63 lines
2.5 KiB
C#
63 lines
2.5 KiB
C#
// <copyright file="gpl-2.0.txt">
|
|
// ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden.
|
|
// The code was donated on 2010-04-28 by Alphons van der Heijden to Brandon 'Dimentox Travanti' Husbands &
|
|
// Malcolm J. Kudra, who in turn License under the GPLv2 in agreement with Alphons van der Heijden's wishes.
|
|
//
|
|
// The community would like to thank Alphons for all of his hard work, blood sweat and tears. Without his work
|
|
// the community would be stuck with crappy editors.
|
|
//
|
|
// The source code in this file ("Source Code") is provided by The LSLEditor Group to you under the terms of the GNU
|
|
// General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other
|
|
// License"), formally executed by you and The LSLEditor Group.
|
|
// Terms of the GPL can be found in the gplv2.txt document.
|
|
//
|
|
// GPLv2 Header
|
|
// ************
|
|
// LSLEditor, a External editor for the LSL Language.
|
|
// Copyright (C) 2010 The LSLEditor Group.
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
|
|
// License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any
|
|
// later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
|
|
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
// details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License along with this program; if not, write to the Free
|
|
// Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
// ********************************************************************************************************************
|
|
// The above copyright notice and this permission notice shall be included in copies or substantial portions of the
|
|
// Software.
|
|
// ********************************************************************************************************************
|
|
// </copyright>
|
|
//
|
|
// <summary>
|
|
//
|
|
//
|
|
// </summary>
|
|
|
|
using System;
|
|
using System.IO;
|
|
|
|
// BZip2.Decompress(File.OpenRead("in"), File.Create("out"));
|
|
|
|
|
|
namespace LSLEditor.Decompressor
|
|
{
|
|
public sealed class BZip2
|
|
{
|
|
public static void Decompress(Stream inStream, Stream outStream)
|
|
{
|
|
using ( outStream ) {
|
|
using ( BZip2InputStream bzis = new BZip2InputStream(inStream) ) {
|
|
int ch = bzis.ReadByte();
|
|
while (ch != -1) {
|
|
outStream.WriteByte((byte)ch);
|
|
ch = bzis.ReadByte();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|