// /** // ******** // * // * ORIGIONAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden // * The code was donated on 4/28/2010 by Alphons van der Heijden // * To Brandon'Dimentox Travanti' Husbands & Malcolm J. Kudra which in turn Liscense under the GPLv2. // * In agreement to Alphons van der Heijden wishes. // * // * The community would like to thank Alphons for all of his hard work, blood sweat and tears. // * Without his work the community would be stuck with crappy editors. // * // * The source code in this file ("Source Code") is provided by The LSLEditor Group // * to you under the terms of the GNU General Public License, version 2.0 // * ("GPL"), unless you have obtained a separate licensing agreement // * ("Other License"), formally executed by you and Linden Lab. Terms of // * the GPL can be found in the gplv2.txt document. // * // ******** // * GPLv2 Header // ******** // * LSLEditor, a External editor for the LSL Language. // * Copyright (C) 2010 The LSLEditor Group. // // * This program is free software; you can redistribute it and/or // * modify it under the terms of the GNU General Public License // * as published by the Free Software Foundation; either version 2 // * of the License, or (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program; if not, write to the Free Software // * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // ******** // * // * The above copyright notice and this permission notice shall be included in all // * copies or substantial portions of the Software. // * // ******** // */ namespace LSLEditor.Properties { // This class allows you to handle specific events on the settings class: // The SettingChanging event is raised before a setting's value is changed. // The PropertyChanged event is raised after a setting's value is changed. // The SettingsLoaded event is raised after the setting values are loaded. // The SettingsSaving event is raised before the setting values are saved. internal sealed partial class Settings { public Settings() { // // To add event handlers for saving and changing settings, uncomment the lines below: // // this.SettingChanging += this.SettingChangingEventHandler; // // this.SettingsSaving += this.SettingsSavingEventHandler; // } private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) { // Add code to handle the SettingChangingEvent event here. } private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) { // Add code to handle the SettingsSaving event here. } } }