Adding SecondLife/Float.cs to StyleCop policing.

This commit is contained in:
Ima Mechanique 2013-07-16 17:37:10 +01:00
parent 3f0e973a81
commit 4207586fe5
2 changed files with 5 additions and 12 deletions

View file

@ -42,6 +42,7 @@
// ********
// */
using System;
using System.Diagnostics.CodeAnalysis;
using System.Text.RegularExpressions;
namespace LSLEditor

View file

@ -360,15 +360,9 @@
<Compile Include="Properties\AssemblyInfo.cs">
<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
</Compile>
<Compile Include="SecondLife\LSL_Constants.cs">
<ExcludeFromStyleCop>false</ExcludeFromStyleCop>
</Compile>
<Compile Include="SecondLife\LSL_Events.cs">
<ExcludeFromStyleCop>false</ExcludeFromStyleCop>
</Compile>
<Compile Include="SecondLife\LSL_Functions.cs">
<ExcludeFromStyleCop>false</ExcludeFromStyleCop>
</Compile>
<Compile Include="SecondLife\LSL_Constants.cs" />
<Compile Include="SecondLife\LSL_Events.cs" />
<Compile Include="SecondLife\LSL_Functions.cs" />
<Compile Include="Solution\GuidProperty.cs">
<SubType>Form</SubType>
<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
@ -562,9 +556,7 @@
<SubType>Code</SubType>
<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
</Compile>
<Compile Include="SecondLife\Float.cs">
<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
</Compile>
<Compile Include="SecondLife\Float.cs" />
<Compile Include="SecondLife\String.cs">
<ExcludeFromStyleCop>true</ExcludeFromStyleCop>
</Compile>