Cleaning up code fixing bug

This commit is contained in:
Ima Mechanique 2013-07-10 23:49:49 +01:00
parent 5a871a9792
commit 01cf42fe07
2 changed files with 2 additions and 3 deletions

View file

@ -103,7 +103,7 @@ namespace LSLEditor
System.Drawing.Point point = Properties.Settings.Default.RegionCorner;
SecondLife.vector RegionCorner = new SecondLife.vector(point.X, point.Y, 0);
SecondLife.vector pos = secondlife.GetLocalPos();
SecondLife.vector pos = secondlife.llGetLocalPos(false);
wc.Headers.Add("X-SecondLife-Shard", Properties.Settings.Default.XSecondLifeShard);
wc.Headers.Add("X-SecondLife-Object-Name", secondlife.host.GetObjectName());

View file

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectType>Local</ProjectType>
@ -251,7 +251,6 @@
</Compile>
<Compile Include="Plugins\Generic.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SecondLife\json.cs" />
<Compile Include="Solution\GuidProperty.cs">
<SubType>Form</SubType>
</Compile>