LSLEditor/trunk/Properties/Resources.Designer.cs
dimentox bd6ffbf844 FYI I just updated lsl editor for the latest functions including stuff that is in beta.
Also enabled version control (SVN) for scripts.
And disabled the pesky outline window by default.

Enjoy!

git-svn-id: https://lsleditor.svn.sourceforge.net/svnroot/lsleditor@27 3f4676ac-adda-40fd-8265-58d1435b1672
2011-04-21 05:51:05 +00:00

210 lines
7.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.225
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LSLEditor.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LSLEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Bitmap ADDITEM {
get {
object obj = ResourceManager.GetObject("ADDITEM", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap COPY {
get {
object obj = ResourceManager.GetObject("COPY", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap CUT {
get {
object obj = ResourceManager.GetObject("CUT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap DEINDENT {
get {
object obj = ResourceManager.GetObject("DEINDENT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap DELETE {
get {
object obj = ResourceManager.GetObject("DELETE", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap END {
get {
object obj = ResourceManager.GetObject("END", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap FIND {
get {
object obj = ResourceManager.GetObject("FIND", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ININDENT {
get {
object obj = ResourceManager.GetObject("ININDENT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap logo {
get {
object obj = ResourceManager.GetObject("logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NEWDOC {
get {
object obj = ResourceManager.GetObject("NEWDOC", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NEWPROJ {
get {
object obj = ResourceManager.GetObject("NEWPROJ", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap OPEN {
get {
object obj = ResourceManager.GetObject("OPEN", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap PASTE {
get {
object obj = ResourceManager.GetObject("PASTE", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap PRINT {
get {
object obj = ResourceManager.GetObject("PRINT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap PROJECT {
get {
object obj = ResourceManager.GetObject("PROJECT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap PROPS {
get {
object obj = ResourceManager.GetObject("PROPS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap REDO {
get {
object obj = ResourceManager.GetObject("REDO", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SAVE {
get {
object obj = ResourceManager.GetObject("SAVE", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SAVEAS {
get {
object obj = ResourceManager.GetObject("SAVEAS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap START {
get {
object obj = ResourceManager.GetObject("START", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap UNDO {
get {
object obj = ResourceManager.GetObject("UNDO", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}