LSLEditor/source/Tools/ProjectSettings.cs
2022-11-20 07:05:44 -07:00

89 lines
3.5 KiB
C#

// <copyright file="gpl-2.0.txt">
// ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden.
// The code was donated on 2010-04-28 by Alphons van der Heijden to Brandon 'Dimentox Travanti' Husbands &
// Malcolm J. Kudra, who in turn License under the GPLv2 in agreement with Alphons van der Heijden's wishes.
//
// The community would like to thank Alphons for all of his hard work, blood sweat and tears. Without his work
// the community would be stuck with crappy editors.
//
// The source code in this file ("Source Code") is provided by The LSLEditor Group to you under the terms of the GNU
// General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other
// License"), formally executed by you and The LSLEditor Group.
// Terms of the GPL can be found in the gplv2.txt document.
//
// GPLv2 Header
// ************
// LSLEditor, a External editor for the LSL Language.
// Copyright (C) 2010 The LSLEditor Group.
//
// This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with this program; if not, write to the Free
// Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
// ********************************************************************************************************************
// The above copyright notice and this permission notice shall be included in copies or substantial portions of the
// Software.
// ********************************************************************************************************************
// </copyright>
//
// <summary>
//
//
// </summary>
using System;
using System.IO;
using System.Reflection;
using System.Windows.Forms;
namespace LSLEditor.Tools
{
public partial class ProjectSettings : UserControl, ICommit
{
public ProjectSettings()
{
InitializeComponent();
this.textBox1.Text = Properties.Settings.Default.ProjectLocation;
this.checkBox4.Checked = Helpers.FileAssociator.IsAssociated(".sol");
}
public void Commit()
{
Properties.Settings.Default.ProjectLocation = this.textBox1.Text;
if (this.checkBox4.Checked)
{
if (!
Helpers.FileAssociator.Associate(".sol", "LSLEditorSolution", "Solution File for LSLEditor", Assembly.GetExecutingAssembly().Location, 0))
MessageBox.Show("File association can not be made (needs administrative access)", "Oops...", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
else
{
if (Helpers.FileAssociator.IsAssociated(".sol"))
{
if(!Helpers.FileAssociator.DeAssociate(".sol", "LSLEditorSolution"))
MessageBox.Show("File association can not be unmade (needs administrative access)", "Oops...", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
private void button1_Click(object sender, EventArgs e)
{
this.folderBrowserDialog1.RootFolder = Environment.SpecialFolder.MyComputer;
if (this.folderBrowserDialog1.ShowDialog(this) == DialogResult.OK)
{
if(Directory.Exists(this.folderBrowserDialog1.SelectedPath))
this.textBox1.Text = this.folderBrowserDialog1.SelectedPath;
}
}
}
}