Added new path-finding/character method stubs.

This commit is contained in:
Ima Mechanique 2012-03-05 23:00:27 +00:00
parent c71412d2c2
commit 0781b3a864

View file

@ -1737,6 +1737,11 @@ namespace LSLEditor
return dblValue; return dblValue;
} }
public void llFleeFrom(vector Source, Float Distance, list Options)
{
Verbose("llFleeFrom({0}, {1}, {2})", Source, Distance, Options);
}
public vector llGetAccel() public vector llGetAccel()
{ {
Verbose("GetAccel()"); Verbose("GetAccel()");
@ -1820,6 +1825,12 @@ namespace LSLEditor
return vector.ZERO_VECTOR; return vector.ZERO_VECTOR;
} }
public list llGetClosestNavPoint(vector Point, list Options)
{
Verbose("llGetClosestNavPoint({0}, {1})", Point, Options);
return new list();
}
public vector llGetColor(integer face) public vector llGetColor(integer face)
{ {
Verbose("GetColor(" + face + ")"); Verbose("GetColor(" + face + ")");
@ -3207,6 +3218,11 @@ namespace LSLEditor
Verbose("MoveToTarget(" + target + "," + tau + ")"); Verbose("MoveToTarget(" + target + "," + tau + ")");
} }
public void llNavigateTo(vector Location, list Options)
{
Verbose("llNavigateTo({0}, {1})", Location, Options);
}
public void llOffsetTexture(Float offset_s, Float offset_t, integer face) public void llOffsetTexture(Float offset_s, Float offset_t, integer face)
{ {
Verbose("OffsetTexture(" + offset_s + "," + offset_t + "," + face + ")"); Verbose("OffsetTexture(" + offset_s + "," + offset_t + "," + face + ")");
@ -3271,6 +3287,11 @@ namespace LSLEditor
Verbose("PassTouches(" + pass + ")"); Verbose("PassTouches(" + pass + ")");
} }
public void llPatrolPoints(list Points, list Options)
{
Verbose("llPatrolPoints({0}, {1})", Points, Options);
}
public void llPlaySound(String sound, Float volume) public void llPlaySound(String sound, Float volume)
{ {
try try
@ -3315,6 +3336,11 @@ namespace LSLEditor
Verbose("PreloadSound(" + sound + ")"); Verbose("PreloadSound(" + sound + ")");
} }
public void llPursue(key TargetID, list Options)
{
Verbose("llPursue({0}, {1})", TargetID, Options);
}
public void llPushObject(key id, vector impulse, vector angular_impulse, integer local) public void llPushObject(key id, vector impulse, vector angular_impulse, integer local)
{ {
Verbose("PushObject(" + id + "," + impulse + "," + angular_impulse + "," + local + ")"); Verbose("PushObject(" + id + "," + impulse + "," + angular_impulse + "," + local + ")");
@ -4184,6 +4210,11 @@ namespace LSLEditor
Verbose("UnSit(" + id + ")"); Verbose("UnSit(" + id + ")");
} }
public void llUpdateCharacter(list Options)
{
Verbose("llUpdateCharacter({0})", Options);
}
public Float llVecDist(vector a, vector b) public Float llVecDist(vector a, vector b)
{ {
vector vecValue = new vector(a.x - b.x, a.y - b.y, a.z - b.z); vector vecValue = new vector(a.x - b.x, a.y - b.y, a.z - b.z);
@ -4212,6 +4243,11 @@ namespace LSLEditor
Verbose("VolumeDetect(" + detect + ")"); Verbose("VolumeDetect(" + detect + ")");
} }
public void llWanderWithin(vector Origin, Float Distance, list Options)
{
Verbose("llWanderWithin({0}, {1}, {2})", Origin, Distance, Options);
}
public Float llWater(vector offset) public Float llWater(vector offset)
{ {
Verbose("Water(" + offset + ")"); Verbose("Water(" + offset + ")");