Added llRemoveInventory Fixed LINK_THIS based on the description on LSL Wiki git-svn-id: https://lsleditor.svn.sourceforge.net/svnroot/lsleditor@34 3f4676ac-adda-40fd-8265-58d1435b1672
51 lines
No EOL
1.4 KiB
C#
51 lines
No EOL
1.4 KiB
C#
/*
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* @author MrSoundless
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* @date 29 April 2011
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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namespace LSLEditor
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{
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public partial class llTextBoxForm : Form
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{
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private SecondLifeHost host;
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private int Channel;
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private string ObjectName;
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private string OwnerName;
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private SecondLife.key id;
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public llTextBoxForm(SecondLifeHost host, SecondLife.String strObjectName, SecondLife.key id, SecondLife.String strOwner, SecondLife.String strMessage, SecondLife.integer intChannel)
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{
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InitializeComponent();
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this.host = host;
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this.Channel = intChannel;
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this.OwnerName = strOwner;
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this.ObjectName = strObjectName;
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this.id = id;
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this.label1.Text = strMessage.ToString().Replace("&", "&&");
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}
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private void buttonIgnore_Click(object sender, EventArgs e)
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{
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this.Close();
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}
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private void buttonOK_Click(object sender, EventArgs e)
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{
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Button button = sender as Button;
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if (button == null)
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return;
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host.Chat(this,this.Channel, this.OwnerName, this.id, textBox.Text.Replace("&&","&"), CommunicationType.Say);
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this.Close();
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}
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}
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} |