diff --git a/fndata.txt b/fndata.txt index d35d7e1..a4eb2a0 100644 --- a/fndata.txt +++ b/fndata.txt @@ -81,7 +81,7 @@ # below. # # -# Subset of LSL expressions using only (, ), ==, !=, <, <=, >, >=, +# Subset of LSL expressions using only (, ), ==, !=, <, <=, >, >=, # &&, ||, constants, function parameters and one function. As an extension, # Python-like operator chaining works, e.g. a < b < c or a == b == c. # && has more priority than ||. @@ -106,382 +106,382 @@ # means that tests show it's apparently stable because physics are # recomputed every frame, and the frame doesn't change that often. -integer llAbs( integer val ) +integer llAbs(integer val) - SEF - min 0 -float llAcos( float val ) +float llAcos(float val) - SEF -void llAddToLandBanList( key avatar, float hours ) +void llAddToLandBanList(key avatar, float hours) - delay 0.1 -void llAddToLandPassList( key avatar, float hours ) +void llAddToLandPassList(key avatar, float hours) - delay 0.1 -void llAdjustSoundVolume( float volume ) +void llAdjustSoundVolume(float volume) - delay 0.1 -integer llAgentInExperience( key agent ) +integer llAgentInExperience(key agent) - SEF - min 0 - max 1 -void llAllowInventoryDrop( integer add ) +void llAllowInventoryDrop(integer add) -float llAngleBetween( rotation a, rotation b ) +float llAngleBetween(rotation a, rotation b) - SEF -void llApplyImpulse( vector force, integer local ) +void llApplyImpulse(vector force, integer local) -void llApplyRotationalImpulse( vector force, integer local ) +void llApplyRotationalImpulse(vector force, integer local) -float llAsin( float val ) +float llAsin(float val) - SEF -float llAtan2( float y, float x ) +float llAtan2(float y, float x) - SEF -void llAttachToAvatar( integer attach_point ) +void llAttachToAvatar(integer attach_point) -void llAttachToAvatarTemp( integer attach_point ) +void llAttachToAvatarTemp(integer attach_point) -key llAvatarOnLinkSitTarget( integer link ) +key llAvatarOnLinkSitTarget(integer link) - SEF - return "00000000-0000-0000-0000-000000000000" if link < -2147483647 || link > 256 -key llAvatarOnSitTarget( ) +key llAvatarOnSitTarget() - SEF -rotation llAxes2Rot( vector fwd, vector left, vector up ) +rotation llAxes2Rot(vector fwd, vector left, vector up) - SEF -rotation llAxisAngle2Rot( vector axis, float angle ) +rotation llAxisAngle2Rot(vector axis, float angle) - SEF -integer llBase64ToInteger( string str ) +integer llBase64ToInteger(string str) # While it's unstable for some strings, we ignore that part. - SEF -string llBase64ToString( string str ) +string llBase64ToString(string str) - SEF -void llBreakAllLinks( ) +void llBreakAllLinks() -void llBreakLink( integer linknum ) +void llBreakLink(integer linknum) - SEF if linknum > 256 -list llCSV2List( string src ) +list llCSV2List(string src) - SEF -list llCastRay( vector start, vector end, list params ) +list llCastRay(vector start, vector end, list params) - SEF -integer llCeil( float val ) +integer llCeil(float val) - SEF -void llClearCameraParams( ) +void llClearCameraParams() -void llClearExperiencePermissions( key agent ) +void llClearExperiencePermissions(key agent) -integer llClearLinkMedia( integer link, integer face ) +integer llClearLinkMedia(integer link, integer face) - min 0 - max 2001 - SEF if link > 256 || link < -2147483647 - return 0 if link < -2147483647 || link > 256 -integer llClearPrimMedia( integer face ) +integer llClearPrimMedia(integer face) - delay 1.0 - min 0 - max 2001 -void llCloseRemoteDataChannel( key channel ) +void llCloseRemoteDataChannel(key channel) - delay 1.0 -float llCloud( vector offset ) +float llCloud(vector offset) - SEF - min 0 - max 0 - return 0 -void llCollisionFilter( string name, key id, integer accept ) +void llCollisionFilter(string name, key id, integer accept) -void llCollisionSound( string impact_sound, float impact_volume ) +void llCollisionSound(string impact_sound, float impact_volume) -void llCollisionSprite( string impact_sprite ) +void llCollisionSprite(string impact_sprite) - SEF -float llCos( float theta ) +float llCos(float theta) - SEF - min -1 - max 1 -void llCreateCharacter( list options ) +void llCreateCharacter(list options) -key llCreateKeyValue( string k, string v ) +key llCreateKeyValue(string k, string v) - unstable -void llCreateLink( key target, integer parent ) +void llCreateLink(key target, integer parent) - delay 1.0 -key llDataSizeKeyValue( ) +key llDataSizeKeyValue() - unstable -void llDeleteCharacter( ) +void llDeleteCharacter() -key llDeleteKeyValue( string k ) +key llDeleteKeyValue(string k) - unstable -list llDeleteSubList( list src, integer start, integer end ) +list llDeleteSubList(list src, integer start, integer end) - SEF -string llDeleteSubString( string src, integer start, integer end ) +string llDeleteSubString(string src, integer start, integer end) - SEF -void llDetachFromAvatar( ) +void llDetachFromAvatar() -vector llDetectedGrab( integer number ) +vector llDetectedGrab(integer number) - detect - SEF # llDetectedGrab() only works for touch(), not for touch_start() etc. - return <0,0,0> if event != "" && event != "touch" || number < 0 || number > 15 -integer llDetectedGroup( integer number ) +integer llDetectedGroup(integer number) - detect - SEF - min 0 - max 1 - return 0 if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -key llDetectedKey( integer number ) +key llDetectedKey(integer number) - detect - SEF - return "00000000-0000-0000-0000-000000000000" if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -integer llDetectedLinkNumber( integer number ) +integer llDetectedLinkNumber(integer number) - detect - SEF - min 0 - max 256 - return 0 if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -string llDetectedName( integer number ) +string llDetectedName(integer number) - detect - SEF - return "00000000-0000-0000-0000-000000000000" if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -key llDetectedOwner( integer number ) +key llDetectedOwner(integer number) - detect - SEF - return "00000000-0000-0000-0000-000000000000" if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -vector llDetectedPos( integer number ) +vector llDetectedPos(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -rotation llDetectedRot( integer number ) +rotation llDetectedRot(integer number) - detect - SEF - return <0,0,0,1> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -vector llDetectedTouchBinormal( integer number ) +vector llDetectedTouchBinormal(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" || number < 0 || number > 15 -integer llDetectedTouchFace( integer number ) +integer llDetectedTouchFace(integer number) - detect - SEF - min -1 - max 8 - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" || number < 0 || number > 15 -vector llDetectedTouchNormal( integer number ) +vector llDetectedTouchNormal(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" || number < 0 || number > 15 -vector llDetectedTouchPos( integer number ) +vector llDetectedTouchPos(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" || number < 0 || number > 15 -vector llDetectedTouchST( integer number ) +vector llDetectedTouchST(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 - return <-1,-1,0> if (event == "collision" || event == "collision_start" || event == "collision_end" || event == "sensor") && number == 0 -vector llDetectedTouchUV( integer number ) +vector llDetectedTouchUV(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 - return <-1,-1,0> if (event == "collision" || event == "collision_start" || event == "collision_end" || event == "sensor") && number == 0 -integer llDetectedType( integer number ) +integer llDetectedType(integer number) - detect - SEF - min 0 - max 15 - return 0 if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -vector llDetectedVel( integer number ) +vector llDetectedVel(integer number) - detect - SEF - return <0,0,0> if event != "" && event != "touch" && event != "touch_start" && event != "touch_end" && event != "collision" && event != "collision_start" && event != "collision_end" && event != "sensor" || number < 0 || number > 15 -void llDialog( key avatar, string message, list buttons, integer chat_channel ) +void llDialog(key avatar, string message, list buttons, integer chat_channel) - delay 1.0 -void llDie( ) +void llDie() -string llDumpList2String( list src, string separator ) +string llDumpList2String(list src, string separator) - SEF -integer llEdgeOfWorld( vector pos, vector dir ) +integer llEdgeOfWorld(vector pos, vector dir) - SEF -void llEjectFromLand( key avatar ) +void llEjectFromLand(key avatar) -void llEmail( string address, string subject, string message ) +void llEmail(string address, string subject, string message) - delay 20.0 -string llEscapeURL( string url ) +string llEscapeURL(string url) - SEF -rotation llEuler2Rot( vector v ) +rotation llEuler2Rot(vector v) - SEF -void llEvade( key target, list options ) +void llEvade(key target, list options) -void llExecCharacterCmd( integer cmd, list options ) +void llExecCharacterCmd(integer cmd, list options) -float llFabs( float val ) +float llFabs(float val) - SEF - min 0 -void llFleeFrom( vector source, float radius, list options ) +void llFleeFrom(vector source, float radius, list options) -integer llFloor( float val ) +integer llFloor(float val) - SEF -void llForceMouselook( integer mouselook ) +void llForceMouselook(integer mouselook) -float llFrand( float mag ) +float llFrand(float mag) - unstable - SEF -key llGenerateKey( ) +key llGenerateKey() - unstable - SEF -vector llGetAccel( ) +vector llGetAccel() # physics caveat #- unstable - SEF -integer llGetAgentInfo( key id ) +integer llGetAgentInfo(key id) - SEF - return 0 if nulluuid(id) -string llGetAgentLanguage( key avatar ) +string llGetAgentLanguage(key avatar) - SEF - return "" if nulluuid(id) -list llGetAgentList( integer scope, list options ) +list llGetAgentList(integer scope, list options) - SEF - return "INVALID_SCOPE" if scope != 1 && scope != 2 && scope != 4 -vector llGetAgentSize( key id ) +vector llGetAgentSize(key id) - SEF - return <0,0,0> if nulluuid(id) -float llGetAlpha( integer face ) +float llGetAlpha(integer face) - SEF - return 1 if face > 8 -float llGetAndResetTime( ) +float llGetAndResetTime() - unstable -string llGetAnimation( key id ) +string llGetAnimation(key id) - SEF - return "" if nulluuid(id) -list llGetAnimationList( key id ) +list llGetAnimationList(key id) - SEF - return "" if nulluuid(id) -string llGetAnimationOverride( string anim_state ) +string llGetAnimationOverride(string anim_state) # may err, therefore not SEF -integer llGetAttached( ) +integer llGetAttached() - SEF - min 0 - max 55 -list llGetAttachedList( key agent ) +list llGetAttachedList(key agent) - SEF - return ["NOT FOUND"] if nulluuid(agent) -list llGetBoundingBox( key object ) +list llGetBoundingBox(key object) - SEF - return [] if nulluuid(object) -vector llGetCameraPos( ) +vector llGetCameraPos() # it errs therefore not SEF -rotation llGetCameraRot( ) +rotation llGetCameraRot() # it errs therefore not SEF -vector llGetCenterOfMass( ) +vector llGetCenterOfMass() - SEF -list llGetClosestNavPoint( vector point, list options ) +list llGetClosestNavPoint(vector point, list options) # Claimed to have a delay, but such delay is 1 frame (?) - SEF -vector llGetColor( integer face ) +vector llGetColor(integer face) - SEF - return <1,1,1> if face > 8 -key llGetCreator( ) +key llGetCreator() - SEF -string llGetDate( ) +string llGetDate() - SEF -integer llGetDayLength( ) +integer llGetDayLength() - SEF -integer llGetDayOffset( ) +integer llGetDayOffset() - SEF -string llGetDisplayName( key id ) +string llGetDisplayName(key id) - SEF - return "" if nulluuid(id) -float llGetEnergy( ) +float llGetEnergy() # physics caveat #- unstable - SEF - min 0 - max 1 -string llGetEnv( string name ) +string llGetEnv(string name) - SEF - return "" if name == "" -list llGetEnvironment( vector pos, list params ) +list llGetEnvironment(vector pos, list params) # presumed: - SEF # TODO: not used yet, check if it has more properties. # Possibly a candidate for lslfuncopt.py (check). -list llGetExperienceDetails( key experience_id ) +list llGetExperienceDetails(key experience_id) - SEF -string llGetExperienceErrorMessage( integer value ) +string llGetExperienceErrorMessage(integer value) - SEF - return "no error" if value == 0 - return "exceeded throttle" if value == 1 @@ -504,1044 +504,1044 @@ string llGetExperienceErrorMessage( integer value ) - return "experience permissions request timed out" if value == 18 - return "unknown error id" -list llGetExperienceList( key agent ) +list llGetExperienceList(key agent) - SEF - return [] -vector llGetForce( ) +vector llGetForce() - SEF -integer llGetFreeMemory( ) +integer llGetFreeMemory() - SEF - min 0 - max 65536 -integer llGetFreeURLs( ) +integer llGetFreeURLs() - SEF - min 0 - max 65536 -float llGetGMTclock( ) +float llGetGMTclock() - SEF - min 0 - max 86399 -vector llGetGeometricCenter( ) +vector llGetGeometricCenter() - SEF -string llGetHTTPHeader( key request_id, string header ) +string llGetHTTPHeader(key request_id, string header) - SEF - return "" if nulluuid(request_id) -key llGetInventoryCreator( string item ) +key llGetInventoryCreator(string item) - SEF -key llGetInventoryKey( string name ) +key llGetInventoryKey(string name) - SEF - return "00000000-0000-0000-0000-000000000000" if name == "" -string llGetInventoryName( integer type, integer number ) +string llGetInventoryName(integer type, integer number) - SEF - return "" if type != -1 && type != 0 && type != 1 && type != 3 && type != 5 && type != 6 && type != 7 && type != 10 && type != 13 && type != 20 && type != 21 || number < 0 -integer llGetInventoryNumber( integer type ) +integer llGetInventoryNumber(integer type) - SEF - return 0 if type != -1 && type != 0 && type != 1 && type != 3 && type != 5 && type != 6 && type != 7 && type != 10 && type != 13 && type != 20 && type != 21 -integer llGetInventoryPermMask( string item, integer mask ) +integer llGetInventoryPermMask(string item, integer mask) - SEF - return 0 if mask < 0 || mask > 4 || item == "" # we've completed up to here -integer llGetInventoryType( string name ) +integer llGetInventoryType(string name) - SEF -key llGetKey( ) +key llGetKey() - SEF -key llGetLandOwnerAt( vector pos ) +key llGetLandOwnerAt(vector pos) - SEF -key llGetLinkKey( integer linknumber ) +key llGetLinkKey(integer linknumber) - SEF -list llGetLinkMedia( integer link, integer face, list params ) +list llGetLinkMedia(integer link, integer face, list params) - SEF -string llGetLinkName( integer linknumber ) +string llGetLinkName(integer linknumber) - SEF -integer llGetLinkNumber( ) +integer llGetLinkNumber() - SEF -integer llGetLinkNumberOfSides( integer link ) +integer llGetLinkNumberOfSides(integer link) - SEF -list llGetLinkPrimitiveParams( integer linknumber, list rules ) +list llGetLinkPrimitiveParams(integer linknumber, list rules) - SEF -integer llGetListEntryType( list src, integer index ) +integer llGetListEntryType(list src, integer index) - SEF - min 0 - max 6 -integer llGetListLength( list src ) +integer llGetListLength(list src) - SEF - min 0 -vector llGetLocalPos( ) +vector llGetLocalPos() # physics caveat #- unstable - SEF -rotation llGetLocalRot( ) +rotation llGetLocalRot() # physics caveat #- unstable - SEF -float llGetMass( ) +float llGetMass() - SEF -float llGetMassMKS( ) +float llGetMassMKS() - SEF -float llGetMaxScaleFactor( ) +float llGetMaxScaleFactor() - SEF -integer llGetMemoryLimit( ) +integer llGetMemoryLimit() - SEF -float llGetMinScaleFactor( ) +float llGetMinScaleFactor() - SEF -vector llGetMoonDirection( ) +vector llGetMoonDirection() - SEF -rotation llGetMoonRotation( ) +rotation llGetMoonRotation() - SEF -void llGetNextEmail( string address, string subject ) +void llGetNextEmail(string address, string subject) -key llGetNotecardLine( string name, integer line ) +key llGetNotecardLine(string name, integer line) - unstable - delay 0.1 -key llGetNumberOfNotecardLines( string name ) +key llGetNumberOfNotecardLines(string name) - unstable - delay 0.1 -integer llGetNumberOfPrims( ) +integer llGetNumberOfPrims() - SEF -integer llGetNumberOfSides( ) +integer llGetNumberOfSides() - SEF -list llGetObjectAnimationNames( ) +list llGetObjectAnimationNames() - SEF -string llGetObjectDesc( ) +string llGetObjectDesc() - SEF -list llGetObjectDetails( key id, list params ) +list llGetObjectDetails(key id, list params) # physics caveat #- unstable - SEF -float llGetObjectMass( key id ) +float llGetObjectMass(key id) - SEF -string llGetObjectName( ) +string llGetObjectName() - SEF -integer llGetObjectPermMask( integer mask ) +integer llGetObjectPermMask(integer mask) - SEF -integer llGetObjectPrimCount( key object_id ) +integer llGetObjectPrimCount(key object_id) - SEF -vector llGetOmega( ) +vector llGetOmega() # physics caveat #- unstable - SEF -key llGetOwner( ) +key llGetOwner() - SEF -key llGetOwnerKey( key id ) +key llGetOwnerKey(key id) - SEF - return "00000000-0000-0000-0000-000000000000" if nulluuid(id) -list llGetParcelDetails( vector pos, list params ) +list llGetParcelDetails(vector pos, list params) - SEF -integer llGetParcelFlags( vector pos ) +integer llGetParcelFlags(vector pos) - SEF -integer llGetParcelMaxPrims( vector pos, integer sim_wide ) +integer llGetParcelMaxPrims(vector pos, integer sim_wide) - SEF -string llGetParcelMusicURL( ) +string llGetParcelMusicURL() - SEF -integer llGetParcelPrimCount( vector pos, integer category, integer sim_wide ) +integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) - SEF -list llGetParcelPrimOwners( vector pos ) +list llGetParcelPrimOwners(vector pos) - delay 2.0 -integer llGetPermissions( ) +integer llGetPermissions() - SEF -key llGetPermissionsKey( ) +key llGetPermissionsKey() - SEF -list llGetPhysicsMaterial( ) +list llGetPhysicsMaterial() - SEF -vector llGetPos( ) +vector llGetPos() # physics caveat #- unstable - SEF -list llGetPrimMediaParams( integer face, list params ) +list llGetPrimMediaParams(integer face, list params) - delay 1.0 -list llGetPrimitiveParams( list params ) +list llGetPrimitiveParams(list params) - delay 0.2 -integer llGetRegionAgentCount( ) +integer llGetRegionAgentCount() - SEF -vector llGetRegionCorner( ) +vector llGetRegionCorner() - SEF -integer llGetRegionDayLength( ) +integer llGetRegionDayLength() - SEF -integer llGetRegionDayOffset( ) +integer llGetRegionDayOffset() - SEF -float llGetRegionFPS( ) +float llGetRegionFPS() - SEF -integer llGetRegionFlags( ) +integer llGetRegionFlags() - SEF -vector llGetRegionMoonDirection( ) +vector llGetRegionMoonDirection() - SEF -rotation llGetRegionMoonRotation( ) +rotation llGetRegionMoonRotation() - SEF -string llGetRegionName( ) +string llGetRegionName() - SEF -vector llGetRegionSunDirection( ) +vector llGetRegionSunDirection() - SEF -rotation llGetRegionSunRotation( ) +rotation llGetRegionSunRotation() - SEF -float llGetRegionTimeDilation( ) +float llGetRegionTimeDilation() - SEF -vector llGetRootPosition( ) +vector llGetRootPosition() # physics caveat #- unstable - SEF -rotation llGetRootRotation( ) +rotation llGetRootRotation() # physics caveat #- unstable - SEF -rotation llGetRot( ) +rotation llGetRot() # physics caveat #- unstable - SEF -integer llGetSPMaxMemory( ) +integer llGetSPMaxMemory() - SEF -vector llGetScale( ) +vector llGetScale() - SEF -string llGetScriptName( ) +string llGetScriptName() - SEF -integer llGetScriptState( string name ) +integer llGetScriptState(string name) - SEF -float llGetSimStats( integer stat_type ) +float llGetSimStats(integer stat_type) - SEF -string llGetSimulatorHostname( ) +string llGetSimulatorHostname() - delay 10.0 -integer llGetStartParameter( ) +integer llGetStartParameter() - SEF -list llGetStaticPath( vector start, vector end, float radius, list params ) +list llGetStaticPath(vector start, vector end, float radius, list params) # believed to be side-effect free - SEF -integer llGetStatus( integer status ) +integer llGetStatus(integer status) - SEF - min 0 - max 1 -string llGetSubString( string src, integer start, integer end ) +string llGetSubString(string src, integer start, integer end) - SEF -vector llGetSunDirection( ) +vector llGetSunDirection() - SEF -rotation llGetSunRotation( ) +rotation llGetSunRotation() - SEF -string llGetTexture( integer face ) +string llGetTexture(integer face) - SEF - return "00000000-0000-0000-0000-000000000000" if face > 8 -vector llGetTextureOffset( integer face ) +vector llGetTextureOffset(integer face) - SEF - return <0,0,0> if face > 8 -float llGetTextureRot( integer side ) +float llGetTextureRot(integer side) - SEF - return 0 if side > 8 -vector llGetTextureScale( integer side ) +vector llGetTextureScale(integer side) - SEF - return <0,0,0> if side > 8 -float llGetTime( ) +float llGetTime() - SEF # It's stable within the same frame. -float llGetTimeOfDay( ) +float llGetTimeOfDay() - unstable - SEF -string llGetTimestamp( ) +string llGetTimestamp() - unstable - SEF -vector llGetTorque( ) +vector llGetTorque() - SEF -integer llGetUnixTime( ) +integer llGetUnixTime() - SEF -integer llGetUsedMemory( ) +integer llGetUsedMemory() - unstable - SEF -string llGetUsername( key id ) +string llGetUsername(key id) - SEF -vector llGetVel( ) +vector llGetVel() # physics caveat #- unstable - SEF -float llGetWallclock( ) +float llGetWallclock() - SEF - min 0 - max 86399 -void llGiveInventory( key destination, string inventory ) +void llGiveInventory(key destination, string inventory) # delay only applies if giving to avatars # (delay is not important because it's not applied when SEF) #- delay 2.0 - SEF if nulluuid(destination) -void llGiveInventoryList( key target, string folder, list inventory ) +void llGiveInventoryList(key target, string folder, list inventory) - delay 3.0 -integer llGiveMoney( key destination, integer amount ) +integer llGiveMoney(key destination, integer amount) - min 0 - max 0 -void llGodLikeRezObject( key inventory, vector pos ) +void llGodLikeRezObject(key inventory, vector pos) -float llGround( vector offset ) +float llGround(vector offset) - SEF - min 0 -vector llGroundContour( vector offset ) +vector llGroundContour(vector offset) - SEF -vector llGroundNormal( vector offset ) +vector llGroundNormal(vector offset) - SEF -void llGroundRepel( float height, integer water, float tau ) +void llGroundRepel(float height, integer water, float tau) -vector llGroundSlope( vector offset ) +vector llGroundSlope(vector offset) - SEF -key llHTTPRequest( string url, list parameters, string body ) +key llHTTPRequest(string url, list parameters, string body) - unstable -void llHTTPResponse( key request_id, integer status, string body ) +void llHTTPResponse(key request_id, integer status, string body) -string llInsertString( string dst, integer position, string src ) +string llInsertString(string dst, integer position, string src) - SEF -void llInstantMessage( key user, string message ) +void llInstantMessage(key user, string message) - delay 2.0 -string llIntegerToBase64( integer number ) +string llIntegerToBase64(integer number) - SEF -list llJson2List( string json ) +list llJson2List(string json) - SEF -string llJsonGetValue( string json, list specifiers ) +string llJsonGetValue(string json, list specifiers) - SEF -string llJsonSetValue( string json, list specifiers, string value ) +string llJsonSetValue(string json, list specifiers, string value) - SEF -string llJsonValueType( string json, list specifiers ) +string llJsonValueType(string json, list specifiers) - SEF -string llKey2Name( key id ) +string llKey2Name(key id) - SEF -key llKeyCountKeyValue( ) +key llKeyCountKeyValue() - unstable -key llKeysKeyValue( integer start, integer count ) +key llKeysKeyValue(integer start, integer count) - unstable -void llLinkParticleSystem( integer linknumber, list rules ) +void llLinkParticleSystem(integer linknumber, list rules) - SEF if linknumber > 256 -void llLinkSitTarget( integer link, vector offset, rotation rot ) +void llLinkSitTarget(integer link, vector offset, rotation rot) - SEF if link > 256 -string llList2CSV( list src ) +string llList2CSV(list src) - SEF -float llList2Float( list src, integer index ) +float llList2Float(list src, integer index) - SEF -integer llList2Integer( list src, integer index ) +integer llList2Integer(list src, integer index) - SEF -string llList2Json( string type, list values ) +string llList2Json(string type, list values) - SEF -key llList2Key( list src, integer index ) +key llList2Key(list src, integer index) - SEF -list llList2List( list src, integer start, integer end ) +list llList2List(list src, integer start, integer end) - SEF -list llList2ListStrided( list src, integer start, integer end, integer stride ) +list llList2ListStrided(list src, integer start, integer end, integer stride) - SEF -rotation llList2Rot( list src, integer index ) +rotation llList2Rot(list src, integer index) - SEF -string llList2String( list src, integer index ) +string llList2String(list src, integer index) - SEF -vector llList2Vector( list src, integer index ) +vector llList2Vector(list src, integer index) - SEF -integer llListFindList( list src, list test ) +integer llListFindList(list src, list test) - SEF - min -1 -list llListInsertList( list dest, list src, integer start ) +list llListInsertList(list dest, list src, integer start) - SEF -list llListRandomize( list src, integer stride ) +list llListRandomize(list src, integer stride) - unstable - SEF -list llListReplaceList( list dest, list src, integer start, integer end ) +list llListReplaceList(list dest, list src, integer start, integer end) - SEF -list llListSort( list src, integer stride, integer ascending ) +list llListSort(list src, integer stride, integer ascending) - SEF -float llListStatistics( integer operation, list src ) +float llListStatistics(integer operation, list src) - SEF -integer llListen( integer channel, string name, key id, string msg ) +integer llListen(integer channel, string name, key id, string msg) -void llListenControl( integer number, integer active ) +void llListenControl(integer number, integer active) - SEF if number == 0 -void llListenRemove( integer number ) +void llListenRemove(integer number) - SEF if number == 0 -void llLoadURL( key avatar, string message, string url ) +void llLoadURL(key avatar, string message, string url) - delay 0.1 -float llLog( float val ) +float llLog(float val) - SEF -float llLog10( float val ) +float llLog10(float val) - SEF -void llLookAt( vector target, float strength, float damping ) +void llLookAt(vector target, float strength, float damping) -void llLoopSound( string sound, float volume ) +void llLoopSound(string sound, float volume) -void llLoopSoundMaster( string sound, float volume ) +void llLoopSoundMaster(string sound, float volume) -void llLoopSoundSlave( string sound, float volume ) +void llLoopSoundSlave(string sound, float volume) -string llMD5String( string src, integer nonce ) +string llMD5String(string src, integer nonce) - SEF -void llMakeExplosion( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) +void llMakeExplosion(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset) - delay 0.1 -void llMakeFire( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) +void llMakeFire(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset) - delay 0.1 -void llMakeFountain( integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset ) +void llMakeFountain(integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset) - delay 0.1 -void llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) +void llMakeSmoke(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset) - delay 0.1 -integer llManageEstateAccess( integer action, key id ) +integer llManageEstateAccess(integer action, key id) # not SEF (generates errors on invalid action or key) - min 0 - max 1 -void llMapDestination( string simname, vector pos, vector look_at ) +void llMapDestination(string simname, vector pos, vector look_at) - delay 1.0 -void llMessageLinked( integer linknum, integer num, string str, key id ) +void llMessageLinked(integer linknum, integer num, string str, key id) - SEF if linknum > 256 -void llMinEventDelay( float delay ) +void llMinEventDelay(float delay) -integer llModPow( integer a, integer b, integer c ) +integer llModPow(integer a, integer b, integer c) - delay 1.0 -void llModifyLand( integer action, integer brush ) +void llModifyLand(integer action, integer brush) -void llMoveToTarget( vector target, float tau ) +void llMoveToTarget(vector target, float tau) -key llName2Key( string name ) +key llName2Key(string name) - SEF - return "00000000-0000-0000-0000-000000000000" if name == "" -void llNavigateTo( vector point, list options ) +void llNavigateTo(vector point, list options) -void llOffsetTexture( float u, float v, integer face ) +void llOffsetTexture(float u, float v, integer face) - delay 0.2 -void llOpenRemoteDataChannel( ) +void llOpenRemoteDataChannel() - delay 1.0 -integer llOverMyLand( key id ) +integer llOverMyLand(key id) - SEF - min 0 - max 1 # assumed: - return 0 if nulluuid(id) -void llOwnerSay( string msg ) +void llOwnerSay(string msg) -void llParcelMediaCommandList( list command ) +void llParcelMediaCommandList(list command) - delay 2.0 -list llParcelMediaQuery( list query ) +list llParcelMediaQuery(list query) - delay 2.0 -list llParseString2List( string src, list separators, list spacers ) +list llParseString2List(string src, list separators, list spacers) - SEF -list llParseStringKeepNulls( string src, list separators, list spacers ) +list llParseStringKeepNulls(string src, list separators, list spacers) - SEF -void llParticleSystem( list rules ) +void llParticleSystem(list rules) -void llPassCollisions( integer pass ) +void llPassCollisions(integer pass) -void llPassTouches( integer pass ) +void llPassTouches(integer pass) -void llPatrolPoints( list points, list options ) +void llPatrolPoints(list points, list options) -void llPlaySound( string sound, float volume ) +void llPlaySound(string sound, float volume) -void llPlaySoundSlave( string sound, float volume ) +void llPlaySoundSlave(string sound, float volume) -void llPointAt( vector pos ) +void llPointAt(vector pos) - SEF -float llPow( float base, float exponent ) +float llPow(float base, float exponent) - SEF -void llPreloadSound( string sound ) +void llPreloadSound(string sound) - delay 1.0 -void llPursue( key target, list options ) +void llPursue(key target, list options) -void llPushObject( key id, vector impulse, vector ang_impulse, integer local ) +void llPushObject(key id, vector impulse, vector ang_impulse, integer local) -key llReadKeyValue( string k ) +key llReadKeyValue(string k) - unstable -void llRefreshPrimURL( ) +void llRefreshPrimURL() # emits an error -> has side effects - delay 20.0 -void llRegionSay( integer channel, string msg ) +void llRegionSay(integer channel, string msg) # channel 0 emits an error -> not SEF -void llRegionSayTo( key target, integer channel, string msg ) +void llRegionSayTo(key target, integer channel, string msg) -void llReleaseCamera( key avatar ) +void llReleaseCamera(key avatar) - SEF -void llReleaseControls( ) +void llReleaseControls() -void llReleaseURL( string url ) +void llReleaseURL(string url) - SEF if url == "" -void llRemoteDataReply( key channel, key message_id, string sdata, integer idata ) +void llRemoteDataReply(key channel, key message_id, string sdata, integer idata) - delay 3.0 -void llRemoteDataSetRegion( ) +void llRemoteDataSetRegion() -void llRemoteLoadScript( key target, string name, integer running, integer start_param ) +void llRemoteLoadScript(key target, string name, integer running, integer start_param) # emits an error -> has side effects - delay 3.0 -void llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param ) +void llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) - delay 3.0 -void llRemoveFromLandBanList( key avatar ) +void llRemoveFromLandBanList(key avatar) - delay 0.1 -void llRemoveFromLandPassList( key avatar ) +void llRemoveFromLandPassList(key avatar) - delay 0.1 -void llRemoveInventory( string item ) +void llRemoveInventory(string item) -void llRemoveVehicleFlags( integer flags ) +void llRemoveVehicleFlags(integer flags) -key llRequestAgentData( key id, integer data ) +key llRequestAgentData(key id, integer data) - unstable - delay 0.1 -key llRequestDisplayName( key id ) +key llRequestDisplayName(key id) - unstable - SEF if nulluuid(id) -void llRequestExperiencePermissions( key agent, string name ) +void llRequestExperiencePermissions(key agent, string name) -key llRequestInventoryData( string name ) +key llRequestInventoryData(string name) - unstable - delay 1.0 -void llRequestPermissions( key agent, integer perm ) +void llRequestPermissions(key agent, integer perm) # if agent does not exist, it errs, so this is not true: #- SEF if perm == 0 -key llRequestSecureURL( ) +key llRequestSecureURL() - unstable -key llRequestSimulatorData( string simulator, integer data ) +key llRequestSimulatorData(string simulator, integer data) - unstable - delay 1.0 -key llRequestURL( ) +key llRequestURL() - unstable -key llRequestUsername( key id ) +key llRequestUsername(key id) - unstable -key llRequestUserKey( string name ) +key llRequestUserKey(string name) - unstable -void llResetAnimationOverride( string anim_state ) +void llResetAnimationOverride(string anim_state) -void llResetLandBanList( ) +void llResetLandBanList() - delay 0.1 -void llResetLandPassList( ) +void llResetLandPassList() - delay 0.1 -void llResetOtherScript( string name ) +void llResetOtherScript(string name) -void llResetScript( ) +void llResetScript() - stop -void llResetTime( ) +void llResetTime() -integer llReturnObjectsByID( list objects ) +integer llReturnObjectsByID(list objects) - min -5 - max 65536 -integer llReturnObjectsByOwner( key owner, integer scope ) +integer llReturnObjectsByOwner(key owner, integer scope) # assumed unstable - unstable - min -5 - max 65536 -void llRezAtRoot( string inventory, vector pos, vector vel, rotation rot, integer param ) +void llRezAtRoot(string inventory, vector pos, vector vel, rotation rot, integer param) - delay 0.1 -void llRezObject( string inventory, vector pos, vector vel, rotation rot, integer param ) +void llRezObject(string inventory, vector pos, vector vel, rotation rot, integer param) - delay 0.1 -float llRot2Angle( rotation rot ) +float llRot2Angle(rotation rot) - SEF -vector llRot2Axis( rotation rot ) +vector llRot2Axis(rotation rot) - SEF -vector llRot2Euler( rotation q ) +vector llRot2Euler(rotation q) - SEF -vector llRot2Fwd( rotation q ) +vector llRot2Fwd(rotation q) - SEF -vector llRot2Left( rotation q ) +vector llRot2Left(rotation q) - SEF -vector llRot2Up( rotation q ) +vector llRot2Up(rotation q) - SEF -rotation llRotBetween( vector v1, vector v2 ) +rotation llRotBetween(vector v1, vector v2) - SEF -void llRotLookAt( rotation target, float strength, float damping ) +void llRotLookAt(rotation target, float strength, float damping) -integer llRotTarget( rotation rot, float error ) +integer llRotTarget(rotation rot, float error) - unstable -void llRotTargetRemove( integer number ) +void llRotTargetRemove(integer number) -void llRotateTexture( float angle, integer face ) +void llRotateTexture(float angle, integer face) - delay 0.2 -integer llRound( float val ) +integer llRound(float val) - SEF -string llSHA1String( string src ) +string llSHA1String(string src) - SEF -integer llSameGroup( key id ) +integer llSameGroup(key id) - SEF - min 0 - max 1 -void llSay( integer channel, string msg ) +void llSay(integer channel, string msg) -integer llScaleByFactor( float scaling_factor ) +integer llScaleByFactor(float scaling_factor) - unstable - min 0 - max 1 -void llScaleTexture( float u, float v, integer face ) +void llScaleTexture(float u, float v, integer face) - delay 0.2 -integer llScriptDanger( vector pos ) +integer llScriptDanger(vector pos) - SEF - min 0 - max 1 -void llScriptProfiler( integer flags ) +void llScriptProfiler(integer flags) -key llSendRemoteData( key channel, string dest, integer idata, string sdata ) +key llSendRemoteData(key channel, string dest, integer idata, string sdata) - unstable - delay 3.0 -void llSensor( string name, key id, integer type, float range, float arc ) +void llSensor(string name, key id, integer type, float range, float arc) # type == 0 || range == 0 cancels a sensor in this frame. -void llSensorRemove( ) +void llSensorRemove() -void llSensorRepeat( string name, key id, integer type, float range, float arc, float rate ) +void llSensorRepeat(string name, key id, integer type, float range, float arc, float rate) -void llSetAlpha( float alpha, integer face ) +void llSetAlpha(float alpha, integer face) - SEF if face > 8 -void llSetAngularVelocity( vector angular_velocity, integer local ) +void llSetAngularVelocity(vector angular_velocity, integer local) -void llSetAnimationOverride( string anim_state, string anim ) +void llSetAnimationOverride(string anim_state, string anim) -void llSetBuoyancy( float buoyancy ) +void llSetBuoyancy(float buoyancy) -void llSetCameraAtOffset( vector offset ) +void llSetCameraAtOffset(vector offset) -void llSetCameraEyeOffset( vector offset ) +void llSetCameraEyeOffset(vector offset) -void llSetCameraParams( list rules ) +void llSetCameraParams(list rules) -void llSetClickAction( integer action ) +void llSetClickAction(integer action) -void llSetColor( vector color, integer face ) +void llSetColor(vector color, integer face) - SEF if face > 8 -void llSetContentType( key request_id, integer content_type ) +void llSetContentType(key request_id, integer content_type) - SEF if nulluuid(request_id) -void llSetDamage( float damage ) +void llSetDamage(float damage) -void llSetForce( vector force, integer local ) +void llSetForce(vector force, integer local) -void llSetForceAndTorque( vector force, vector torque, integer local ) +void llSetForceAndTorque(vector force, vector torque, integer local) -void llSetHoverHeight( float height, integer water, float tau ) +void llSetHoverHeight(float height, integer water, float tau) -void llSetInventoryPermMask( string item, integer mask, integer value ) +void llSetInventoryPermMask(string item, integer mask, integer value) -void llSetKeyframedMotion( list keyframes, list options ) +void llSetKeyframedMotion(list keyframes, list options) -void llSetLinkAlpha( integer linknumber, float alpha, integer face ) +void llSetLinkAlpha(integer linknumber, float alpha, integer face) - SEF if linknumber > 256 || face > 8 -void llSetLinkCamera( integer link, vector eye, vector at ) +void llSetLinkCamera(integer link, vector eye, vector at) - SEF if link > 256 -void llSetLinkColor( integer linknumber, vector color, integer face ) +void llSetLinkColor(integer linknumber, vector color, integer face) - SEF if linknumber > 256 || face > 8 -integer llSetLinkMedia( integer link, integer face, list params ) +integer llSetLinkMedia(integer link, integer face, list params) - SEF if link > 256 -void llSetLinkPrimitiveParams( integer linknumber, list rules ) +void llSetLinkPrimitiveParams(integer linknumber, list rules) - delay 0.2 -void llSetLinkPrimitiveParamsFast( integer linknumber, list rules ) +void llSetLinkPrimitiveParamsFast(integer linknumber, list rules) - SEF if linknumber > 256 -void llSetLinkTexture( integer linknumber, string texture, integer face ) +void llSetLinkTexture(integer linknumber, string texture, integer face) - delay 0.2 -void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) +void llSetLinkTextureAnim(integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate) - SEF if linknumber > 256 -void llSetLocalRot( rotation rot ) +void llSetLocalRot(rotation rot) - delay 0.2 -integer llSetMemoryLimit( integer limit ) +integer llSetMemoryLimit(integer limit) - SEF if limit <= 0 - min 0 - max 1 -void llSetObjectDesc( string desc ) +void llSetObjectDesc(string desc) -void llSetObjectName( string name ) +void llSetObjectName(string name) -void llSetObjectPermMask( integer mask, integer value ) +void llSetObjectPermMask(integer mask, integer value) -void llSetParcelMusicURL( string url ) +void llSetParcelMusicURL(string url) - delay 2.0 -void llSetPayPrice( integer price, list quick_pay_buttons ) +void llSetPayPrice(integer price, list quick_pay_buttons) -void llSetPhysicsMaterial( integer flags, float gravity_multiplier, float restitution, float friction, float density ) +void llSetPhysicsMaterial(integer flags, float gravity_multiplier, float restitution, float friction, float density) - SEF if flags == 0 -void llSetPos( vector pos ) +void llSetPos(vector pos) - delay 0.2 -integer llSetPrimMediaParams( integer face, list params ) +integer llSetPrimMediaParams(integer face, list params) - delay 1.0 -void llSetPrimURL( string url ) +void llSetPrimURL(string url) # emits an error -> has side effects - delay 20.0 -void llSetPrimitiveParams( list rules ) +void llSetPrimitiveParams(list rules) - delay 0.2 -integer llSetRegionPos( vector pos ) +integer llSetRegionPos(vector pos) # unstable because it may fail when becoming more accurate and positioning # over an invalid parcel - unstable - min 0 - max 1 -void llSetRemoteScriptAccessPin( integer pin ) +void llSetRemoteScriptAccessPin(integer pin) - delay 0.2 -void llSetRot( rotation rot ) +void llSetRot(rotation rot) - delay 0.2 -void llSetScale( vector scale ) +void llSetScale(vector scale) -void llSetScriptState( string name, integer run ) +void llSetScriptState(string name, integer run) -void llSetSitText( string text ) +void llSetSitText(string text) -void llSetSoundQueueing( integer queue ) +void llSetSoundQueueing(integer queue) -void llSetSoundRadius( float radius ) +void llSetSoundRadius(float radius) -void llSetStatus( integer status, integer value ) +void llSetStatus(integer status, integer value) -void llSetText( string text, vector color, float alpha ) +void llSetText(string text, vector color, float alpha) -void llSetTexture( string texture, integer face ) +void llSetTexture(string texture, integer face) - delay 0.2 -void llSetTextureAnim( integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) +void llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate) -void llSetTimerEvent( float sec ) +void llSetTimerEvent(float sec) -void llSetTorque( vector torque, integer local ) +void llSetTorque(vector torque, integer local) -void llSetTouchText( string text ) +void llSetTouchText(string text) -void llSetVehicleFlags( integer flags ) +void llSetVehicleFlags(integer flags) -void llSetVehicleFloatParam( integer param, float value ) +void llSetVehicleFloatParam(integer param, float value) -void llSetVehicleRotationParam( integer param, rotation rot ) +void llSetVehicleRotationParam(integer param, rotation rot) -void llSetVehicleType( integer type ) +void llSetVehicleType(integer type) -void llSetVehicleVectorParam( integer param, vector vec ) +void llSetVehicleVectorParam(integer param, vector vec) -void llSetVelocity( vector velocity, integer local ) +void llSetVelocity(vector velocity, integer local) -void llShout( integer channel, string msg ) +void llShout(integer channel, string msg) -float llSin( float theta ) +float llSin(float theta) - SEF -integer llSitOnLink( key agent_id, integer link ) +integer llSitOnLink(key agent_id, integer link) - min -7 - max 1 -void llSitTarget( vector offset, rotation rot ) +void llSitTarget(vector offset, rotation rot) -void llSleep( float sec ) +void llSleep(float sec) -void llSound( string sound, float volume, integer queue, integer loop ) +void llSound(string sound, float volume, integer queue, integer loop) -void llSoundPreload( string sound ) +void llSoundPreload(string sound) -float llSqrt( float val ) +float llSqrt(float val) - SEF -void llStartAnimation( string anim ) +void llStartAnimation(string anim) -void llStartObjectAnimation( string anim ) +void llStartObjectAnimation(string anim) -void llStopAnimation( string anim ) +void llStopAnimation(string anim) -void llStopObjectAnimation( string anim ) +void llStopObjectAnimation(string anim) -void llStopHover( ) +void llStopHover() -void llStopLookAt( ) +void llStopLookAt() -void llStopMoveToTarget( ) +void llStopMoveToTarget() -void llStopPointAt( ) +void llStopPointAt() -void llStopSound( ) +void llStopSound() -integer llStringLength( string str ) +integer llStringLength(string str) - SEF - min 0 - strlen -string llStringToBase64( string str ) +string llStringToBase64(string str) - SEF -string llStringTrim( string src, integer trim_type ) +string llStringTrim(string src, integer trim_type) - SEF -integer llSubStringIndex( string source, string pattern ) +integer llSubStringIndex(string source, string pattern) - SEF - min -1 -void llTakeCamera( key avatar ) +void llTakeCamera(key avatar) - SEF -void llTakeControls( integer controls, integer accept, integer pass_on ) +void llTakeControls(integer controls, integer accept, integer pass_on) -float llTan( float theta ) +float llTan(float theta) - SEF -integer llTarget( vector position, float range ) +integer llTarget(vector position, float range) - unstable -void llTargetOmega( vector axis, float spinrate, float gain ) +void llTargetOmega(vector axis, float spinrate, float gain) -void llTargetRemove( integer number ) +void llTargetRemove(integer number) - SEF if number == 0 -void llTeleportAgent( key avatar, string landmark, vector position, vector look_at ) +void llTeleportAgent(key avatar, string landmark, vector position, vector look_at) -void llTeleportAgentGlobalCoords( key agent, vector global_coordinates, vector region_coordinates, vector look_at ) +void llTeleportAgentGlobalCoords(key agent, vector global_coordinates, vector region_coordinates, vector look_at) -void llTeleportAgentHome( key id ) +void llTeleportAgentHome(key id) - delay 5.0 -void llTextBox( key avatar, string message, integer chat_channel ) +void llTextBox(key avatar, string message, integer chat_channel) - delay 1.0 -string llToLower( string src ) +string llToLower(string src) - SEF -string llToUpper( string src ) +string llToUpper(string src) - SEF -key llTransferLindenDollars( key destination, integer amount ) +key llTransferLindenDollars(key destination, integer amount) - unstable -void llTriggerSound( string sound, float volume ) +void llTriggerSound(string sound, float volume) -void llTriggerSoundLimited( string sound, float volume, vector top_north_east, vector bottom_south_west ) +void llTriggerSoundLimited(string sound, float volume, vector top_north_east, vector bottom_south_west) -void llUnSit( key id ) +void llUnSit(key id) -string llUnescapeURL( string url ) +string llUnescapeURL(string url) - SEF -void llUpdateCharacter( list options ) +void llUpdateCharacter(list options) -key llUpdateKeyValue( string k, string v, integer checked, string original_value ) +key llUpdateKeyValue(string k, string v, integer checked, string original_value) - unstable -float llVecDist( vector v1, vector v2 ) +float llVecDist(vector v1, vector v2) - SEF -float llVecMag( vector v ) +float llVecMag(vector v) - SEF -vector llVecNorm( vector v ) +vector llVecNorm(vector v) - SEF -void llVolumeDetect( integer detect ) +void llVolumeDetect(integer detect) -void llWanderWithin( vector center, vector radius, list options ) +void llWanderWithin(vector center, vector radius, list options) -float llWater( vector offset ) +float llWater(vector offset) - SEF - min 0 -void llWhisper( integer channel, string msg ) +void llWhisper(integer channel, string msg) -vector llWind( vector offset ) +vector llWind(vector offset) - SEF -string llXorBase64( string str1, string str2 ) +string llXorBase64(string str1, string str2) - SEF -string llXorBase64Strings( string str1, string str2 ) +string llXorBase64Strings(string str1, string str2) - delay 0.3 -string llXorBase64StringsCorrect( string str1, string str2 ) +string llXorBase64StringsCorrect(string str1, string str2) - SEF @@ -1551,131 +1551,131 @@ string llXorBase64StringsCorrect( string str1, string str2 ) # distinguished from a script without that event except for the # extra CPU and memory consumption. -event at_rot_target( integer tnum, rotation targetrot, rotation ourrot ) +event at_rot_target(integer tnum, rotation targetrot, rotation ourrot) - SEF -event at_target( integer tnum, vector targetpos, vector ourpos ) +event at_target(integer tnum, vector targetpos, vector ourpos) - SEF -event attach( key id ) +event attach(key id) - SEF -event changed( integer change ) +event changed(integer change) - SEF -event collision( integer num_detected ) +event collision(integer num_detected) - detect # Prevents events in the parent from triggering, depending on llPassCollisions, # therefore not SEF. -event collision_end( integer num_detected ) +event collision_end(integer num_detected) - detect # Not SEF; see collision(). -event collision_start( integer num_detected ) +event collision_start(integer num_detected) - detect # Not SEF; see collision(). -event control( key id, integer level, integer edge ) +event control(key id, integer level, integer edge) - SEF -event dataserver( key queryid, string data ) +event dataserver(key queryid, string data) - SEF -event email( string time, string address, string subj, string message, integer num_left ) +event email(string time, string address, string subj, string message, integer num_left) - SEF -event experience_permissions( key agent ) +event experience_permissions(key agent) - SEF -event experience_permissions_denied( key agent, integer reason ) +event experience_permissions_denied(key agent, integer reason) - SEF -event http_request( key id, string method, string body ) +event http_request(key id, string method, string body) # Since you can't see the URL, you can't notice the difference. - SEF -event http_response( key request_id, integer status, list metadata, string body ) +event http_response(key request_id, integer status, list metadata, string body) - SEF -event land_collision( vector pos ) +event land_collision(vector pos) # Same as with collision(). -event land_collision_end( vector pos ) +event land_collision_end(vector pos) # Same as with collision(). -event land_collision_start( vector pos ) +event land_collision_start(vector pos) # Same as with collision(). -event link_message( integer sender_num, integer num, string str, key id ) +event link_message(integer sender_num, integer num, string str, key id) - SEF -event listen( integer channel, string name, key id, string message ) +event listen(integer channel, string name, key id, string message) - SEF -event money( key id, integer amount ) +event money(key id, integer amount) # Adds Pay menu option, therefore not SEF. -event moving_end( ) +event moving_end() - SEF -event moving_start( ) +event moving_start() - SEF -event no_sensor( ) +event no_sensor() - SEF -event not_at_rot_target( ) +event not_at_rot_target() - SEF -event not_at_target( ) +event not_at_target() - SEF -event object_rez( key id ) +event object_rez(key id) - SEF -event on_rez( integer start_param ) +event on_rez(integer start_param) - SEF -event path_update( integer type, list reserved ) +event path_update(integer type, list reserved) - SEF -event remote_data( integer event_type, key channel, key message_id, string sender, integer idata, string sdata ) +event remote_data(integer event_type, key channel, key message_id, string sender, integer idata, string sdata) - SEF -event run_time_permissions( integer perm ) +event run_time_permissions(integer perm) - SEF -event sensor( integer num_detected ) +event sensor(integer num_detected) - detect # There was a time when this was necessary for no_sensor() to trigger, but # that's no longer the case and it is SEF now. - SEF -event state_entry( ) +event state_entry() - SEF -event state_exit( ) +event state_exit() - SEF -event timer( ) +event timer() - SEF -event touch( integer num_detected ) +event touch(integer num_detected) - touch - detect - grab # Not SEF for the same reasons as collision(); also it adds a hand cursor. -event touch_end( integer num_detected ) +event touch_end(integer num_detected) - touch - detect # Not SEF; see touch(). -event touch_start( integer num_detected ) +event touch_start(integer num_detected) - touch - detect # Not SEF; see touch(). -event transaction_result( key id, integer success, string data ) +event transaction_result(key id, integer success, string data) - SEF