mirror of
https://github.com/Sei-Lisa/LSL-PyOptimizer
synced 2025-07-01 15:48:21 +00:00
Move things around to better places; undo 8d33746
.
We oversought that the optimization that 8d33746
applied was already present, so no need to duplicate it.
A better place for handling '|' was under the code that already did so. No functionality change involved.
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b4749d8fa4
commit
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1 changed files with 86 additions and 83 deletions
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@ -271,86 +271,6 @@ class foldconst(object):
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self.FoldCond(parent, index, ParentIsNegation)
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return
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if nt == '|':
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# In FoldCond(a | b), both a and b are conds themselves.
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self.FoldCond(child, 0)
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self.FoldCond(child, 1)
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# Specific optimization to catch a bitwise test appearing frequently.
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# If b and c are nonzero constant powers of two:
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# !(a & b) | !(a & c) -> ~(a|~(b|c))
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# e.g. if (a & 4 && a & 8) -> if (!~(a|-13))
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if (nt == '|'
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and child[0]['nt'] == '!' and child[0]['ch'][0]['nt'] == '&'
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and child[1]['nt'] == '!' and child[1]['ch'][0]['nt'] == '&'
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):
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and1 = child[0]['ch'][0]['ch']
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and2 = child[1]['ch'][0]['ch']
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a, b, c, d = 0, 1, 0, 1
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if and1[b]['nt'] != 'CONST':
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a, b = b, a
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if and2[d]['nt'] != 'CONST':
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c, d = d, c
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if and1[b]['nt'] == and2[d]['nt'] == 'CONST':
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val1 = and1[b]['value']
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val2 = and2[d]['value']
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if (val1 and val2
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# power of 2
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and ((val1 & (val1 - 1)) == 0 or val1 == -2147483648)
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and ((val2 & (val2 - 1)) == 0 or val2 == -2147483648)
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and self.CompareTrees(and1[a], and2[c])
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):
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# Check passed
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child[0] = and1[a]
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child[1] = and1[b]
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child[1]['value'] = ~(val1 | val2)
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parent[index] = {'nt':'~', 't':'integer', 'ch':[node]}
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if 'SEF' in node:
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parent[index]['SEF'] = True
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self.FoldCond(parent, index, ParentIsNegation)
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return
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del val1, val2
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del a, b, c, d, and1, and2
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if nt == '|':
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# Absorb further flags, to allow chaining of &&
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# If ~r and s are constants, and s is a power of two:
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# (!~(x|~r) && x&s) -> !~(x|(~r&~s))
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# This is implemented as:
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# ~(x|~r) | !(x&s) -> ~(x|~(r|s))
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# because that's the intermediate result after conversion of &&.
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# a and b are going to be the children of the main |
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# a is going to be child that has the ~
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# b is the other child (with the !)
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# c is the child of ~ which has x
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# d is the child of ~ with the constant ~r
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# e is the child of ! which has x
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# f is the child of ! with the constant s
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a, b = 0, 1
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if child[a]['nt'] != '~':
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a, b = b, a
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c, d = 0, 1
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if child[a]['nt'] == '~' and child[a]['ch'][0]['nt'] == '|':
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if child[a]['ch'][0]['ch'][d]['nt'] != 'CONST':
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c, d = d, c
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e, f = 0, 1
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if child[b]['nt'] == '!' and child[b]['ch'][0]['nt'] == '&':
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if child[b]['ch'][0]['ch'][f]['nt'] != 'CONST':
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e, f = f, e
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# All pointers are ready to check applicability.
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if (child[a]['nt'] == '~' and child[a]['ch'][0]['nt'] == '|'
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and child[b]['nt'] == '!' and child[b]['ch'][0]['nt'] == '&'
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):
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ch1 = child[a]['ch'][0]['ch']
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ch2 = child[b]['ch'][0]['ch']
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if (ch1[d]['nt'] == 'CONST' and ch2[f]['nt'] == 'CONST'
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and (ch2[f]['value'] & (ch2[f]['value'] - 1)) == 0
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):
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if self.CompareTrees(ch1[c], ch2[e]):
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# We're in that case. Apply optimization.
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parent[index] = child[a]
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ch1[d]['value'] &= ~ch2[f]['value']
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return
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if nt in self.binary_ops and child[0]['t'] == child[1]['t'] == 'integer':
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if nt == '!=':
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@ -384,10 +304,93 @@ class foldconst(object):
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# Put constant in child[b] if present
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if child[b]['nt'] != 'CONST':
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a, b = 1, 0
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if child[b]['nt'] == 'CONST' and child[b]['value'] and 'SEF' in child[a]:
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parent[index] = child[b]
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child[b]['value'] = -1
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if (child[b]['nt'] == 'CONST' and child[b]['value']
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and 'SEF' in child[a]
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):
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node = parent[index] = child[b]
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node['value'] = -1
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return
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del a, b
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# Specific optimization to catch a bitwise test appearing frequently.
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# If b and c are nonzero constant powers of two:
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# !(a & b) | !(a & c) -> ~(a|~(b|c))
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# e.g. if (a & 4 && a & 8) -> if (!~(a|-13))
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if (child[0]['nt'] == '!' and child[0]['ch'][0]['nt'] == '&'
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and child[1]['nt'] == '!' and child[1]['ch'][0]['nt'] == '&'
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):
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and1 = child[0]['ch'][0]['ch']
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and2 = child[1]['ch'][0]['ch']
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a, b, c, d = 0, 1, 0, 1
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if and1[b]['nt'] != 'CONST':
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a, b = b, a
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if and2[d]['nt'] != 'CONST':
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c, d = d, c
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if and1[b]['nt'] == and2[d]['nt'] == 'CONST':
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val1 = and1[b]['value']
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val2 = and2[d]['value']
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if (val1 and val2
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# power of 2
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and (val1 & (val1 - 1) & 0xFFFFFFFF) == 0
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and (val2 & (val2 - 1) & 0xFFFFFFFF) == 0
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and self.CompareTrees(and1[a], and2[c])
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):
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# Check passed
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child[0] = and1[a]
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child[1] = and1[b]
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child[1]['value'] = ~(val1 | val2)
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parent[index] = {'nt':'~', 't':'integer',
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'ch':[node]}
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if 'SEF' in node:
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parent[index]['SEF'] = True
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self.FoldCond(parent, index, ParentIsNegation)
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return
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del val1, val2
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del a, b, c, d, and1, and2
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if nt == '|':
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# Absorb further flags, to allow chaining of &&
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# If ~r and s are constants, and s is a power of two:
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# (!~(x|~r) && x&s) -> !~(x|(~r&~s))
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# This is implemented as:
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# ~(x|~r) | !(x&s) -> ~(x|~(r|s))
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# because that's the intermediate result after conversion of &&.
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# a and b are going to be the children of the main |
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# a is going to be child that has the ~
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# b is the other child (with the !)
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# c is the child of ~ which has x
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# d is the child of ~ with the constant ~r
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# e is the child of ! which has x
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# f is the child of ! with the constant s
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a, b = 0, 1
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if child[a]['nt'] != '~':
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a, b = b, a
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c, d = 0, 1
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if child[a]['nt'] == '~' and child[a]['ch'][0]['nt'] == '|':
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if child[a]['ch'][0]['ch'][d]['nt'] != 'CONST':
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c, d = d, c
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e, f = 0, 1
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if child[b]['nt'] == '!' and child[b]['ch'][0]['nt'] == '&':
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if child[b]['ch'][0]['ch'][f]['nt'] != 'CONST':
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e, f = f, e
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# All pointers are ready to check applicability.
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if (child[a]['nt'] == '~' and child[a]['ch'][0]['nt'] == '|'
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and child[b]['nt'] == '!' and child[b]['ch'][0]['nt'] == '&'
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):
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ch1 = child[a]['ch'][0]['ch']
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ch2 = child[b]['ch'][0]['ch']
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if (ch1[d]['nt'] == 'CONST' and ch2[f]['nt'] == 'CONST'
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and (ch2[f]['value'] & (ch2[f]['value'] - 1)) == 0
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):
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if self.CompareTrees(ch1[c], ch2[e]):
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# We're in that case. Apply optimization.
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parent[index] = child[a]
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ch1[d]['value'] &= ~ch2[f]['value']
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return
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del ch1, ch2
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del a, b, c, d, e, f
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# Check if the operands are a negation ('!') or can be inverted
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# without adding more than 1 byte and are boolean.
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