x(){ // All these should work if (1) return llDie(); while (1) return llDie(); do return llDie(); while (1); for (;1;) return llDie(); if (1) { return llDie(); if (1) return llDie(); else return llDie(); return llDie(); } } default { state_entry() { // Similarly, all these should work if (1) return llDie(); while (1) return llDie(); do return llDie(); while (1); for (;1;) return llDie(); if (1) { return llDie(); if (1) return llDie(); else return llDie(); return llDie(); } } }