEPORT = 0x1000 +const integer PERMISSION_TRACK_CAMERA = 0x400 +const integer PERMISSION_TRIGGER_ANIMATION = 0x10 +const integer PERM_ALL = 0x7FFFFFFF +const integer PERM_COPY = 0x00008000 +const integer PERM_MODIFY = 0x00004000 +const integer PERM_MOVE = 0x00080000 +const integer PERM_TRANSFER = 0x00002000 +const float PI = 3.14159265 +const integer PING_PONG = 0x8 +const float PI_BY_TWO = 1.57079632 +const integer PRIM_BUMP_BARK = 4 +const integer PRIM_BUMP_BLOBS = 12 +const integer PRIM_BUMP_BRICKS = 5 +const integer PRIM_BUMP_BRIGHT = 1 +const integer PRIM_BUMP_CHECKER = 6 +const integer PRIM_BUMP_CONCRETE = 7 +const integer PRIM_BUMP_DARK = 2 +const integer PRIM_BUMP_DISKS = 10 +const integer PRIM_BUMP_GRAVEL = 11 +const integer PRIM_BUMP_LARGETILE = 14 +const integer PRIM_BUMP_NONE = 0 +const integer PRIM_BUMP_SHINY = 19 +const integer PRIM_BUMP_SIDING = 13 +const integer PRIM_BUMP_STONE = 9 +const integer PRIM_BUMP_STUCCO = 15 +const integer PRIM_BUMP_SUCTION = 16 +const integer PRIM_BUMP_TILE = 8 +const integer PRIM_BUMP_WEAVE = 17 +const integer PRIM_BUMP_WOOD = 3 +const integer PRIM_CAST_SHADOWS = 24 +const integer PRIM_COLOR = 18 +const integer PRIM_DESC = 28 +const integer PRIM_FLEXIBLE = 21 +const integer PRIM_FULLBRIGHT = 20 +const integer PRIM_GLOW = 25 +const integer PRIM_HOLE_CIRCLE = 0x10 +const integer PRIM_HOLE_DEFAULT = 0x0 +const integer PRIM_HOLE_SQUARE = 0x20 +const integer PRIM_HOLE_TRIANGLE = 0x30 +const integer PRIM_LINK_TARGET = 34 +const integer PRIM_MATERIAL = 2 +const integer PRIM_MATERIAL_FLESH = 4 +const integer PRIM_MATERIAL_GLASS = 2 +const integer PRIM_MATERIAL_LIGHT = 7 +const integer PRIM_MATERIAL_METAL = 1 +const integer PRIM_MATERIAL_PLASTIC = 5 +const integer PRIM_MATERIAL_RUBBER = 6 +const integer PRIM_MATERIAL_STONE = 0 +const integer PRIM_MATERIAL_WOOD = 3 +const integer PRIM_MEDIA_ALT_IMAGE_ENABLE = 0 +const integer PRIM_MEDIA_AUTO_LOOP = 4 +const integer PRIM_MEDIA_AUTO_PLAY = 5 +const integer PRIM_MEDIA_AUTO_SCALE = 6 +const integer PRIM_MEDIA_AUTO_ZOOM = 7 +const integer PRIM_MEDIA_CONTROLS = 1 +const integer PRIM_MEDIA_CONTROLS_MINI = 1 +const integer PRIM_MEDIA_CONTROLS_STANDARD = 0 +const integer PRIM_MEDIA_CURRENT_URL = 2 +const integer PRIM_MEDIA_FIRST_CLICK_INTERACT = 8 +const integer PRIM_MEDIA_HEIGHT_PIXELS = 10 +const integer PRIM_MEDIA_HOME_URL = 3 +const integer PRIM_MEDIA_MAX_HEIGHT_PIXELS = 2048 +const integer PRIM_MEDIA_MAX_URL_LENGTH = 1024 +const integer PRIM_MEDIA_MAX_WHITELIST_COUNT = 64 +const integer PRIM_MEDIA_MAX_WHITELIST_SIZE = 1024 +const integer PRIM_MEDIA_MAX_WIDTH_PIXELS = 2048 +const integer PRIM_MEDIA_PARAM_MAX = 14 +const integer PRIM_MEDIA_PERMS_CONTROL = 14 +const integer PRIM_MEDIA_PERMS_INTERACT = 13 +const integer PRIM_MEDIA_PERM_ANYONE = 0x4 +const integer PRIM_MEDIA_PERM_GROUP = 0x2 +const integer PRIM_MEDIA_PERM_NONE = 0x0 +const integer PRIM_MEDIA_PERM_OWNER = 0x1 +const integer PRIM_MEDIA_WHITELIST = 12 +const integer PRIM_MEDIA_WHITELIST_ENABLE = 11 +const integer PRIM_MEDIA_WIDTH_PIXELS = 9 +const integer PRIM_NAME = 27 +const integer PRIM_OMEGA = 32 +const integer PRIM_PHANTOM = 5 +const integer PRIM_PHYSICS = 3 +const integer PRIM_PHYSICS_SHAPE_CONVEX = 2 +const integer PRIM_PHYSICS_SHAPE_NONE = 1 +const integer PRIM_PHYSICS_SHAPE_PRIM = 0 +const integer PRIM_PHYSICS_SHAPE_TYPE = 30 +const integer PRIM_POINT_LIGHT = 23 +const integer PRIM_POSITION = 6 +const integer PRIM_POS_LOCAL = 33 +const integer PRIM_ROTATION = 8 +const integer PRIM_ROT_LOCAL = 29 +const integer PRIM_SCULPT_FLAG_INVERT = 0x40 +const integer PRIM_SCULPT_FLAG_MIRROR = 0x80 +const integer PRIM_SCULPT_TYPE_CYLINDER = 4 +const integer PRIM_SCULPT_TYPE_MASK = 7 +const integer PRIM_SCULPT_TYPE_PLANE = 3 +const integer PRIM_SCULPT_TYPE_SPHERE = 1 +const integer PRIM_SCULPT_TYPE_TORUS = 2 +const integer PRIM_SHINY_HIGH = 3 +const integer PRIM_SHINY_LOW = 1 +const integer PRIM_SHINY_MEDIUM = 2 +const integer PRIM_SHINY_NONE = 0 +const integer PRIM_SIZE = 7 +const integer PRIM_SLICE = 35 +const integer PRIM_TEMP_ON_REZ = 4 +const integer PRIM_TEXGEN = 22 +const integer PRIM_TEXGEN_DEFAULT = 0 +const integer PRIM_TEXGEN_PLANAR = 1 +const integer PRIM_TEXT = 26 +const integer PRIM_TEXTURE = 17 +const integer PRIM_TYPE = 9 +const integer PRIM_TYPE_BOX = 0 +const integer PRIM_TYPE_CYLINDER = 1 +const integer PRIM_TYPE_PRISM = 2 +const integer PRIM_TYPE_RING = 6 +const integer PRIM_TYPE_SCULPT = 7 +const integer PRIM_TYPE_SPHERE = 3 +const integer PRIM_TYPE_TORUS = 4 +const integer PRIM_TYPE_TUBE = 5 +const integer PROFILE_NONE = 0 +const integer PROFILE_SCRIPT_MEMORY = 1 +const integer PSYS_PART_BF_DEST_COLOR = 2 +const integer PSYS_PART_BF_ONE = 0 +const integer PSYS_PART_BF_ONE_MINUS_DEST_COLOR = 4 +const integer PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA = 9 +const integer PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR = 5 +const integer PSYS_PART_BF_SOURCE_ALPHA = 7 +const integer PSYS_PART_BF_SOURCE_COLOR = 3 +const integer PSYS_PART_BF_ZERO = 1 +const integer PSYS_PART_BLEND_FUNC_DEST = 25 +const integer PSYS_PART_BLEND_FUNC_SOURCE = 24 +const integer PSYS_PART_BOUNCE_MASK = 0x4 +const integer PSYS_PART_EMISSIVE_MASK = 0x100 +const integer PSYS_PART_END_ALPHA = 4 +const integer PSYS_PART_END_COLOR = 3 +const integer PSYS_PART_END_GLOW = 27 +const integer PSYS_PART_END_SCALE = 6 +const integer PSYS_PART_FLAGS = 0 +const integer PSYS_PART_FOLLOW_SRC_MASK = 0x10 +const integer PSYS_PART_FOLLOW_VELOCITY_MASK = 0x20 +const integer PSYS_PART_INTERP_COLOR_MASK = 0x1 +const integer PSYS_PART_INTERP_SCALE_MASK = 0x2 +const integer PSYS_PART_MAX_AGE = 7 +const integer PSYS_PART_RIBBON_MASK = 0x400 +const integer PSYS_PART_START_ALPHA = 2 +const integer PSYS_PART_START_COLOR = 1 +const integer PSYS_PART_START_GLOW = 26 +const integer PSYS_PART_START_SCALE = 5 +const integer PSYS_PART_TARGET_LINEAR_MASK = 0x80 +const integer PSYS_PART_TARGET_POS_MASK = 0x40 +const integer PSYS_PART_WIND_MASK = 0x8 +const integer PSYS_SRC_ACCEL = 8 +const integer PSYS_SRC_ANGLE_BEGIN = 22 +const integer PSYS_SRC_ANGLE_END = 23 +const integer PSYS_SRC_BURST_PART_COUNT = 15 +const integer PSYS_SRC_BURST_RADIUS = 16 +const integer PSYS_SRC_BURST_RATE = 13 +const integer PSYS_SRC_BURST_SPEED_MAX = 18 +const integer PSYS_SRC_BURST_SPEED_MIN = 17 +const integer PSYS_SRC_INNERANGLE = 10 +const integer PSYS_SRC_MAX_AGE = 19 +const integer PSYS_SRC_OBJ_REL_MASK = 1 +const integer PSYS_SRC_OMEGA = 21 +const integer PSYS_SRC_OUTERANGLE = 11 +const integer PSYS_SRC_PATTERN = 9 +const integer PSYS_SRC_PATTERN_ANGLE = 4 +const integer PSYS_SRC_PATTERN_ANGLE_CONE = 8 +const integer PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16 +const integer PSYS_SRC_PATTERN_DROP = 1 +const integer PSYS_SRC_PATTERN_EXPLODE = 2 +const integer PSYS_SRC_TARGET_KEY = 20 +const integer PSYS_SRC_TEXTURE = 12 +const integer PUBLIC_CHANNEL = 0 +const integer PURSUIT_FUZZ_FACTOR = 3 +const integer PURSUIT_GOAL_TOLERANCE = 5 +const integer PURSUIT_INTERCEPT = 4 +const integer PURSUIT_OFFSET = 1 +const integer PU_EVADE_HIDDEN = 7 +const integer PU_EVADE_SPOTTED = 8 +const integer PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED = 10 +const integer PU_FAILURE_INVALID_GOAL = 3 +const integer PU_FAILURE_INVALID_START = 2 +const integer PU_FAILURE_NO_NAVMESH = 9 +const integer PU_FAILURE_NO_VALID_DESTINATION = 6 +const integer PU_FAILURE_OTHER = 1000000 +const integer PU_FAILURE_PARCEL_UNREACHABLE = 11 +const integer PU_FAILURE_TARGET_GONE = 5 +const integer PU_FAILURE_UNREACHABLE = 4 +const integer PU_GOAL_REACHED = 1 +const integer PU_SLOWDOWN_DISTANCE_REACHED = 0 +const float RAD_TO_DEG = 57.295779 +const integer RCERR_CAST_TIME_EXCEEDED = -3 +const integer RCERR_SIM_PERF_LOW = -2 +const integer RCERR_UNKNOWN = -1 +const integer RC_DATA_FLAGS = 2 +const integer RC_DETECT_PHANTOM = 1 +const integer RC_GET_LINK_NUM = 0x4 +const integer RC_GET_NORMAL = 0x1 +const integer RC_GET_ROOT_KEY = 0x2 +const integer RC_MAX_HITS = 3 +const integer RC_REJECT_AGENTS = 0x1 +const integer RC_REJECT_LAND = 0x8 +const integer RC_REJECT_NONPHYSICAL = 0x4 +const integer RC_REJECT_PHYSICAL = 0x2 +const integer RC_REJECT_TYPES = 0 +const integer REGION_FLAG_ALLOW_DAMAGE = 0x00000001 +const integer REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x00100000 +const integer REGION_FLAG_BLOCK_FLY = 0x00080000 +const integer REGION_FLAG_BLOCK_TERRAFORM = 0x00000040 +const integer REGION_FLAG_DISABLE_COLLISIONS = 0x00001000 +const integer REGION_FLAG_DISABLE_PHYSICS = 0x00004000 +const integer REGION_FLAG_FIXED_SUN = 0x00000010 +const integer REGION_FLAG_RESTRICT_PUSHOBJECT = 0x00400000 +const integer REGION_FLAG_SANDBOX = 0x00000100 +const integer REMOTE_DATA_CHANNEL = 1 +const integer REMOTE_DATA_REPLY = 3 +const integer REMOTE_DATA_REQUEST = 2 +const integer REQUIRE_LINE_OF_SIGHT = 2 +const integer RESTITUTION = 0x4 +const integer REVERSE = 0x4 +const integer ROTATE = 0x20 +const integer SCALE = 0x40 +const integer SCRIPTED = 0x8 +const integer SIM_STAT_PCT_CHARS_STEPPED = 0 +const integer SMOOTH = 0x10 +const float SQRT2 = 1.4142135 +const integer STATUS_BLOCK_GRAB = 0x40 +const integer STATUS_BLOCK_GRAB_OBJECT = 0x400 +const integer STATUS_BOUNDS_ERROR = 1002 +const integer STATUS_CAST_SHADOWS = 0x200 +const integer STATUS_DIE_AT_EDGE = 0x80 +const integer STATUS_INTERNAL_ERROR = 1999 +const integer STATUS_MALFORMED_PARAMS = 1000 +const integer STATUS_NOT_FOUND = 1003 +const integer STATUS_NOT_SUPPORTED = 1004 +const integer STATUS_OK = 0 +const integer STATUS_PHANTOM = 0x10 +const integer STATUS_PHYSICS = 0x1 +const integer STATUS_RETURN_AT_EDGE = 0x100 +const integer STATUS_ROTATE_X = 0x2 +const integer STATUS_ROTATE_Y = 0x4 +const integer STATUS_ROTATE_Z = 0x8 +const integer STATUS_SANDBOX = 0x20 +const integer STATUS_TYPE_MISMATCH = 1001 +const integer STATUS_WHITELIST_FAILED = 2001 +const integer STRING_TRIM = 3 +const integer STRING_TRIM_HEAD = 1 +const integer STRING_TRIM_TAIL = 2 +const string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f" +const string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f" +const string TEXTURE_MEDIA = "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361" +const string TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f" +const string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903" +const integer TOUCH_INVALID_FACE = -1 +const vector TOUCH_INVALID_TEXCOORD = <-1.0, -1.0, 0.0> +const vector TOUCH_INVALID_VECTOR = <0.0, 0.0, 0.0> +const integer TRAVERSAL_TYPE = 7 +const integer TRAVERSAL_TYPE_FAST = 1 +const integer TRAVERSAL_TYPE_NONE = 2 +const integer TRAVERSAL_TYPE_SLOW = 0 +const integer TRUE = 1 +const float TWO_PI = 6.2831853 +const integer TYPE_FLOAT = 2 +const integer TYPE_INTEGER = 1 +const integer TYPE_INVALID = 0 +const integer TYPE_KEY = 4 +const integer TYPE_ROTATION = 6 +const integer TYPE_STRING = 3 +const integer TYPE_VECTOR = 5 +const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED" +const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED" +const integer VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32 +const integer VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33 +const integer VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17 +const integer VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35 +const integer VEHICLE_ANGULAR_MOTOR_DIRECTION = 19 +const integer VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34 +const integer VEHICLE_BANKING_EFFICIENCY = 38 +const integer VEHICLE_BANKING_MIX = 39 +const integer VEHICLE_BANKING_TIMESCALE = 40 +const integer VEHICLE_BUOYANCY = 27 +const integer VEHICLE_FLAG_CAMERA_DECOUPLED = 0x200 +const integer VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 0x10 +const integer VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 0x8 +const integer VEHICLE_FLAG_HOVER_UP_ONLY = 0x20 +const integer VEHICLE_FLAG_HOVER_WATER_ONLY = 0x4 +const integer VEHICLE_FLAG_LIMIT_MOTOR_UP = 0x40 +const integer VEHICLE_FLAG_LIMIT_ROLL_ONLY = 0x2 +const integer VEHICLE_FLAG_MOUSELOOK_BANK = 0x100 +const integer VEHICLE_FLAG_MOUSELOOK_STEER = 0x80 +const integer VEHICLE_FLAG_NO_DEFLECTION_UP = 0x1 +const integer VEHICLE_FLAG_NO_FLY_UP = 0x1 +const integer VEHICLE_HOVER_EFFICIENCY = 25 +const integer VEHICLE_HOVER_HEIGHT = 24 +const integer VEHICLE_HOVER_TIMESCALE = 26 +const integer VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28 +const integer VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29 +const integer VEHICLE_LINEAR_FRICTION_TIMESCALE = 16 +const integer VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31 +const integer VEHICLE_LINEAR_MOTOR_DIRECTION = 18 +const integer VEHICLE_LINEAR_MOTOR_OFFSET = 20 +const integer VEHICLE_LINEAR_MOTOR_TIMESCALE = 30 +const integer VEHICLE_REFERENCE_FRAME = 44 +const integer VEHICLE_TYPE_AIRPLANE = 4 +const integer VEHICLE_TYPE_BALLOON = 5 +const integer VEHICLE_TYPE_BOAT = 3 +const integer VEHICLE_TYPE_CAR = 2 +const integer VEHICLE_TYPE_NONE = 0 +const integer VEHICLE_TYPE_SLED = 1 +const integer VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36 +const integer VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37 +const integer VERTICAL = 0 +const integer WANDER_PAUSE_AT_WAYPOINTS = 0 +const rotation ZERO_ROTATION = <0.0, 0.0, 0.0, 1.0> +const vector ZERO_VECTOR = <0.0, 0.0, 0.0> +event at_rot_target( integer tnum, rotation targetrot, rotation ourrot ) +event at_target( integer tnum, vector targetpos, vector ourpos ) +event attach( key id ) +event changed( integer change ) +event collision( integer num_detected ) +event collision_end( integer num_detected ) +event collision_start( integer num_detected ) +event control( key id, integer level, integer edge ) +event dataserver( key queryid, string data ) +event email( string time, string address, string subj, string message, integer num_left ) +event http_request( key id, string method, string body ) +event http_response( key request_id, integer status, list metadata, string body ) +event land_collision( vector pos ) +event land_collision_end( vector pos ) +event land_collision_start( vector pos ) +event link_message( integer sender_num, integer num, string str, key id ) +event listen( integer channel, string name, key id, string message ) +event money( key id, integer amount ) +event moving_end( ) +event moving_start( ) +event no_sensor( ) +event not_at_rot_target( ) +event not_at_target( ) +event object_rez( key id ) +event on_rez( integer start_param ) +event path_update( integer type, list reserved ) +event remote_data( integer event_type, key channel, key message_id, string sender, integer idata, string sdata ) +event run_time_permissions( integer perm ) +event sensor( integer num_detected ) +event state_entry( ) +event state_exit( ) +event timer( ) +event touch( integer num_detected ) +event touch_end( integer num_detected ) +event touch_start( integer num_detected ) +event transaction_result( key id, integer success, string data )