// /** // ******** // * // * ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden // * The code was donated on 4/28/2010 by Alphons van der Heijden // * To Brandon 'Dimentox Travanti' Husbands & Malcolm J. Kudra, who in turn License under the GPLv2. // * In agreement with Alphons van der Heijden's wishes. // * // * The community would like to thank Alphons for all of his hard work, blood sweat and tears. // * Without his work the community would be stuck with crappy editors. // * // * The source code in this file ("Source Code") is provided by The LSLEditor Group // * to you under the terms of the GNU General Public License, version 2.0 // * ("GPL"), unless you have obtained a separate licensing agreement // * ("Other License"), formally executed by you and The LSLEditor Group. Terms of // * the GPL can be found in the gplv2.txt document. // * // ******** // * GPLv2 Header // ******** // * LSLEditor, a External editor for the LSL Language. // * Copyright (C) 2010 The LSLEditor Group. // // * This program is free software; you can redistribute it and/or // * modify it under the terms of the GNU General Public License // * as published by the Free Software Foundation; either version 2 // * of the License, or (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program; if not, write to the Free Software // * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // ******** // * // * The above copyright notice and this permission notice shall be included in all // * copies or substantial portions of the Software. // * // ******** // */ using System; using System.Drawing; using System.Windows.Forms; namespace LSLEditor.Editor { public partial class Numbered : UserControl { public RichTextBox richTextBox1; private Brush brush; public float LineHeight; public Numbered() { InitializeComponent(); this.SetStyle( ControlStyles.DoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint, true); this.UpdateStyles(); brush = new SolidBrush(this.ForeColor); LineHeight = 0.0F; } private void updateNumberLabel(PaintEventArgs e) { if (this.brush == null) return; if (this.ClientSize.Width <= 0 || this.ClientSize.Height <= 0) return; int delta = 0; int firstLine = 0; int lastLine = 10; Font font = this.Font; int selectedLineStart = -1, selectedLineEnd = -1; if (this.richTextBox1 == null) { LineHeight = 16.0F; } else { if (richTextBox1.SelectionStart != -1) { selectedLineStart = richTextBox1.GetLineFromCharIndex(richTextBox1.SelectionStart); selectedLineEnd = richTextBox1.GetLineFromCharIndex(richTextBox1.SelectionStart + richTextBox1.SelectionLength); } //we get index of first visible char and number of first visible line Point pos = new Point(0, 0); int firstIndex = this.richTextBox1.GetCharIndexFromPosition(pos); firstLine = this.richTextBox1.GetLineFromCharIndex(firstIndex); font = this.richTextBox1.Font; if (LineHeight < 0.01) { if (this.richTextBox1.Lines.Length > 1) { Point pos1 = this.richTextBox1.GetPositionFromCharIndex(this.richTextBox1.GetFirstCharIndexFromLine(1)); LineHeight = pos1.Y; } } lastLine = Math.Min(this.richTextBox1.Lines.Length, 2 + firstLine + (int)(this.richTextBox1.ClientRectangle.Height / LineHeight)); int intCharIndex = this.richTextBox1.GetCharIndexFromPosition(Point.Empty); delta = 1 + this.richTextBox1.GetPositionFromCharIndex(intCharIndex).Y % font.Height; } // here we go lastLine = Math.Max(lastLine, 1); Graphics g = e.Graphics; g.Clear(this.BackColor); if(this.richTextBox1==null) g.SetClip(new Rectangle(0, 0, this.Width, this.Height)); else g.SetClip(new Rectangle(0, 0, this.Width, this.richTextBox1.ClientRectangle.Height)); for (int i = firstLine; i < lastLine; i++) g.DrawString(string.Format("{0:0###}", i + 1), (i>=selectedLineStart && i<= selectedLineEnd) ? new Font(font,FontStyle.Bold) : font, brush, new PointF(0F, delta + (i - firstLine) * LineHeight) ); //g.DrawLine(new Pen(brush), backBuffer.Width - 1, 0, backBuffer.Width - 1, backBuffer.Height); } protected override void OnPaint(PaintEventArgs e) { updateNumberLabel(e); } protected override void OnPaintBackground(PaintEventArgs e) { //base.OnPaintBackground(e); } } }