LSLEditor About dialogue box form. About dialogue box form. Initialises a new instance of the class. The parent form. OK/Close button. Link to SourceForge page. Loads the page. Required designer variable. Container for LSLife picture. Container to hold all the elements. OK Button. Web Browser. Link label. Version label. LSL Editor label. Clean up any resources being used. True if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Defines internal values for both compression and decompression Random numbers used to randomise repetitive blocks When multiplied by compression parameter (1-9) gives the block size for compression 9 gives the best compresssion but uses the most memory. Backend constant Backend constant Backend constant Backend constant Backend constant Backend constant Backend constant Backend constant Backend constant An input stream that decompresses files in the BZip2 format Construct instance for reading from stream Data source Get/set flag indicating ownership of underlying stream. When the flag is true will close the underlying stream also. Gets a value indicating if the stream supports reading Gets a value indicating whether the current stream supports seeking. Gets a value indicating whether the current stream supports writing. This property always returns false Gets the length in bytes of the stream. Gets or sets the streams position. Setting the position is not supported and will throw a NotSupportException Any attempt to set the position Flushes the stream. Set the streams position. This operation is not supported and will throw a NotSupportedException Any access Sets the length of this stream to the given value. This operation is not supported and will throw a NotSupportedExceptionortedException Any access Writes a block of bytes to this stream using data from a buffer. This operation is not supported and will throw a NotSupportedException Any access Writes a byte to the current position in the file stream. This operation is not supported and will throw a NotSupportedException The value to write. Any access Read a sequence of bytes and advances the read position by one byte. Array of bytes to store values in Offset in array to begin storing data The maximum number of bytes to read The total number of bytes read into the buffer. This might be less than the number of bytes requested if that number of bytes are not currently available or zero if the end of the stream is reached. Closes the stream, releasing any associated resources. Read a byte from stream advancing position byte read or -1 on end of stream Interface to compute a data checksum used by checked input/output streams. A data checksum can be updated by one byte or with a byte array. After each update the value of the current checksum can be returned by calling getValue. The complete checksum object can also be reset so it can be used again with new data. Returns the data checksum computed so far. Resets the data checksum as if no update was ever called. Adds one byte to the data checksum. the data value to add. The high byte of the int is ignored. Updates the data checksum with the bytes taken from the array. buffer an array of bytes Adds the byte array to the data checksum. The buffer which contains the data The offset in the buffer where the data starts the number of data bytes to add. Bzip2 checksum algorithm Initialise a default instance of Reset the state of Crc. Get the current Crc value. Update the Crc value. data update is based on Update Crc based on a block of data Update Crc based on a portion of a block of data block of data index of first byte to use number of bytes to use Determines whether the close button is visible on the content Determines the color with which the client rectangle will be drawn. If you take this property instead of the BackColor it will not have any influence on the borders to the surrounding controls (DockPane). If you use BackColor the borders to the surrounding controls (DockPane) will also change there colors. Alternatively you can use both of them (BackColor to draw the define the color of the borders and DockBackColor to define the color of the client rectangle). For Backgroundimages: Set your prefered Image, then set the DockBackColor and the BackColor to the same Color (Control) DragHandlerBase is the base class for drag handlers. The derived class should: 1. Define its public method BeginDrag. From within this public BeginDrag method, DragHandlerBase.BeginDrag should be called to initialize the mouse capture and message filtering. 2. Override the OnDragging and OnEndDrag methods. The skin to use when displaying the DockPanel. The skin allows custom gradient color schemes to be used when drawing the DockStrips and Tabs. The skin used to display the auto hide strips and tabs. The skin used to display the Document and ToolWindow style DockStrips and Tabs. The skin used to display the auto hide strip and tabs. The gradient color skin for the DockStrips. The gradient color skin for the Tabs. The skin used to display the document and tool strips and tabs. The skin used to display the Document style DockPane strip and tab. The skin used to display the ToolWindow style DockPane strip and tab. The skin used to display the DockPane ToolWindow strip and tab. The skin used to display the active ToolWindow caption. The skin used to display the inactive ToolWindow caption. The skin used to display the DockPane strip and tab. The gradient color skin for the DockStrip. The skin used to display the active DockPane tabs. The skin used to display the inactive DockPane tabs. The skin used to display the dock pane tab The text color. The gradient color skin. The beginning gradient color. The ending gradient color. The gradient mode to display the colors. The location to draw the DockPaneStrip for Document style windows. A strongly-typed resource class, for looking up localized strings, etc. Returns the cached ResourceManager instance used by this class. Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class. A strongly-typed resource class, for looking up localized strings, etc. Returns the cached ResourceManager instance used by this class. Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class. Looks up a localized string similar to Docking. Looks up a localized string similar to Docking Notification. Looks up a localized string similar to Property Changed. Looks up a localized string similar to (Float). Looks up a localized string similar to Determines if end user drag and drop docking is allowed.. Looks up a localized string similar to The size to display the content in auto hide mode. Value < 1 to specify the size in portion; value >= 1 to specify the size in pixel.. Looks up a localized string similar to Enable/Disable the close button of the content.. Looks up a localized string similar to Shows or hides the close button of the content. This property does not function with System MDI Document Style.. Looks up a localized string similar to The form must be of type IDockContent.. Looks up a localized string similar to Gets or sets a value indicating in which area of the DockPanel the content allowed to show.. Looks up a localized string similar to Occurs when the value of DockState property changed.. Looks up a localized string similar to Indicates the content will be hidden instead of being closed.. Looks up a localized string similar to The desired docking state when first showing.. Looks up a localized string similar to Context menu displayed for the dock pane tab strip.. Looks up a localized string similar to The tab text displayed in the dock pane. If not set, the Text property will be used.. Looks up a localized string similar to The text displayed when mouse hovers over the tab.. Looks up a localized string similar to The provided value is out of range.. Looks up a localized string similar to Invalid Value: The value of DockAreas conflicts with current DockState.. Looks up a localized string similar to The pane is invalid. Check the IsFloat and DockPanel properties of this dock pane.. Looks up a localized string similar to The pane is invalid. Check the IsFloat and DockPanel properties of this dock pane.. Looks up a localized string similar to Invalid value, conflicts with DockableAreas property.. Looks up a localized string similar to The dock state is invalid.. Looks up a localized string similar to The dock panel is null.. Looks up a localized string similar to Invalid beforeContent, it must be contained by the pane.. Looks up a localized string similar to Invalid DockState: Content can not be showed as "Unknown" or "Hidden".. Looks up a localized string similar to The previous pane is invalid. It can not be null, and its docking state must not be auto-hide.. Looks up a localized string similar to DockPanel can not be null.. Looks up a localized string similar to The Pane can not be null.. Looks up a localized string similar to Invalid value, check DockableAreas property.. Looks up a localized string similar to Context menu displayed for the dock pane tab strip.. Looks up a localized string similar to Press SHIFT for docking to full side.. Looks up a localized string similar to Invalid Content: ActiveContent must be one of the visible contents, or null if there is no visible content.. Looks up a localized string similar to Invalid argument: Content can not be "null".. Looks up a localized string similar to Invalid argument: The content's DockPanel can not be "null".. Looks up a localized string similar to The specified container conflicts with the IsFloat property.. Looks up a localized string similar to The previous pane does not exist in the nested docking pane collection.. Looks up a localized string similar to The container can not be null.. Looks up a localized string similar to The previous pane can not be null when the nested docking pane collection is not empty.. Looks up a localized string similar to The previous pane can not be itself.. Looks up a localized string similar to FloatWindow property can not be set to "null" when DockState is DockState.Float.. Looks up a localized string similar to Invalid Content: Content not within the collection.. Looks up a localized string similar to Invalid Index: The index is out of range.. Looks up a localized string similar to The state for the dock pane is invalid.. Looks up a localized string similar to Auto Hide. Looks up a localized string similar to Close. Looks up a localized string similar to Options. Looks up a localized string similar to Invalid Content: The content must be auto-hide state and associates with this DockPanel.. Looks up a localized string similar to Occurs when the value of ActiveContentProperty changed.. Looks up a localized string similar to Occurs when the value of ActiveDocument property changed.. Looks up a localized string similar to Occurs when the value of ActivePane property changed.. Looks up a localized string similar to Determines if the drag and drop docking is allowed.. Looks up a localized string similar to Determines if the drag and drop nested docking is allowed.. Looks up a localized string similar to Occurs when a content added to the DockPanel.. Looks up a localized string similar to Occurs when a content removed from the DockPanel.. Looks up a localized string similar to The default size of float window.. Looks up a localized string similar to Provides Visual Studio .Net style docking.. Looks up a localized string similar to Size of the bottom docking window. Value < 1 to specify the size in portion; value > 1 to specify the size in pixels.. Looks up a localized string similar to Size of the left docking window. Value < 1 to specify the size in portion; value > 1 to specify the size in pixels.. Looks up a localized string similar to The visual skin to use when displaying the docked windows.. Looks up a localized string similar to Size of the right docking window. Value < 1 to specify the size in portion; value > 1 to specify the size in pixels.. Looks up a localized string similar to Size of the top docking window. Value < 1 to specify the size in portion; value > 1 to specify the size in pixels.. Looks up a localized string similar to The style of the document window.. Looks up a localized string similar to Determines where the tab strip for Document style content is drawn.. Looks up a localized string similar to The DockPanel has already been initialized.. Looks up a localized string similar to The configuration file's version is invalid.. Looks up a localized string similar to The XML file format is invalid.. Looks up a localized string similar to Invalid parent form. When using DockingMdi or SystemMdi document style, the DockPanel control must be the child control of the main MDI container form.. Looks up a localized string similar to DockPanel configuration file. Author: Weifen Luo, all rights reserved.. Looks up a localized string similar to !!! AUTOMATICALLY GENERATED FILE. DO NOT MODIFY !!!. Looks up a localized string similar to Indicates whether the control layout is right-to-left when the RightToLeft property is set to Yes.. Looks up a localized string similar to Invalid Index: The index is out of range.. Looks up a localized string similar to Invalid Pane: DockPane not within the collection.. Looks up a localized string similar to Determines if the document icon will be displayed in the tab strip.. Looks up a localized string similar to Close. Looks up a localized string similar to Window List. Looks up a localized string similar to Invalid argument: DockPanel can not be "null".. Looks up a localized string similar to Invalid Index: The index is out of range.. Looks up a localized string similar to Invalid Pane: DockPane not within the collection.. Looks up a localized string similar to Invalid DockPanel.. Determines whether the close button is visible on the content Calculate which tabs are displayed and in what order. Data Grid View Printer. Print functions for a datagridview, since MS didn't see fit to do it. Title for this report. Default is empty. Font for the title. Default is Tahoma, 18pt. Foreground color for the title. Default is Black Allow the user to override the title string alignment. Default value is Alignment - Near; Allow the user to override the title string format flags. Default values are: FormatFlags - NoWrap, LineLimit, NoClip SubTitle for this report. Default is empty. Font for the subtitle. Default is Tahoma, 12pt. Foreground color for the subtitle. Default is Black Allow the user to override the subtitle string alignment. Default value is Alignment - Near; Allow the user to override the subtitle string format flags. Default values are: FormatFlags - NoWrap, LineLimit, NoClip footer for this report. Default is empty. Font for the footer. Default is Tahoma, 10pt. Foreground color for the footer. Default is Black Allow the user to override the footer string alignment. Default value is Alignment - Center; Allow the user to override the footer string format flags. Default values are: FormatFlags - NoWrap, LineLimit, NoClip Include page number in the printout. Default is true. Font for the page number, Default is Tahoma, 8pt. Text color (foreground) for the page number. Default is Black Allow the user to override the page number string alignment. Default value is Alignment - Near; Allow the user to override the pagenumber string format flags. Default values are: FormatFlags - NoWrap, LineLimit, NoClip Allow the user to select whether to have the page number at the top or bottom of the page. Default is false: page numbers on the bottom of the page Should the page number be printed on a separate line, or printed on the same line as the header / footer? Default is false; Page margins override. Default is (60, 60, 60, 60) Constructor for PrinterHelper Start the printing process, print to a printer. The EditForm to print NOTE: Any changes to this method also need to be done in PrintPreviewEditForm Start the printing process, print to a print preview dialog The EditForm to print NOTE: Any changes to this method also need to be done in PrintDataGridView Set up the print job. Save information from print dialog and print document for easy access. Also sets up the rows and columns that will be printed. The print dialog the user just filled out Centralize the string format settings. Does the work of checking for user overrides, and if they're not present, setting the cell alignment to match (somewhat) the source control's string alignment. String alignment String format flags DataGridView style to apply (if available) True if user overrode alignment or flags PrintPage event handler. This routine prints one page. It will skip non-printable pages if the user selected the "some pages" option on the print dialog. default object from windows Event info from Windows about the printing Print a header or footer section. Used for page numbers and titles Graphic context to print in Track vertical space used; 'y' location String to print Font to use for printing Color to print in Alignment - print to left, center or right String format flags True if the user overrode the alignment or flags Print the footer. This handles the footer spacing, and printing the page number at the bottom of the page (if the page number is not in the header). Graphic context to print in Track vertical space used; 'y' location Represents an object that performs a certain action asynchronously, by using an internal buffer queue and one internal thread. Reference to the thread used to empty the queue Internal queue that serves as buffer for required actions Used to signal the thread when a new object is added to the queue Flag that notifies that the object should be disposed Creates a new buffered object Method executed by the internal thread to empty the queue The tasks being saved in the queue Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. This part of the SecondLife class initialises the constants for LSL. This part of the SecondLife class contains the Event definitions. This part of the SecondLife class contains the LSL function definitions. This part of the SecondLife class contains the OSSL function definitions. This part of the SecondLife class defines the Float struct. Partial definition of SecondLife class to handle running scripts. A struct for Float objects. Stores the Float value. Gets or sets the value of the Float. Gets or sets the objValue data member. Initialises a new instance of the struct. Initialises a new instance of the struct. No idea of the intention here ;-). The Float value as a 32 bit number. Converts the Float to a string representation. String representation of the Float. Converts the Float to a string representation. String representation of the Float. Converts the Float to a string representation. String representation of the Float. Creates a new instance of a Float from a string. A new Float instance. Creates a new instance of a Float from a String. A new Float instance. Creates a new instance of a Float from an Int32 . A new Float instance. Creates a new instance of a Float from a long. A new Float instance. Creates a new instance of a Float from a Double. A new Float instance. Creates a new instance of a Float from an integer type. A new Float instance. Calculates the result of multiplying a and b. The product of a and b. Calculates the result of dividing a by b. The result of dividing a by b. Calculates the result of incrementing the Float's value. The result of incrementing the Float's value. Calculates the result of decrementing the Float's value. The result of decrementing the Float's value. Calculates the result of adding a to b. The result of adding a to b. Calculates the result of subtracting a from b. The result of subtracting a from b. Casts the Float to a boolean. A boolean value. Defines a boolean true value. A boolean indicating whether the value is considered true. Defines a boolean false value. A boolean indicating whether the value is considered false. Defines the equality operator. First operand. Second operand. A boolean value indicating equality. Defines the inequality operator. First operand. Second operand. A boolean value indicating inequality. Compares two Floats. First operand. Second operand. An integer (-1, 0, or 1), indicating whether the first item is less than, same as, or greater than the second. Defines the Equals operator. A boolean value indicating equality. Holds the host object. Random generator. Holds the time of the script starting execution. Contains a boolean value indicating whether this object accepts other items to be dropped into it. Contains a list of keys of avatars that may enter a parcel. Contains a list of keys of avatars that may NOT enter a parcel. Volume of sound played by this prim. Name of the object/prim. URL for parcel's music stream. Position of object/prim placement in a simulator. Rotation of the object/prim's placement in the simulator. Local rotation of the prim with respect to the object root. Scale of the object/prim. Text for the "Sit" entry on object menu. Radius that sound may be heard around the object/prim. Region Coordinates of the simulator's bottom-left corner. Parameter passed to the script on start up. Initialises a new instance of the class. Gets the position of the object within the simulator. Gets the vPosition data member. Gets or sets the SecondLifeHost object. The host property gets/sets the slhHost data member. Outputs messages during execution of the script. The text (with possible placeholders) to be output. Values to be put into corresponding placeholders. Wrapper to call the SecondLifeHost.Chat method. Channel for message to be sent on. Text of message to send. Type of communication (from CommunicationType enumerator). Method to trigger change in script state. Name of state to switch to. Takes the possibly negative value list indexes and corrects them to be absolute indexes. Length of list. Start index. End index. True, unless an error occurred, then false. Randomly rearranges the list of items. List to shuffle. The reordered list. Convert a list into an array of buckets containing Stride elements. List of items. Number of element for each bucket. The list separated into elements of Stride length. Converts buckets back into a list. Array of buckets. Stride value. The items recombined into a simple list. Implements the Comparer Interface for our custom types (Float, Integer, and String). True/false parameter indicating whether the comparison should be done in ascending or descending order. Initialises a new instance of the class. Perform the comparison between two objects. First object. Second object. An integer (-1, 0, or 1), indicating whether the first item is less than, same as, or greater than the second. Takes a string and splits it into a list based upon separators (which are not kept) and spacers (which are). The source text. Separators to split on. Spacers to split on. True/false indicating whether nulls are kept in the resulting list. A new list of the split string. Convert string to Base64 representation. Source string. Base64 encoding of the source string. Converts Base64 encoded string back to UTF-8. Base64 encoded string. UTF-8 string. Performs the lookup. String source. Byte within string. The Base64 value of the element. Pre-generated matrix for quicker lookup. Performs (iA ** iB) % iC. Base value. Exponent value . Modulus value. The calculated result. Performs the llModPow2() function. Value one. Value two. The modulus value. The calculated result. Used by llListStatistics in generating the statistics. List of numbers (mixed types possible) to use. The numbers added together as a Float type. Calculates the mean of the supplied numbers. Array of numbers. The mean of the supplied numbers as a double type. Calculates standard deviation. Array of numbers to work with. The standard deviation of the supplied numbers as a double type. Performs division, only if both values are non-zero. First number. Second number. The result of the division, or zero if not performed. Takes a hexadecimal representation of a number and coverts it to an integer. Byte to convert. Integer value of the supplied byte. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. The main entry point for the application. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. A strongly-typed resource class, for looking up localized strings, etc. Returns the cached ResourceManager instance used by this class. Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class. Summary description for GroupboxTextbox. Required designer variable. Clean up any resources being used. Required method for Designer support - do not modify the contents of this method with the code editor. This Class translates LSL script into CSharp code LSL scripting code CSHarp code Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Represents an event with a single string argument. Stores the text of the message. Initialises a new instance of the class. String Text. Represents a linked message event. Stores the index of the sending link. Stores a 32 bit numerical value. Stores a text string. Stores a key. Initialises a new instance of the class. Represents a chat event. Stores the 32-bit number of the channel. Stores the name of the object/avatar. Stores the key of the objewct/avatar. Stores the text of the message. Stores the type of communication the event represents. Initialises a new instance of the class. Channel to communicate on. Some communication types have channel limitations. Name of object/avatar. UUID of object/avatar. Text of message. Type of communication (CommunicationType enum). SecondLifeHost class. Stores a list of ListenFilters Stores a list of the links in an object. Stores the SecondLife object representing the script. not sure? Flag indicating an event has occurred. Stores and controls a thread?. An editor form? A compiled assembly of the LSL script. Stores the path to the script (including script name). Stores globally unique ID. Stores SecondLifeHostMessageHandler function. Sender of message. SecondLifeHostEventArgs object. OnVerboseMessage event handler. OnStateChange event handler. Stores SecondLifeHostChatHandler function. The sender. SecondLifeHostChatEventArgs object. OnChat event handler. Stores SecondLifeHostMessageLinkedHandler function. The caller. SecondLifeHostMessageLinkedEventArgs object. OnMessageLinked event handler. OnDie event handler. OnReset event handler. OnListenChannelsChanged event handler. Stores a timer. Stores the timer for a Sensor event. Name of currently active state. Name of state to switch to. Name of the containing object/prim. Description of the containing object/prim. Initialises a new instance of the class. Editor form this host is atached to. Assembly of the compiled script. Full path (including file name) to the script. UUID of the containing object? Performs the timer event? The caller. ElapsedEventArgs object. Watches for the flag to switch state, and enacts the change when needed. Raises the flag for switching state. If the Force argument is true it ensures a state change. Initialises a new state. Gets a methods arguments using reflection. Runtime output of LSL event info. Queue the method for execution. Some method (is it event or state?). Array of arguments for the method. Fetches the names of all events (limited to current state?) in the script. List of events. Reset the script? Stop executing the script. Resets the queue, timer etc. first. Disposal method. Resets the Queue, Sensor, Timer, XMLRPC, etc. The Link structure holds data used in Link Messaging. Data - 32 bit integer. Data - string. Data - SL key. Destination for the data. Initialises a new instance of the type. 32 bit integer data. string data. SL key data. Destination for the message. Resets the link list, "breaking" them. Removes the specified Link from the list. The index number of the link to remove. Fetches the names of the ListenFilters. Array of ListenFilter names. ListenFilter type structure. Channel to listen on. Name of object/avatar to listen for. Key of object/avatar to listen for. Text from object/avatar to listen for. Flag indicating whether this filter is enabled or not. Initialises a new instance of the type. Channel to listen to (required). Name to listen for (can be empty). UUID to listen for (can be empty/null). Text to listen for (can be empty). Control for a ListenFilter 32 bit integer handle of the ListenFilter. Flag indicating whether to enable or disable. Removes a ListenFilter from the list. 32 bit integer handle of the ListenFilter. Creates a ListenFilter from the llListen paramters. Channel to listen ot. Name of object/avatar to listen for. Key of object/avatar to listen for. Text from object/avatar to listen for. 32 bit integer handle. Determines whether paremeters have a matching ListenFilter entry. True if a matche is found, otherwise false. // sink listen SecondLifeHostChatEventArgs object. Raise a chat event. Channel to send message on. Name of sender. Key of sender. Message to send. CommunicatioType enumerator value. Raise a linked message event. // sink // Wiki sais this is not working in InWorld // Wiki sais currently disabled provides methods to send email via smtp direct to mail server http://www.ietf.org/rfc/rfc0821.txt Get / Set the name of the SMTP mail server OnTextChanged Color a line Enumeration of Communication Types that the host understands. Indicates the message can be heard only within 5m. Indicates the message can be heard only within 20m. Indicates the message can be heard only within 100m. Indicates the message can be only heard by the owner any where within the same simulator. Indicates the message can be heard any where within the same simulator. Indicates the message can be heard any where within the same simulator, by a specific object. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Clean up any resources being used. true if managed resources should be disposed; otherwise, false. Required method for Designer support - do not modify the contents of this method with the code editor. Required designer variable. Required method for Designer support - do not modify the contents of this method with the code editor.