Add new functions and constants

This commit is contained in:
Sei Lisa 2023-12-12 16:52:45 +01:00
parent 28b42e7c6b
commit 8d4750b6d0
3 changed files with 49 additions and 1 deletions

View file

@ -1,4 +1,4 @@
// Generated by LSL2 Derived Files Generator. Database version: 0.0.20230714000; output module version: 0.0.20230603000 // Generated by LSL2 Derived Files Generator. Database version: 0.0.20231212001; output module version: 0.0.20230603000
integer llAbs( integer val ) integer llAbs( integer val )
float llAcos( float val ) float llAcos( float val )
void llAddToLandBanList( key avatar, float hours ) void llAddToLandBanList( key avatar, float hours )
@ -178,6 +178,7 @@ vector llGetRegionSunDirection( )
rotation llGetRegionSunRotation( ) rotation llGetRegionSunRotation( )
float llGetRegionTimeDilation( ) float llGetRegionTimeDilation( )
float llGetRegionTimeOfDay( ) float llGetRegionTimeOfDay( )
string llGetRenderMaterial( integer face )
vector llGetRootPosition( ) vector llGetRootPosition( )
rotation llGetRootRotation( ) rotation llGetRootRotation( )
rotation llGetRot( ) rotation llGetRot( )
@ -239,8 +240,10 @@ void llLinkSetSoundRadius( integer link, float radius )
void llLinkSitTarget( integer link, vector offset, rotation rot ) void llLinkSitTarget( integer link, vector offset, rotation rot )
void llLinkStopSound( integer link ) void llLinkStopSound( integer link )
integer llLinksetDataAvailable( ) integer llLinksetDataAvailable( )
integer llLinksetDataCountFound( string pattern )
integer llLinksetDataCountKeys( ) integer llLinksetDataCountKeys( )
integer llLinksetDataDelete( string keyname ) integer llLinksetDataDelete( string keyname )
list llLinksetDataDeleteFound( string pattern, string pass )
integer llLinksetDataDeleteProtected( string keyname, string password ) integer llLinksetDataDeleteProtected( string keyname, string password )
list llLinksetDataFindKeys( string pattern, integer start, integer count ) list llLinksetDataFindKeys( string pattern, integer start, integer count )
list llLinksetDataListKeys( integer start, integer count ) list llLinksetDataListKeys( integer start, integer count )
@ -399,6 +402,7 @@ void llSetLinkColor( integer linknumber, vector color, integer face )
integer llSetLinkMedia( integer link, integer face, list params ) integer llSetLinkMedia( integer link, integer face, list params )
void llSetLinkPrimitiveParams( integer linknumber, list rules ) void llSetLinkPrimitiveParams( integer linknumber, list rules )
void llSetLinkPrimitiveParamsFast( integer linknumber, list rules ) void llSetLinkPrimitiveParamsFast( integer linknumber, list rules )
void llSetLinkRenderMaterial( integer link, string material, integer face )
void llSetLinkTexture( integer linknumber, string texture, integer face ) void llSetLinkTexture( integer linknumber, string texture, integer face )
void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate )
void llSetLocalRot( rotation rot ) void llSetLocalRot( rotation rot )
@ -415,6 +419,7 @@ void llSetPrimURL( string url )
void llSetPrimitiveParams( list rules ) void llSetPrimitiveParams( list rules )
integer llSetRegionPos( vector pos ) integer llSetRegionPos( vector pos )
void llSetRemoteScriptAccessPin( integer pin ) void llSetRemoteScriptAccessPin( integer pin )
void llSetRenderMaterial( string material, integer face )
void llSetRot( rotation rot ) void llSetRot( rotation rot )
void llSetScale( vector scale ) void llSetScale( vector scale )
void llSetScriptState( string name, integer run ) void llSetScriptState( string name, integer run )
@ -595,6 +600,7 @@ const integer CHANGED_MEDIA = 0x800
const integer CHANGED_OWNER = 0x80 const integer CHANGED_OWNER = 0x80
const integer CHANGED_REGION = 0x100 const integer CHANGED_REGION = 0x100
const integer CHANGED_REGION_START = 0x400 const integer CHANGED_REGION_START = 0x400
const integer CHANGED_RENDER_MATERIAL = 0x1000
const integer CHANGED_SCALE = 0x8 const integer CHANGED_SCALE = 0x8
const integer CHANGED_SHAPE = 0x4 const integer CHANGED_SHAPE = 0x4
const integer CHANGED_TELEPORT = 0x200 const integer CHANGED_TELEPORT = 0x200
@ -622,6 +628,7 @@ const integer CHARACTER_TYPE_D = 3
const integer CHARACTER_TYPE_NONE = 4 const integer CHARACTER_TYPE_NONE = 4
const integer CLICK_ACTION_BUY = 2 const integer CLICK_ACTION_BUY = 2
const integer CLICK_ACTION_DISABLED = 8 const integer CLICK_ACTION_DISABLED = 8
const integer CLICK_ACTION_IGNORE = 9
const integer CLICK_ACTION_NONE = 0 const integer CLICK_ACTION_NONE = 0
const integer CLICK_ACTION_OPEN = 4 const integer CLICK_ACTION_OPEN = 4
const integer CLICK_ACTION_OPEN_MEDIA = 6 const integer CLICK_ACTION_OPEN_MEDIA = 6
@ -717,6 +724,7 @@ const integer INVENTORY_BODYPART = 13
const integer INVENTORY_CLOTHING = 5 const integer INVENTORY_CLOTHING = 5
const integer INVENTORY_GESTURE = 21 const integer INVENTORY_GESTURE = 21
const integer INVENTORY_LANDMARK = 3 const integer INVENTORY_LANDMARK = 3
const integer INVENTORY_MATERIAL = 57
const integer INVENTORY_NONE = -1 const integer INVENTORY_NONE = -1
const integer INVENTORY_NOTECARD = 7 const integer INVENTORY_NOTECARD = 7
const integer INVENTORY_OBJECT = 6 const integer INVENTORY_OBJECT = 6
@ -759,6 +767,7 @@ const integer LINKSETDATA_DELETE = 2
const integer LINKSETDATA_EMEMORY = 1 const integer LINKSETDATA_EMEMORY = 1
const integer LINKSETDATA_ENOKEY = 2 const integer LINKSETDATA_ENOKEY = 2
const integer LINKSETDATA_EPROTECTED = 3 const integer LINKSETDATA_EPROTECTED = 3
const integer LINKSETDATA_MULTIDELETE = 3
const integer LINKSETDATA_NOTFOUND = 4 const integer LINKSETDATA_NOTFOUND = 4
const integer LINKSETDATA_NOUPDATE = 5 const integer LINKSETDATA_NOUPDATE = 5
const integer LINKSETDATA_OK = 0 const integer LINKSETDATA_OK = 0
@ -955,11 +964,19 @@ const integer PRIM_BUMP_TILE = 8
const integer PRIM_BUMP_WEAVE = 17 const integer PRIM_BUMP_WEAVE = 17
const integer PRIM_BUMP_WOOD = 3 const integer PRIM_BUMP_WOOD = 3
const integer PRIM_CAST_SHADOWS = 24 const integer PRIM_CAST_SHADOWS = 24
const integer PRIM_CLICK_ACTION = 43
const integer PRIM_COLOR = 18 const integer PRIM_COLOR = 18
const integer PRIM_DESC = 28 const integer PRIM_DESC = 28
const integer PRIM_FLEXIBLE = 21 const integer PRIM_FLEXIBLE = 21
const integer PRIM_FULLBRIGHT = 20 const integer PRIM_FULLBRIGHT = 20
const integer PRIM_GLOW = 25 const integer PRIM_GLOW = 25
const integer PRIM_GLTF_ALPHA_MODE_BLEND = 1
const integer PRIM_GLTF_ALPHA_MODE_MASK = 2
const integer PRIM_GLTF_ALPHA_MODE_OPAQUE = 0
const integer PRIM_GLTF_BASE_COLOR = 48
const integer PRIM_GLTF_EMISSIVE = 46
const integer PRIM_GLTF_METALLIC_ROUGHNESS = 47
const integer PRIM_GLTF_NORMAL = 45
const integer PRIM_HOLE_CIRCLE = 0x10 const integer PRIM_HOLE_CIRCLE = 0x10
const integer PRIM_HOLE_DEFAULT = 0x0 const integer PRIM_HOLE_DEFAULT = 0x0
const integer PRIM_HOLE_SQUARE = 0x20 const integer PRIM_HOLE_SQUARE = 0x20
@ -1014,13 +1031,19 @@ const integer PRIM_POINT_LIGHT = 23
const integer PRIM_POSITION = 6 const integer PRIM_POSITION = 6
const integer PRIM_POS_LOCAL = 33 const integer PRIM_POS_LOCAL = 33
const integer PRIM_PROJECTOR = 42 const integer PRIM_PROJECTOR = 42
const integer PRIM_REFLECTION_PROBE = 44
const integer PRIM_REFLECTION_PROBE_BOX = 1
const integer PRIM_REFLECTION_PROBE_DYNAMIC = 2
const integer PRIM_RENDER_MATERIAL = 49
const integer PRIM_ROTATION = 8 const integer PRIM_ROTATION = 8
const integer PRIM_ROT_LOCAL = 29 const integer PRIM_ROT_LOCAL = 29
const integer PRIM_SCRIPTED_SIT_ONLY = 40 const integer PRIM_SCRIPTED_SIT_ONLY = 40
const integer PRIM_SCULPT_FLAG_ANIMESH = 0x20
const integer PRIM_SCULPT_FLAG_INVERT = 0x40 const integer PRIM_SCULPT_FLAG_INVERT = 0x40
const integer PRIM_SCULPT_FLAG_MIRROR = 0x80 const integer PRIM_SCULPT_FLAG_MIRROR = 0x80
const integer PRIM_SCULPT_TYPE_CYLINDER = 4 const integer PRIM_SCULPT_TYPE_CYLINDER = 4
const integer PRIM_SCULPT_TYPE_MASK = 7 const integer PRIM_SCULPT_TYPE_MASK = 7
const integer PRIM_SCULPT_TYPE_MESH = 5
const integer PRIM_SCULPT_TYPE_PLANE = 3 const integer PRIM_SCULPT_TYPE_PLANE = 3
const integer PRIM_SCULPT_TYPE_SPHERE = 1 const integer PRIM_SCULPT_TYPE_SPHERE = 1
const integer PRIM_SCULPT_TYPE_TORUS = 2 const integer PRIM_SCULPT_TYPE_TORUS = 2
@ -1202,6 +1225,7 @@ const integer SKY_MOON = 9
const integer SKY_MOON_TEXTURE = 20 const integer SKY_MOON_TEXTURE = 20
const integer SKY_PLANET = 10 const integer SKY_PLANET = 10
const integer SKY_RAYLEIGH_CONFIG = 18 const integer SKY_RAYLEIGH_CONFIG = 18
const integer SKY_REFLECTION_PROBE_AMBIANCE = 24
const integer SKY_REFRACTION = 11 const integer SKY_REFRACTION = 11
const integer SKY_STAR_BRIGHTNESS = 13 const integer SKY_STAR_BRIGHTNESS = 13
const integer SKY_SUN = 14 const integer SKY_SUN = 14

View file

@ -1685,6 +1685,18 @@ integer llListFindStrided(list src, list test, integer start, integer end, integ
list llListSortStrided(list src, integer stride, integer stride_index, integer ascending) list llListSortStrided(list src, integer stride, integer stride_index, integer ascending)
- SEF - SEF
integer llLinksetDataCountFound(string pattern)
- SEF
list llLinksetDataDeleteFound(string pattern, string pass)
string llGetRenderMaterial(integer face)
- SEF
void llSetRenderMaterial(string material, integer face)
void llSetLinkRenderMaterial(integer link, string material, integer face)
################################################################### ###################################################################
# Events are SEF if a script with an empty event can't be # Events are SEF if a script with an empty event can't be

View file

@ -111,6 +111,18 @@ primParamsTypes = \
, 40: 'i' # 40=PRIM_SCRIPTED_SIT_ONLY , 40: 'i' # 40=PRIM_SCRIPTED_SIT_ONLY
, 41: 'ivv' # 41=PRIM_SIT_TARGET , 41: 'ivv' # 41=PRIM_SIT_TARGET
, 42: 'sfff' # 42=PRIM_PROJECTOR , 42: 'sfff' # 42=PRIM_PROJECTOR
, 43: 'i' # 43=PRIM_CLICK_ACTION
, 44: 'iffi' # 44=PRIM_REFLECTION_PROBE
# GLTF parameters admit an empty string in any of the places except the
# first integer (face number). We're not prepared to deal with that.
# , 45: 'isvvf' # 45=PRIM_GLTF_NORMAL
# , 46: 'isvvfv' # 46=PRIM_GLTF_EMISSIVE
# , 47: 'isvvfff' # 47=PRIM_GLTF_METALLIC_ROUGHNESS
# , 48: 'isvvfvfifi' # 48=PRIM_GLTF_BASE_COLOR
, 45: 'i*' # 45=PRIM_GLTF_NORMAL
, 46: 'i*' # 46=PRIM_GLTF_EMISSIVE
, 47: 'i*' # 47=PRIM_GLTF_METALLIC_ROUGHNESS
, 48: 'i*' # 48=PRIM_GLTF_BASE_COLOR
} }
# llGetPrimitiveParams parameters with arguments. F=face, L=link. # llGetPrimitiveParams parameters with arguments. F=face, L=link.