default { timer() { llParticleSystem( [ (string)llGetObjectDetails(llGetKey(), (list)2) , (integer)((string)llGetObjectDetails(llGetKey(), (list)2)) , (key)((string)llGetObjectDetails(llGetKey(), (list)2)) , (key)((string)llGetObjectDetails(llGetKey(), (list)6)) , (key)((string)llGetObjectDetails(llGetKey(), (list)6)) , ((key)"") , (key)((string)llGetObjectDetails(llGetKey(), (list)6)) , llList2Integer(llGetObjectDetails(llGetKey(), (list)26), 0) , llList2Float(llGetObjectDetails(llGetKey(), (list)26), 0) , (integer)((string)llGetObjectDetails(llGetKey(), (list)21)) , (float)((string)llGetObjectDetails(llGetKey(), (list)21)) , (integer)((string)llGetObjectDetails(llGetKey(), (list)1)) , (float)((string)llGetObjectDetails(llGetKey(), (list)1)) , "****" , ((key)"") , llList2Key(llGetObjectDetails(llGetKey(), [21, 33]), 1) , llList2Key(llGetObjectDetails(llGetKey(), [33, 21]), 0) , ((key)"") , ((key)"") , 0 ]); } }