// /** // ******** // * // * ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden // * The code was donated on 4/28/2010 by Alphons van der Heijden // * To Brandon 'Dimentox Travanti' Husbands & Malcolm J. Kudra, who in turn License under the GPLv2. // * In agreement with Alphons van der Heijden's wishes. // * // * The community would like to thank Alphons for all of his hard work, blood sweat and tears. // * Without his work the community would be stuck with crappy editors. // * // * The source code in this file ("Source Code") is provided by The LSLEditor Group // * to you under the terms of the GNU General Public License, version 2.0 // * ("GPL"), unless you have obtained a separate licensing agreement // * ("Other License"), formally executed by you and The LSLEditor Group. Terms of // * the GPL can be found in the gplv2.txt document. // * // ******** // * GPLv2 Header // ******** // * LSLEditor, a External editor for the LSL Language. // * Copyright (C) 2010 The LSLEditor Group. // // * This program is free software; you can redistribute it and/or // * modify it under the terms of the GNU General Public License // * as published by the Free Software Foundation; either version 2 // * of the License, or (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program; if not, write to the Free Software // * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // ******** // * // * The above copyright notice and this permission notice shall be included in all // * copies or substantial portions of the Software. // * // ******** // */ using System; namespace LSLEditor { public partial class SecondLife { public struct key { private string m_value; public string guid { get { if (m_value == null) m_value = ""; return m_value; } set { m_value = value; } } public key(Guid guid) { this.m_value = guid.ToString(); } public key(string strGuid) { this.m_value = strGuid; } public static readonly key NULL_KEY; static key() { NULL_KEY = new key("00000000-0000-0000-0000-000000000000"); } // This is the one-and-only implicit typecasting in SecondLife public static implicit operator key(string strGuid) { if (strGuid == null) return new key(""); else return new key(strGuid); } public static implicit operator key(String _strGuid) { string strGuid = _strGuid; if (strGuid == null) return new key(""); else return new key(strGuid); } public override string ToString() { if (this.guid == null) this.guid = ""; return this.guid.ToString(); } //public static explicit operator String(key k) //{ // return k.ToString(); //} // Check this!!!! public static implicit operator String(key k) { return k.ToString(); } public static bool operator ==(key key1, key key2) { return (key1.guid == key2.guid); } public static bool operator !=(key key1, key key2) { return !(key1.guid == key2.guid); } public static bool operator true(key k) { if ((object)k == null) return false; if (k.guid == NULL_KEY) return false; if (k.guid == "") return false; return true; } public static bool operator false(key k) { if ((object)k == null) return true; if (k.guid == NULL_KEY) return true; if (k.guid == "") return true; return false; } public override bool Equals(object obj) { try { return (this == (key)obj); } catch { return false; } } public override int GetHashCode() { return base.GetHashCode(); } } } }