Fixing incorrect type initial for transaction_result argument.
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1 changed files with 25 additions and 2 deletions
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@ -3450,7 +3450,7 @@
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via the llDetected() library functions.
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</Word>
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<Word name="transaction_result" args="key kID, integer iSuccess, string iText">
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<Word name="transaction_result" args="key kID, integer iSuccess, string sText">
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transaction_result(key RequestID, integer Success, string Text)
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Triggered by llTransferMoney() function.
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@ -3476,6 +3476,7 @@
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An integer constant for boolean comparisons. Has the value '0'.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.2. Status Constants">
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The status constants are used in the llSetStatus and llGetStatus
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library calls. These constants can be bitwise ORed
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@ -3540,6 +3541,7 @@
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<Word name="STATUS_TYPE_MISMATCH" value="1001">Argument(s) passed to function had a type mismatch.</Word>
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<Word name="STATUS_WHITELIST_FAILED" value="2001">Whitelist Failed.</Word>
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</WordsSubsection>
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<WordsSubsection name="C.3. Object Type Constants">
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These constants can be combined using the binary | operator
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and are used in the llSensor and related calls.
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@ -3558,6 +3560,7 @@
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Scripted in-world objects.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.4. Permission Constants">
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The permission constants are used for passing values
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to llRequestPermissions, determing the value of
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@ -3605,6 +3608,7 @@
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object.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.5. Inventory Constants">
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These constants can be used to refer to a specific inventory
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type in calls to llGetInventoryNumber
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@ -3623,6 +3627,7 @@
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<Word name="INVENTORY_SOUND" value=""></Word>
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<Word name="INVENTORY_TEXTURE" value=""></Word>
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</WordsSubsection>
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<WordsSubsection name="C.6. Attachment Constants">
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These constants are used to refer to attachment points
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in calls to llAttachToAvatar.
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@ -3730,6 +3735,7 @@
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<Word name="ATTACH_HUD_TOP_LEFT"></Word>
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<Word name="ATTACH_HUD_TOP_RIGHT"></Word>
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</WordsSubsection>
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<WordsSubsection name="C.7. Land Constants">
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These constants are only used in calls to llModifyLand.
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The constants are equivalent to the similarly labelled
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@ -3757,6 +3763,7 @@
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</Word>
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<Word name="LAND_SMOOTH" />
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</WordsSubsection>
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<WordsSubsection name="C.8. Link Constants">
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These constants are used in calls to llSetLinkColor and
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llMessageLinked.
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@ -3777,6 +3784,7 @@
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</Word>
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<Word name="LINK_THIS" />
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</WordsSubsection>
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<WordsSubsection name="C.9. Control Constants">
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These constants are used in llTakeControls as well
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as the control event handler.
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@ -3812,6 +3820,7 @@
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Test for the avatar left button control while in mouse look.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.10. Change Constants">
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These constants are used in the changed event handler.
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Change Constants
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@ -3843,6 +3852,7 @@
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texture has changed.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.11. Type Constants">
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These constants are used to determine the variable type
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stored in a heterogenous list. The value returned from
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@ -3871,6 +3881,7 @@
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The list entry is invalid.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.12. Agent Info Constants">
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Each of these constants represents a bit in the integer
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returned from the llGetAgentInfo function and can be used
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@ -3897,6 +3908,7 @@
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<Word name="AGENT_TYPING" value="" />
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<Word name="AGENT_WALKING" value="" />
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</WordsSubsection>
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<WordsSubsection name="C.13. Texture Animation Constants">
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These constants are used in the llSetTextureAnim api to
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control the animation mode.
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@ -3923,6 +3935,7 @@
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slide in the X direction, instead of playing separate frames.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.14. Particle System Constants">
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These constants are used in calls to the llParticleSystem
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api to specify parameters.
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@ -4078,6 +4091,7 @@
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an asset name for the texture to use for the particles.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.15. Agent Data Constants">
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These constants are used in calls to the
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llRequestAgentData api to collect information about
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@ -4109,6 +4123,7 @@
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<Word name="DATA_SIM_RATING" />
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<Word name="DATA_SIM_STATUS" />
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</WordsSubsection>
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<WordsSubsection name="C.16. Float Constants">
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LSL provides a small collection of floating point
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constants for use in float arithmetic.
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@ -4140,6 +4155,7 @@
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6.28318530 - The radians of a circle.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.17. Key Constant">
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There is only one key constant which acts as an invalid key: NULL_KEY.
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<Word name="TEXTURE_BLANK"></Word>
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@ -4150,27 +4166,32 @@
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<Word name="NULL_KEY" />
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</WordsSubsection>
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<WordsSubsection name="C.18. Miscellaneous Integer Constants">
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There is one uncategorized integer constant
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which is used in some of the texturing and coloring api: ALL_SIDES
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<Word name="ALL_SIDES" />
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</WordsSubsection>
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<WordsSubsection name="C.19. Miscellaneous String Constants">
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There is one uncategorized string constant
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which is used in the dataserver event: EOF
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<Word name="EOF" />
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</WordsSubsection>
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<WordsSubsection name="C.20. Vector Constant">
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<WordsSubsection name="C.20. Vector Constants">
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There is only one vector constant which
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acts as a zero vector: ZERO_VECTOR = <0,0,0>.
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<Word name="TOUCH_INVALID_TEXCOORD" type="vector" value="<-1.0, -1.0, 0.0>"></Word>
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<Word name="ZERO_VECTOR" />
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</WordsSubsection>
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<WordsSubsection name="C.21. Rotation Constant">
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There is only one rotation constant
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which acts as a zero rotation: ZERO_ROTATION = <0,0,0,1>.
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<Word name="ZERO_ROTATION" />
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</WordsSubsection>
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<WordsSubsection name="C.22. Vehicle Parameters">
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Parameters
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<Word name="VEHICLE_HOVER_EFFICIENCY" />
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@ -4276,6 +4297,7 @@
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local frame (x, y, z).
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.23. Vehicle Flags">
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Flags
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<Word name="VEHICLE_FLAG_CAMERA_DECOUPLED" />
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@ -4313,6 +4335,7 @@
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Prevents ground vehicles from motoring into the sky.
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</Word>
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</WordsSubsection>
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<WordsSubsection name="C.24. Vehicle Types">
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Types
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<Word name="VEHICLE_TYPE_AIRPLANE">
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