// builtins.txt provides the data for the parser. // builtins.txt.dat is a copy used only by the unit testing program // testparser.py, and can be removed. // Generated by LSL2 Derived Files Generator. Database version: 0.0.20150429000; output module version: 0.0.20140731000 integer llAbs( integer val ) float llAcos( float val ) void llAddToLandBanList( key avatar, float hours ) void llAddToLandPassList( key avatar, float hours ) void llAdjustSoundVolume( float volume ) integer llAgentInExperience( key agent ) void llAllowInventoryDrop( integer add ) float llAngleBetween( rotation a, rotation b ) void llApplyImpulse( vector force, integer local ) void llApplyRotationalImpulse( vector force, integer local ) float llAsin( float val ) float llAtan2( float y, float x ) void llAttachToAvatar( integer attach_point ) void llAttachToAvatarTemp( integer attach_point ) key llAvatarOnLinkSitTarget( integer link ) key llAvatarOnSitTarget( ) rotation llAxes2Rot( vector fwd, vector left, vector up ) rotation llAxisAngle2Rot( vector axis, float angle ) integer llBase64ToInteger( string str ) string llBase64ToString( string str ) void llBreakAllLinks( ) void llBreakLink( integer linknum ) list llCSV2List( string src ) list llCastRay( vector start, vector end, list params ) integer llCeil( float val ) void llClearCameraParams( ) void llClearExperiencePermissions( key agent ) integer llClearLinkMedia( integer link, integer face ) integer llClearPrimMedia( integer face ) void llCloseRemoteDataChannel( key channel ) float llCloud( vector offset ) void llCollisionFilter( string name, key id, integer accept ) void llCollisionSound( string impact_sound, float impact_volume ) void llCollisionSprite( string impact_sprite ) float llCos( float theta ) void llCreateCharacter( list options ) key llCreateKeyValue( key k, string v ) void llCreateLink( key target, integer parent ) key llDataSizeKeyValue( ) void llDeleteCharacter( ) key llDeleteKeyValue( key k ) list llDeleteSubList( list src, integer start, integer end ) string llDeleteSubString( string src, integer start, integer end ) void llDetachFromAvatar( ) vector llDetectedGrab( integer number ) integer llDetectedGroup( integer number ) key llDetectedKey( integer number ) integer llDetectedLinkNumber( integer number ) string llDetectedName( integer number ) key llDetectedOwner( integer number ) vector llDetectedPos( integer number ) rotation llDetectedRot( integer number ) vector llDetectedTouchBinormal( integer index ) integer llDetectedTouchFace( integer index ) vector llDetectedTouchNormal( integer index ) vector llDetectedTouchPos( integer index ) vector llDetectedTouchST( integer index ) vector llDetectedTouchUV( integer index ) integer llDetectedType( integer number ) vector llDetectedVel( integer number ) void llDialog( key avatar, string message, list buttons, integer chat_channel ) void llDie( ) string llDumpList2String( list src, string separator ) integer llEdgeOfWorld( vector pos, vector dir ) void llEjectFromLand( key avatar ) void llEmail( string address, string subject, string message ) string llEscapeURL( string url ) rotation llEuler2Rot( vector v ) void llEvade( key target, list options ) void llExecCharacterCmd( integer cmd, list options ) float llFabs( float val ) void llFleeFrom( vector source, float radius, list options ) integer llFloor( float val ) void llForceMouselook( integer mouselook ) float llFrand( float mag ) key llGenerateKey( ) vector llGetAccel( ) integer llGetAgentInfo( key id ) string llGetAgentLanguage( key avatar ) list llGetAgentList( integer scope, list options ) vector llGetAgentSize( key id ) float llGetAlpha( integer face ) float llGetAndResetTime( ) string llGetAnimation( key id ) list llGetAnimationList( key id ) string llGetAnimationOverride( string anim_state ) integer llGetAttached( ) list llGetBoundingBox( key object ) vector llGetCameraPos( ) rotation llGetCameraRot( ) vector llGetCenterOfMass( ) list llGetClosestNavPoint( vector point, list options ) vector llGetColor( integer face ) key llGetCreator( ) string llGetDate( ) string llGetDisplayName( key id ) float llGetEnergy( ) string llGetEnv( string name ) list llGetExperienceDetails( key experience_id ) string llGetExperienceErrorMessage( integer value ) list llGetExperienceList( key agent ) vector llGetForce( ) integer llGetFreeMemory( ) integer llGetFreeURLs( ) float llGetGMTclock( ) vector llGetGeometricCenter( ) string llGetHTTPHeader( key request_id, string header ) key llGetInventoryCreator( string item ) key llGetInventoryKey( string name ) string llGetInventoryName( integer type, integer number ) integer llGetInventoryNumber( integer type ) integer llGetInventoryPermMask( string item, integer mask ) integer llGetInventoryType( string name ) key llGetKey( ) key llGetLandOwnerAt( vector pos ) key llGetLinkKey( integer linknumber ) list llGetLinkMedia( integer link, integer face, list params ) string llGetLinkName( integer linknumber ) integer llGetLinkNumber( ) integer llGetLinkNumberOfSides( integer link ) list llGetLinkPrimitiveParams( integer linknumber, list rules ) integer llGetListEntryType( list src, integer index ) integer llGetListLength( list src ) vector llGetLocalPos( ) rotation llGetLocalRot( ) float llGetMass( ) float llGetMassMKS( ) float llGetMaxScaleFactor( ) integer llGetMemoryLimit( ) float llGetMinScaleFactor( ) void llGetNextEmail( string address, string subject ) key llGetNotecardLine( string name, integer line ) key llGetNumberOfNotecardLines( string name ) integer llGetNumberOfPrims( ) integer llGetNumberOfSides( ) string llGetObjectDesc( ) list llGetObjectDetails( key id, list params ) float llGetObjectMass( key id ) string llGetObjectName( ) integer llGetObjectPermMask( integer mask ) integer llGetObjectPrimCount( key object_id ) vector llGetOmega( ) key llGetOwner( ) key llGetOwnerKey( key id ) list llGetParcelDetails( vector pos, list params ) integer llGetParcelFlags( vector pos ) integer llGetParcelMaxPrims( vector pos, integer sim_wide ) string llGetParcelMusicURL( ) integer llGetParcelPrimCount( vector pos, integer category, integer sim_wide ) list llGetParcelPrimOwners( vector pos ) integer llGetPermissions( ) key llGetPermissionsKey( ) list llGetPhysicsMaterial( ) vector llGetPos( ) list llGetPrimMediaParams( integer face, list params ) list llGetPrimitiveParams( list params ) integer llGetRegionAgentCount( ) vector llGetRegionCorner( ) float llGetRegionFPS( ) integer llGetRegionFlags( ) string llGetRegionName( ) float llGetRegionTimeDilation( ) vector llGetRootPosition( ) rotation llGetRootRotation( ) rotation llGetRot( ) integer llGetSPMaxMemory( ) vector llGetScale( ) string llGetScriptName( ) integer llGetScriptState( string name ) float llGetSimStats( integer stat_type ) string llGetSimulatorHostname( ) integer llGetStartParameter( ) list llGetStaticPath( vector start, vector end, float radius, list params ) integer llGetStatus( integer status ) string llGetSubString( string src, integer start, integer end ) vector llGetSunDirection( ) string llGetTexture( integer face ) vector llGetTextureOffset( integer face ) float llGetTextureRot( integer side ) vector llGetTextureScale( integer side ) float llGetTime( ) float llGetTimeOfDay( ) string llGetTimestamp( ) vector llGetTorque( ) integer llGetUnixTime( ) integer llGetUsedMemory( ) string llGetUsername( key id ) vector llGetVel( ) float llGetWallclock( ) void llGiveInventory( key destination, string inventory ) void llGiveInventoryList( key target, string folder, list inventory ) integer llGiveMoney( key destination, integer amount ) void llGodLikeRezObject( key inventory, vector pos ) float llGround( vector offset ) vector llGroundContour( vector offset ) vector llGroundNormal( vector offset ) void llGroundRepel( float height, integer water, float tau ) vector llGroundSlope( vector offset ) key llHTTPRequest( string url, list parameters, string body ) void llHTTPResponse( key request_id, integer status, string body ) string llInsertString( string dst, integer position, string src ) void llInstantMessage( key user, string message ) string llIntegerToBase64( integer number ) list llJson2List( string json ) string llJsonGetValue( string json, list specifiers ) string llJsonSetValue( string json, list specifiers, string value ) string llJsonValueType( string json, list specifiers ) string llKey2Name( key id ) key llKeyCountKeyValue( ) key llKeysKeyValue( integer start, integer count ) void llLinkParticleSystem( integer linknumber, list rules ) void llLinkSitTarget( integer link, vector offset, rotation rot ) string llList2CSV( list src ) float llList2Float( list src, integer index ) integer llList2Integer( list src, integer index ) string llList2Json( string type, list values ) key llList2Key( list src, integer index ) list llList2List( list src, integer start, integer end ) list llList2ListStrided( list src, integer start, integer end, integer stride ) rotation llList2Rot( list src, integer index ) string llList2String( list src, integer index ) vector llList2Vector( list src, integer index ) integer llListFindList( list src, list test ) list llListInsertList( list dest, list src, integer start ) list llListRandomize( list src, integer stride ) list llListReplaceList( list dest, list src, integer start, integer end ) list llListSort( list src, integer stride, integer ascending ) float llListStatistics( integer operation, list src ) integer llListen( integer channel, string name, key id, string msg ) void llListenControl( integer number, integer active ) void llListenRemove( integer number ) void llLoadURL( key avatar, string message, string url ) float llLog( float val ) float llLog10( float val ) void llLookAt( vector target, float strength, float damping ) void llLoopSound( string sound, float volume ) void llLoopSoundMaster( string sound, float volume ) void llLoopSoundSlave( string sound, float volume ) string llMD5String( string src, integer nonce ) void llMakeExplosion( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) void llMakeFire( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) void llMakeFountain( integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset ) void llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset ) integer llManageEstateAccess( integer action, key id ) void llMapDestination( string simname, vector pos, vector look_at ) void llMessageLinked( integer linknum, integer num, string str, key id ) void llMinEventDelay( float delay ) integer llModPow( integer a, integer b, integer c ) void llModifyLand( integer action, integer brush ) void llMoveToTarget( vector target, float tau ) void llNavigateTo( vector point, list options ) void llOffsetTexture( float u, float v, integer face ) void llOpenRemoteDataChannel( ) integer llOverMyLand( key id ) void llOwnerSay( string msg ) void llParcelMediaCommandList( list command ) list llParcelMediaQuery( list query ) list llParseString2List( string src, list separators, list spacers ) list llParseStringKeepNulls( string src, list separators, list spacers ) void llParticleSystem( list rules ) void llPassCollisions( integer pass ) void llPassTouches( integer pass ) void llPatrolPoints( list points, list options ) void llPlaySound( string sound, float volume ) void llPlaySoundSlave( string sound, float volume ) void llPointAt( vector pos ) float llPow( float base, float exponent ) void llPreloadSound( string sound ) void llPursue( key target, list options ) void llPushObject( key id, vector impulse, vector ang_impulse, integer local ) key llReadKeyValue( key k ) void llRefreshPrimURL( ) void llRegionSay( integer channel, string msg ) void llRegionSayTo( key target, integer channel, string msg ) void llReleaseCamera( key avatar ) void llReleaseControls( ) void llReleaseURL( string url ) void llRemoteDataReply( key channel, key message_id, string sdata, integer idata ) void llRemoteDataSetRegion( ) void llRemoteLoadScript( key target, string name, integer running, integer start_param ) void llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param ) void llRemoveFromLandBanList( key avatar ) void llRemoveFromLandPassList( key avatar ) void llRemoveInventory( string item ) void llRemoveVehicleFlags( integer flags ) key llRequestAgentData( key id, integer data ) key llRequestDisplayName( key id ) void llRequestExperiencePermissions( key agent, string name ) key llRequestInventoryData( string name ) void llRequestPermissions( key agent, integer perm ) key llRequestSecureURL( ) key llRequestSimulatorData( string simulator, integer data ) key llRequestURL( ) key llRequestUsername( key id ) void llResetAnimationOverride( string anim_state ) void llResetLandBanList( ) void llResetLandPassList( ) void llResetOtherScript( string name ) void llResetScript( ) void llResetTime( ) integer llReturnObjectsByID( list objects ) integer llReturnObjectsByOwner( key owner, integer scope ) void llRezAtRoot( string inventory, vector pos, vector vel, rotation rot, integer param ) void llRezObject( string inventory, vector pos, vector vel, rotation rot, integer param ) float llRot2Angle( rotation rot ) vector llRot2Axis( rotation rot ) vector llRot2Euler( rotation q ) vector llRot2Fwd( rotation q ) vector llRot2Left( rotation q ) vector llRot2Up( rotation q ) rotation llRotBetween( vector v1, vector v2 ) void llRotLookAt( rotation target, float strength, float damping ) integer llRotTarget( rotation rot, float error ) void llRotTargetRemove( integer number ) void llRotateTexture( float angle, integer face ) integer llRound( float val ) string llSHA1String( string src ) integer llSameGroup( key id ) void llSay( integer channel, string msg ) integer llScaleByFactor( float scaling_factor ) void llScaleTexture( float u, float v, integer face ) integer llScriptDanger( vector pos ) void llScriptProfiler( integer flags ) key llSendRemoteData( key channel, string dest, integer idata, string sdata ) void llSensor( string name, key id, integer type, float range, float arc ) void llSensorRemove( ) void llSensorRepeat( string name, key id, integer type, float range, float arc, float rate ) void llSetAlpha( float alpha, integer face ) void llSetAngularVelocity( vector angular_velocity, integer local ) void llSetAnimationOverride( string anim_state, string anim ) void llSetBuoyancy( float buoyancy ) void llSetCameraAtOffset( vector offset ) void llSetCameraEyeOffset( vector offset ) void llSetCameraParams( list rules ) void llSetClickAction( integer action ) void llSetColor( vector color, integer face ) void llSetContentType( key request_id, integer content_type ) void llSetDamage( float damage ) void llSetForce( vector force, integer local ) void llSetForceAndTorque( vector force, vector torque, integer local ) void llSetHoverHeight( float height, integer water, float tau ) void llSetInventoryPermMask( string item, integer mask, integer value ) void llSetKeyframedMotion( list keyframes, list options ) void llSetLinkAlpha( integer linknumber, float alpha, integer face ) void llSetLinkCamera( integer link, vector eye, vector at ) void llSetLinkColor( integer linknumber, vector color, integer face ) integer llSetLinkMedia( integer link, integer face, list params ) void llSetLinkPrimitiveParams( integer linknumber, list rules ) void llSetLinkPrimitiveParamsFast( integer linknumber, list rules ) void llSetLinkTexture( integer linknumber, string texture, integer face ) void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) void llSetLocalRot( rotation rot ) integer llSetMemoryLimit( integer limit ) void llSetObjectDesc( string desc ) void llSetObjectName( string name ) void llSetObjectPermMask( integer mask, integer value ) void llSetParcelMusicURL( string url ) void llSetPayPrice( integer price, list quick_pay_buttons ) void llSetPhysicsMaterial( integer flags, float gravity_multiplier, float restitution, float friction, float density ) void llSetPos( vector pos ) integer llSetPrimMediaParams( integer face, list params ) void llSetPrimURL( string url ) void llSetPrimitiveParams( list rules ) integer llSetRegionPos( vector pos ) void llSetRemoteScriptAccessPin( integer pin ) void llSetRot( rotation rot ) void llSetScale( vector scale ) void llSetScriptState( string name, integer run ) void llSetSitText( string text ) void llSetSoundQueueing( integer queue ) void llSetSoundRadius( float radius ) void llSetStatus( integer status, integer value ) void llSetText( string text, vector color, float alpha ) void llSetTexture( string texture, integer face ) void llSetTextureAnim( integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate ) void llSetTimerEvent( float sec ) void llSetTorque( vector torque, integer local ) void llSetTouchText( string text ) void llSetVehicleFlags( integer flags ) void llSetVehicleFloatParam( integer param, float value ) void llSetVehicleRotationParam( integer param, rotation rot ) void llSetVehicleType( integer type ) void llSetVehicleVectorParam( integer param, vector vec ) void llSetVelocity( vector velocity, integer local ) void llShout( integer channel, string msg ) float llSin( float theta ) void llSitTarget( vector offset, rotation rot ) void llSleep( float sec ) void llSound( string sound, float volume, integer queue, integer loop ) void llSoundPreload( string sound ) float llSqrt( float val ) void llStartAnimation( string anim ) void llStopAnimation( string anim ) void llStopHover( ) void llStopLookAt( ) void llStopMoveToTarget( ) void llStopPointAt( ) void llStopSound( ) integer llStringLength( string str ) string llStringToBase64( string str ) string llStringTrim( string src, integer trim_type ) integer llSubStringIndex( string source, string pattern ) void llTakeCamera( key avatar ) void llTakeControls( integer controls, integer accept, integer pass_on ) float llTan( float theta ) integer llTarget( vector position, float range ) void llTargetOmega( vector axis, float spinrate, float gain ) void llTargetRemove( integer number ) void llTeleportAgent( key avatar, string landmark, vector position, vector look_at ) void llTeleportAgentGlobalCoords( key agent, vector global_coordinates, vector region_coordinates, vector look_at ) void llTeleportAgentHome( key id ) void llTextBox( key avatar, string message, integer chat_channel ) string llToLower( string src ) string llToUpper( string src ) key llTransferLindenDollars( key destination, integer amount ) void llTriggerSound( string sound, float volume ) void llTriggerSoundLimited( string sound, float volume, vector top_north_east, vector bottom_south_west ) void llUnSit( key id ) string llUnescapeURL( string url ) void llUpdateCharacter( list options ) key llUpdateKeyValue( key k, string v, integer checked, string original_value ) float llVecDist( vector v1, vector v2 ) float llVecMag( vector v ) vector llVecNorm( vector v ) void llVolumeDetect( integer detect ) void llWanderWithin( vector center, vector radius, list options ) float llWater( vector offset ) void llWhisper( integer channel, string msg ) vector llWind( vector offset ) string llXorBase64( string str1, string str2 ) string llXorBase64Strings( string str1, string str2 ) string llXorBase64StringsCorrect( string str1, string str2 ) const integer ACTIVE = 0x2 const integer AGENT = 0x1 const integer AGENT_ALWAYS_RUN = 0x1000 const integer AGENT_ATTACHMENTS = 0x2 const integer AGENT_AUTOPILOT = 0x2000 const integer AGENT_AWAY = 0x40 const integer AGENT_BUSY = 0x800 const integer AGENT_BY_LEGACY_NAME = 0x1 const integer AGENT_BY_USERNAME = 0x10 const integer AGENT_CROUCHING = 0x400 const integer AGENT_FLYING = 0x1 const integer AGENT_IN_AIR = 0x100 const integer AGENT_LIST_PARCEL = 1 const integer AGENT_LIST_PARCEL_OWNER = 2 const integer AGENT_LIST_REGION = 4 const integer AGENT_MOUSELOOK = 0x8 const integer AGENT_ON_OBJECT = 0x20 const integer AGENT_SCRIPTED = 0x4 const integer AGENT_SITTING = 0x10 const integer AGENT_TYPING = 0x200 const integer AGENT_WALKING = 0x80 const integer ALL_SIDES = -1 const integer ANIM_ON = 0x1 const integer ATTACH_AVATAR_CENTER = 40 const integer ATTACH_BACK = 9 const integer ATTACH_BELLY = 28 const integer ATTACH_CHEST = 1 const integer ATTACH_CHIN = 12 const integer ATTACH_HEAD = 2 const integer ATTACH_HUD_BOTTOM = 37 const integer ATTACH_HUD_BOTTOM_LEFT = 36 const integer ATTACH_HUD_BOTTOM_RIGHT = 38 const integer ATTACH_HUD_CENTER_1 = 35 const integer ATTACH_HUD_CENTER_2 = 31 const integer ATTACH_HUD_TOP_CENTER = 33 const integer ATTACH_HUD_TOP_LEFT = 34 const integer ATTACH_HUD_TOP_RIGHT = 32 const integer ATTACH_LEAR = 13 const integer ATTACH_LEFT_PEC = 29 const integer ATTACH_LEYE = 15 const integer ATTACH_LFOOT = 7 const integer ATTACH_LHAND = 5 const integer ATTACH_LHIP = 25 const integer ATTACH_LLARM = 21 const integer ATTACH_LLLEG = 27 const integer ATTACH_LPEC = 30 const integer ATTACH_LSHOULDER = 3 const integer ATTACH_LUARM = 20 const integer ATTACH_LULEG = 26 const integer ATTACH_MOUTH = 11 const integer ATTACH_NECK = 39 const integer ATTACH_NOSE = 17 const integer ATTACH_PELVIS = 10 const integer ATTACH_REAR = 14 const integer ATTACH_REYE = 16 const integer ATTACH_RFOOT = 8 const integer ATTACH_RHAND = 6 const integer ATTACH_RHIP = 22 const integer ATTACH_RIGHT_PEC = 30 const integer ATTACH_RLARM = 19 const integer ATTACH_RLLEG = 24 const integer ATTACH_RPEC = 29 const integer ATTACH_RSHOULDER = 4 const integer ATTACH_RUARM = 18 const integer ATTACH_RULEG = 23 const integer AVOID_CHARACTERS = 1 const integer AVOID_DYNAMIC_OBSTACLES = 2 const integer AVOID_NONE = 0 const integer CAMERA_ACTIVE = 12 const integer CAMERA_BEHINDNESS_ANGLE = 8 const integer CAMERA_BEHINDNESS_LAG = 9 const integer CAMERA_DISTANCE = 7 const integer CAMERA_FOCUS = 17 const integer CAMERA_FOCUS_LAG = 6 const integer CAMERA_FOCUS_LOCKED = 22 const integer CAMERA_FOCUS_OFFSET = 1 const integer CAMERA_FOCUS_THRESHOLD = 11 const integer CAMERA_PITCH = 0 const integer CAMERA_POSITION = 13 const integer CAMERA_POSITION_LAG = 5 const integer CAMERA_POSITION_LOCKED = 21 const integer CAMERA_POSITION_THRESHOLD = 10 const integer CHANGED_ALLOWED_DROP = 0x40 const integer CHANGED_COLOR = 0x2 const integer CHANGED_INVENTORY = 0x1 const integer CHANGED_LINK = 0x20 const integer CHANGED_MEDIA = 0x800 const integer CHANGED_OWNER = 0x80 const integer CHANGED_REGION = 0x100 const integer CHANGED_REGION_START = 0x400 const integer CHANGED_SCALE = 0x8 const integer CHANGED_SHAPE = 0x4 const integer CHANGED_TELEPORT = 0x200 const integer CHANGED_TEXTURE = 0x10 const integer CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES = 14 const integer CHARACTER_AVOIDANCE_MODE = 5 const integer CHARACTER_CMD_JUMP = 1 const integer CHARACTER_CMD_SMOOTH_STOP = 2 const integer CHARACTER_CMD_STOP = 0 const integer CHARACTER_DESIRED_SPEED = 1 const integer CHARACTER_DESIRED_TURN_SPEED = 12 const integer CHARACTER_LENGTH = 3 const integer CHARACTER_MAX_ACCEL = 8 const integer CHARACTER_MAX_DECEL = 9 const integer CHARACTER_MAX_SPEED = 13 const integer CHARACTER_MAX_TURN_RADIUS = 10 const integer CHARACTER_ORIENTATION = 4 const integer CHARACTER_RADIUS = 2 const integer CHARACTER_STAY_WITHIN_PARCEL = 15 const integer CHARACTER_TYPE = 6 const integer CHARACTER_TYPE_A = 0 const integer CHARACTER_TYPE_B = 1 const integer CHARACTER_TYPE_C = 2 const integer CHARACTER_TYPE_D = 3 const integer CHARACTER_TYPE_NONE = 4 const integer CLICK_ACTION_BUY = 2 const integer CLICK_ACTION_NONE = 0 const integer CLICK_ACTION_OPEN = 4 const integer CLICK_ACTION_OPEN_MEDIA = 6 const integer CLICK_ACTION_PAY = 3 const integer CLICK_ACTION_PLAY = 5 const integer CLICK_ACTION_SIT = 1 const integer CLICK_ACTION_TOUCH = 0 const integer CONTENT_TYPE_ATOM = 4 const integer CONTENT_TYPE_FORM = 7 const integer CONTENT_TYPE_HTML = 1 const integer CONTENT_TYPE_JSON = 5 const integer CONTENT_TYPE_LLSD = 6 const integer CONTENT_TYPE_RSS = 8 const integer CONTENT_TYPE_TEXT = 0 const integer CONTENT_TYPE_XHTML = 3 const integer CONTENT_TYPE_XML = 2 const integer CONTROL_BACK = 0x2 const integer CONTROL_DOWN = 0x20 const integer CONTROL_FWD = 0x1 const integer CONTROL_LBUTTON = 0x10000000 const integer CONTROL_LEFT = 0x4 const integer CONTROL_ML_LBUTTON = 0x40000000 const integer CONTROL_RIGHT = 0x8 const integer CONTROL_ROT_LEFT = 0x100 const integer CONTROL_ROT_RIGHT = 0x200 const integer CONTROL_UP = 0x10 const integer DATA_BORN = 3 const integer DATA_NAME = 2 const integer DATA_ONLINE = 1 const integer DATA_PAYINFO = 8 const integer DATA_RATING = 4 const integer DATA_SIM_POS = 5 const integer DATA_SIM_RATING = 7 const integer DATA_SIM_STATUS = 6 const integer DEBUG_CHANNEL = 0x7FFFFFFF const float DEG_TO_RAD = 0.017453292 const integer DENSITY = 0x1 const string EOF = "\n\n\n" const integer ERR_GENERIC = -1 const integer ERR_MALFORMED_PARAMS = -3 const integer ERR_PARCEL_PERMISSIONS = -2 const integer ERR_RUNTIME_PERMISSIONS = -4 const integer ERR_THROTTLED = -5 const integer ESTATE_ACCESS_ALLOWED_AGENT_ADD = 0x4 const integer ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 0x8 const integer ESTATE_ACCESS_ALLOWED_GROUP_ADD = 0x10 const integer ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 0x20 const integer ESTATE_ACCESS_BANNED_AGENT_ADD = 0x40 const integer ESTATE_ACCESS_BANNED_AGENT_REMOVE = 0x80 const integer FALSE = 0 const integer FORCE_DIRECT_PATH = 1 const integer FRICTION = 0x2 const integer GCNP_RADIUS = 0 const integer GCNP_STATIC = 1 const integer GRAVITY_MULTIPLIER = 0x8 const integer HORIZONTAL = 1 const integer HTTP_BODY_MAXLENGTH = 2 const integer HTTP_BODY_TRUNCATED = 0 const integer HTTP_CUSTOM_HEADER = 5 const integer HTTP_METHOD = 0 const integer HTTP_MIMETYPE = 1 const integer HTTP_PRAGMA_NO_CACHE = 6 const integer HTTP_VERBOSE_THROTTLE = 4 const integer HTTP_VERIFY_CERT = 3 const integer INVENTORY_ALL = -1 const integer INVENTORY_ANIMATION = 20 const integer INVENTORY_BODYPART = 13 const integer INVENTORY_CLOTHING = 5 const integer INVENTORY_GESTURE = 21 const integer INVENTORY_LANDMARK = 3 const integer INVENTORY_NONE = -1 const integer INVENTORY_NOTECARD = 7 const integer INVENTORY_OBJECT = 6 const integer INVENTORY_SCRIPT = 10 const integer INVENTORY_SOUND = 1 const integer INVENTORY_TEXTURE = 0 const integer JSON_APPEND = -1 const string JSON_ARRAY = "﷒" const string JSON_DELETE = "﷘" const string JSON_FALSE = "﷗" const string JSON_INVALID = "﷐" const string JSON_NULL = "﷕" const string JSON_NUMBER = "﷓" const string JSON_OBJECT = "﷑" const string JSON_STRING = "﷔" const string JSON_TRUE = "﷖" const integer KFM_CMD_PAUSE = 2 const integer KFM_CMD_PLAY = 0 const integer KFM_CMD_SET_MODE = 3 const integer KFM_CMD_STOP = 1 const integer KFM_COMMAND = 0 const integer KFM_DATA = 2 const integer KFM_FORWARD = 0 const integer KFM_LOOP = 1 const integer KFM_MODE = 1 const integer KFM_PING_PONG = 2 const integer KFM_REVERSE = 3 const integer KFM_ROTATION = 1 const integer KFM_TRANSLATION = 2 const integer LAND_LARGE_BRUSH = 3 const integer LAND_LEVEL = 0 const integer LAND_LOWER = 2 const integer LAND_MEDIUM_BRUSH = 2 const integer LAND_NOISE = 4 const integer LAND_RAISE = 1 const integer LAND_REVERT = 5 const integer LAND_SMALL_BRUSH = 1 const integer LAND_SMOOTH = 3 const integer LINK_ALL_CHILDREN = -3 const integer LINK_ALL_OTHERS = -2 const integer LINK_ROOT = 1 const integer LINK_SET = -1 const integer LINK_THIS = -4 const integer LIST_STAT_GEOMETRIC_MEAN = 9 const integer LIST_STAT_MAX = 2 const integer LIST_STAT_MEAN = 3 const integer LIST_STAT_MEDIAN = 4 const integer LIST_STAT_MIN = 1 const integer LIST_STAT_NUM_COUNT = 8 const integer LIST_STAT_RANGE = 0 const integer LIST_STAT_STD_DEV = 5 const integer LIST_STAT_SUM = 6 const integer LIST_STAT_SUM_SQUARES = 7 const integer LOOP = 0x2 const integer MASK_BASE = 0 const integer MASK_EVERYONE = 3 const integer MASK_GROUP = 2 const integer MASK_NEXT = 4 const integer MASK_OWNER = 1 const string NULL_KEY = "00000000-0000-0000-0000-000000000000" const integer OBJECT_ATTACHED_POINT = 19 const integer OBJECT_BODY_SHAPE_TYPE = 26 const integer OBJECT_CHARACTER_TIME = 17 const integer OBJECT_CREATOR = 8 const integer OBJECT_DESC = 2 const integer OBJECT_GROUP = 7 const integer OBJECT_HOVER_HEIGHT = 25 const integer OBJECT_LAST_OWNER_ID = 27 const integer OBJECT_NAME = 1 const integer OBJECT_OWNER = 6 const integer OBJECT_PATHFINDING_TYPE = 20 const integer OBJECT_PHANTOM = 22 const integer OBJECT_PHYSICS = 21 const integer OBJECT_PHYSICS_COST = 16 const integer OBJECT_POS = 3 const integer OBJECT_PRIM_EQUIVALENCE = 13 const integer OBJECT_RENDER_WEIGHT = 24 const integer OBJECT_RETURN_PARCEL = 0x1 const integer OBJECT_RETURN_PARCEL_OWNER = 0x2 const integer OBJECT_RETURN_REGION = 0x4 const integer OBJECT_ROOT = 18 const integer OBJECT_ROT = 4 const integer OBJECT_RUNNING_SCRIPT_COUNT = 9 const integer OBJECT_SCRIPT_MEMORY = 11 const integer OBJECT_SCRIPT_TIME = 12 const integer OBJECT_SERVER_COST = 14 const integer OBJECT_STREAMING_COST = 15 const integer OBJECT_TEMP_ON_REZ = 23 const integer OBJECT_TOTAL_SCRIPT_COUNT = 10 const integer OBJECT_UNKNOWN_DETAIL = -1 const integer OBJECT_VELOCITY = 5 const integer OPT_AVATAR = 1 const integer OPT_CHARACTER = 2 const integer OPT_EXCLUSION_VOLUME = 6 const integer OPT_LEGACY_LINKSET = 0 const integer OPT_MATERIAL_VOLUME = 5 const integer OPT_OTHER = -1 const integer OPT_STATIC_OBSTACLE = 4 const integer OPT_WALKABLE = 3 const integer PARCEL_COUNT_GROUP = 2 const integer PARCEL_COUNT_OTHER = 3 const integer PARCEL_COUNT_OWNER = 1 const integer PARCEL_COUNT_SELECTED = 4 const integer PARCEL_COUNT_TEMP = 5 const integer PARCEL_COUNT_TOTAL = 0 const integer PARCEL_DETAILS_AREA = 4 const integer PARCEL_DETAILS_DESC = 1 const integer PARCEL_DETAILS_GROUP = 3 const integer PARCEL_DETAILS_ID = 5 const integer PARCEL_DETAILS_NAME = 0 const integer PARCEL_DETAILS_OWNER = 2 const integer PARCEL_DETAILS_SEE_AVATARS = 6 const integer PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x08000000 const integer PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x04000000 const integer PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x00000040 const integer PARCEL_FLAG_ALLOW_DAMAGE = 0x00000020 const integer PARCEL_FLAG_ALLOW_FLY = 0x00000001 const integer PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000 const integer PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x02000000 const integer PARCEL_FLAG_ALLOW_LANDMARK = 0x00000008 const integer PARCEL_FLAG_ALLOW_SCRIPTS = 0x00000002 const integer PARCEL_FLAG_ALLOW_TERRAFORM = 0x00000010 const integer PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x00008000 const integer PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x00200000 const integer PARCEL_FLAG_USE_ACCESS_GROUP = 0x00000100 const integer PARCEL_FLAG_USE_ACCESS_LIST = 0x00000200 const integer PARCEL_FLAG_USE_BAN_LIST = 0x00000400 const integer PARCEL_FLAG_USE_LAND_PASS_LIST = 0x00000800 const integer PARCEL_MEDIA_COMMAND_AGENT = 7 const integer PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9 const integer PARCEL_MEDIA_COMMAND_DESC = 12 const integer PARCEL_MEDIA_COMMAND_LOOP = 3 const integer PARCEL_MEDIA_COMMAND_LOOP_SET = 13 const integer PARCEL_MEDIA_COMMAND_PAUSE = 1 const integer PARCEL_MEDIA_COMMAND_PLAY = 2 const integer PARCEL_MEDIA_COMMAND_SIZE = 11 const integer PARCEL_MEDIA_COMMAND_STOP = 0 const integer PARCEL_MEDIA_COMMAND_TEXTURE = 4 const integer PARCEL_MEDIA_COMMAND_TIME = 6 const integer PARCEL_MEDIA_COMMAND_TYPE = 10 const integer PARCEL_MEDIA_COMMAND_UNLOAD = 8 const integer PARCEL_MEDIA_COMMAND_URL = 5 const integer PASSIVE = 0x4 const integer PATROL_PAUSE_AT_WAYPOINTS = 0 const integer PAYMENT_INFO_ON_FILE = 0x1 const integer PAYMENT_INFO_USED = 0x2 const integer PAY_DEFAULT = -2 const integer PAY_HIDE = -1 const integer PERMISSION_ATTACH = 0x20 const integer PERMISSION_CHANGE_JOINTS = 0x100 const integer PERMISSION_CHANGE_LINKS = 0x80 const integer PERMISSION_CHANGE_PERMISSIONS = 0x200 const integer PERMISSION_CONTROL_CAMERA = 0x800 const integer PERMISSION_DEBIT = 0x2 const integer PERMISSION_OVERRIDE_ANIMATIONS = 0x8000 const integer PERMISSION_RELEASE_OWNERSHIP = 0x40 const integer PERMISSION_REMAP_CONTROLS = 0x8 const integer PERMISSION_RETURN_OBJECTS = 0x10000 const integer PERMISSION_SILENT_ESTATE_MANAGEMENT = 0x4000 const integer PERMISSION_TAKE_CONTROLS = 0x4 const integer PERMISSION_TELEPORT = 0x1000 const integer PERMISSION_TRACK_CAMERA = 0x400 const integer PERMISSION_TRIGGER_ANIMATION = 0x10 const integer PERM_ALL = 0x7FFFFFFF const integer PERM_COPY = 0x00008000 const integer PERM_MODIFY = 0x00004000 const integer PERM_MOVE = 0x00080000 const integer PERM_TRANSFER = 0x00002000 const float PI = 3.14159265 const integer PING_PONG = 0x8 const float PI_BY_TWO = 1.57079632 const integer PRIM_ALPHA_MODE = 38 const integer PRIM_ALPHA_MODE_BLEND = 1 const integer PRIM_ALPHA_MODE_EMISSIVE = 3 const integer PRIM_ALPHA_MODE_MASK = 2 const integer PRIM_ALPHA_MODE_NONE = 0 const integer PRIM_BUMP_BARK = 4 const integer PRIM_BUMP_BLOBS = 12 const integer PRIM_BUMP_BRICKS = 5 const integer PRIM_BUMP_BRIGHT = 1 const integer PRIM_BUMP_CHECKER = 6 const integer PRIM_BUMP_CONCRETE = 7 const integer PRIM_BUMP_DARK = 2 const integer PRIM_BUMP_DISKS = 10 const integer PRIM_BUMP_GRAVEL = 11 const integer PRIM_BUMP_LARGETILE = 14 const integer PRIM_BUMP_NONE = 0 const integer PRIM_BUMP_SHINY = 19 const integer PRIM_BUMP_SIDING = 13 const integer PRIM_BUMP_STONE = 9 const integer PRIM_BUMP_STUCCO = 15 const integer PRIM_BUMP_SUCTION = 16 const integer PRIM_BUMP_TILE = 8 const integer PRIM_BUMP_WEAVE = 17 const integer PRIM_BUMP_WOOD = 3 const integer PRIM_CAST_SHADOWS = 24 const integer PRIM_COLOR = 18 const integer PRIM_DESC = 28 const integer PRIM_FLEXIBLE = 21 const integer PRIM_FULLBRIGHT = 20 const integer PRIM_GLOW = 25 const integer PRIM_HOLE_CIRCLE = 0x10 const integer PRIM_HOLE_DEFAULT = 0x0 const integer PRIM_HOLE_SQUARE = 0x20 const integer PRIM_HOLE_TRIANGLE = 0x30 const integer PRIM_LINK_TARGET = 34 const integer PRIM_MATERIAL = 2 const integer PRIM_MATERIAL_FLESH = 4 const integer PRIM_MATERIAL_GLASS = 2 const integer PRIM_MATERIAL_LIGHT = 7 const integer PRIM_MATERIAL_METAL = 1 const integer PRIM_MATERIAL_PLASTIC = 5 const integer PRIM_MATERIAL_RUBBER = 6 const integer PRIM_MATERIAL_STONE = 0 const integer PRIM_MATERIAL_WOOD = 3 const integer PRIM_MEDIA_ALT_IMAGE_ENABLE = 0 const integer PRIM_MEDIA_AUTO_LOOP = 4 const integer PRIM_MEDIA_AUTO_PLAY = 5 const integer PRIM_MEDIA_AUTO_SCALE = 6 const integer PRIM_MEDIA_AUTO_ZOOM = 7 const integer PRIM_MEDIA_CONTROLS = 1 const integer PRIM_MEDIA_CONTROLS_MINI = 1 const integer PRIM_MEDIA_CONTROLS_STANDARD = 0 const integer PRIM_MEDIA_CURRENT_URL = 2 const integer PRIM_MEDIA_FIRST_CLICK_INTERACT = 8 const integer PRIM_MEDIA_HEIGHT_PIXELS = 10 const integer PRIM_MEDIA_HOME_URL = 3 const integer PRIM_MEDIA_MAX_HEIGHT_PIXELS = 2048 const integer PRIM_MEDIA_MAX_URL_LENGTH = 1024 const integer PRIM_MEDIA_MAX_WHITELIST_COUNT = 64 const integer PRIM_MEDIA_MAX_WHITELIST_SIZE = 1024 const integer PRIM_MEDIA_MAX_WIDTH_PIXELS = 2048 const integer PRIM_MEDIA_PARAM_MAX = 14 const integer PRIM_MEDIA_PERMS_CONTROL = 14 const integer PRIM_MEDIA_PERMS_INTERACT = 13 const integer PRIM_MEDIA_PERM_ANYONE = 0x4 const integer PRIM_MEDIA_PERM_GROUP = 0x2 const integer PRIM_MEDIA_PERM_NONE = 0x0 const integer PRIM_MEDIA_PERM_OWNER = 0x1 const integer PRIM_MEDIA_WHITELIST = 12 const integer PRIM_MEDIA_WHITELIST_ENABLE = 11 const integer PRIM_MEDIA_WIDTH_PIXELS = 9 const integer PRIM_NAME = 27 const integer PRIM_NORMAL = 37 const integer PRIM_OMEGA = 32 const integer PRIM_PHANTOM = 5 const integer PRIM_PHYSICS = 3 const integer PRIM_PHYSICS_SHAPE_CONVEX = 2 const integer PRIM_PHYSICS_SHAPE_NONE = 1 const integer PRIM_PHYSICS_SHAPE_PRIM = 0 const integer PRIM_PHYSICS_SHAPE_TYPE = 30 const integer PRIM_POINT_LIGHT = 23 const integer PRIM_POSITION = 6 const integer PRIM_POS_LOCAL = 33 const integer PRIM_ROTATION = 8 const integer PRIM_ROT_LOCAL = 29 const integer PRIM_SCULPT_FLAG_INVERT = 0x40 const integer PRIM_SCULPT_FLAG_MIRROR = 0x80 const integer PRIM_SCULPT_TYPE_CYLINDER = 4 const integer PRIM_SCULPT_TYPE_MASK = 7 const integer PRIM_SCULPT_TYPE_PLANE = 3 const integer PRIM_SCULPT_TYPE_SPHERE = 1 const integer PRIM_SCULPT_TYPE_TORUS = 2 const integer PRIM_SHINY_HIGH = 3 const integer PRIM_SHINY_LOW = 1 const integer PRIM_SHINY_MEDIUM = 2 const integer PRIM_SHINY_NONE = 0 const integer PRIM_SIZE = 7 const integer PRIM_SLICE = 35 const integer PRIM_SPECULAR = 36 const integer PRIM_TEMP_ON_REZ = 4 const integer PRIM_TEXGEN = 22 const integer PRIM_TEXGEN_DEFAULT = 0 const integer PRIM_TEXGEN_PLANAR = 1 const integer PRIM_TEXT = 26 const integer PRIM_TEXTURE = 17 const integer PRIM_TYPE = 9 const integer PRIM_TYPE_BOX = 0 const integer PRIM_TYPE_CYLINDER = 1 const integer PRIM_TYPE_PRISM = 2 const integer PRIM_TYPE_RING = 6 const integer PRIM_TYPE_SCULPT = 7 const integer PRIM_TYPE_SPHERE = 3 const integer PRIM_TYPE_TORUS = 4 const integer PRIM_TYPE_TUBE = 5 const integer PROFILE_NONE = 0 const integer PROFILE_SCRIPT_MEMORY = 1 const integer PSYS_PART_BF_DEST_COLOR = 2 const integer PSYS_PART_BF_ONE = 0 const integer PSYS_PART_BF_ONE_MINUS_DEST_COLOR = 4 const integer PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA = 9 const integer PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR = 5 const integer PSYS_PART_BF_SOURCE_ALPHA = 7 const integer PSYS_PART_BF_SOURCE_COLOR = 3 const integer PSYS_PART_BF_ZERO = 1 const integer PSYS_PART_BLEND_FUNC_DEST = 25 const integer PSYS_PART_BLEND_FUNC_SOURCE = 24 const integer PSYS_PART_BOUNCE_MASK = 0x4 const integer PSYS_PART_EMISSIVE_MASK = 0x100 const integer PSYS_PART_END_ALPHA = 4 const integer PSYS_PART_END_COLOR = 3 const integer PSYS_PART_END_GLOW = 27 const integer PSYS_PART_END_SCALE = 6 const integer PSYS_PART_FLAGS = 0 const integer PSYS_PART_FOLLOW_SRC_MASK = 0x10 const integer PSYS_PART_FOLLOW_VELOCITY_MASK = 0x20 const integer PSYS_PART_INTERP_COLOR_MASK = 0x1 const integer PSYS_PART_INTERP_SCALE_MASK = 0x2 const integer PSYS_PART_MAX_AGE = 7 const integer PSYS_PART_RIBBON_MASK = 0x400 const integer PSYS_PART_START_ALPHA = 2 const integer PSYS_PART_START_COLOR = 1 const integer PSYS_PART_START_GLOW = 26 const integer PSYS_PART_START_SCALE = 5 const integer PSYS_PART_TARGET_LINEAR_MASK = 0x80 const integer PSYS_PART_TARGET_POS_MASK = 0x40 const integer PSYS_PART_WIND_MASK = 0x8 const integer PSYS_SRC_ACCEL = 8 const integer PSYS_SRC_ANGLE_BEGIN = 22 const integer PSYS_SRC_ANGLE_END = 23 const integer PSYS_SRC_BURST_PART_COUNT = 15 const integer PSYS_SRC_BURST_RADIUS = 16 const integer PSYS_SRC_BURST_RATE = 13 const integer PSYS_SRC_BURST_SPEED_MAX = 18 const integer PSYS_SRC_BURST_SPEED_MIN = 17 const integer PSYS_SRC_INNERANGLE = 10 const integer PSYS_SRC_MAX_AGE = 19 const integer PSYS_SRC_OBJ_REL_MASK = 1 const integer PSYS_SRC_OMEGA = 21 const integer PSYS_SRC_OUTERANGLE = 11 const integer PSYS_SRC_PATTERN = 9 const integer PSYS_SRC_PATTERN_ANGLE = 4 const integer PSYS_SRC_PATTERN_ANGLE_CONE = 8 const integer PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16 const integer PSYS_SRC_PATTERN_DROP = 1 const integer PSYS_SRC_PATTERN_EXPLODE = 2 const integer PSYS_SRC_TARGET_KEY = 20 const integer PSYS_SRC_TEXTURE = 12 const integer PUBLIC_CHANNEL = 0 const integer PURSUIT_FUZZ_FACTOR = 3 const integer PURSUIT_GOAL_TOLERANCE = 5 const integer PURSUIT_INTERCEPT = 4 const integer PURSUIT_OFFSET = 1 const integer PU_EVADE_HIDDEN = 7 const integer PU_EVADE_SPOTTED = 8 const integer PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED = 10 const integer PU_FAILURE_INVALID_GOAL = 3 const integer PU_FAILURE_INVALID_START = 2 const integer PU_FAILURE_NO_NAVMESH = 9 const integer PU_FAILURE_NO_VALID_DESTINATION = 6 const integer PU_FAILURE_OTHER = 1000000 const integer PU_FAILURE_PARCEL_UNREACHABLE = 11 const integer PU_FAILURE_TARGET_GONE = 5 const integer PU_FAILURE_UNREACHABLE = 4 const integer PU_GOAL_REACHED = 1 const integer PU_SLOWDOWN_DISTANCE_REACHED = 0 const float RAD_TO_DEG = 57.295779 const integer RCERR_CAST_TIME_EXCEEDED = -3 const integer RCERR_SIM_PERF_LOW = -2 const integer RCERR_UNKNOWN = -1 const integer RC_DATA_FLAGS = 2 const integer RC_DETECT_PHANTOM = 1 const integer RC_GET_LINK_NUM = 0x4 const integer RC_GET_NORMAL = 0x1 const integer RC_GET_ROOT_KEY = 0x2 const integer RC_MAX_HITS = 3 const integer RC_REJECT_AGENTS = 0x1 const integer RC_REJECT_LAND = 0x8 const integer RC_REJECT_NONPHYSICAL = 0x4 const integer RC_REJECT_PHYSICAL = 0x2 const integer RC_REJECT_TYPES = 0 const integer REGION_FLAG_ALLOW_DAMAGE = 0x00000001 const integer REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x00100000 const integer REGION_FLAG_BLOCK_FLY = 0x00080000 const integer REGION_FLAG_BLOCK_TERRAFORM = 0x00000040 const integer REGION_FLAG_DISABLE_COLLISIONS = 0x00001000 const integer REGION_FLAG_DISABLE_PHYSICS = 0x00004000 const integer REGION_FLAG_FIXED_SUN = 0x00000010 const integer REGION_FLAG_RESTRICT_PUSHOBJECT = 0x00400000 const integer REGION_FLAG_SANDBOX = 0x00000100 const integer REMOTE_DATA_CHANNEL = 1 const integer REMOTE_DATA_REPLY = 3 const integer REMOTE_DATA_REQUEST = 2 const integer REQUIRE_LINE_OF_SIGHT = 2 const integer RESTITUTION = 0x4 const integer REVERSE = 0x4 const integer ROTATE = 0x20 const integer SCALE = 0x40 const integer SCRIPTED = 0x8 const integer SIM_STAT_PCT_CHARS_STEPPED = 0 const integer SMOOTH = 0x10 const float SQRT2 = 1.4142135 const integer STATUS_BLOCK_GRAB = 0x40 const integer STATUS_BLOCK_GRAB_OBJECT = 0x400 const integer STATUS_BOUNDS_ERROR = 1002 const integer STATUS_CAST_SHADOWS = 0x200 const integer STATUS_DIE_AT_EDGE = 0x80 const integer STATUS_INTERNAL_ERROR = 1999 const integer STATUS_MALFORMED_PARAMS = 1000 const integer STATUS_NOT_FOUND = 1003 const integer STATUS_NOT_SUPPORTED = 1004 const integer STATUS_OK = 0 const integer STATUS_PHANTOM = 0x10 const integer STATUS_PHYSICS = 0x1 const integer STATUS_RETURN_AT_EDGE = 0x100 const integer STATUS_ROTATE_X = 0x2 const integer STATUS_ROTATE_Y = 0x4 const integer STATUS_ROTATE_Z = 0x8 const integer STATUS_SANDBOX = 0x20 const integer STATUS_TYPE_MISMATCH = 1001 const integer STATUS_WHITELIST_FAILED = 2001 const integer STRING_TRIM = 0x3 const integer STRING_TRIM_HEAD = 0x1 const integer STRING_TRIM_TAIL = 0x2 const string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f" const string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f" const string TEXTURE_MEDIA = "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361" const string TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f" const string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903" const integer TOUCH_INVALID_FACE = -1 const vector TOUCH_INVALID_TEXCOORD = <-1.0, -1.0, 0.0> const vector TOUCH_INVALID_VECTOR = <0.0, 0.0, 0.0> const integer TRAVERSAL_TYPE = 7 const integer TRAVERSAL_TYPE_FAST = 1 const integer TRAVERSAL_TYPE_NONE = 2 const integer TRAVERSAL_TYPE_SLOW = 0 const integer TRUE = 1 const float TWO_PI = 6.2831853 const integer TYPE_FLOAT = 2 const integer TYPE_INTEGER = 1 const integer TYPE_INVALID = 0 const integer TYPE_KEY = 4 const integer TYPE_ROTATION = 6 const integer TYPE_STRING = 3 const integer TYPE_VECTOR = 5 const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED" const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED" const integer VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32 const integer VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33 const integer VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17 const integer VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35 const integer VEHICLE_ANGULAR_MOTOR_DIRECTION = 19 const integer VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34 const integer VEHICLE_BANKING_EFFICIENCY = 38 const integer VEHICLE_BANKING_MIX = 39 const integer VEHICLE_BANKING_TIMESCALE = 40 const integer VEHICLE_BUOYANCY = 27 const integer VEHICLE_FLAG_CAMERA_DECOUPLED = 0x200 const integer VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 0x10 const integer VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 0x8 const integer VEHICLE_FLAG_HOVER_UP_ONLY = 0x20 const integer VEHICLE_FLAG_HOVER_WATER_ONLY = 0x4 const integer VEHICLE_FLAG_LIMIT_MOTOR_UP = 0x40 const integer VEHICLE_FLAG_LIMIT_ROLL_ONLY = 0x2 const integer VEHICLE_FLAG_MOUSELOOK_BANK = 0x100 const integer VEHICLE_FLAG_MOUSELOOK_STEER = 0x80 const integer VEHICLE_FLAG_NO_DEFLECTION_UP = 0x1 const integer VEHICLE_FLAG_NO_FLY_UP = 0x1 const integer VEHICLE_HOVER_EFFICIENCY = 25 const integer VEHICLE_HOVER_HEIGHT = 24 const integer VEHICLE_HOVER_TIMESCALE = 26 const integer VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28 const integer VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29 const integer VEHICLE_LINEAR_FRICTION_TIMESCALE = 16 const integer VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31 const integer VEHICLE_LINEAR_MOTOR_DIRECTION = 18 const integer VEHICLE_LINEAR_MOTOR_OFFSET = 20 const integer VEHICLE_LINEAR_MOTOR_TIMESCALE = 30 const integer VEHICLE_REFERENCE_FRAME = 44 const integer VEHICLE_TYPE_AIRPLANE = 4 const integer VEHICLE_TYPE_BALLOON = 5 const integer VEHICLE_TYPE_BOAT = 3 const integer VEHICLE_TYPE_CAR = 2 const integer VEHICLE_TYPE_NONE = 0 const integer VEHICLE_TYPE_SLED = 1 const integer VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36 const integer VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37 const integer VERTICAL = 0 const integer WANDER_PAUSE_AT_WAYPOINTS = 0 const integer XP_ERROR_EXPERIENCES_DISABLED = 2 const integer XP_ERROR_EXPERIENCE_DISABLED = 8 const integer XP_ERROR_EXPERIENCE_SUSPENDED = 9 const integer XP_ERROR_INVALID_EXPERIENCE = 7 const integer XP_ERROR_INVALID_PARAMETERS = 3 const integer XP_ERROR_KEY_NOT_FOUND = 14 const integer XP_ERROR_MATURITY_EXCEEDED = 16 const integer XP_ERROR_NONE = 0 const integer XP_ERROR_NOT_FOUND = 6 const integer XP_ERROR_NOT_PERMITTED = 4 const integer XP_ERROR_NOT_PERMITTED_LAND = 17 const integer XP_ERROR_NO_EXPERIENCE = 5 const integer XP_ERROR_QUOTA_EXCEEDED = 11 const integer XP_ERROR_RETRY_UPDATE = 15 const integer XP_ERROR_STORAGE_EXCEPTION = 13 const integer XP_ERROR_STORE_DISABLED = 12 const integer XP_ERROR_THROTTLED = 1 const integer XP_ERROR_UNKNOWN_ERROR = 10 const rotation ZERO_ROTATION = <0.0, 0.0, 0.0, 1.0> const vector ZERO_VECTOR = <0.0, 0.0, 0.0> event at_rot_target( integer tnum, rotation targetrot, rotation ourrot ) event at_target( integer tnum, vector targetpos, vector ourpos ) event attach( key id ) event changed( integer change ) event collision( integer num_detected ) event collision_end( integer num_detected ) event collision_start( integer num_detected ) event control( key id, integer level, integer edge ) event dataserver( key queryid, string data ) event email( string time, string address, string subj, string message, integer num_left ) event experience_permissions( key agent ) event experience_permissions_denied( key agent, integer reason ) event http_request( key id, string method, string body ) event http_response( key request_id, integer status, list metadata, string body ) event land_collision( vector pos ) event land_collision_end( vector pos ) event land_collision_start( vector pos ) event link_message( integer sender_num, integer num, string str, key id ) event listen( integer channel, string name, key id, string message ) event money( key id, integer amount ) event moving_end( ) event moving_start( ) event no_sensor( ) event not_at_rot_target( ) event not_at_target( ) event object_rez( key id ) event on_rez( integer start_param ) event path_update( integer type, list reserved ) event remote_data( integer event_type, key channel, key message_id, string sender, integer idata, string sdata ) event run_time_permissions( integer perm ) event sensor( integer num_detected ) event state_entry( ) event state_exit( ) event timer( ) event touch( integer num_detected ) event touch_end( integer num_detected ) event touch_start( integer num_detected ) event transaction_result( key id, integer success, string data )