Add prebuild source files
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src/Core/Nodes/SolutionNode.cs
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276
src/Core/Nodes/SolutionNode.cs
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#region BSD License
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/*
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Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
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Redistribution and use in source and binary forms, with or without modification, are permitted
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provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list of conditions
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and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
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and the following disclaimer in the documentation and/or other materials provided with the
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distribution.
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* The name of the author may not be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
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BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Xml;
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using Prebuild.Core.Attributes;
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using Prebuild.Core.Interfaces;
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using Prebuild.Core.Utilities;
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namespace Prebuild.Core.Nodes;
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/// <summary>
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/// </summary>
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[DataNode("Solution")]
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[DataNode("EmbeddedSolution")]
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[DebuggerDisplay("{Name}")]
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public class SolutionNode : DataNode
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{
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#region Public Methods
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/// <summary>
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/// Parses the specified node.
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/// </summary>
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/// <param name="node">The node.</param>
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public override void Parse(XmlNode node)
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{
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Name = Helper.AttributeValue(node, "name", Name);
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ActiveConfig = Helper.AttributeValue(node, "activeConfig", ActiveConfig);
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Path = Helper.AttributeValue(node, "path", Path);
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Version = Helper.AttributeValue(node, "version", Version);
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var tmp = Helper.AttributeValue(node, "forceFrameworkVersion", "");
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if (tmp.Length > 0)
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if (!Enum.TryParse(tmp, true, out ForceFramework))
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ForceFramework = FrameworkVersion.none;
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if (ForceFramework == FrameworkVersion.none)
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{
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tmp = Helper.AttributeValue(node, "frameworkVersion", "");
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if (tmp.Length > 0)
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if (!Enum.TryParse(tmp, true, out DefaultFramework))
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DefaultFramework = FrameworkVersion.none;
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}
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FullPath = Path;
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try
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{
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FullPath = Helper.ResolvePath(FullPath);
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}
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catch
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{
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throw new WarningException("Could not resolve solution path: {0}", Path);
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}
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Kernel.Instance.CurrentWorkingDirectory.Push();
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try
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{
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Helper.SetCurrentDir(FullPath);
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if (node == null) throw new ArgumentNullException("node");
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foreach (XmlNode child in node.ChildNodes)
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{
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var dataNode = Kernel.Instance.ParseNode(child, this);
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if (dataNode is OptionsNode)
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{
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Options = (OptionsNode)dataNode;
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}
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else if (dataNode is FilesNode)
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{
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Files = (FilesNode)dataNode;
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}
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else if (dataNode is ConfigurationNode)
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{
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var configurationNode = (ConfigurationNode)dataNode;
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ConfigurationsTable[configurationNode.NameAndPlatform] = configurationNode;
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// If the active configuration is null, then we populate it.
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if (ActiveConfig == null) ActiveConfig = configurationNode.Name;
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}
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else if (dataNode is ProjectNode)
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{
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ProjectsTable[((ProjectNode)dataNode).Name] = (ProjectNode)dataNode;
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ProjectsTableOrder.Add((ProjectNode)dataNode);
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}
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else if (dataNode is SolutionNode)
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{
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SolutionsTable[((SolutionNode)dataNode).Name] = (SolutionNode)dataNode;
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}
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else if (dataNode is ProcessNode)
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{
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var p = (ProcessNode)dataNode;
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Kernel.Instance.ProcessFile(p, this);
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}
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else if (dataNode is DatabaseProjectNode)
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{
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m_DatabaseProjects[((DatabaseProjectNode)dataNode).Name] = (DatabaseProjectNode)dataNode;
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}
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else if (dataNode is CleanupNode)
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{
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if (Cleanup != null)
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throw new WarningException("There can only be one Cleanup node.");
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Cleanup = (CleanupNode)dataNode;
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}
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}
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}
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finally
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{
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Kernel.Instance.CurrentWorkingDirectory.Pop();
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}
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}
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#endregion
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#region Fields
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public FrameworkVersion DefaultFramework = FrameworkVersion.none;
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public FrameworkVersion ForceFramework = FrameworkVersion.none;
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private readonly Dictionary<string, DatabaseProjectNode> m_DatabaseProjects = new();
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#endregion
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#region Properties
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public override IDataNode Parent
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{
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get => base.Parent;
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set
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{
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if (value is SolutionNode)
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{
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var solution = (SolutionNode)value;
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foreach (var conf in solution.Configurations)
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ConfigurationsTable[conf.Name] = (ConfigurationNode)conf.Clone();
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}
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base.Parent = value;
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}
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}
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public CleanupNode Cleanup { get; set; }
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public Guid Guid { get; set; } = Guid.NewGuid();
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/// <summary>
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/// Gets or sets the active config.
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/// </summary>
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/// <value>The active config.</value>
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public string ActiveConfig { get; set; }
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/// <summary>
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/// Gets the name.
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/// </summary>
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/// <value>The name.</value>
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public string Name { get; private set; } = "unknown";
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/// <summary>
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/// Gets the path.
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/// </summary>
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/// <value>The path.</value>
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public string Path { get; private set; } = "";
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/// <summary>
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/// Gets the full path.
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/// </summary>
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/// <value>The full path.</value>
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public string FullPath { get; private set; } = "";
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/// <summary>
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/// Gets the version.
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/// </summary>
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/// <value>The version.</value>
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public string Version { get; private set; } = "1.0.0";
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/// <summary>
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/// Gets the options.
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/// </summary>
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/// <value>The options.</value>
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public OptionsNode Options { get; private set; }
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/// <summary>
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/// Gets the files.
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/// </summary>
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/// <value>The files.</value>
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public FilesNode Files { get; private set; }
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/// <summary>
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/// Gets the configurations.
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/// </summary>
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/// <value>The configurations.</value>
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public ConfigurationNodeCollection Configurations
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{
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get
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{
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var tmp = new ConfigurationNodeCollection();
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tmp.AddRange(ConfigurationsTable);
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return tmp;
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}
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}
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/// <summary>
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/// Gets the configurations table.
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/// </summary>
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/// <value>The configurations table.</value>
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public ConfigurationNodeCollection ConfigurationsTable { get; } = new();
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/// <summary>
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/// Gets the database projects.
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/// </summary>
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public ICollection<DatabaseProjectNode> DatabaseProjects => m_DatabaseProjects.Values;
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/// <summary>
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/// Gets the nested solutions.
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/// </summary>
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public ICollection<SolutionNode> Solutions => SolutionsTable.Values;
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/// <summary>
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/// Gets the nested solutions hash table.
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/// </summary>
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public Dictionary<string, SolutionNode> SolutionsTable { get; } = new();
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/// <summary>
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/// Gets the projects.
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/// </summary>
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/// <value>The projects.</value>
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public ICollection<ProjectNode> Projects
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{
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get
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{
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var tmp = new List<ProjectNode>(ProjectsTable.Values);
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tmp.Sort();
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return tmp;
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}
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}
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/// <summary>
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/// Gets the projects table.
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/// </summary>
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/// <value>The projects table.</value>
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public Dictionary<string, ProjectNode> ProjectsTable { get; } = new();
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/// <summary>
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/// Gets the projects table.
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/// </summary>
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/// <value>The projects table.</value>
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public List<ProjectNode> ProjectsTableOrder { get; } = new();
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#endregion
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}
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