517 lines
19 KiB
C#
517 lines
19 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace LSLEditor.ImagesSolutionExplorer {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class SolutionImages {
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public static readonly object lck = new object();
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private static SolutionImages _def;
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public static SolutionImages Default { get
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{
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if(_def == null)
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{
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lock (lck)
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{
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_def = new SolutionImages();
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return _def;
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}
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}return _def;
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}
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}
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal SolutionImages() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LSLEditor.ImagesSolutionExplorer.SolutionImages", typeof(SolutionImages).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Animation {
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get {
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object obj = ResourceManager.GetObject("Animation", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Animations {
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get {
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object obj = ResourceManager.GetObject("Animations", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Body_Parts {
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get {
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object obj = ResourceManager.GetObject("Body_Parts", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Calling_Cards {
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get {
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object obj = ResourceManager.GetObject("Calling_Cards", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Clothes {
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get {
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object obj = ResourceManager.GetObject("Clothes", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Eyes {
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get {
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object obj = ResourceManager.GetObject("Eyes", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Folder {
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get {
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object obj = ResourceManager.GetObject("Folder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Gesture {
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get {
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object obj = ResourceManager.GetObject("Gesture", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Gestures {
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get {
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object obj = ResourceManager.GetObject("Gestures", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Gloves {
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get {
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object obj = ResourceManager.GetObject("Gloves", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Hair {
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get {
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object obj = ResourceManager.GetObject("Hair", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Inventory {
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get {
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object obj = ResourceManager.GetObject("Inventory", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Jacket {
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get {
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object obj = ResourceManager.GetObject("Jacket", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Landmark {
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get {
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object obj = ResourceManager.GetObject("Landmark", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Landmarks {
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get {
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object obj = ResourceManager.GetObject("Landmarks", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Lost_And_Found {
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get {
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object obj = ResourceManager.GetObject("Lost_And_Found", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap LSLIScript {
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get {
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object obj = ResourceManager.GetObject("LSLIScript", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Notecard {
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get {
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object obj = ResourceManager.GetObject("Notecard", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Notecards {
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get {
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object obj = ResourceManager.GetObject("Notecards", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Object {
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get {
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object obj = ResourceManager.GetObject("Object", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Objects {
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get {
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object obj = ResourceManager.GetObject("Objects", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Pants {
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get {
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object obj = ResourceManager.GetObject("Pants", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Photo_Album {
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get {
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object obj = ResourceManager.GetObject("Photo_Album", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Prim {
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get {
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object obj = ResourceManager.GetObject("Prim", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Project {
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get {
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object obj = ResourceManager.GetObject("Project", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap question {
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get {
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object obj = ResourceManager.GetObject("question", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Script {
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get {
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object obj = ResourceManager.GetObject("Script", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Scripts {
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get {
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object obj = ResourceManager.GetObject("Scripts", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Shape {
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get {
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object obj = ResourceManager.GetObject("Shape", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Shirt {
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get {
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object obj = ResourceManager.GetObject("Shirt", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Shoes {
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get {
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object obj = ResourceManager.GetObject("Shoes", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Skin {
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get {
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object obj = ResourceManager.GetObject("Skin", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Skirt {
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get {
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object obj = ResourceManager.GetObject("Skirt", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Snapshot {
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get {
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object obj = ResourceManager.GetObject("Snapshot", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Socks {
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get {
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object obj = ResourceManager.GetObject("Socks", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Solution {
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get {
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object obj = ResourceManager.GetObject("Solution", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Sound {
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get {
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object obj = ResourceManager.GetObject("Sound", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Sounds {
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get {
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object obj = ResourceManager.GetObject("Sounds", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Texture {
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get {
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object obj = ResourceManager.GetObject("Texture", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Textures {
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get {
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object obj = ResourceManager.GetObject("Textures", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Trash {
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get {
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object obj = ResourceManager.GetObject("Trash", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Underpants {
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get {
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object obj = ResourceManager.GetObject("Underpants", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Undershirt {
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get {
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object obj = ResourceManager.GetObject("Undershirt", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Unknown {
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get {
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object obj = ResourceManager.GetObject("Unknown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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