default { state_entry() { string a = llGetObjectName(); vector b = llGetPos(); float c = llGetMass(); llOwnerSay(a + ("/" + ((string)((list)b) + ("/" + (string)c)))); llOwnerSay(""); llOwnerSay("1" + (a + ("2" + (a + "3")))); llOwnerSay(llGetObjectName()); llOwnerSay(llGetObjectName() + (a + (llGetObjectName() + (a + llGetObjectName())))); llOwnerSay(a + (a + ((string)((list)b) + (a + ((string)c + (a + llGetObjectName())))))); llOwnerSay(llDumpList2String(a + ((list)b + c + (a + a + a)), a)); llOwnerSay(a + (a + ((string)((list)b) + (a + ((string)c + (a + (a + a + a))))))); llOwnerSay((string)llSetRegionPos(<((float)1), ((float)1), ((float)1)>)); llOwnerSay(llDumpList2String((list)llSetRegionPos(<((float)1), ((float)1), ((float)1)>), (string)llSetRegionPos(<((float)1), ((float)1), ((float)1)>))); } }