LSLEditor/source/Tools/RuntimeInternal.cs

171 lines
6.4 KiB
C#

// <copyright file="gpl-2.0.txt">
// ORIGINAL CODE BASE IS Copyright (C) 2006-2010 by Alphons van der Heijden.
// The code was donated on 2010-04-28 by Alphons van der Heijden to Brandon 'Dimentox Travanti' Husbands &
// Malcolm J. Kudra, who in turn License under the GPLv2 in agreement with Alphons van der Heijden's wishes.
//
// The community would like to thank Alphons for all of his hard work, blood sweat and tears. Without his work
// the community would be stuck with crappy editors.
//
// The source code in this file ("Source Code") is provided by The LSLEditor Group to you under the terms of the GNU
// General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other
// License"), formally executed by you and The LSLEditor Group.
// Terms of the GPL can be found in the gplv2.txt document.
//
// GPLv2 Header
// ************
// LSLEditor, a External editor for the LSL Language.
// Copyright (C) 2010 The LSLEditor Group.
//
// This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with this program; if not, write to the Free
// Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
// ********************************************************************************************************************
// The above copyright notice and this permission notice shall be included in copies or substantial portions of the
// Software.
// ********************************************************************************************************************
// </copyright>
//
// <summary>
//
//
// </summary>
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.IO;
using System.Text;
using System.Windows.Forms;
using System.Xml;
namespace LSLEditor.Tools
{
public partial class RuntimeInternal : UserControl, ICommit
{
public RuntimeInternal()
{
InitializeComponent();
this.AvatarName.Text = Properties.Settings.Default.AvatarName;
this.AvatarKey.Text = Properties.Settings.Default.AvatarKey;
this.RegionName.Text = Properties.Settings.Default.RegionName;
this.RegionFPS.Text = Properties.Settings.Default.RegionFPS.ToString();
this.XSecondLifeShard.Text = Properties.Settings.Default.XSecondLifeShard;
this.textBoxParcelName.Text = Properties.Settings.Default.ParcelName;
this.textBoxParcelDescription.Text = Properties.Settings.Default.ParcelDescription;
this.textBoxParcelOwner.Text = Properties.Settings.Default.ParcelOwner.ToString();
this.textBoxParcelGroup.Text = Properties.Settings.Default.ParcelGroup.ToString();
this.textBoxParcelArea.Text = Properties.Settings.Default.ParcelArea.ToString();
}
private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
SearchForKey();
}
private void SearchForKey()
{
bool Searching = true;
bool XmlVersion = false;
try
{
string[] arName = this.AvatarName.Text.Split(' ');
string strFirst = arName[0].Trim().ToLower();
string strLast = arName[1].Trim().ToLower();
string strCachePath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + @"\SecondLife\cache\name.cache";
StreamReader sr = new StreamReader(strCachePath);
while (Searching)
{
string strLine = sr.ReadLine();
if (strLine == null)
break;
if (strLine.Contains("<llsd>"))
{
XmlVersion = true;
break;
}
strLine = strLine.ToLower();
if (strLine.IndexOf(strFirst) > 0)
{
if (strLine.IndexOf(strLast) > 0)
{
string strXoredKey = strLine.Split(new char[] { '\t' })[0].Trim();
Guid g1 = new Guid(strXoredKey);
Guid g2 = Guid.Empty;
byte[] b1 = g1.ToByteArray();
byte[] b2 = g2.ToByteArray();
for (int intI = 0; intI < b1.Length; intI++)
b2[intI] = (byte)(b1[intI] ^ 0x33);
g2 = new Guid(b2);
this.AvatarKey.Text = g2.ToString();
Searching = false;
}
}
}
sr.Close();
if (XmlVersion)
{
XmlDocument xmlDocument = new XmlDocument();
xmlDocument.Load(strCachePath);
// Who has made this key f*cking xml file??? it s*cks bigtime
XmlNode xmlNodeMapFirst = xmlDocument.SelectSingleNode("//map[translate(string[1],'ABCDEFGHIJKLMNOPQRSTUVWXYZ', 'abcdefghijklmnopqrstuvwxyz') = '" + strFirst + "']");
XmlNode xmlNodeMapLast = xmlDocument.SelectSingleNode("//map[translate(string[2],'ABCDEFGHIJKLMNOPQRSTUVWXYZ', 'abcdefghijklmnopqrstuvwxyz') = '" + strLast + "']");
if (xmlNodeMapFirst != null && xmlNodeMapLast != null)
{
if (xmlNodeMapFirst == xmlNodeMapLast)
{
// previous sibbeling key is the key
// Please, please, this meshed up my day,
// USE HIERARCHY PARENT-CHILD NOT SIBLINGS!!
this.AvatarKey.Text = xmlNodeMapFirst.PreviousSibling.InnerText;
Searching = false;
}
}
}
}
catch
{
}
if (Searching)
this.AvatarKey.Text = "Name not found in Cache";
}
public void Commit()
{
Properties.Settings.Default.AvatarName = this.AvatarName.Text;
Properties.Settings.Default.AvatarKey = this.AvatarKey.Text;
Properties.Settings.Default.XSecondLifeShard = this.XSecondLifeShard.Text;
Properties.Settings.Default.RegionName = this.RegionName.Text;
double dblA;
if(double.TryParse(this.RegionFPS.Text, out dblA))
Properties.Settings.Default.RegionFPS = dblA;
Properties.Settings.Default.ParcelName = this.textBoxParcelName.Text;
Properties.Settings.Default.ParcelDescription = this.textBoxParcelDescription.Text;
Properties.Settings.Default.ParcelOwner = new Guid(this.textBoxParcelOwner.Text);
Properties.Settings.Default.ParcelGroup = new Guid(this.textBoxParcelGroup.Text);
int intArea;
if(int.TryParse(this.textBoxParcelArea.Text, out intArea))
Properties.Settings.Default.ParcelArea = intArea;
else
Properties.Settings.Default.ParcelArea = 512;
}
}
}