Add initial stages for a gag script
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parent
38a6a20846
commit
8b325653ca
6 changed files with 235 additions and 12 deletions
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@ -240,4 +240,17 @@ key decodeAvatarInput(string sInput, string sExtra)
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return NULL_KEY;
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}
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}
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}
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list numberRange(integer start, integer end)
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{
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list ret = [];
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for(start = start; start<end; start++)
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{
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ret += [(string)start];
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}
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return ret;
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}
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@ -47,7 +47,7 @@ Main(key kID, integer level)
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{
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list lMenu = ["Access", "Help..", Checkbox(g_iLocked, "Locked")] + g_lPlugins;
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list lMenuHelper = ["Set or remove owners", "Core help"];
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string sText = "Welcome!\n\nDHB Replacement Scripts by " + SLURL ("5556d037-3990-4204-a949-73e56cd3cb06")+"\nYour Access Level is: " + ToLevelString(level)+"\n\n";
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string sText = "Welcome!\nYour Access Level is: " + ToLevelString(level)+"\n\n";
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Menu(kID, sText, lMenu, "menu~Main", SetDSMeta([level]), lMenuHelper);
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}
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193
src/raw/dhb/Gag.lsl
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193
src/raw/dhb/Gag.lsl
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@ -0,0 +1,193 @@
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#include "src/includes/common.lsl"
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string PLUGIN_NAME = "Gag";
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// Link Commands
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integer LINK_MENU_DISPLAY = 300;
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integer LINK_MENU_CLOSE = 310;
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integer LINK_MENU_RETURN = 320;
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integer LINK_MENU_TIMEOUT = 330;
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integer LINK_MENU_CHANNEL = 303; // Returns from the dialog module to inform what the channel is
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integer LINK_MENU_ONLYCHANNEL = 302; // Sent with a ident to make a channel. No dialog will pop up, and it will expire just like any other menu if input is not received.
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string BACK = "<<";
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string FORWARD = ">>";
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list MENU_NAVIGATE_BUTTONS = [" ", " ", "-exit-"];
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Menu(key kAv, string sText, list lButtons, string sIdent, string sExtra, list lCompanionText)
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{
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llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, llDumpList2String([sIdent, "TRUE", sText, llDumpList2String(lButtons, "~"), "", sExtra, "", llDumpList2String(lCompanionText, "~"), BACK, FORWARD, llDumpList2String(MENU_NAVIGATE_BUTTONS, "~")], "|"), kAv);
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}
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MenuNoUtility(key kAv, string sText, list lButtons, string sIdent, string sExtra, list lCompanionText)
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{
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llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, llDumpList2String([sIdent, "TRUE", sText, llDumpList2String(lButtons, "~"), "", sExtra, "NOUTIL", llDumpList2String(lCompanionText, "~"), BACK, FORWARD, llDumpList2String(MENU_NAVIGATE_BUTTONS, "~")], "|"), kAv);
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}
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GetArbitraryData(key kAv, string sText, string sIdent, string sExtra){
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llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, llDumpList2String([sIdent, "FALSE", sText, "", "", sExtra, "", "", BACK, FORWARD, llDumpList2String(MENU_NAVIGATE_BUTTONS, "~")], "|"), kAv);
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}
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GetListenerChannel(string sIdent)
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{
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llMessageLinked(LINK_THIS, LINK_MENU_ONLYCHANNEL, sIdent, sIdent);
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}
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NumberPad(key kAv, string sText, string sIdent, string sExtra)
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{
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llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, llDumpList2String([sIdent, "TRUE", sText, "numpadplz", "", sExtra, "NOUTIL", "", BACK, FORWARD, llDumpList2String(MENU_NAVIGATE_BUTTONS, "~")], "|"), kAv);
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}
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call_menu(integer id, key kAv)
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{
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llMessageLinked(LINK_SET, 0, llList2Json(JSON_OBJECT, ["cmd", "check_mode", "callback", llList2Json(JSON_OBJECT, ["script", llGetScriptName(), "id", id])]), kAv);
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}
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integer g_iGagged;
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integer g_iGagLevel;
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integer g_iGagPrim;
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Main(key kID, integer iAuth)
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{
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list lMenu = ["main..", Checkbox(g_iGagged, "Gag")];
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list lHelper = [];
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string sText = "Gag Menu";
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Menu(kID, sText, lMenu, "menu~gag", SetDSMeta([iAuth]), lHelper);
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}
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default
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{
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state_entry()
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{
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integer i = 0;
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integer end = llGetNumberOfPrims();
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integer iHasGag = 0;
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for(i=LINK_ROOT; i<=end;i++)
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{
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string sDesc = llList2String(llGetLinkPrimitiveParams(i, [PRIM_DESC]),0);
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if(sDesc == "gag")
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{
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g_iGagPrim = i;
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iHasGag=1;
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}
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}
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if(!iHasGag)
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{
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llOwnerSay(llGetScriptName()+" has been removed because the required prim could not be found. Please ensure a prim with the description of 'gag' is present.");
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}
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}
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link_message(integer s,integer n,string m,key i)
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{
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if(n==0)
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{
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if(llJsonGetValue(m,["cmd"]) == "reset")
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{
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llResetScript();
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} else if(llJsonGetValue(m,["cmd"]) == "scan_plugins")
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{
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llMessageLinked(LINK_SET,0,llList2Json(JSON_OBJECT, ["cmd", "plugin_reply", "name", PLUGIN_NAME]), "");
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} else if(llJsonGetValue(m,["cmd"]) == "pass_menu")
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{
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if(llJsonGetValue(m,["plugin"]) == PLUGIN_NAME)
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call_menu(1, i);
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} else if(llJsonGetValue(m,["cmd"]) == "check_mode_back")
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{
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integer access = (integer)llJsonGetValue(m,["val"]);
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if(access != 99){
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string sPacket = llJsonGetValue(m,["callback"]);
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if(llGetScriptName() == llJsonGetValue(sPacket, ["script"]))
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{
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integer iMenu = (integer)llJsonGetValue(sPacket, ["id"]);
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if(iMenu == 1)
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Main(i, access);
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}
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}
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else llRegionSayTo(i,0,"Access Denied");
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} else if(llJsonGetValue(m,["cmd"]) == "read_setting_back")
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{
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string sSetting = llJsonGetValue(m,["setting"]);
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string sValue = llJsonGetValue(m,["value"]);
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switch(sSetting)
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{
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case "gag_gagged":
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{
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g_iGagged = (integer)sValue;
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break;
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}
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case "gag_level":
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{
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g_iGagLevel = (integer)sValue;
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break;
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}
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}
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}
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}else if(n == LINK_MENU_CHANNEL)
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{
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if(i == "ident")
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{
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//channel = m
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}
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}else if(n == LINK_MENU_RETURN)
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{
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if(llJsonGetValue(m, ["type"]) == "menu_back")
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{
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string sIdent = llJsonGetValue(m,["id"]);
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key kAv = i;
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string sReply = llJsonGetValue(m,["reply"]);
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string sExtra = llJsonGetValue(m,["extra"]);
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list lExtra = llParseString2List(sExtra, [":"],[]);
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integer iAuth = (integer)llList2String(lExtra,0);
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integer iRespring=1;
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integer iMenu;
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if(sReply == "-exit-")
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{
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return;
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}
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switch(sIdent)
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{
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case "menu~gag":
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{
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iMenu = 1;
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switch(sReply)
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{
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case "main..":
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{
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iRespring=0;
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llMessageLinked(LINK_SET, 0, llList2Json(JSON_OBJECT, ["cmd", "pass_menu", "plugin", "Main"]), kAv);
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break;
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}
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}
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break;
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}
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}
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if(iRespring)
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{
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call_menu(iMenu, kAv);
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}
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}
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} else if(n == LM_SETTINGS_READY)
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{
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// Load Settings Here
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readSetting("gag_gagged", "0");
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readSetting("gag_level", "0");
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}
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}
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}
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@ -4,10 +4,27 @@ Scripts Installation Instructions
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Remove all DHB Scripts, minus the BoSH script.
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1. Install `Access [AC]`
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3. Install `Dialog Module [AC]`
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4. Install `Leash [AC]`
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5. Install `Menu [AC]`
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6. Install `Settings Engine [AC]`
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Any further files should be added based on features desired, and product type.
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Required Scripts
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==========
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1. Install `Access.lsl` => `Access [AC]`
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2. Install `Dialog Module.lsl` => `Dialog Module [AC]`
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3. Install `Menu.lsl` => `Menu [AC]`
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4. Install `Settings.lsl` => `Settings Engine [AC]`
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Any further files should be added based on features desired, and product type.
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Optional Features
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========
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Generic
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---
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1. Install `Leash.lsl` => `Leash [AC]`
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DHB
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---
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1. Install `Gag.lsl` => `Gag [AC]`
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1
src/scripts/dhb/Gag.lsl
Normal file
1
src/scripts/dhb/Gag.lsl
Normal file
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@ -0,0 +1 @@
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#include "src/raw/dhb/Gag.lsl"
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@ -1,4 +1,4 @@
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#include "ZNICommon.lsl"
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#include "src/includes/common.lsl"
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string PLUGIN_NAME = "Example";
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@ -58,10 +58,6 @@ Main(key kID, integer iAuth)
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}
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default
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{
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state_entry()
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{
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// Load settings here
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}
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link_message(integer s,integer n,string m,key i)
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{
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@ -144,6 +140,9 @@ default
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call_menu(iMenu, kAv);
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}
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}
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} else if(n == LM_SETTINGS_READY)
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{
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// Load Settings Here
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}
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}
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}
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