// /** // ******** // * // * ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden // * The code was donated on 4/28/2010 by Alphons van der Heijden // * To Brandon 'Dimentox Travanti' Husbands & Malcolm J. Kudra, who in turn License under the GPLv2. // * In agreement with Alphons van der Heijden's wishes. // * // * The community would like to thank Alphons for all of his hard work, blood sweat and tears. // * Without his work the community would be stuck with crappy editors. // * // * The source code in this file ("Source Code") is provided by The LSLEditor Group // * to you under the terms of the GNU General Public License, version 2.0 // * ("GPL"), unless you have obtained a separate licensing agreement // * ("Other License"), formally executed by you and The LSLEditor Group. Terms of // * the GPL can be found in the gplv2.txt document. // * // ******** // * GPLv2 Header // ******** // * LSLEditor, a External editor for the LSL Language. // * Copyright (C) 2010 The LSLEditor Group. // // * This program is free software; you can redistribute it and/or // * modify it under the terms of the GNU General Public License // * as published by the Free Software Foundation; either version 2 // * of the License, or (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program; if not, write to the Free Software // * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // ******** // * // * The above copyright notice and this permission notice shall be included in all // * copies or substantial portions of the Software. // * // ******** // */ using System; using System.Collections.Generic; using System.Text; namespace LSLEditor { public partial class SecondLife { #region events as virtuals, if one is used, use override virtual public void at_rot_target(integer iHandle, rotation rTargetRotation, rotation rCurrentRotation) { } virtual public void at_target(integer iHandle, vector vTargetPosition, vector vCurrrentPosition) { } virtual public void attach(key kAttached) { } virtual public void changed(integer iChangedFlags) { } virtual public void collision(integer iCollisionCount) { } virtual public void collision_end(integer iCollisionCount) { } virtual public void collision_start(integer iCollisionCount) { } virtual public void control(key kID, integer iLevels, integer iEdges) { } virtual public void dataserver(key kRequestID, String sData) { } virtual public void email(String sTime, String sAddress, String sSubject, String sBody, integer iRemaining) { } virtual public void http_response(key kRequestID, integer iStatus, list lMetadata, String sBody) { } virtual public void http_request(key kRequestID, String sMethod, String sBody) { } virtual public void land_collision(vector vPosition) { } virtual public void land_collision_end(vector vPosition) { } virtual public void land_collision_start(vector vPosition) { } virtual public void link_message(integer iSenderLinkIndex, integer iNumber, String sText, key kID) { } virtual public void listen(integer iChannel, String sName, key kID, String sText) { } virtual public void money(key kPayerID, integer iAmount) { } virtual public void moving_end() { } virtual public void moving_start() { } virtual public void no_sensor() { } virtual public void not_at_rot_target() { } virtual public void not_at_target() { } virtual public void object_rez(key kID) { } virtual public void on_rez(integer iStartParameter) { } virtual public void path_update(integer iType, list lReserved) { } virtual public void remote_data(integer iEventType, key kChannelID, key kMessageID, String sSender, integer iData, String sData) { } virtual public void run_time_permissions(integer iPermissionsFlags) { } virtual public void sensor(integer iSensedCount) { } virtual public void state_entry() { } virtual public void state_exit() { } virtual public void timer() { } virtual public void touch(integer iTouchesCount) { } virtual public void touch_end(integer iTouchesCount) { } virtual public void touch_start(integer iTouchesCount) { } virtual public void transaction_result(key kID, integer iSuccess, String sMessage) { } #endregion } }