Adding constants: OBJECT_PHANTOM, OBJECT_PHYSICS, and OBJECT_TEMP_ON_REZ.

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Ima Mechanique 2012-12-28 02:32:19 +00:00
parent c50cd9efbd
commit 7d8a3ae47f
3 changed files with 19 additions and 0 deletions

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@ -4831,9 +4831,14 @@
If id is group owned, a NULL_KEY is returned.
</Word>
<Word name="OBJECT_PATHFINDING_TYPE" type="integer" value="20">Returns the pathfinding setting of any object in the region. It returns an integer matching one of the OPT_* constants.</Word>
<Word name="OBJECT_PHANTOM" type="integer" value="22">Returns boolean, detailing if phantom is enabled or disabled on the object.
If id is an avatar or attachment, 0 is returned.</Word>
<Word name="OBJECT_PHYSICS" type="integer" value="21">Returns boolean, detailing if physics is enabled or disabled on the object.
If id is an avatar or attachment, 0 is returned.</Word>
<Word name="OBJECT_POS" value="">Gets the object's position in region coordinates.</Word>
<Word name="OBJECT_ROOT" type="integer" value="18">Gets the id of the root prim of the object requested.</Word>
<Word name="OBJECT_ROT" value="">Gets the object's rotation.</Word>
<Word name="OBJECT_TEMP_ON_REZ" type="integer" value="23">Returns boolean, detailing if temporary is enabled or disabled on the object.</Word>
<Word name="OBJECT_VELOCITY" value="">Gets the object's velocity.</Word>
<Word name="OBJECT_STREAMING_COST" value="15"></Word>

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@ -7,6 +7,17 @@
</head>
<body style="background-color: white; font-family: Verdana, sans-serif;font-size: 13px;line-height: 1.3">
<div>
<div>
<h3><span class="date">2013-01-01</span> - Release 2.48.0</h3>
<div>
* Constants Added (thanks to Lucia Nightfire):
<ul>
<li>OBJECT_PHANTOM</li>
<li>OBJECT_PHYSICS</li>
<li>OBJECT_TEMP_ON_REZ</li>
</ul>
</div>
</div>
<div>
<h3><span class="date">2012-12-25</span> - Release 2.47.2</h3>
<div>

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@ -447,6 +447,9 @@ namespace LSLEditor
public static readonly integer OBJECT_PATHFINDING_TYPE = 20;
public static readonly integer OBJECT_GROUP = 7;
public static readonly integer OBJECT_CREATOR = 8;
public static readonly integer OBJECT_PHYSICS = 21;
public static readonly integer OBJECT_PHANTOM = 22;
public static readonly integer OBJECT_TEMP_ON_REZ = 23;
public static readonly integer OBJECT_STREAMING_COST = 15;
public static readonly integer OBJECT_PHYSICS_COST = 16;