Adding SecondLife/Float.cs to StyleCop policing.
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3f0e973a81
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2 changed files with 5 additions and 12 deletions
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@ -42,6 +42,7 @@
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// ********
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// */
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Text.RegularExpressions;
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namespace LSLEditor
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@ -360,15 +360,9 @@
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<Compile Include="Properties\AssemblyInfo.cs">
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<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
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</Compile>
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<Compile Include="SecondLife\LSL_Constants.cs">
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<ExcludeFromStyleCop>false</ExcludeFromStyleCop>
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</Compile>
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<Compile Include="SecondLife\LSL_Events.cs">
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<ExcludeFromStyleCop>false</ExcludeFromStyleCop>
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</Compile>
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<Compile Include="SecondLife\LSL_Functions.cs">
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<ExcludeFromStyleCop>false</ExcludeFromStyleCop>
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</Compile>
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<Compile Include="SecondLife\LSL_Constants.cs" />
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<Compile Include="SecondLife\LSL_Events.cs" />
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<Compile Include="SecondLife\LSL_Functions.cs" />
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<Compile Include="Solution\GuidProperty.cs">
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<SubType>Form</SubType>
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<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
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@ -562,9 +556,7 @@
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<SubType>Code</SubType>
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<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
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</Compile>
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<Compile Include="SecondLife\Float.cs">
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<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
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</Compile>
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<Compile Include="SecondLife\Float.cs" />
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<Compile Include="SecondLife\String.cs">
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<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
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</Compile>
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