Remove unnecessary lsl-project folders
git-svn-id: https://lsleditor.svn.sourceforge.net/svnroot/lsleditor@70 3f4676ac-adda-40fd-8265-58d1435b1672
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17 changed files with 0 additions and 298 deletions
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<Solution name="Default1">
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<Project name="Project" path="Project\Project.prj" active="true"/>
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</Solution>
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// www.lsleditor.org by Alphons van der Heijden (SL: Alphons Jano)
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default
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{
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state_entry()
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{
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llSay(0, "Hello, Avatar!");
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}
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touch_start(integer total_number)
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{
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llSay(0, "Touched: "+(string)total_number);
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llOwnerSay(llGetScriptName());
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}
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}
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default
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{
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state_entry()
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{
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if((key)"")
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llOwnerSay("TRUE");
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else
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llOwnerSay("FALSE");
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}
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}
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<Project name="Project" guid="e705b479-0e54-45a5-94ef-8c8da4914594">
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<Object name="Object" guid="162ebdf0-9831-4fe9-98dd-25a96c2eed6f" active="true">
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<Script name="Script.lsl" guid="10744d52-ea2f-4338-b4a2-ddf5b1ebfa57">
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</Script>
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</Object>
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</Project>
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<Solution name="Default123">
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<Project name="Project123" path="Project123\Project123.prj" active="true"/>
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</Solution>
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1
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3
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4
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5
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6
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6
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@ -1,7 +0,0 @@
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notecard
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1
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2
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3
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4
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5
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6
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notecard
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// www.lsleditor.org by Alphons van der Heijden (SL: Alphons Jano)
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default
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{
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state_entry()
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{
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llSay(0, "Hello, Avatar!");
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}
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touch_start(integer total_number)
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{
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llSay(0, "Touched: "+(string)total_number);
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llEmail("alphons@hwh.nl","a","b");
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}
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}
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<Project name="Project123" guid="c2703798-7139-439e-8bc9-62bc95605861">
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<Object name="Object" guid="b1a2697e-3d58-4df0-b470-bcd83e146090" active="true">
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<Notecard name="Notecard.txt" guid="f57835e5-e70e-4147-949e-1be6fb490397">
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</Notecard>
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<Notecard name="Notecard2.txt" guid="d691c528-d50c-4537-a323-9e6e153dd05a">
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</Notecard>
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<Notecard name="Notecard3.txt" guid="36fb7454-8128-48bb-9a9e-f84e7bd874a4">
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</Notecard>
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</Object>
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</Project>
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<Solution name="Default3210">
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<Project name="Project" path="Project\Project.prj" active="true"/>
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</Solution>
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<Project name="Project" guid="74cf4c63-0c65-462e-a8dc-ba34cb93b371">
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</Project>
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#Greek kosme
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%ce%ba%e1%bd%b9%cf%83%ce%bc%ce%b5|5
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#Boundary condition test cases - First possible sequence of a certain length
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%00|0
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%c2%80|1
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%e0%a0%80|1
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%f0%90%80%80|1
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%f8%88%80%80%80|1
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%fc%84%80%80%80%80|1
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#Last Possible Sequence of a certain length
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%7f|1
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%df%bf|1
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%ef%bf%bf|1
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%f7%bf%bf%bf|1
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%fb%bf%bf%bf%bf|1
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%fd%bf%bf%bf%bf%bf|1
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#Other boundary conditions
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%ed%9f%bf|1
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%ee%80%80|1
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%ef%bf%bd|1
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%f4%8f%bf%bf|1
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%f4%90%80%80|1
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#Unexpected continuation bytes
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%80|1
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%bf|1
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%80%bf|2
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%80%bf%80|3
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%80%bf%80%bf|4
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%80%bf%80%bf%80|5
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%80%bf%80%bf%80%bf|6
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%80%bf%80%bf%80%bf%80|7
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#All 64 possible continuation bytes
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%80%81%82%83%84%85%86%87%88%89%8a%8b%8c%8d%8e%8f%90%91%92%93%94%95%96%97%98%99%9a%9b%9c%9d%9e%9f%a0%a1%a2%a3%a4%a5%a6%a7%a8%a9%aa%ab%ac%ad%ae%af%b0%b1%b2%b3%b4%b5%b6%b7%b8%b9%ba%bb%bc%bd%be%bf|64
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#All 32 first bytes of 2-byte sequences
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%c0%20%c1%20%c2%20%c3%20%c4%20%c5%20%c6%20%c7%20%c8%20%c9%20%ca%20%cb%20%cc%20%cd%20%ce%20%cf%20%d0%20%d1%20%d2%20%d3%20%d4%20%d5%20%d6%20%d7%20%d8%20%d9%20%da%20%db%20%dc%20%dd%20%de%20%df%20|64
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#All 16 first bytes of 3-byte sequences
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%e0%20%e1%20%e2%20%e3%20%e4%20%e5%20%e6%20%e7%20%e8%20%e9%20%ea%20%eb%20%ec%20%ed%20%ee%20%ef%20|32
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#All 8 first bytes of 4-byte sequences
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%f0%20%f1%20%f2%20%f3%20%f4%20%f5%20%f6%20%f7%20|16
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#All 4 first bytes of 5-byte sequences
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%f8%20%f9%20%fa%20%fb%20|8
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#All 2 first bytes of 6-byte sequences
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%fc%20%fd%20|4
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#Sequences with last continuation byte missing
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%c0|1
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%e0%80|1
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%f0%80%80|1
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%f8%80%80%80|1
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%fc%80%80%80%80|1
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%df|1
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%ef%bf|1
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%f7%bf%bf|1
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%fb%bf%bf%bf|1
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%fd%bf%bf%bf%bf|1
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%c0%e0%80%f0%80%80%f8%80%80%80%fc%80%80%80%80%df%ef%bf%f7%bf%bf%fb%bf%bf%bf%fd%bf%bf%bf%bf|10
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#Impossible bytes
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%fe|1
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%ff|1
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%fe%fe%ff%ff|4
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#Examples of an overlong ASCII character
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%c0%af|1
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%e0%80%af|1
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%f0%80%80%af|1
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%f8%80%80%80%af|1
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%fc%80%80%80%80%af|1
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#Maximum overlong sequences
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%c1%bf|1
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%e0%9f%bf|1
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%f0%8f%bf%bf|1
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%f8%87%bf%bf%bf|1
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%fc%83%bf%bf%bf%bf|1
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#Overlong sequences - Overlong representation of the NUL character
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%c0%80|1
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%e0%80%80|1
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%f0%80%80%80|1
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%f8%80%80%80%80|1
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%fc%80%80%80%80%80|1
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#Illegal code positions - Single UTF-16 surrogates
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%ed%a0%80|1
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%ed%ad%bf|1
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%ed%ae%80|1
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%ed%af%bf|1
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%ed%b0%80|1
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%ed%be%80|1
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%ed%bf%bf|1
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#Illegal code positions - Paired UTF-16 surrogates
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%ed%a0%80%ed%b0%80|2
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%ed%a0%80%ed%bf%bf|2
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%ed%ad%bf%ed%b0%80|2
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%ed%ad%bf%ed%bf%bf|2
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%ed%ae%80%ed%b0%80|2
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%ed%ae%80%ed%bf%bf|2
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%ed%af%bf%ed%b0%80|2
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%ed%af%bf%ed%bf%bf|2
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#Illegal code positions - Other illegal code positions
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%ef%bf%be|1
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%ef%bf%bf|1
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@ -1,83 +0,0 @@
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string card;
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integer lines = -1;
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integer line = 0;
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list resuts;
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integer pass;
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integer fail;
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default
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{
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state_entry()
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{
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if(llGetInventoryNumber(INVENTORY_NOTECARD))
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{
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llGetNumberOfNotecardLines(
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card = llGetInventoryName(INVENTORY_NOTECARD,0));
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llOwnerSay("Test-Starting: "+card);
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}
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}
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on_rez(integer a)
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{
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llResetScript();
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}
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touch_start(integer a)
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{
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llResetScript();
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}
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changed(integer a)
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{
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if(a & CHANGED_INVENTORY)
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llResetScript();
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}
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dataserver(key a, string b)
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{
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if(lines == -1)
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{
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lines = (integer)b;
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llGetNotecardLine(card,line);
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}
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else
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{
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list c = llParseString2List(a=(string)llParseString2List(b,[" "],[]),["|"],[EOF]);
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integer d;
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integer e;
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integer f;
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if(llGetSubString(a,0,0) == "#")
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llOwnerSay(llDeleteSubString(b,0,0));
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else if(llGetListLength(c) >= 2)
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{
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d = llStringLength(b = llUnescapeURL(llList2String(c,0)));
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f = llList2Integer(c,1);
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e = (d == f);
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pass += e;
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fail += !e;
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string out = (string)line +": ";
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out += llList2String(["Fail","Pass"],e) + " ";
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out += "(" + (string)d + " - " + (string)f + ") ";
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//Enable this section to test llUnescapeURL
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// out += "(" + (string)((
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// llStringLength(
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// (string)llParseString2List( //strips off the evil pad
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// llStringToBase64(b),["="],[]
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// )
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// ) * 3 ) / 4); //thats how many bytes should be in it (assuming all escaped)
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// out += " - ";
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// out += (string)(llStringLength(llList2String(c,0))/3) + ")";
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// This will IM all the tests to the owner! This is slow because IM sleeps the script for 2 seconds.
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llInstantMessage(llGetOwner(),b);
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llOwnerSay(out);
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}
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if(llListFindList(c,[EOF]) == -1 && ++line < lines)
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llGetNotecardLine(card,line);
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else
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{
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llOwnerSay("Finished");
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llOwnerSay("Passed: "+(string)pass);
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llOwnerSay("Failed: "+(string)fail);
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}
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}
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}
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}
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integer verbose=1;
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s(string s){if (verbose){ s=""; }}
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st(string s){s="";}
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default
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{
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state_entry()
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{
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}
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}
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<Project name="Project" guid="93ade8ce-6b99-4d25-a8f1-382a6511ee88">
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<Object name="Object" guid="a73d474d-51fb-4a3f-802b-8d431e6079b8" active="true">
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<Notecard name="Notecard.txt" guid="811009a2-d7c4-49da-8954-e5388c7c5666">
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</Notecard>
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<Script name="Script.lsl" guid="9f6eb85b-8acf-457c-8c42-f645804562e3">
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</Script>
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</Object>
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</Project>
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<Solution name="UTF8">
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<Project name="Project" path="Project\Project.prj" active="true"/>
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</Solution>
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