diff --git a/lslopt/lslrenamer.py b/lslopt/lslrenamer.py index 6392725..5371a03 100644 --- a/lslopt/lslrenamer.py +++ b/lslopt/lslrenamer.py @@ -94,8 +94,8 @@ class renamer(object): # name is made by concatenating an 'e', then the state name, then # the event name, e.g. edefaultstate_entry. Since a new identifier # having part of the state name is created for every event in that - # state, the shortest the state name, the least bytes it will use. - # Furthermore, a state switch instruction further adds a Unicode + # state, the shorter the state name, the lesser bytes it will use. + # Furthermore, a state switch instruction also adds a Unicode # string (all other identifier names use one-byte strings), which # is the more reason to shorten it as much as possible. # @@ -118,7 +118,13 @@ class renamer(object): if event_name == 'listen': event_name = 'chat' if event_name == 'run_time_permissions': - event_name = 'run_time_perms' + # LSO internally translates run_time_permissions to 'chat'. + # But it doesn't include identifiers in the object anyway, + # so this is here for documentation purposes only. + #if lslcommon.LSO: + # event_name = 'chat' + #else: + event_name = 'run_time_perms' if event_name == 'remote_data': event_name = 'remote_event' ReusableNames.add('e' + name + event_name)