Updating syntax-highlighting file

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niel-archer 2012-02-01 06:53:31 +00:00
parent e0e05d104c
commit 1105c2750c

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@ -222,6 +222,12 @@
<Argument name="attachment" wild="ATTACH_.*" /> <Argument name="attachment" wild="ATTACH_.*" />
</Word> </Word>
<Word name="llAvatarOnLinkSitTarget">
key llAvatarOnLinkSitTarget(integer iLinkNumber);
Returns a key that is the UUID of the user seated on the specified link's prim.
</Word>
<Word name="llAvatarOnSitTarget"> <Word name="llAvatarOnSitTarget">
key llAvatarOnSitTarget(void); key llAvatarOnSitTarget(void);
@ -1111,6 +1117,13 @@
integer llGetParcelMaxPrims(vector pos, integer sim_wide); integer llGetParcelMaxPrims(vector pos, integer sim_wide);
</Word> </Word>
<Word name="llGetParcelMusicURL">
string llGetParcelMusicURL();
Returns a string containing the parcel streaming audio URL.
The object owner (avatar or group) must also be the land owner.
</Word>
<Word name="llGetParcelPrimCount"> <Word name="llGetParcelPrimCount">
integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide); integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide);
@ -2464,6 +2477,12 @@
Sets the color of face. If face is ALL_SIDES, set the color to all faces. Sets the color of face. If face is ALL_SIDES, set the color to all faces.
</Word> </Word>
<Word name="llSetContentType">
void llSetContentType(key kRequestID, integer iCcontentType);
Set the Internet media type of an LSL HTTP server response. ContentType accepts the constants CONTENT_TYPE_TEXT and CONTENT_TYPE_HTML.
</Word>
<Word name="llSetDamage"> <Word name="llSetDamage">
llSetDamage(float damage); llSetDamage(float damage);
@ -2543,6 +2562,12 @@
to the transparency alpha. to the transparency alpha.
</Word> </Word>
<Word name="llSetLinkCamera">
void llSetLinkCamera(integer iLink, vector vEyeOffset, vector vLookOffset);
Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim.
</Word>
<Word name="llSetLinkColor"> <Word name="llSetLinkColor">
llSetLinkColor(integer linknumber, vector color, integer face); llSetLinkColor(integer linknumber, vector color, integer face);
@ -2681,6 +2706,13 @@
(Don't confuse prim parameters with function parameters.) (Don't confuse prim parameters with function parameters.)
</Word> </Word>
<Word name="llSetRegionPos">
integer llSetRegionPos(vector vPosition)
Tries to moves the entire object so that the root prim is within 0.1m of vPosition.
Returns TRUE on success, otherwise FALSE.
</Word>
<Word name="llSetRemoteScriptAccessPin"> <Word name="llSetRemoteScriptAccessPin">
llSetRemoteScriptAccessPin(integer pin); llSetRemoteScriptAccessPin(integer pin);
@ -3504,10 +3536,7 @@
<Word name="STATUS_MALFORMED_PARAMS" value="1000"> Function was called with malformed parameters.</Word> <Word name="STATUS_MALFORMED_PARAMS" value="1000"> Function was called with malformed parameters.</Word>
<Word name="STATUS_NOT_FOUND" value="1003">.Object or other item was not found.</Word> <Word name="STATUS_NOT_FOUND" value="1003">.Object or other item was not found.</Word>
<Word name="STATUS_NOT_SUPPORTED" value="1004">Feature not supported.</Word> <Word name="STATUS_NOT_SUPPORTED" value="1004">Feature not supported.</Word>
<Word name="STATUS_OK" value="0"> <Word name="STATUS_OK" value="0">Result of function call was success.</Word>
Result of function call was success
</Word>
<Word name="STATUS_PHYSICS" value=""> <Word name="STATUS_PHYSICS" value="">
Controls whether the object moves physically. Controls whether the object moves physically.
This controls the same flag that the ui checkbox for This controls the same flag that the ui checkbox for
@ -3543,19 +3572,16 @@
</WordsSubsection> </WordsSubsection>
<WordsSubsection name="C.3. Object Type Constants"> <WordsSubsection name="C.3. Object Type Constants">
These constants can be combined using the binary | operator These constants can be combined using the binary | operator and are used in the llSensor and related calls.
and are used in the llSensor and related calls.
Object Type Constants Object Type Constants
<Word name="ACTIVE"> <Word name="ACTIVE">
Objects in world that are running a script or Objects in world that are running a script or
currently pysically moving. currently pysically moving.
</Word> </Word>
<Word name="AGENT"> <Word name="AGENT">Objects in world that are agents.</Word>
Objects in world that are agents. <Word name="AGENT_BY_LEGACY_NAME" value="0x1"></Word>
</Word> <Word name="AGENT_BY_USERNAME" value="0x10"></Word>
<Word name="PASSIVE"> <Word name="PASSIVE">Static in-world objects.</Word>
Static in-world objects.
</Word>
<Word name="SCRIPTED"> <Word name="SCRIPTED">
Scripted in-world objects. Scripted in-world objects.
</Word> </Word>
@ -3824,33 +3850,18 @@
<WordsSubsection name="C.10. Change Constants"> <WordsSubsection name="C.10. Change Constants">
These constants are used in the changed event handler. These constants are used in the changed event handler.
Change Constants Change Constants
<Word name="CHANGED_ALLOWED_DROP"> <Word name="CHANGED_ALLOWED_DROP">The object inventory has changed because an item was added through the llAllowInventoryDrop interface.</Word>
The object inventory has changed because an item was <Word name="CHANGED_COLOR">The object colour has changed.</Word>
added through the llAllowInventoryDrop interface. <Word name="CHANGED_INVENTORY">The object inventory has changed.</Word>
</Word> <Word name="CHANGED_LINK">The object has linked or its links were broken.</Word>
<Word name="CHANGED_COLOR"> <Word name="CHANGED_MEDIA" />
The object color has changed.
</Word>
<Word name="CHANGED_INVENTORY">
The object inventory has changed.
</Word>
<Word name="CHANGED_LINK">
The object has linked or its links were broken.
</Word>
<Word name="CHANGED_OWNER" /> <Word name="CHANGED_OWNER" />
<Word name="CHANGED_REGION" /> <Word name="CHANGED_REGION" />
<Word name="CHANGED_REGION_START" /> <Word name="CHANGED_REGION_START" />
<Word name="CHANGED_SCALE"> <Word name="CHANGED_SCALE">The object scale has changed.</Word>
The object scale has changed. <Word name="CHANGED_SHAPE">The object shape has changed, e.g., a box to a cylinder.</Word>
</Word>
<Word name="CHANGED_SHAPE">
The object shape has changed, eg, a box to a cylinder
</Word>
<Word name="CHANGED_TELEPORT" /> <Word name="CHANGED_TELEPORT" />
<Word name="CHANGED_TEXTURE"> <Word name="CHANGED_TEXTURE">The texture offset, scale rotation, or simply the object texture has changed.</Word>
The texture offset, scale rotation, or simply the object
texture has changed.
</Word>
</WordsSubsection> </WordsSubsection>
<WordsSubsection name="C.11. Type Constants"> <WordsSubsection name="C.11. Type Constants">
@ -3859,27 +3870,13 @@
llGetListEntryType can be used for comparison against llGetListEntryType can be used for comparison against
these constants. these constants.
Type Constants Type Constants
<Word name="TYPE_INTEGER"> <Word name="TYPE_INTEGER">The list entry is an integer.</Word>
The list entry is an integer. <Word name="TYPE_FLOAT">The list entry is a float.</Word>
</Word> <Word name="TYPE_STRING">The list entry is a string.</Word>
<Word name="TYPE_FLOAT"> <Word name="TYPE_KEY">The list entry is a key.</Word>
The list entry is a float. <Word name="TYPE_VECTOR">The list entry is a vector.</Word>
</Word> <Word name="TYPE_ROTATION">The list entry is a rotation.</Word>
<Word name="TYPE_STRING"> <Word name="TYPE_INVALID">The list entry is invalid.</Word>
The list entry is a string.
</Word>
<Word name="TYPE_KEY">
The list entry is a key.
</Word>
<Word name="TYPE_VECTOR">
The list entry is a vector.
</Word>
<Word name="TYPE_ROTATION">
The list entry is a rotation.
</Word>
<Word name="TYPE_INVALID">
The list entry is invalid.
</Word>
</WordsSubsection> </WordsSubsection>
<WordsSubsection name="C.12. Agent Info Constants"> <WordsSubsection name="C.12. Agent Info Constants">
@ -3889,22 +3886,17 @@
about an agent. about an agent.
Agent Info Constants Agent Info Constants
<Word name="AGENT_ALWAYS_RUN" value="" /> <Word name="AGENT_ALWAYS_RUN" value="" />
<Word name="AGENT_ATTACHMENTS" value=""> <Word name="AGENT_ATTACHMENTS" value="">The agent has attachments.</Word>
The agent has attachments. <Word name="AGENT_AUTOPILOT" value="0x2000"></Word>
</Word>
<Word name="AGENT_AWAY" value="" /> <Word name="AGENT_AWAY" value="" />
<Word name="AGENT_BUSY" value="" /> <Word name="AGENT_BUSY" value="" />
<Word name="AGENT_CROUCHING" value="" /> <Word name="AGENT_CROUCHING" value="" />
<Word name="AGENT_FLYING" value=""> <Word name="AGENT_FLYING" value="">The agent is flying.</Word>
The agent is flying.
</Word>
<Word name="AGENT_IN_AIR" value="" /> <Word name="AGENT_IN_AIR" value="" />
<Word name="AGENT_MOUSELOOK" value="" /> <Word name="AGENT_MOUSELOOK" value="" />
<Word name="AGENT_ON_OBJECT" value="" /> <Word name="AGENT_ON_OBJECT" value="" />
<Word name="AGENT_SITTING" value="" /> <Word name="AGENT_SITTING" value="" />
<Word name="AGENT_SCRIPTED" value=""> <Word name="AGENT_SCRIPTED" value="">The agent has scripted attachments.</Word>
The agent has scripted attachments.
</Word>
<Word name="AGENT_TYPING" value="" /> <Word name="AGENT_TYPING" value="" />
<Word name="AGENT_WALKING" value="" /> <Word name="AGENT_WALKING" value="" />
</WordsSubsection> </WordsSubsection>
@ -4669,28 +4661,26 @@
Gets the prims's group key. Gets the prims's group key.
If id is an avatar, a NULL_KEY is returned. If id is an avatar, a NULL_KEY is returned.
</Word> </Word>
<Word name="OBJECT_NAME" value=""> <Word name="OBJECT_NAME" value="">Gets the object's name.</Word>
Gets the object's name.
</Word>
<Word name="OBJECT_OWNER" value=""> <Word name="OBJECT_OWNER" value="">
Gets an object's owner's key. Gets an object's owner's key.
If id is group owned, a NULL_KEY is returned. If id is group owned, a NULL_KEY is returned.
</Word> </Word>
<Word name="OBJECT_POS" value=""> <Word name="OBJECT_POS" value="">Gets the object's position in region coordinates.</Word>
Gets the object's position in region coordinates. <Word name="OBJECT_ROT" value="">Gets the object's rotation.</Word>
</Word> <Word name="OBJECT_VELOCITY" value="">Gets the object's velocity.</Word>
<Word name="OBJECT_ROT" value="">
Gets the object's rotation.
</Word>
<Word name="OBJECT_VELOCITY" value="">
Gets the object's velocity.
</Word>
<Word name="OBJECT_STREAMING_COST" value="15"></Word> <Word name="OBJECT_STREAMING_COST" value="15"></Word>
<Word name="OBJECT_PHYSICS_COST" value="16"></Word> <Word name="OBJECT_PHYSICS_COST" value="16"></Word>
<Word name="OBJECT_SERVER_COST" value="14"></Word> <Word name="OBJECT_SERVER_COST" value="14"></Word>
<Word name="OBJECT_PRIM_EQUIVALENCE" value="13"></Word> <Word name="OBJECT_PRIM_EQUIVALENCE" value="13"></Word>
<Word name="OBJECT_RUNNING_SCRIPT_COUNT" value="9" />
<Word name="OBJECT_SCRIPT_MEMORY" value="11" />
<Word name="OBJECT_SCRIPT_TIME" value="12" />
<Word name="OBJECT_TOTAL_SCRIPT_COUNT" value="10" />
<Word name="OBJECT_UNKNOWN_DETAIL" value="-1" />
<Word name="MASK_BASE" /> <Word name="MASK_BASE" />
<Word name="MASK_EVERYONE" /> <Word name="MASK_EVERYONE" />
<Word name="MASK_GROUP" /> <Word name="MASK_GROUP" />
@ -4802,6 +4792,8 @@
<Word name="PRIM_HOLE_SQUARE" /> <Word name="PRIM_HOLE_SQUARE" />
<Word name="PRIM_HOLE_TRIANGLE" /> <Word name="PRIM_HOLE_TRIANGLE" />
<Word name="PRIM_LINK_TARGET" />
<Word name="PRIM_MATERIAL" /> <Word name="PRIM_MATERIAL" />
<Word name="PRIM_MATERIAL_FLESH" /> <Word name="PRIM_MATERIAL_FLESH" />
<Word name="PRIM_MATERIAL_GLASS" /> <Word name="PRIM_MATERIAL_GLASS" />
@ -4895,6 +4887,22 @@
will print text to the publicly heard chat channel. Has the value '0'. will print text to the publicly heard chat channel. Has the value '0'.
</Word> </Word>
<Word name="RC_DATA_FLAGS" value="2" />
<Word name="RC_DETECT_PHANTOM" value="1" />
<Word name="RC_GET_LINK_NUM" value="4" />
<Word name="RC_GET_NORMAL" value="1" />
<Word name="RC_GET_ROOT_KEY" value="2" />
<Word name="RC_MAX_HITS" value="3" />
<Word name="RC_REJECT_AGENTS" value="1" />
<Word name="RC_REJECT_LAND" value="8" />
<Word name="RC_REJECT_NONPHYSICAL" value="4" />
<Word name="RC_REJECT_PHYSICAL" value="2" />
<Word name="RC_REJECT_TYPES" value="2" />
<Word name="RCERR_CAST_TIME_EXCEEDED" value="-3" />
<Word name="RCERR_SIM_PERF_LOW" value="-2" />
<Word name="RCERR_UNKNOWN" value="-1" />
<Word name="REGION_FLAG_ALLOW_DAMAGE" /> <Word name="REGION_FLAG_ALLOW_DAMAGE" />
<Word name="REGION_FLAG_ALLOW_DIRECT_TELEPORT" /> <Word name="REGION_FLAG_ALLOW_DIRECT_TELEPORT" />
<Word name="REGION_FLAG_BLOCK_FLY" /> <Word name="REGION_FLAG_BLOCK_FLY" />
@ -4915,6 +4923,9 @@
<Word name="STRING_TRIM_HEAD" /> <Word name="STRING_TRIM_HEAD" />
<Word name="STRING_TRIM_TAIL" /> <Word name="STRING_TRIM_TAIL" />
<Word name="TOUCH_INVALID_FACE" />
<Word name="TOUCH_INVALID_VECTOR" />
<Word name="URL_REQUEST_DENIED" /> <Word name="URL_REQUEST_DENIED" />
<Word name="URL_REQUEST_GRANTED" /> <Word name="URL_REQUEST_GRANTED" />