git-svn-id: https://lsleditor.svn.sourceforge.net/svnroot/lsleditor@33 3f4676ac-adda-40fd-8265-58d1435b1672
98 lines
No EOL
3 KiB
C#
98 lines
No EOL
3 KiB
C#
// /**
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// ********
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// *
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// * ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden
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// * The code was donated on 4/28/2010 by Alphons van der Heijden
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// * To Brandon 'Dimentox Travanti' Husbands & Malcolm J. Kudra, who in turn License under the GPLv2.
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// * In agreement with Alphons van der Heijden's wishes.
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// *
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// * The community would like to thank Alphons for all of his hard work, blood sweat and tears.
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// * Without his work the community would be stuck with crappy editors.
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// *
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// * The source code in this file ("Source Code") is provided by The LSLEditor Group
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// * to you under the terms of the GNU General Public License, version 2.0
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// * ("GPL"), unless you have obtained a separate licensing agreement
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// * ("Other License"), formally executed by you and The LSLEditor Group. Terms of
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// * the GPL can be found in the gplv2.txt document.
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// *
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// ********
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// * GPLv2 Header
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// ********
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// * LSLEditor, a External editor for the LSL Language.
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// * Copyright (C) 2010 The LSLEditor Group.
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//
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// * This program is free software; you can redistribute it and/or
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// * modify it under the terms of the GNU General Public License
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// * as published by the Free Software Foundation; either version 2
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// * of the License, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program; if not, write to the Free Software
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// * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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// ********
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// *
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// * The above copyright notice and this permission notice shall be included in all
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// * copies or substantial portions of the Software.
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// *
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// ********
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// */
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using System;
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using System.Windows.Forms;
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namespace LSLEditor
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{
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public partial class GotoWindow : Form
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{
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private LSLEditorForm lslEditForm;
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public GotoWindow(LSLEditorForm lslEditForm)
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{
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InitializeComponent();
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this.Icon = lslEditForm.Icon;
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this.lslEditForm = lslEditForm;
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EditForm editForm = this.lslEditForm.ActiveMdiForm as EditForm;
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this.label1.Text = "Line number (1-"+editForm.TextBox.Lines.Length+")";
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}
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private void button1_Click(object sender, EventArgs e)
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{
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this.Close();
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}
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private void Goto()
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{
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EditForm editForm = this.lslEditForm.ActiveMdiForm as EditForm;
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if (editForm == null)
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return;
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try
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{
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int intLine = Convert.ToInt32(this.textBox1.Text);
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editForm.TextBox.Goto(intLine);
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this.Close();
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}
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catch
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{
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}
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}
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private void button2_Click(object sender, EventArgs e)
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{
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Goto();
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}
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private void textBox1_KeyDown(object sender, KeyEventArgs e)
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{
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if (e.KeyCode == Keys.Return)
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{
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Goto();
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e.SuppressKeyPress = true;
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}
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}
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}
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} |