Fixing return value that I missed during style fix.
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@ -232,7 +232,7 @@ namespace LSLEditor
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} else if (Math.Abs(v1.z - v2.z) > EqualityTolerence) {
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bResult = false;
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}
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return true;
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return bResult;
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}
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public static bool operator !=(vector v1, vector v2)
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